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-rw-r--r--src/cam/sdl_texture_yuv.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/cam/sdl_texture_yuv.cpp b/src/cam/sdl_texture_yuv.cpp
index a5721182..431e836d 100644
--- a/src/cam/sdl_texture_yuv.cpp
+++ b/src/cam/sdl_texture_yuv.cpp
@@ -2,13 +2,24 @@
/*
* Copyright (C) 2022, Ideas on Board Oy
*
- * sdl_texture_yuv.cpp - SDL Texture YUYV
+ * sdl_texture_yuv.cpp - SDL YUV Textures
*/
#include "sdl_texture_yuv.h"
using namespace libcamera;
+SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
+ : SDLTexture(rect, SDL_PIXELFORMAT_NV12, stride)
+{
+}
+
+void SDLTextureNV12::update(const std::vector<libcamera::Span<const uint8_t>> &data)
+{
+ SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_,
+ data[1].data(), pitch_);
+}
+
SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
: SDLTexture(rect, SDL_PIXELFORMAT_YUY2, stride)
{