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path: root/include/libcamera/buffer.h
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2019-07-14libcamera: stream: Map external buffers to indexesJacopo Mondi
Add and use an operation to assign to Buffer representing external memory locations an index at queueRequest() time. The index is used to identify the memory buffer to be queued to the video device once the buffer will be queued in a Request. In order to minimize relocations in the V4L2 backend, this method provides a best-effort caching mechanisms that attempts to reuse BufferMemory previously mapped to the buffer's dmabuf file descriptors, if any. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add an accessor to the BufferMemoryLaurent Pinchart
Buffer instances reference memory, which is modelled internally by a BufferMemory instance. Store a pointer to the BufferMemory in the Buffer class, and populate it when the buffer is queued to the camera through a request. This is useful for applications to access the buffer memory in the buffer or request completion handler. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Add dmabuf file descriptorsJacopo Mondi
In addition to referencing buffer memory by index, add support to referencing it using dmabuf file descriptors. This will be used to reference buffer memory allocated outside of libcamera and import it. The dmabuf file descriptors are stored in an array in the Buffer class, and a new Stream::createBuffer() overload is added to construct a buffer from dmabuf file descriptor. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-14libcamera: buffer: Split memory information to BufferMemoryLaurent Pinchart
The Buffer class is a large beast the stores information about the buffer memory, dynamic metadata related to the frame stored in the buffer, and buffer reference data (in the index). In order to implement buffer import we will need to extend this with dmabuf file descriptors, making usage of the class even more complex. Refactor the Buffer class by splitting the buffer memory information to a BufferMemory class, and repurposing the Buffer class to reference a buffer and to store dynamic metadata. The BufferMemory class becomes a long term storage, valid and stable from the time buffer memory is allocated to the time it is freed. The Buffer class, on the other hand, becomes transient, is created on demand when an application requires a buffer, is given to a request, and is deleted when the request completes. Buffer and BufferMemory don't need to be copied, so their copy constructor and assignment operators are deleted. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-06-19libcamera: Rename V4L2Device to V4L2VideoDeviceJacopo Mondi
In preparation of creating a new V4L2Device base class, rename V4L2Device to V4L2VideoDevice. This is a project wide rename without any intended functional change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-04-18libcamera: buffer: Store Request reference in BufferJacopo Mondi
Add to the Buffer class methods to set and retrieve a reference to the Request instance the buffer is part of. As buffers outlive the Request they are associated with, the reference is only temporary valid during the buffer completion interval (from when the buffer gets queued to Camera for processing, until it gets marked as completed). Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-03-01libcamera: Handle request completion explicitly in pipeline handlersLaurent Pinchart
Request complete by themselves when all the buffers they contain have completed, connecting the buffer's completed signal to be notified of buffer completion. While this works for now, it prevents pipelines from delaying request completion until all metadata is available, and makes it impossible to ensure that requests complete in the order they are queued. To fix this, make request completion handling explicit in pipeline handlers. The base PipelineHandler class is extended with implementations of the queueRequest() and stop() methods and gets new completeBuffer() and completeRequest() methods to help pipeline handlers tracking requests and buffers. The three existing pipeline handlers connect the bufferReady signal of their capture video node to a slot of their respective camera data instance, where they use the PipelineHandler helpers to notify buffer and request completion. Request completion is handled synchronously with buffer completion as the pipeline handlers don't need to support more advanced use cases, but this paves the road for future work. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-03-01libcamera: buffer: Add buffer completion statusLaurent Pinchart
Add a new field to the Buffer class to report its completion status, with a new cancel() method to mark the buffer as cancelled. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-06libcamera: v4l2_device: Update dequeued buffer informationNiklas Söderlund
Copy the information from the struct v4l2_buffer when dequeueing the buffer as applications need this information to make sense of the captured data. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06libcamera: Add Buffer ManagementKieran Bingham
Provide classes that represent frame buffers and pools of frame buffers. An image within the system may use one or more Plane objects to track each plane in the case of multi-planar image formats. The Buffer class manages all of the data required to render or interpret the raw image data. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>