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Add a method to IPAModule to check if it matches with a given pipeline
handler and pipeline version range.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add functions for loading the IPAInterface factory function from an IPA
module shared object, and for creating an instance of an IPAInterface.
These functions will be used by IPAManager, from which a PipelineHandler
will request an IPAInterface.
Also update meson to add the "-ldl" linker argument, to allow loading of
the factory function from a shared object.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPA module API version determines the layout of struct
IPAModuleInfo. If this version number does not match, then it means that
the IPA module information structure can't be interpreted, and the
module can't be used. Validate this version number upon loading the
IPA module info from the IPA shared object.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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We need a way to match pipelines with IPA modules, so add fields in
IPAModuleInfo to hold the IPA module API version number, the pipeline
name, and the pipeline version.
The module API version is used to determine the layout of struct
IPAModuleInfo.
Also update IPA module tests and Doxygen accordingly. Doxygen needs to
be updated to accomodate __attribute__((packed)).
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In order to match an IPA module with a pipeline handler, the pipeline
handler must have a name. Add a name attribute and getter to
PipelineHandler such that it can automatically be defined by
REGISTER_PIPELINE_HANDLER.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Define an IPAInterface class which will contain an IPA implementation.
The methods that the IPAInterface exposes form the interface to the IPA
implementation, hence the name. IPA module shared objects will implement
this class.
This also means that IPA module shared objects must be implemented in
C++, so remove the C test IPA module.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add two operations to set and get format on devices implementing the
V4L2 Metadata Interface, identified by the META_OUTPUT or META_CAPTURE
capabilities.
While at it, sort get/setFormat operations alphabetically and unify
their style (eg. no empty line before ioctl).
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for output devices that expose the META_OUTPUT capabilities.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Update kernel headers to v5.1
The most notable introduction for libcamera is support for
V4L2_BUF_TYPE_META_OUTPUT.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add more structure to main.cpp by breaking up the logic into a CamApp
class. This makes the code easier to read and removes all of the
organically grown global variables.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Reduce the complexity of main.cpp by compartmentalising the capture
logic into its own class. There is no functional change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Argument name differs from definition and implementation, fix it by
renaming the definition. While at it make the argument const.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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As shown by two missing includes, keeping the libcamera.h file in sync
when adding or removing headers is an error-prone manual process.
Automate it by generating the header automatically.
The libcamera.h header is also added to the libcamera dependency
libcamera_dep to ensure that the headers gets generated before any
source depending on it gets compiled.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Instead of manually adding the libcamera library and include path to
every target that requires it, declare a dependency that groups the
headers as source, the library and the include path, and use it through
the project. This simplifies handling of the dependency.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Consistently go for 4 spaces indentation, and always put a space between
the colon in argument lists, as per the examples from the meson
documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Now that the Camera class inherits from std::enable_shared_from_this, we
don't need to use std::allocate_shared anymore and can simplify the
Camera::create() implementation. This fixes compilation with recent
versions of libc++ whose std::allocate_shared implementation isn't
compatible with classes that are not publicly constructible.
The custom allocator is removed, but a custom deleter is needed as the
Camera destructor is private.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Naming a variable that refers to command line options 'conf' is
confusing as we using 'config' and 'cfg' to refer to camera and stream
configurations. Rename it to 'opt'.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The CameraConfiguration class implements a simple storage of
StreamConfiguration with internal validation limited to verifying that
the stream configurations are not empty. Extend this mechanism by
implementing a smart validate() method backed by pipeline handlers.
This new mechanism changes the semantic of the camera configuration. The
Camera::generateConfiguration() operation still generates a default
configuration based on roles, but now also supports generating empty
configurations to be filled by applications. Applications can inspect
the configuration, optionally modify it, and validate it. The validation
implements "try" semantics and adjusts invalid configurations instead of
rejecting them completely. Applications then decide whether to accept
the modified configuration, or try again with a different set of
parameters. Once the configuration is valid, it is passed to
Camera::configure(), and pipeline handlers are guaranteed that the
configuration they receive is valid.
A reference to the Camera may need to be stored in the
CameraConfiguration derived classes in order to access it from their
validate() implementation. This must be stored as a std::shared_ptr<> as
the CameraConfiguration instances belong to applications. In order to
make this possible, make the Camera class inherit from
std::shared_from_this<>.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Move the pipeline handler camera data classes, defined in the scope of
the respective pipeline handler class, to the top level of the libcamera
namespace. This prepares for the introduction of other classes that will
make use of them in the IPU3 and RkISP1 pipeline handlers. The UVC and
VIMC pipeline handlers are updated as well for consistency.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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To prepare for specialising the CameraConfiguration class in pipeline
handlers, return a pointer to a camera configuration instead of a
reference from Camera::generateConfiguration(). The camera configuration
always needs to be allocated from the pipeline handler, and its
ownership is passed to the application.
For symmetry, change Camera::configure() to take a CameraConfiguration
pointer instead of a reference. This aligns with our coding practice of
passing parameters that are modified by the callee by pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Refactor the CameraConfiguration structure to not rely on Stream
instances. This is a step towards making the camera configuration object
more powerful with configuration validation using "try" semantics.
The CameraConfiguration now exposes a simple vector-like API to access
the contained stream configurations. Both operator[]() and at() are
provided to access elements. The isEmpty() method is renamed to empty()
and the methods reordered to match the std::vector class.
As applications need access to the Stream instances associated with the
configuration entries in order to associate buffers with streams when
creating requests, expose the stream selected by the pipeline handler
through a new StreamConfiguration::stream().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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In order to prepare for an API overhall of the camera configuration
generation, remove the StreamUsage class and replace its uses by stream
roles. The size hints can't be specified anymore, and will be replaced
with an API on the StreamConfiguration to negotiate configuration
parameters with cameras.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Rename the configureStreams() and streamConfiguration() methods to
configure() and generateConfiguration() respectively in order to clarify
the API. Both methods deal with CameraConfiguration objects, and are
thus not limited to streams, even if a CameraConfiguration currently
contains streams only.
While at it, remove the qcam MainWindow::configureStreams() method that
is declared but never defined or used.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Add tests to test the the IPAModule class, for loading the IPA module
info from IPA module .so shared objects, with modules written in both C
and C++.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement a class to wrap around an IPA module shared object.
For now, just load a struct IPAModuleInfo with symbol name
ipaModuleInfo from an IPA module .so shared object.
Also provide a public header file including the struct IPAModuleInfo,
structured such that both C and C++ IPA modules are supported.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Commit 1a813a5c3ab7 introduced usage of an uninitialised variable. Fix it.
Fixes: 1a813a5c3ab7 ("libcamera: media_device: Handle media device fd in acquire() and release()")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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We use the std::ostringstream class to generate log messages in the
Camera class. The stream is initialised with initial content, but is not
opened without seeking to the end, which results in the content being
overwritten immediately. Fix it by opening the stream with
std::ios_base::ate.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The vimc driver delivers frames much faster then the vivid driver hence
most v4l2 device tests complete much quicker if vimc is used. The only
v4l2 device test which can't be switched is buffer_sharing as it needs
to import buffers somewhere, something vimc do not support.
With this change I manage to shave of almost 7 seconds for each run of
all v4l2 device tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When initializing the test reset any media links and set a know
resolutions. This is needed to put the device under test into known
state and not have the v4l2 device tests depend on that no one have
touched the device before the test is executed.
The resolution is picked purely at random and could possibly be moved to
each test case if there is a need for different resolutions for a
specific one.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Prepare for different tests which implements V4L2DeviceTest to specify
which media device and entity they wish to test. There is no functional
changes, all tests still use vivid to perform there tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Align the style of the formats test with the other v4l2_device tests by
impending the functions in the class definition instead of first
declaring the class and then implement the functions. There is no
functional change only restructuring of existing code to align with the
style of other tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Order the sections of a class public, protected and private. There is no
functional change only restructuring of existing code to align with the
style of other tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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To allow more than one application using libcamera simultaneously there
can be no overlap between which cameras are in use by which user. As a
camera is part of a pipeline handler and there might be shared resources
between all cameras exposed by that pipeline handler it's not enough to
to only lock access to a single camera, all cameras from that pipeline
need to be tied to the same process.
Allow for this by locking the whole pipeline when one of its cameras
is acquired by the user. Other processes can still enumerate and list
all cameras in the system but can't acquire a camera from a locked
pipeline handler.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add lock() and unlock() which are backed by the MediaDevice
implementation and lock all media devices claimed by a pipeline handler
instance.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Instead of requiring each pipeline handle implementation to keep track
of calling release() on its media devices upon deletion, keep track of
them in the base class. Add a helper that pipeline handlers shall use
to acquire a media device instead of directly interacting with the
DeviceEnumerator.
This also means that pipeline handler implementations do no need to keep
a shared_ptr<> reference to the media devices they store locally as the
PipelineHandler base class will keep a shared_ptr<> reference to all
media devices consumed for the entire lifetime of the pipeline handler
implementation.
Centrally keeping track of media devices will also be beneficial
to implement exclusive access to pipelines across processes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add lock() and unlock() which are backed by lockf() and allow an
instance of libcamera to claim exclusive access to a media device.
These functions are the base of allowing multiple user of libcamera to
coexist in the system without stepping on each other's toes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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All external callers to open() and close() have been refactored and
there is no need to expose these functions anymore, make them private.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The interfaces MediaDevice::{open,close}() are about to be made private,
replace them with a test of MediaDevice::{acquire,release}() instead.
The new test will implicitly tests the open() and close() methods as
they are about to be move inside acquire() and release() which will
remain public.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Before adding more tests which will act on the vimc pipeline break out a
common base from media_device_link_test.cpp which already acts on vimc.
The new common base class will help reduce code duplication.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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To gain better control of when a file descriptor is open to the media
device and reduce the work needed in pipeline handler implementations,
handle the file descriptor in acquire() and release().
This changes the current behavior where a file descriptor is only open
when requested by the pipeline handler to that one is always open as
long a media device is acquired. This new behavior is desired to allow
implementing exclusive access to a pipeline handler between processes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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There is no reason to reread the MEDIA_IOC_DEVICE_INFO information every
time the media device is opened. Move it populate() where it will be
read once together the other information about the media device.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove the need for the caller to open and close the media device when
populating the MediaDevice. This is done as an effort to make the usage
of the MediaDevice less error prone and the interface stricter.
The rework also revealed and fixes a potential memory leak in
MediaDevice::populate() where resources would not be deleted if the
second MEDIA_IOC_G_TOPOLOGY would fail.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In preparation for adding more responsibility to MediaDevice::acquire()
remove unneeded calls to acquire() and release(), and make sure all
needed calls to acquire() are checked and acted on.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for some NV formats:
- V4L2_PIX_FMT_NV12, V4L2_PIX_FMT_NV21
- V4L2_PIX_FMT_NV16, V4L2_PIX_FMT_NV61
- V4L2_PIX_FMT_NV24, V4L2_PIX_FMT_NV42
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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It is not sustainable to add a new flag for every new video format
family (eg. YUYV, RGB, NV, MJPEG, etc), so add a formatFamily enum to
indicate these in the FormatConverter.
Note that formats are grouped into families based on if they are able to
share a set of parameters for conversion.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for the RGB format supported by VIMC (V4L2_PIX_FMT_BGR24,
V4L2_PIX_FMT_RGB24 and V4L2_PIX_FMT_ARGB32).
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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A udev-based device enumerator is not sufficient, since libudev is an
optional dependency, or udev might fail. In these cases, we should fall
back to using sysfs to enumerate devices.
Add a DeviceEnumeratorSysfs class which is a specialization of
DeviceEnumerator that uses sysfs to enumerate media devices on the
system.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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If a component tries to open an unsupported device type, no error is presented
unless debug is enabled.
Report an error if an unsupported device type is opened to ease pipeline
development.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add live .ebuild file for libcamera.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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