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Add tests for the Interpolator class.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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The MatrixInterpolator is great for interpolation of matrices for
different color temperatures. It has however one limitation - it can
only handle matrices. For LSC it would be great to interpolate the LSC
tables (or even polynomials) using the same approach. Add a generic
Interpolator class based on the existing MatrixInterpolator. This class
can be adapted to any other type using partial template specialization.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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When accessing a nonexistent key on a dict the YamlObject returns an
empty element. This element can happily be cast to a string which is
unexpected. For example the following statement:
yamlDict["nonexistent"].get<string>("default")
is expected to return "default" but actually returns "". Fix this by
introducing an empty type to distinguish between an empty YamlObject and
a YamlObject of type value containing an empty string. For completeness
add an isEmpty() function and an explicit cast to bool to be able to
test for that type.
Extend the tests accordingly.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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When accessing a nonexistent key on a dict the YamlObject returns an
empty element. This element can happily be cast to a string. This is
unexpected. For example the following statement:
yamlDict["nonexistent"].get<string>("default")
is expected to return "default" but actually returns "". Add a (failing)
testcase for that behavior.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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Add additional tests in preparation for upcoming modifications on the
yaml parser. These tests handle the case where the yaml file contains
empty items in dictionaries or lists. E.g.:
dict:
key_with_value: value
key_without_value:
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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Using `DMA_BUF_IOCTL_SYNC` is required for DMABUFs in order to ensure
correct output. Not doing so currently results in occasional tearing
and/or backlashes in GL/VK clients that use the buffers directly for
rendering.
An alternative approach to have the sync code in `MappedFrameBuffer` was
considered but rejected for now, in order to allow clients more
flexibility.
While the new helper is added to an annoymous namespace, add
timeDiff to the same namespace and remove the static definition as a
drive by.
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Milan Zamazal <mzamazal@redhat.com> # Debix
Tested-by: Hans de Goede <hdegoede@redhat.com> # IPU6 + ov2740
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s + OV5675
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Replace the open-coded implementation of a link representation
with the operator<< overload string representation to simplify
the code and unify appearance of reporting MediaLinks.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Replace the two open-coded implementations of a link representation
with the operator<< overload string representation to simplify
the code and unify appearance of reporting MediaLinks.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Various parts of libcamera print the representation of a MediaLink by
inline joining the parts to make a string representation.
This repeated use case can be supported with a common helper to print
the MediaLink in a common manner using the existing toString() and
operator<< overload style to make it easier to report on MediaLink
types.
This implementation will report in the following style:
'imx283 1-001a'[0] -> 'video-mux'[0]
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Facilitate easy representations of a MediaPad object by preparing
it as a string and supporting output streams.
A MediaPad will be report in the following style:
'imx283 1-001a'[0]
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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There is no need for the simple pipeline handler to save the media
device. Remove it.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The handling for the sequence number validation within
V4L2VideoDevice::dequeueBuffer makes use of a std::optional, which can
be used as a boolean in conditional statements. This has the impact in
this use case that it can be mis-read to be interpretting the value for
firstFrame_ which is assigned as the buf.sequence.
Remove this potential for confusion by making it clear that the first
frame handling is only performed when firstFrame_ does not have a value
assigned.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Kieran: Rework commit message]
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Fix a small typo in the comment regarding the default routing
table configuration.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Report the default sensor black level reported by the datasheet.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add support for the IMX283 sensor for the VC4 target.
Signed-off-by: will whang <will@willwhang.com>
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Mimic the letterbox behaviour of the Qt viewfinder by rendering the
image centered. This is done by adding a projection matrix to the vertex
shader to scale the rendered rectangle.
Another option would have been to keep using glViewport() (which would
have needed to be moved to paintGL(), as Qt resets the viewport to span
the full widget before calling). Hidpi displays would then need special
handling of the device pixel ratio, which is done automatically by Qt
when it sets the default viewport. Using a projection matrix avoids this
complication.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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There's no need to call glClearColor() twice before drawing any GL
content. Drop the first call. This doesn't introduce any functional
change.
While at it, pass floats instead of doubles to glClearColor(), as
required by the function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Starting in Qt 6.7.0, vertex buffers and shader programs are unbound
just before calling QOpenGLWidget::paintGL(). This breaks rendering in
the GL viewfinder in two ways.
First, we bind the vertex buffer only once at initialization time. There
is therefore no vertex buffer mapped at rendering time, preventing both
the vertex shader from having access to the vertex and texture
coordinates.
Then, we bind the shader program only when rendering the first frame.
There is thus no shader program bound for all subsequent frames,
breaking rendering.
Fix this by binding the vertex buffer where needed, when setting
attribute buffers for the shader program, and binding the shader program
for every frame.
As we use a single vertex buffer, we could bind it at the beginning of
paintGL() and keep it bound indefinitely. That would however fail to
clearly indicate in the source code where the vertex buffer is needed,
making the code more difficult to understand as it would rely on
implicit assumptions. Release the vertex buffer explicitly when we don't
need it anymore to avoid this.
While at it, fix a coding style violation by adding missing curly
brackets.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When the widget's aspect ratio doesn't match the camera aspect ratio,
the viewfinder is rendered letter-boxed. The side rectangles are not
painted by the viewfinder, and Qt thus renders the parent widget
background to fill that space.
To make it black, we have two options:
- The simplest option is to set the widget's autoFillBackground property
to true. This causes Qt to paint the whole widget with its background
colour before calling paintEvent(). As the camera image typically
covers most (if not all) of the viewfinder widget, this is less
efficient.
- The more complicated option is to paint the letterbox rectangles
manually. We can additionally set the widget's WA_OpaquePaintEvent
attribute to instruct Qt to skip painting the parent widget. This
reduces CPU usage by about 1% (and may reduce GPU usage as well).
Note that the WA_OpaquePaintEvent attribute has to be disabled when we
render the stopped icon, as the icon has a transparent background.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The Qt version checks to support different minor Qt5 versions are not
needed anymore, now that we switched to Qt6. Drop them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Neal Gompa <neal@gompa.dev>
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On phone screens the default width is too wide, so the OK button cannot
be clicked.
Fix this by decreasing the minimum size of the dialog so it fits nicely.
Signed-off-by: Luca Weiss <luca@z3ntu.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4L2 adaptation layer can already support streaming with components
such as OpenCV, however it is not accepting, or handling any requests to
configure the frame rate.
In V4L2 the frame rate is set by configuring the timeperframe component
of the v4l2_streamparm structure through the VIDIOC_S_PARM ioctl.
Extend the V4L2 compatibility layer to accept the VIDIOC_S_PARM ioctls
and provide an interface for setting controls on the V4L2Camera class to
set the requested rate when starting the camera.
Signed-off-by: Nejc Galof <galof.nejc@gmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
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When a user is taking control of exposure and gain, setting them
manually, we set the AGC "stable region" to zero. This means that any
user changes, however small, will be applied, and they won't be
regarded as "too small to bother with".
Signed-off-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Error handling in the PipelineHandlerRkISP1::start() function is
cumbersome. Simplify it using the utils::ScopeExitActions class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Xavier Roumegue <xavier.roumegue@oss.nxp.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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The ScopeExitActions class is a simple object that performs
user-provided actions upon destruction. It is meant to simplify cleanup
tasks in error handling paths.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Xavier Roumegue <xavier.roumegue@oss.nxp.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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The issues detected and fixed by autopep8 are the same as the ones
detected by pycodestyle. As the formatter runs unconditionally we can
remove the checker.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Reporting style issues on python files is great, automatically fixing
them is even better. Add a call to autopep8 for python files. This fixes
the same issues as the ones reported by pycodestyle.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The ipa_interface.h file includes a number of headers that are not
directly used. Remove them, and add them to the source files that
include ipa_interface.h as required.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
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Depending on the types used in the IPA interface, generated headers may
use the std::string class. Include <string> when needed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
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The LSP autoformatter doesn't like some of the current formatting, let's
make it happier. Note that not all of its suggestions were accepted
because readability is preferred and adjusting .clang-format may not be
easy or possible.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Let's add direct includes for classes currently included indirectly,
through other header files.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The LSP autoformatter doesn't like some of the current formatting, let's
make it happier. Note that not all of its suggestions were accepted
because readability is preferred and adjusting .clang-format may not be
easy or possible.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Let's add direct includes for classes currently included indirectly,
through other header files.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed. Additionally, add some
directly used includes not listed.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use the direct include of V4L2PixelFormat.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Put the inclusion of geometry.h to the right place.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed. Also, some directly used
includes not listed are added.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed and there are also
directly used includes not listed. Let's fix both.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed. And two identified
missing includes (directly used but available only through other
includes) are added.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The LSP autoformatter doesn't like some of the current formatting, let's
make it happier. Note that not all of its suggestions were accepted
because readability is preferred and adjusting .clang-format may not be
easy or possible.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The LSP autoformatter doesn't like some of the current formatting, let's
make it happier. Note that not all of its suggestions were accepted
because readability is preferred and adjusting .clang-format may not be
easy or possible.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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v4l2_videodevice.h is not used but logging is imported through it.
Remove the unused include and include log.h instead.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The includes that are not used can be removed.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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generated_serializer_test.cpp uses iostream without including it,
relying on imports from another included header. Let's include iostream
there.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The uvcvideo pipeline handler always keeps the uvcvideo /dev/video# node
for a pipeline open after enumerating the camera.
This is a problem for uvcvideo, as keeping the /dev/video# node open
stops the underlying USB device and the USB bus controller from being
able to enter runtime-suspend causing significant unnecessary
power-usage.
Implement acquireDevice() + releaseDevice(), openening /dev/video# on
acquire and closing it on release to fix this.
And make validate do a local video_->open() + close() around validate()
when not open yet, to keep validate() working on unacquired cameras.
Bug: https://bugs.libcamera.org/show_bug.cgi?id=168
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The uvcvideo driver needs to open / close its /dev/video# node from
pipe_->acquireDevices() / pipe_->releaseDevices().
V4L2VideoDevice::open() creates an EventNotifier and this notifier needs
to be created from the CameraManager thread.
Use invokeMethod() for pipe_->acquire() and pipe_->release() so that the
EventNotifiers are created from the CameraManager thread context.
Running pipe_->acquire() and pipe_->release() from the CameraManager
thread context serializes all calls to them. Drop PipelineHandler::lock_
this now is no longer necessary and update the "\context" part of the
documentation for acquire[Device]() and release[Device]() to match.
Note the delayed opening of /dev/video# is a special case because the
kernel uvcvideo driver powers on the USB device as soon as /dev/video#
is opened. This behavior should *not* be copied by other pipeline
handlers.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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libcamera always keeps all /dev/video# and /dev/v4l2_subdev# nodes for a
pipeline open after enumerating the camera.
This is a problem for the uvcvideo pipeline handler. Keeping /dev/video#
open stops the UVC USB device from being able to enter runtime-suspend
causing significant unnecessary power-usage.
Add a stub acquireDevice() function to the PipelineHandler class which
pipeline handlers can override.
The uvcvideo pipeline handler will use this to delay opening /dev/video#
until the device is acquired. This is a special case because the kernel
uvcvideo driver powers on the USB device as soon as /dev/video# is
opened. This behavior should *not* be copied by other pipeline handlers.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Harvey Yang <chenghaoyang@chromium.org>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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