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path: root/src/android/camera_request.cpp
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2021-10-19android: camera_request: Don't embed full camera3_stream_buffer_tLaurent Pinchart
The camera3_stream_buffer_t structure is meant to communicate between the camera service and the HAL. They are short-live structures that don't outlive the .process_capture_request() operation (when queuing requests) or the .process_capture_result() callback. We currently store copies of the camera3_stream_buffer_t passed to .process_capture_request() in Camera3RequestDescriptor::StreamBuffer to store the structure members that the HAL need, and reuse them when calling the .process_capture_result() callback. This is conceptually not right, as the camera3_stream_buffer_t pass to the callback are not the same objects as the ones received in .process_capture_request(). Store individual fields of the camera3_stream_buffer_t in StreamBuffer instead of copying the whole structure. This gives the HAL full control of how data is stored, and properly decouples request queueing from result reporting. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2021-10-19android: camera_device: Create struct to track per stream bufferUmang Jain
The Camera3RequestDescriptor structure stores, for each stream, the camera3_stream_buffer_t and the libcamera FrameBuffer in two separate vectors. This complicates buffer handling, as the code needs to keep both vectors in sync. Create a new structure to group all data about per-stream buffers to simplify this. As a side effect, we need to create a local vector of camera3_stream_buffer_t in CameraDevice::sendCaptureResults() as the camera3_stream_buffer_t instances stored in the new structure in Camera3RequestDescriptor are not contiguous anymore. This is a small price to pay for easier handling of buffers, and will be refactored in subsequent commits anyway. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-10-19android: camera_request: Turn struct into a classLaurent Pinchart
The Camera3RequestDescriptor structure is growing into an object with member functions. Turn it into a class, uninline the destructor to reduce code size, explicitly disable copy as requests are not copyable, and delete the default constructor to force all instances to be fully constructed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
2021-10-19camera_device: Remove private scope of Camera3RequestDescriptorUmang Jain
Camera3RequestDescriptor is a utility structure that groups information about a capture request. It can be and will be extended to preserve the context of a capture overall. Since the context of a capture needs to be shared among other classes (for e.g. CameraStream) having a private definition of the struct in CameraDevice class doesn't help. Hence, de-scope the structure so that it can be shared with other components (through references or pointers). Splitting the structure to a separate file will help avoiding circular dependencies when using it through the HAL implementation. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>