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+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * framebuffer_allocator.cpp - FrameBuffer allocator
+ */
+
+#include <libcamera/framebuffer_allocator.h>
+
+#include <errno.h>
+
+#include <libcamera/buffer.h>
+#include <libcamera/camera.h>
+#include <libcamera/stream.h>
+
+#include "log.h"
+#include "pipeline_handler.h"
+
+/**
+ * \file framebuffer_allocator.h
+ * \brief FrameBuffer allocator
+ */
+
+namespace libcamera {
+
+LOG_DEFINE_CATEGORY(Allocator)
+
+/**
+ * \class FrameBufferAllocator
+ * \brief FrameBuffer allocator for applications
+ *
+ * The libcamera API is designed to consume buffers provided by applications as
+ * FrameBuffer instances. This makes libcamera a user of buffers exported by
+ * other devices (such as displays or video encoders), or allocated from an
+ * external allocator (such as ION on Android platforms). In some situations,
+ * applications do not have any mean to allocate or get hold of suitable
+ * buffers, for instance when no other device is involved, on Linux platforms
+ * that lack a centralized allocator. The FrameBufferAllocator class provides a
+ * buffer allocator that can be used in these situations.
+ *
+ * Applications create a framebuffer allocator for a Camera, and use it to
+ * allocate buffers for streams of a CameraConfiguration with allocate(). They
+ * control which streams to allocate buffers for, and can thus use external
+ * buffers for a subset of the streams if desired.
+ *
+ * Buffers are deleted for a stream with free(), and destroying the allocator
+ * automatically deletes all allocated buffers. Applications own the buffers
+ * allocated by the FrameBufferAllocator and are responsible for ensuring the
+ * buffers are not deleted while they are in use (part of a Request that has
+ * been queued and hasn't completed yet).
+ *
+ * Usage of the FrameBufferAllocator is optional, if all buffers for a camera
+ * are provided externally applications shall not use this class.
+ */
+
+/**
+ * \brief Create a FrameBuffer allocator
+ * \param[in] camera The camera the allocator serves
+ *
+ * A single allocator may be created for a Camera instance.
+ *
+ * The caller is responsible for deleting the allocator before the camera is
+ * released.
+ *
+ * \return A pointer to the newly created allocator object or nullptr on error
+ */
+FrameBufferAllocator *
+FrameBufferAllocator::create(std::shared_ptr<Camera> camera)
+{
+ if (camera->allocator_) {
+ LOG(Allocator, Error) << "Camera already has an allocator";
+ return nullptr;
+ }
+
+ camera->allocator_ = new FrameBufferAllocator(camera);
+ return camera->allocator_;
+}
+
+/**
+ * \brief Construct a FrameBufferAllocator serving a camera
+ * \param[in] camera The camera
+ */
+FrameBufferAllocator::FrameBufferAllocator(std::shared_ptr<Camera> camera)
+ : camera_(camera)
+{
+}
+
+FrameBufferAllocator::~FrameBufferAllocator()
+{
+ for (auto &value : buffers_) {
+ Stream *stream = value.first;
+ camera_->pipe_->freeFrameBuffers(camera_.get(), stream);
+ }
+
+ buffers_.clear();
+
+ camera_->allocator_ = nullptr;
+}
+
+/**
+ * \brief Allocate buffers for a configured stream
+ * \param[in] stream The stream to allocate buffers for
+ *
+ * Allocate buffers suitable for capturing frames from the \a stream. The Camera
+ * shall have been previously configured with Camera::configure() and shall be
+ * stopped, and the stream shall be part of the active camera configuration.
+ *
+ * Upon successful allocation, the allocated buffers can be retrieved with the
+ * buffers() method.
+ *
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EACCES The camera is not in a state where buffers can be allocated
+ * \retval -EINVAL The \a stream does not belong to the camera or the stream is
+ * not part of the active camera configuration
+ * \retval -EBUSY Buffers are already allocated for the \a stream
+ */
+int FrameBufferAllocator::allocate(Stream *stream)
+{
+ if (camera_->state_ != Camera::CameraConfigured &&
+ camera_->state_ != Camera::CameraPrepared) {
+ LOG(Allocator, Error)
+ << "Camera must be in the configured state to allocate buffers";
+ return -EACCES;
+ }
+
+ if (camera_->streams().find(stream) == camera_->streams().end()) {
+ LOG(Allocator, Error)
+ << "Stream does not belong to " << camera_->name();
+ return -EINVAL;
+ }
+
+ if (camera_->activeStreams_.find(stream) == camera_->activeStreams_.end()) {
+ LOG(Allocator, Error)
+ << "Stream is not part of " << camera_->name()
+ << " active configuration";
+ return -EINVAL;
+ }
+
+ if (buffers_.count(stream)) {
+ LOG(Allocator, Error) << "Buffers already allocated for stream";
+ return -EBUSY;
+ }
+
+ int ret = camera_->pipe_->exportFrameBuffers(camera_.get(), stream,
+ &buffers_[stream]);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+/**
+ * \brief Free buffers previously allocated for a \a stream
+ * \param[in] stream The stream
+ *
+ * Free buffers allocated with allocate().
+ *
+ * This invalidates the buffers returned by buffers().
+ *
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EACCES The camera is not in a state where buffers can be freed
+ * \retval -EINVAL The allocator do not handle the \a stream
+ */
+int FrameBufferAllocator::free(Stream *stream)
+{
+ if (camera_->state_ != Camera::CameraConfigured && camera_->state_ != Camera::CameraPrepared) {
+ LOG(Allocator, Error)
+ << "Camera must be in the configured state to free buffers";
+ return -EACCES;
+ }
+
+ auto iter = buffers_.find(stream);
+ if (iter == buffers_.end())
+ return -EINVAL;
+
+ std::vector<std::unique_ptr<FrameBuffer>> &buffers = iter->second;
+
+ buffers.clear();
+
+ camera_->pipe_->freeFrameBuffers(camera_.get(), stream);
+
+ buffers_.erase(iter);
+
+ return 0;
+}
+
+/**
+ * \fn FrameBufferAllocator::allocated()
+ * \brief Check if the allocator has allocated buffers for any stream
+ * \return True if the allocator has allocated buffers for one or more
+ * streams, false otherwise
+ */
+
+/**
+ * \brief Retrieve the buffers allocated for a \a stream
+ * \param[in] stream The stream to retrive buffers for
+ *
+ * This method shall only be called after successfully allocating buffers for
+ * \a stream with allocate(). The returned buffers are valid until free() is
+ * called for the same stream or the FrameBufferAllocator instance is destroyed.
+ *
+ * \return The buffers allocated for the \a stream
+ */
+const std::vector<std::unique_ptr<FrameBuffer>> &
+FrameBufferAllocator::buffers(Stream *stream) const
+{
+ static std::vector<std::unique_ptr<FrameBuffer>> empty;
+
+ auto iter = buffers_.find(stream);
+ if (iter == buffers_.end())
+ return empty;
+
+ return iter->second;
+}
+
+} /* namespace libcamera */