Age | Commit message (Collapse) | Author |
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Allow reuse of the Request object by implementing reuse(). This means
the applications now have the responsibility of freeing the Request
objects, so make all libcamera users (cam, qcam, v4l2-compat, gstreamer,
android) do so.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The current simple pipeline handler refuses to work with capture devices
which have V4L2_CAP_VIDEO_CAPTURE_MPLANE flag set in the device capabilities
field. This is too restrictive, as devices supporting the multi-planar API
can be using contiguous memory for semi-planar and planar formats, and this
would just work without any changes to libcamera.
Drop the guard against MPLANE devices, and replace it with the check of
the number of planes in the format the simple pipeline handler is going to
use for capture. This will let MPLANE devices which don't use non-contiguous
memory for frame buffers to work with the simple pipeline handler.
The following code in SimpleCameraData::init() filters out the pixel formats
libcamera doesn't support:
PixelFormat pixelFormat = videoFormat.first.toPixelFormat();
if (!pixelFormat)
continue;
So the check for the number of memory planes this patch adds would not
trigger until non-contiguous planar formats becomes supported in libcamera,
and video devices using these formats are enabled in the simple pipeline
handler. Then this check will remind one to review the simple pipeline
handler code.
Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The jpeg components are licensed under GPL-2.0-or-later. This is an
oversight and unvoluntary. License them under the LGPL-2.1-or-later as
the rest of the camera HAL implementation.
Signed-off-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the CameraDevice is stopped, we need to clear the vector
of CameraStream instances to make sure they get deleted and all the
resources they have acquired get released.
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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To ease following how Android streams get mapped to libcamera ones
add a (quite verbose) printout before queueing a request to libcamera.
The output looks like:
0 - (320x240)[0x00000022] -> (320x240)[NV12] (direct)
1 - (640x480)[0x00000021] -> (640x480)[NV12] (internal)
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that CameraStream that require internal memory allocation
have been instrumented with a FrameBuffer pool, use them to create
intermediate buffers in the CameraDevice.
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a FrameBufferAllocator class member to the CameraStream class.
The allocator is constructed for CameraStream instances that needs
internal allocation and automatically deleted.
Allocate FrameBuffers using the allocator_ class member in the
CameraStream class at CameraStream::configure() time and add two
methods to the CameraStream class to get and put FrameBuffer pointers
from the pool of allocated buffers. As buffer allocation can take place
only after the Camera has been configured, move the CameraStream
configuration loop in the CameraDevice class after camera_->configure()
call.
The newly created pool will be used to provide buffers to CameraStream
that need to provide memory to libcamera where to deliver frames.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Loop over the CameraStream instances and use their interface to perform
CameraStream configuration.
Modify CameraStream::configure() to configure the android stream buffer
count and to retrieve the StreamConfiguration by index instead of
receiving it as a parameter.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Return the Camera wrapped by the CameraDevice as a shared_ptr.
This will be required to construct the FrameBuffer allocator in
the CameraStream class.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Fetch the format and size of the libcamera::StreamConfiguration
associated with a CameraStream by accessing the configuration by
index.
This removes the need to store the libcamera stream format and sizes
as class members and avoid duplicating information that might get out
of sync.
It also allows to remove the StreamConfiguration from the constructor
parameters list, as it can be identified by its index. While at it,
re-order the constructor parameters order.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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It's a common pattern to access the libcamera::Stream and
libcamera::StreamConfiguration using the CameraStream instance's
index.
Add two methods to the CameraStream to shorten access to the
two fields. This allows removing the index() method from the class
interface.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Move the JPEG processing procedure to the individual CameraStream
by augmenting the class with a CameraStream::process() method.
This allows removing the CameraStream::encoder() method.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Pass the android camera3_stream_t, and a libcamera::StreamConfiguration
to identify the source and destination parameters of this stream.
Pass a CameraDevice pointer to the CameraStream constructor to allow
retrieval of the StreamConfiguration associated with the CameraStream.
Also change the format on which the CameraDevice performs checks to
decide if post-processing is required, as the libcamera facing format is
not meaningful anymore, but the Android requested format should be used
instead.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Delegate the construction of the encoder to the CameraStream class
for streams that need post-processing.
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Define the CameraStream::Type enumeration and assign it to
each CameraStream instance at construction time.
The CameraStream type will be used to decide if memory needs to be
allocated on its behalf or if the stream is backed by memory externally
allocated by the Android framework.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Break CameraStream out of the CameraDevice class.
No functional changes, only the code is moved.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Set span_r and span_b to -1 so that when they are passed to Pwl::Eval()
they won't cause access to uninitialized memory.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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I presume this code is supposed to set bin_x and bin_y, and not bin_y
two times. This caused use of uninitialized variable later when bin_x
was used.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the newly introduced utils::toAscii() utility to remove all
non-ASCII characters for EXIF_FORMAT_ASCII strings.
Signed-off-by: Umang Jain <email@uajain.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Since pipeline registration is done with declaring static factory
objects, there is a risk that pipeline factories will be constructed
before libcamera facilities are ready. For example, logging in the
constructor of a pipeline handler factory may cause a segfault if
threading isn't ready yet. Avoid this issue by moving printing the
registration of the pipeline handler to the camera manager.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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If any Process instances are destroyed after the ProcessManager is
destroyed, then a segfault will occur.
Fix this by making the lifetime of the ProcessManager explicit, and make
the CameraManager construct and deconstruct (automatically, via a member
variable) the ProcessManager.
Update the tests accordingly.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Document the issue related to global variable dependencies and how to
avoid them.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove a spurious 'is' is a comment block.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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With the recent change to use C++17, the following code changes can be
made:
- Use C++17 [[fallthough]] attribute instead of /* Fall through */.
- Swap boost::any to std::any.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The shader supports all 4 packed 8-bit YUV variants.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use macros to select the U and V pattern, to avoid code duplication
between the two semi-planar shaders.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Prepare the infrastructure to support defining preprocessor macros in
shaders:
- Rename the fragmentShaderSrc_ member to fragmentShaderFile_ to reflect
better that it contains a file name, not shader source code
- Add a new fragmentShaderDefines_ member to store preprocessor macros
- Prepend the macros to the shader source before compiling it
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Rename shader files to prepare for packed YUYV support:
- The NV prefix isn't a good match for packed (or for 3-planar) formats,
replace it with a YUV prefix
- Use .frag and .vert extensions to differentiate between fragment and
vertex shaders
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The GL renderer uses the same vertex shader for all formats. Hardcode
the file name instead of storing it in a member variable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The texture IDs can easily and cheaply be retrieved from the textures,
there's no need to store them in class members.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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There's no need to prefix files in the local directory with './'. Drop
it.
While at it, add indentation to make the *.qrc files more readable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The code in pipeline_handler::start() that applies the flips were in a
block that was conditional on the RPi::IPA_CONFIG_STAGGERED_WRITE return
result. This should be applied unconditionally.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Record the model property of the camera if available.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Instead of only printing the camera ID which is not intended for humans
to read and parse create a more user-friendly string when printing
camera names. The ID is still printed as it is one option used to select
camera using the --camera option.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Set the sensor model property from the model reported in the media
graph.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The UVCCameraData::init() is the only consumer of the default entry in
the media graph, move the lookup of it into the init() function and pass
it the MediaDevice. This is done in preparation to extend the CameraData
initialization to consume more information from the MediaDevice.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Set the sensor model property.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add method that removes non-ASCII characters from a string.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <email@uajain.com>
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The model name must to the extent possible describe the sensor. For most
devices this is the model name of the sensor. While for some devices the
sensor model is unavailable as the sensor or the entire camera is part
of a larger unit and exposed as a black-box to the system. In such cases
the model name of the smallest component closest to the sensor must be
used.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Allow pushing commits that have no Reviewed-by tag but have at least one
Acked-by tag.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The exif object sets the byte ordering on construction, and then
during later calls re-states the byte ordering when setting values.
It could be argued that this ordering should already be known to the exif
library and is redundant, but even so we must provide it.
Ensure we are consistent in always using the same byte ordering by setting
a private class member to re-use a single value.
Reviewed-by: Umang Jain <email@uajain.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The self path supports XRGB8888, list it as a supported format.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add support for XRGB8888 and XBGR8888 formats.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Both the main and self path support R8, list it as a supported format.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The self path supports RGB565, list it as a supported format.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The upstream driver has changed how the link formats are validated when
starting to stream [1]. This revealed that libcamera did not adjust the
media bus format from the link between {main,self} resizer source pad
and the capture video device as expected by the driver.
The media bus code YUYV8_2X8 was hardcoded to MEDIA_BUS_FMT_YUYV8_2X8
for all pixel formats while it must be adjusted to YUYV8_1_5X8 for NV12
and NV21, fix this.
1. 6803a9e0e1e43e9e ("media: staging: rkisp1: cap: simplify link validation by comparing media bus code")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The upstream driver has dropped support for YVYU and VYUY [1], remove
support from the pipeline handler.
1. 3acb3e06baf64e28 ("media: staging: rkisp1: cap: remove unsupported formats")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The custom implementation of the copy assignment operator is identical
to the one the compiler would generate. Replace it by the default.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Instead of manually tracking if a path is enable or not use the media
graph link status. There is no functional change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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