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-rw-r--r--src/py/cam/cam_qtgl.py383
1 files changed, 383 insertions, 0 deletions
diff --git a/src/py/cam/cam_qtgl.py b/src/py/cam/cam_qtgl.py
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+++ b/src/py/cam/cam_qtgl.py
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+# SPDX-License-Identifier: GPL-2.0-or-later
+# Copyright (C) 2022, Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
+
+from PyQt5 import QtCore, QtWidgets
+from PyQt5.QtCore import Qt
+
+import math
+import numpy as np
+import os
+import sys
+
+os.environ['PYOPENGL_PLATFORM'] = 'egl'
+
+import OpenGL
+# OpenGL.FULL_LOGGING = True
+
+from OpenGL import GL as gl
+from OpenGL.EGL.EXT.image_dma_buf_import import *
+from OpenGL.EGL.KHR.image import *
+from OpenGL.EGL.VERSION.EGL_1_0 import *
+from OpenGL.EGL.VERSION.EGL_1_2 import *
+from OpenGL.EGL.VERSION.EGL_1_3 import *
+
+from OpenGL.GLES2.OES.EGL_image import *
+from OpenGL.GLES2.OES.EGL_image_external import *
+from OpenGL.GLES2.VERSION.GLES2_2_0 import *
+from OpenGL.GLES3.VERSION.GLES3_3_0 import *
+
+from OpenGL.GL import shaders
+
+from gl_helpers import *
+
+# libcamera format string -> DRM fourcc
+FMT_MAP = {
+ 'RGB888': 'RG24',
+ 'XRGB8888': 'XR24',
+ 'ARGB8888': 'AR24',
+ 'YUYV': 'YUYV',
+}
+
+
+class EglState:
+ def __init__(self):
+ self.create_display()
+ self.choose_config()
+ self.create_context()
+ self.check_extensions()
+
+ def create_display(self):
+ xdpy = getEGLNativeDisplay()
+ dpy = eglGetDisplay(xdpy)
+ self.display = dpy
+
+ def choose_config(self):
+ dpy = self.display
+
+ major, minor = EGLint(), EGLint()
+
+ b = eglInitialize(dpy, major, minor)
+ assert(b)
+
+ print('EGL {} {}'.format(
+ eglQueryString(dpy, EGL_VENDOR).decode(),
+ eglQueryString(dpy, EGL_VERSION).decode()))
+
+ check_egl_extensions(dpy, ['EGL_EXT_image_dma_buf_import'])
+
+ b = eglBindAPI(EGL_OPENGL_ES_API)
+ assert(b)
+
+ def print_config(dpy, cfg):
+
+ def getconf(a):
+ value = ctypes.c_long()
+ eglGetConfigAttrib(dpy, cfg, a, value)
+ return value.value
+
+ print('EGL Config {}: color buf {}/{}/{}/{} = {}, depth {}, stencil {}, native visualid {}, native visualtype {}'.format(
+ getconf(EGL_CONFIG_ID),
+ getconf(EGL_ALPHA_SIZE),
+ getconf(EGL_RED_SIZE),
+ getconf(EGL_GREEN_SIZE),
+ getconf(EGL_BLUE_SIZE),
+ getconf(EGL_BUFFER_SIZE),
+ getconf(EGL_DEPTH_SIZE),
+ getconf(EGL_STENCIL_SIZE),
+ getconf(EGL_NATIVE_VISUAL_ID),
+ getconf(EGL_NATIVE_VISUAL_TYPE)))
+
+ if False:
+ num_configs = ctypes.c_long()
+ eglGetConfigs(dpy, None, 0, num_configs)
+ print('{} configs'.format(num_configs.value))
+
+ configs = (EGLConfig * num_configs.value)()
+ eglGetConfigs(dpy, configs, num_configs.value, num_configs)
+ for config_id in configs:
+ print_config(dpy, config_id)
+
+ config_attribs = [
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 0,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_NONE,
+ ]
+
+ n = EGLint()
+ configs = (EGLConfig * 1)()
+ b = eglChooseConfig(dpy, config_attribs, configs, 1, n)
+ assert(b and n.value == 1)
+ config = configs[0]
+
+ print('Chosen Config:')
+ print_config(dpy, config)
+
+ self.config = config
+
+ def create_context(self):
+ dpy = self.display
+
+ context_attribs = [
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE,
+ ]
+
+ context = eglCreateContext(dpy, self.config, EGL_NO_CONTEXT, context_attribs)
+ assert(context)
+
+ b = eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, context)
+ assert(b)
+
+ self.context = context
+
+ def check_extensions(self):
+ check_gl_extensions(['GL_OES_EGL_image'])
+
+ assert(eglCreateImageKHR)
+ assert(eglDestroyImageKHR)
+ assert(glEGLImageTargetTexture2DOES)
+
+
+class QtRenderer:
+ def __init__(self, state):
+ self.state = state
+
+ def setup(self):
+ self.app = QtWidgets.QApplication([])
+
+ window = MainWindow(self.state)
+ window.setAttribute(QtCore.Qt.WA_ShowWithoutActivating)
+ window.show()
+
+ self.window = window
+
+ def run(self):
+ camnotif = QtCore.QSocketNotifier(self.state['cm'].efd, QtCore.QSocketNotifier.Read)
+ camnotif.activated.connect(lambda x: self.readcam())
+
+ keynotif = QtCore.QSocketNotifier(sys.stdin.fileno(), QtCore.QSocketNotifier.Read)
+ keynotif.activated.connect(lambda x: self.readkey())
+
+ print('Capturing...')
+
+ self.app.exec()
+
+ print('Exiting...')
+
+ def readcam(self):
+ running = self.state['event_handler'](self.state)
+
+ if not running:
+ self.app.quit()
+
+ def readkey(self):
+ sys.stdin.readline()
+ self.app.quit()
+
+ def request_handler(self, ctx, req):
+ self.window.handle_request(ctx, req)
+
+ def cleanup(self):
+ self.window.close()
+
+
+class MainWindow(QtWidgets.QWidget):
+ def __init__(self, state):
+ super().__init__()
+
+ self.setAttribute(Qt.WA_PaintOnScreen)
+ self.setAttribute(Qt.WA_NativeWindow)
+
+ self.state = state
+
+ self.textures = {}
+ self.reqqueue = {}
+ self.current = {}
+
+ for ctx in self.state['contexts']:
+
+ self.reqqueue[ctx['idx']] = []
+ self.current[ctx['idx']] = []
+
+ for stream in ctx['streams']:
+ fmt = stream.configuration.pixel_format
+ size = stream.configuration.size
+
+ if fmt not in FMT_MAP:
+ raise Exception('Unsupported pixel format: ' + str(fmt))
+
+ self.textures[stream] = None
+
+ num_tiles = len(self.textures)
+ self.num_columns = math.ceil(math.sqrt(num_tiles))
+ self.num_rows = math.ceil(num_tiles / self.num_columns)
+
+ self.egl = EglState()
+
+ self.surface = None
+
+ def paintEngine(self):
+ return None
+
+ def create_surface(self):
+ native_surface = c_void_p(self.winId().__int__())
+ surface = eglCreateWindowSurface(self.egl.display, self.egl.config,
+ native_surface, None)
+
+ b = eglMakeCurrent(self.egl.display, self.surface, self.surface, self.egl.context)
+ assert(b)
+
+ self.surface = surface
+
+ def init_gl(self):
+ self.create_surface()
+
+ vertShaderSrc = '''
+ attribute vec2 aPosition;
+ varying vec2 texcoord;
+
+ void main()
+ {
+ gl_Position = vec4(aPosition * 2.0 - 1.0, 0.0, 1.0);
+ texcoord.x = aPosition.x;
+ texcoord.y = 1.0 - aPosition.y;
+ }
+ '''
+ fragShaderSrc = '''
+ #extension GL_OES_EGL_image_external : enable
+ precision mediump float;
+ varying vec2 texcoord;
+ uniform samplerExternalOES texture;
+
+ void main()
+ {
+ gl_FragColor = texture2D(texture, texcoord);
+ }
+ '''
+
+ program = shaders.compileProgram(
+ shaders.compileShader(vertShaderSrc, GL_VERTEX_SHADER),
+ shaders.compileShader(fragShaderSrc, GL_FRAGMENT_SHADER)
+ )
+
+ glUseProgram(program)
+
+ glClearColor(0.5, 0.8, 0.7, 1.0)
+
+ vertPositions = [
+ 0.0, 0.0,
+ 1.0, 0.0,
+ 1.0, 1.0,
+ 0.0, 1.0
+ ]
+
+ inputAttrib = glGetAttribLocation(program, 'aPosition')
+ glVertexAttribPointer(inputAttrib, 2, GL_FLOAT, GL_FALSE, 0, vertPositions)
+ glEnableVertexAttribArray(inputAttrib)
+
+ def create_texture(self, stream, fb):
+ cfg = stream.configuration
+ fmt = cfg.pixel_format
+ fmt = str_to_fourcc(FMT_MAP[fmt])
+ w, h = cfg.size
+
+ attribs = [
+ EGL_WIDTH, w,
+ EGL_HEIGHT, h,
+ EGL_LINUX_DRM_FOURCC_EXT, fmt,
+ EGL_DMA_BUF_PLANE0_FD_EXT, fb.fd(0),
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
+ EGL_DMA_BUF_PLANE0_PITCH_EXT, cfg.stride,
+ EGL_NONE,
+ ]
+
+ image = eglCreateImageKHR(self.egl.display,
+ EGL_NO_CONTEXT,
+ EGL_LINUX_DMA_BUF_EXT,
+ None,
+ attribs)
+ assert(image)
+
+ textures = glGenTextures(1)
+ glBindTexture(GL_TEXTURE_EXTERNAL_OES, textures)
+ glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
+ glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
+ glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)
+ glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, image)
+
+ return textures
+
+ def resizeEvent(self, event):
+ size = event.size()
+
+ print('Resize', size)
+
+ super().resizeEvent(event)
+
+ if self.surface is None:
+ return
+
+ glViewport(0, 0, size.width() // 2, size.height())
+
+ def paintEvent(self, event):
+ if self.surface is None:
+ self.init_gl()
+
+ for ctx_idx, queue in self.reqqueue.items():
+ if len(queue) == 0:
+ continue
+
+ ctx = next(ctx for ctx in self.state['contexts'] if ctx['idx'] == ctx_idx)
+
+ if self.current[ctx_idx]:
+ old = self.current[ctx_idx]
+ self.current[ctx_idx] = None
+ self.state['request_prcessed'](ctx, old)
+
+ next_req = queue.pop(0)
+ self.current[ctx_idx] = next_req
+
+ stream, fb = next(iter(next_req.buffers.items()))
+
+ self.textures[stream] = self.create_texture(stream, fb)
+
+ self.paint_gl()
+
+ def paint_gl(self):
+ b = eglMakeCurrent(self.egl.display, self.surface, self.surface, self.egl.context)
+ assert(b)
+
+ glClear(GL_COLOR_BUFFER_BIT)
+
+ size = self.size()
+
+ for idx, ctx in enumerate(self.state['contexts']):
+ for stream in ctx['streams']:
+ if self.textures[stream] is None:
+ continue
+
+ w = size.width() // self.num_columns
+ h = size.height() // self.num_rows
+
+ x = idx % self.num_columns
+ y = idx // self.num_columns
+
+ x *= w
+ y *= h
+
+ glViewport(x, y, w, h)
+
+ glBindTexture(GL_TEXTURE_EXTERNAL_OES, self.textures[stream])
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4)
+
+ b = eglSwapBuffers(self.egl.display, self.surface)
+ assert(b)
+
+ def handle_request(self, ctx, req):
+ self.reqqueue[ctx['idx']].append(req)
+ self.update()