diff options
Diffstat (limited to 'src/libcamera/v4l2_videodevice.cpp')
-rw-r--r-- | src/libcamera/v4l2_videodevice.cpp | 140 |
1 files changed, 138 insertions, 2 deletions
diff --git a/src/libcamera/v4l2_videodevice.cpp b/src/libcamera/v4l2_videodevice.cpp index e5911b49..fde8bd88 100644 --- a/src/libcamera/v4l2_videodevice.cpp +++ b/src/libcamera/v4l2_videodevice.cpp @@ -19,6 +19,7 @@ #include <vector> #include <linux/drm_fourcc.h> +#include <linux/version.h> #include <libcamera/event_notifier.h> #include <libcamera/file_descriptor.h> @@ -404,6 +405,53 @@ const std::string V4L2DeviceFormat::toString() const * No API call other than open(), isOpen() and close() shall be called on an * unopened device instance. * + * The V4L2VideoDevice class supports the V4L2 MMAP and DMABUF memory types: + * + * - The allocateBuffers() function wraps buffer allocation with the V4L2 MMAP + * memory type. It requests buffers from the driver, allocating the + * corresponding memory, and exports them as a set of FrameBuffer objects. + * Upon successful return the driver's internal buffer management is + * initialized in MMAP mode, and the video device is ready to accept + * queueBuffer() calls. + * + * This is the most traditional V4L2 buffer management, and is mostly useful + * to support internal buffer pools in pipeline handlers, either for CPU + * consumption (such as statistics or parameters pools), or for internal + * image buffers shared between devices. + * + * - The exportBuffers() function operates similarly to allocateBuffers(), but + * leaves the driver's internal buffer management uninitialized. It uses the + * V4L2 buffer orphaning support to allocate buffers with the MMAP method, + * export them as a set of FrameBuffer objects, and reset the driver's + * internal buffer management. The video device shall be initialized with + * importBuffers() or allocateBuffers() before it can accept queueBuffer() + * calls. The exported buffers are directly usable with any V4L2 video device + * in DMABUF mode, or with other dmabuf importers. + * + * This method is mostly useful to implement buffer allocation helpers or to + * allocate ancillary buffers, when a V4L2 video device is used in DMABUF + * mode but no other source of buffers is available. An example use case + * would be allocation of scratch buffers to be used in case of buffer + * underruns on a video device that is otherwise supplied with external + * buffers. + * + * - The importBuffers() function initializes the driver's buffer management to + * import buffers in DMABUF mode. It requests buffers from the driver, but + * doesn't allocate memory. Upon successful return, the video device is ready + * to accept queueBuffer() calls. The buffers to be imported are provided to + * queueBuffer(), and may be supplied externally, or come from a previous + * exportBuffers() call. + * + * This is the usual buffers initialization method for video devices whose + * buffers are exposed outside of libcamera. It is also typically used on one + * of the two video device that participate in buffer sharing inside + * pipelines, the other video device typically using allocateBuffers(). + * + * - The releaseBuffers() function resets the driver's internal buffer + * management that was initialized by a previous call to allocateBuffers() or + * importBuffers(). Any memory allocated by allocateBuffers() is freed. + * Buffer exported by exportBuffers() are not affected by this function. + * * The V4L2VideoDevice class tracks queued buffers and handles buffer events. It * automatically dequeues completed buffers and emits the \ref bufferReady * signal. @@ -466,6 +514,15 @@ int V4L2VideoDevice::open() return ret; } + if (caps_.version < KERNEL_VERSION(5, 0, 0)) { + LOG(V4L2, Error) + << "V4L2 API v" << (caps_.version >> 16) + << "." << ((caps_.version >> 8) & 0xff) + << "." << (caps_.version & 0xff) + << " too old, v5.0.0 or later is required"; + return -EINVAL; + } + if (!caps_.hasStreaming()) { LOG(V4L2, Error) << "Device does not support streaming I/O"; return -EINVAL; @@ -1028,11 +1085,27 @@ int V4L2VideoDevice::requestBuffers(unsigned int count, } /** - * \brief Allocate buffers from the video device + * \brief Allocate and export buffers from the video device * \param[in] count Number of buffers to allocate * \param[out] buffers Vector to store allocated buffers + * + * This function wraps buffer allocation with the V4L2 MMAP memory type. It + * requests \a count buffers from the driver, allocating the corresponding + * memory, and exports them as a set of FrameBuffer objects in \a buffers. Upon + * successful return the driver's internal buffer management is initialized in + * MMAP mode, and the video device is ready to accept queueBuffer() calls. + * + * The number of planes and the plane sizes for the allocation are determined + * by the currently active format on the device as set by setFormat(). + * + * Buffers allocated with this function shall later be free with + * releaseBuffers(). If buffers have already been allocated with + * allocateBuffers() or imported with importBuffers(), this function returns + * -EBUSY. + * * \return The number of allocated buffers on success or a negative error code * otherwise + * \retval -EBUSY buffers have already been allocated or imported */ int V4L2VideoDevice::allocateBuffers(unsigned int count, std::vector<std::unique_ptr<FrameBuffer>> *buffers) @@ -1047,6 +1120,49 @@ int V4L2VideoDevice::allocateBuffers(unsigned int count, return ret; } +/** + * \brief Export buffers from the video device + * \param[in] count Number of buffers to allocate + * \param[out] buffers Vector to store allocated buffers + * + * This function allocates \a count buffer from the video device and exports + * them as dmabuf objects, stored in \a buffers. Unlike allocateBuffers(), this + * function leaves the driver's internal buffer management uninitialized. The + * video device shall be initialized with importBuffers() or allocateBuffers() + * before it can accept queueBuffer() calls. The exported buffers are directly + * usable with any V4L2 video device in DMABUF mode, or with other dmabuf + * importers. + * + * The number of planes and the plane sizes for the allocation are determined + * by the currently active format on the device as set by setFormat(). + * + * Multiple independent sets of buffers can be allocated with multiple calls to + * this function. Device-specific limitations may apply regarding the minimum + * and maximum number of buffers per set, or to total amount of allocated + * memory. The exported dmabuf lifetime is tied to the returned \a buffers. To + * free a buffer, the caller shall delete the corresponding FrameBuffer + * instance. No bookkeeping and automatic free is performed by the + * V4L2VideoDevice class. + * + * If buffers have already been allocated with allocateBuffers() or imported + * with importBuffers(), this function returns -EBUSY. + * + * \return The number of allocated buffers on success or a negative error code + * otherwise + * \retval -EBUSY buffers have already been allocated or imported + */ +int V4L2VideoDevice::exportBuffers(unsigned int count, + std::vector<std::unique_ptr<FrameBuffer>> *buffers) +{ + int ret = createBuffers(count, buffers); + if (ret < 0) + return ret; + + requestBuffers(0, V4L2_MEMORY_MMAP); + + return ret; +} + int V4L2VideoDevice::createBuffers(unsigned int count, std::vector<std::unique_ptr<FrameBuffer>> *buffers) { @@ -1144,7 +1260,22 @@ FileDescriptor V4L2VideoDevice::exportDmabufFd(unsigned int index, /** * \brief Prepare the device to import \a count buffers * \param[in] count Number of buffers to prepare to import + * + * This function initializes the driver's buffer management to import buffers + * in DMABUF mode. It requests buffers from the driver, but doesn't allocate + * memory. + * + * Upon successful return, the video device is ready to accept queueBuffer() + * calls. The buffers to be imported are provided to queueBuffer(), and may be + * supplied externally, or come from a previous exportBuffers() call. + * + * Device initialization performed by this function shall later be cleaned up + * with releaseBuffers(). If buffers have already been allocated with + * allocateBuffers() or imported with importBuffers(), this function returns + * -EBUSY. + * * \return 0 on success or a negative error code otherwise + * \retval -EBUSY buffers have already been allocated or imported */ int V4L2VideoDevice::importBuffers(unsigned int count) { @@ -1167,7 +1298,12 @@ int V4L2VideoDevice::importBuffers(unsigned int count) } /** - * \brief Release all internally allocated buffers + * \brief Release resources allocated by allocateBuffers() or importBuffers() + * + * This function resets the driver's internal buffer management that was + * initialized by a previous call to allocateBuffers() or importBuffers(). Any + * memory allocated by allocateBuffers() is freed. Buffer exported by + * exportBuffers(), if any, are not affected. */ int V4L2VideoDevice::releaseBuffers() { |