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path: root/include/libcamera/camera_manager.h
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2019-07-11libcamera: Add thread supportLaurent Pinchart
The new Thread class wraps std::thread in order to integrate it with the Object, Signal and EventDispatcher classes. By default new threads run an internal event loop, and their run() method can be overloaded to provide a custom thread loop. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-09libcamera: Rework automatic version generation to avoid rebuildsLaurent Pinchart
Commit b817bcec6b53 ("libcamera: Auto generate version information") generates version information in order to automatically include it various locations (Sphinx and Doxygen documentation, libcamera::version variable available at runtime, and version.h available at compile time). Unfortunately this causes lots of unnecessary rebuilds when modifying the git tree state, which hinders development. The problem is caused by the generated version.h being listed as a dependency for the whole libcamera. This is required as meson (to the best of my knowledge) doesn't provide a way to explicitly specify the dependency of a single object file (camera_manager.o in this case, as camera_manager.cpp is the only consumer of the generated version string) on the custom target used to generate version.h. The dependency can't be automatically detected at build time, like dependencies on normal headers that are generated by parsing the source, because the version.h header may not exist yet. The build could then fail in a racy way. This change attempts at solving the issue by generating a version.cpp instead of a version.h to set the git-based version. This minimises the number of files that need to be rebuild when then git tree state changes, while retaining the main purpose of the original automatic version generation, the ability to access the git-based version string at runtime. We however lose the ability to access git-based version information at build time in an application building against libcamera, but there is no expected use case for this. The version string is moved from the libcamera namespace to the CameraManager class in order to avoid including version.h inside libcamera (in version.cpp and in camera_manager.cpp), which would create dependencies causing more rebuild steps, as described above. On the other hand, major, minor and patch level version numbers are useful at build time. This commit changes the generation of version.h in order to add three macros named LIBCAMERA_VERSION_MAJOR, LIBCAMERA_VERSION_MINOR and LIBCAMERA_VERSION_PATCH for this purpose. version.h is not included by any other libcamera header or source file, and thus doesn't force a rebuild of the library. The Sphinx and Doxygen documentation keep their git-based version information, which is set during the configuration of the build and then doesn't track git commits. We may want to investigate how to improve this, but given that git-based version for the documentation has very few use cases outside of tagging nightly builds, this isn't considered an issue at the moment. The documentation install directory now uses the base version string, in order to avoid increasing the number of documentation directories needlessly. This shouldn't cause any issue as the API should not change without a change to the version number. The version number generation and handling code now also standardises the version variables to not start with a 'v' prefix in meson, in order to simplify their handling. The prefix is added when generating the relevant files. Note that we go back to specifying the fallback version in the main meson.build, in the call to the project() function. For the time being I believe this should be a good compromise to avoid unnecessary recompilation, and moving the fallback version to a different file for tarball releases can be built on top of this. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-31libcamera: camera: Fix operator= definitionLaurent Pinchart
The class assignment operator is usually defined as returning a reference to the object, to allow a = b = c statements. While the return type makes no difference when deleting the operator in a class definition, it's still a good practice to use the correct return type. Fix it in the Camera and CameraManager classes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-24libcamera: camera_manager: Add method to unregister a cameraLaurent Pinchart
The new removeCamera() method is meant to be used by pipeline handlers to unregister a camera in case of device disconnection. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-24libcamera: camera: Associate cameras with their pipeline handlerNiklas Söderlund
The PipelineHandler which creates a Camera is responsible for serving any operation requested by the user. In order forward the public API calls, the camera needs to store a reference to its pipeline handler. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- Changes since v1: - Create pipeline handlers is shared pointers, make them inherit from std::enable_shared_from_this<> and stored them in shared pointers.
2019-01-21libcamera: camera: Handle camera objects through shared pointersLaurent Pinchart
The Camera class is explicitly reference-counted to manage the lifetime of camera objects. Replace this open-coded implementation with usage of the std::shared_ptr<> class. This API change prevents pipeline handlers from subclassing the Camera class. This isn't deemed to be an issue. Mark the class final to make this explicit. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-21libcamera: camera_manager: Register cameras with the camera managerLaurent Pinchart
Cameras are listed through a double indirection, first iterating over all available pipeline handlers, and then listing the cameras they each support. To simplify the API make the pipeline handlers register the cameras with the camera manager directly, which lets the camera manager easily expose the list of all available cameras. The PipelineHandler API gets simplified as the handlers don't need to expose the list of cameras they have created. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-21libcamera: camera_manager: Use std::unique_ptr to store event dispatcherLaurent Pinchart
The CameraManager takes ownership of the dispatcher passed to the setEventDispatcher() function. Enforces this by using std::unique_ptr<>. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-16libcamera: camera_manager: Turn enumerator into a unique_ptr<>Laurent Pinchart
Convey the fact that the CameraManager class owns the DeviceEnumerator instance it creates by using std::unique_ptr<> to store the pointer. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-08libcamera: Add event notification infrastructureLaurent Pinchart
Add three new classes, EventDispatcher, EventNotifier and Timer, that define APIs for file descriptor event notification and timers. The implementation of the EventDispatcher is meant to be provided to libcamera by the application. The event dispatcher is integrated twith the camera manager to implement automatic registration of timers and events. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-08libcamera: camera_manager: Make the class a singletonLaurent Pinchart
There can only be a single camera manager instance in the application. Creating it as a singleton helps avoiding mistakes. It also allows the camera manager to be used as a storage of global data, such as the future event dispatcher. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-04libcamera: camera_manager: Sort includes alphabeticallyLaurent Pinchart
Alphabetically sorted includes help finding where to insert new include statements, and avoiding duplicates. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-01-04libcamera: camera_manager: Remove put() methodLaurent Pinchart
The method is declared but not implemented. Remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2018-12-31libcamera: camera_manager: add CameraManager classNiklas Söderlund
Provide a CameraManager class which will handle listing, instancing, destruction and lifetime management of cameras. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>