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-rw-r--r--src/ipa/ipu3/algorithms/af.cpp4
-rw-r--r--src/ipa/ipu3/algorithms/af.h3
-rw-r--r--src/ipa/ipu3/algorithms/agc.cpp4
-rw-r--r--src/ipa/ipu3/algorithms/agc.h3
-rw-r--r--src/ipa/ipu3/algorithms/awb.cpp3
-rw-r--r--src/ipa/ipu3/algorithms/awb.h3
-rw-r--r--src/ipa/ipu3/algorithms/tone_mapping.cpp4
-rw-r--r--src/ipa/ipu3/algorithms/tone_mapping.h3
8 files changed, 19 insertions, 8 deletions
diff --git a/src/ipa/ipu3/algorithms/af.cpp b/src/ipa/ipu3/algorithms/af.cpp
index 75632aa3..5a0452a5 100644
--- a/src/ipa/ipu3/algorithms/af.cpp
+++ b/src/ipa/ipu3/algorithms/af.cpp
@@ -409,6 +409,7 @@ bool Af::afIsOutOfFocus(IPAContext &context)
* \param[in] frame The frame context sequence number
* \param[in] frameContext The current frame context
* \param[in] stats The statistics buffer of IPU3
+ * \param[out] metadata Metadata for the frame, to be filled by the algorithm
*
* Ideally, a clear image also has a relatively higher contrast. So, every
* image for each focus step should be tested to find an optimal focus step.
@@ -423,7 +424,8 @@ bool Af::afIsOutOfFocus(IPAContext &context)
*/
void Af::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
[[maybe_unused]] IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats)
+ const ipu3_uapi_stats_3a *stats,
+ [[maybe_unused]] ControlList &metadata)
{
/* Evaluate the AF buffer length */
uint32_t afRawBufferLen = context.configuration.af.afGrid.width *
diff --git a/src/ipa/ipu3/algorithms/af.h b/src/ipa/ipu3/algorithms/af.h
index 89d37ac1..c6168e30 100644
--- a/src/ipa/ipu3/algorithms/af.h
+++ b/src/ipa/ipu3/algorithms/af.h
@@ -36,7 +36,8 @@ public:
ipu3_uapi_params *params) override;
void process(IPAContext &context, const uint32_t frame,
IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats) override;
+ const ipu3_uapi_stats_3a *stats,
+ ControlList &metadata) override;
private:
void afCoarseScan(IPAContext &context);
diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp
index a1a3c38f..f4e559bf 100644
--- a/src/ipa/ipu3/algorithms/agc.cpp
+++ b/src/ipa/ipu3/algorithms/agc.cpp
@@ -320,13 +320,15 @@ double Agc::estimateLuminance(IPAActiveState &activeState,
* \param[in] frame The current frame sequence number
* \param[in] frameContext The current frame context
* \param[in] stats The IPU3 statistics and ISP results
+ * \param[out] metadata Metadata for the frame, to be filled by the algorithm
*
* Identify the current image brightness, and use that to estimate the optimal
* new exposure and gain for the scene.
*/
void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats)
+ const ipu3_uapi_stats_3a *stats,
+ [[maybe_unused]] ControlList &metadata)
{
/*
* Estimate the gain needed to have the proportion of pixels in a given
diff --git a/src/ipa/ipu3/algorithms/agc.h b/src/ipa/ipu3/algorithms/agc.h
index 59b4b984..9d6e3ff1 100644
--- a/src/ipa/ipu3/algorithms/agc.h
+++ b/src/ipa/ipu3/algorithms/agc.h
@@ -30,7 +30,8 @@ public:
int configure(IPAContext &context, const IPAConfigInfo &configInfo) override;
void process(IPAContext &context, const uint32_t frame,
IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats) override;
+ const ipu3_uapi_stats_3a *stats,
+ ControlList &metadata) override;
private:
double measureBrightness(const ipu3_uapi_stats_3a *stats,
diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
index 0dbd7d4c..6452b6a1 100644
--- a/src/ipa/ipu3/algorithms/awb.cpp
+++ b/src/ipa/ipu3/algorithms/awb.cpp
@@ -389,7 +389,8 @@ void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats)
*/
void Awb::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
[[maybe_unused]] IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats)
+ const ipu3_uapi_stats_3a *stats,
+ [[maybe_unused]] ControlList &metadata)
{
calculateWBGains(stats);
diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
index 28e2d38a..7a70854e 100644
--- a/src/ipa/ipu3/algorithms/awb.h
+++ b/src/ipa/ipu3/algorithms/awb.h
@@ -44,7 +44,8 @@ public:
ipu3_uapi_params *params) override;
void process(IPAContext &context, const uint32_t frame,
IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats) override;
+ const ipu3_uapi_stats_3a *stats,
+ ControlList &metadata) override;
private:
/* \todo Make these structs available to all the ISPs ? */
diff --git a/src/ipa/ipu3/algorithms/tone_mapping.cpp b/src/ipa/ipu3/algorithms/tone_mapping.cpp
index eac3d406..a169894c 100644
--- a/src/ipa/ipu3/algorithms/tone_mapping.cpp
+++ b/src/ipa/ipu3/algorithms/tone_mapping.cpp
@@ -79,13 +79,15 @@ void ToneMapping::prepare([[maybe_unused]] IPAContext &context,
* \param[in] frame The current frame sequence number
* \param[in] frameContext The current frame context
* \param[in] stats The IPU3 statistics and ISP results
+ * \param[out] metadata Metadata for the frame, to be filled by the algorithm
*
* The tone mapping look up table is generated as an inverse power curve from
* our gamma setting.
*/
void ToneMapping::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
[[maybe_unused]] IPAFrameContext &frameContext,
- [[maybe_unused]] const ipu3_uapi_stats_3a *stats)
+ [[maybe_unused]] const ipu3_uapi_stats_3a *stats,
+ [[maybe_unused]] ControlList &metadata)
{
/*
* Hardcode gamma to 1.1 as a default for now.
diff --git a/src/ipa/ipu3/algorithms/tone_mapping.h b/src/ipa/ipu3/algorithms/tone_mapping.h
index 822e5168..5ae35da5 100644
--- a/src/ipa/ipu3/algorithms/tone_mapping.h
+++ b/src/ipa/ipu3/algorithms/tone_mapping.h
@@ -23,7 +23,8 @@ public:
IPAFrameContext &frameContext, ipu3_uapi_params *params) override;
void process(IPAContext &context, const uint32_t frame,
IPAFrameContext &frameContext,
- const ipu3_uapi_stats_3a *stats) override;
+ const ipu3_uapi_stats_3a *stats,
+ ControlList &metadata) override;
private:
double gamma_;