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Diffstat (limited to 'src/ipa/rpi/controller/pwl.cpp')
-rw-r--r-- | src/ipa/rpi/controller/pwl.cpp | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/src/ipa/rpi/controller/pwl.cpp b/src/ipa/rpi/controller/pwl.cpp new file mode 100644 index 00000000..70c2e24b --- /dev/null +++ b/src/ipa/rpi/controller/pwl.cpp @@ -0,0 +1,269 @@ +/* SPDX-License-Identifier: BSD-2-Clause */ +/* + * Copyright (C) 2019, Raspberry Pi Ltd + * + * pwl.cpp - piecewise linear functions + */ + +#include <cassert> +#include <cmath> +#include <stdexcept> + +#include "pwl.h" + +using namespace RPiController; + +int Pwl::read(const libcamera::YamlObject ¶ms) +{ + if (!params.size() || params.size() % 2) + return -EINVAL; + + const auto &list = params.asList(); + + for (auto it = list.begin(); it != list.end(); it++) { + auto x = it->get<double>(); + if (!x) + return -EINVAL; + if (it != list.begin() && *x <= points_.back().x) + return -EINVAL; + + auto y = (++it)->get<double>(); + if (!y) + return -EINVAL; + + points_.push_back(Point(*x, *y)); + } + + return 0; +} + +void Pwl::append(double x, double y, const double eps) +{ + if (points_.empty() || points_.back().x + eps < x) + points_.push_back(Point(x, y)); +} + +void Pwl::prepend(double x, double y, const double eps) +{ + if (points_.empty() || points_.front().x - eps > x) + points_.insert(points_.begin(), Point(x, y)); +} + +Pwl::Interval Pwl::domain() const +{ + return Interval(points_[0].x, points_[points_.size() - 1].x); +} + +Pwl::Interval Pwl::range() const +{ + double lo = points_[0].y, hi = lo; + for (auto &p : points_) + lo = std::min(lo, p.y), hi = std::max(hi, p.y); + return Interval(lo, hi); +} + +bool Pwl::empty() const +{ + return points_.empty(); +} + +double Pwl::eval(double x, int *spanPtr, bool updateSpan) const +{ + int span = findSpan(x, spanPtr && *spanPtr != -1 ? *spanPtr : points_.size() / 2 - 1); + if (spanPtr && updateSpan) + *spanPtr = span; + return points_[span].y + + (x - points_[span].x) * (points_[span + 1].y - points_[span].y) / + (points_[span + 1].x - points_[span].x); +} + +int Pwl::findSpan(double x, int span) const +{ + /* + * Pwls are generally small, so linear search may well be faster than + * binary, though could review this if large PWls start turning up. + */ + int lastSpan = points_.size() - 2; + /* + * some algorithms may call us with span pointing directly at the last + * control point + */ + span = std::max(0, std::min(lastSpan, span)); + while (span < lastSpan && x >= points_[span + 1].x) + span++; + while (span && x < points_[span].x) + span--; + return span; +} + +Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span, + const double eps) const +{ + assert(span >= -1); + bool prevOffEnd = false; + for (span = span + 1; span < (int)points_.size() - 1; span++) { + Point spanVec = points_[span + 1] - points_[span]; + double t = ((xy - points_[span]) % spanVec) / spanVec.len2(); + if (t < -eps) /* off the start of this span */ + { + if (span == 0) { + perp = points_[span]; + return PerpType::Start; + } else if (prevOffEnd) { + perp = points_[span]; + return PerpType::Vertex; + } + } else if (t > 1 + eps) /* off the end of this span */ + { + if (span == (int)points_.size() - 2) { + perp = points_[span + 1]; + return PerpType::End; + } + prevOffEnd = true; + } else /* a true perpendicular */ + { + perp = points_[span] + spanVec * t; + return PerpType::Perpendicular; + } + } + return PerpType::None; +} + +Pwl Pwl::inverse(bool *trueInverse, const double eps) const +{ + bool appended = false, prepended = false, neither = false; + Pwl inverse; + + for (Point const &p : points_) { + if (inverse.empty()) + inverse.append(p.y, p.x, eps); + else if (std::abs(inverse.points_.back().x - p.y) <= eps || + std::abs(inverse.points_.front().x - p.y) <= eps) + /* do nothing */; + else if (p.y > inverse.points_.back().x) { + inverse.append(p.y, p.x, eps); + appended = true; + } else if (p.y < inverse.points_.front().x) { + inverse.prepend(p.y, p.x, eps); + prepended = true; + } else + neither = true; + } + + /* + * This is not a proper inverse if we found ourselves putting points + * onto both ends of the inverse, or if there were points that couldn't + * go on either. + */ + if (trueInverse) + *trueInverse = !(neither || (appended && prepended)); + + return inverse; +} + +Pwl Pwl::compose(Pwl const &other, const double eps) const +{ + double thisX = points_[0].x, thisY = points_[0].y; + int thisSpan = 0, otherSpan = other.findSpan(thisY, 0); + Pwl result({ { thisX, other.eval(thisY, &otherSpan, false) } }); + while (thisSpan != (int)points_.size() - 1) { + double dx = points_[thisSpan + 1].x - points_[thisSpan].x, + dy = points_[thisSpan + 1].y - points_[thisSpan].y; + if (std::abs(dy) > eps && + otherSpan + 1 < (int)other.points_.size() && + points_[thisSpan + 1].y >= + other.points_[otherSpan + 1].x + eps) { + /* + * next control point in result will be where this + * function's y reaches the next span in other + */ + thisX = points_[thisSpan].x + + (other.points_[otherSpan + 1].x - + points_[thisSpan].y) * + dx / dy; + thisY = other.points_[++otherSpan].x; + } else if (std::abs(dy) > eps && otherSpan > 0 && + points_[thisSpan + 1].y <= + other.points_[otherSpan - 1].x - eps) { + /* + * next control point in result will be where this + * function's y reaches the previous span in other + */ + thisX = points_[thisSpan].x + + (other.points_[otherSpan + 1].x - + points_[thisSpan].y) * + dx / dy; + thisY = other.points_[--otherSpan].x; + } else { + /* we stay in the same span in other */ + thisSpan++; + thisX = points_[thisSpan].x, + thisY = points_[thisSpan].y; + } + result.append(thisX, other.eval(thisY, &otherSpan, false), + eps); + } + return result; +} + +void Pwl::map(std::function<void(double x, double y)> f) const +{ + for (auto &pt : points_) + f(pt.x, pt.y); +} + +void Pwl::map2(Pwl const &pwl0, Pwl const &pwl1, + std::function<void(double x, double y0, double y1)> f) +{ + int span0 = 0, span1 = 0; + double x = std::min(pwl0.points_[0].x, pwl1.points_[0].x); + f(x, pwl0.eval(x, &span0, false), pwl1.eval(x, &span1, false)); + while (span0 < (int)pwl0.points_.size() - 1 || + span1 < (int)pwl1.points_.size() - 1) { + if (span0 == (int)pwl0.points_.size() - 1) + x = pwl1.points_[++span1].x; + else if (span1 == (int)pwl1.points_.size() - 1) + x = pwl0.points_[++span0].x; + else if (pwl0.points_[span0 + 1].x > pwl1.points_[span1 + 1].x) + x = pwl1.points_[++span1].x; + else + x = pwl0.points_[++span0].x; + f(x, pwl0.eval(x, &span0, false), pwl1.eval(x, &span1, false)); + } +} + +Pwl Pwl::combine(Pwl const &pwl0, Pwl const &pwl1, + std::function<double(double x, double y0, double y1)> f, + const double eps) +{ + Pwl result; + map2(pwl0, pwl1, [&](double x, double y0, double y1) { + result.append(x, f(x, y0, y1), eps); + }); + return result; +} + +void Pwl::matchDomain(Interval const &domain, bool clip, const double eps) +{ + int span = 0; + prepend(domain.start, eval(clip ? points_[0].x : domain.start, &span), + eps); + span = points_.size() - 2; + append(domain.end, eval(clip ? points_.back().x : domain.end, &span), + eps); +} + +Pwl &Pwl::operator*=(double d) +{ + for (auto &pt : points_) + pt.y *= d; + return *this; +} + +void Pwl::debug(FILE *fp) const +{ + fprintf(fp, "Pwl {\n"); + for (auto &p : points_) + fprintf(fp, "\t(%g, %g)\n", p.x, p.y); + fprintf(fp, "}\n"); +} |