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author | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2019-12-19 16:06:50 +0100 |
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committer | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2020-01-12 16:10:37 +0100 |
commit | 6e1e847753fd22306db421c6e9b7a37aff42f10d (patch) | |
tree | 4b9c66b56cba27e5af70d1cc51104f9717c5c2bc /test/process/meson.build | |
parent | f0d928b56eb3cf34bd61a94ccdaeedafd8108c49 (diff) |
test: camera: buffer_import: Update to FrameBuffer restrictions
With the FrameBuffer interface the V4L2 buffer indexes are not visible
outside the V4L2VideoDevice so it's not possible to to test that the
expected indexes are used when using external buffers (allocated
directly from a V4L2 video device) with a Camera. Rewrite the test to
this limitation.
The idea of the test stays the same, test that buffers allocated from a
V4L2 video device (vivid) can be imported and used on a Camera (vimc).
As an added bonus the rewrite makes use of the FrameBuffer interface for
the allocation of buffers at the source (vivid) and imports them to the
Camera which still uses the Buffer interface internally.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'test/process/meson.build')
0 files changed, 0 insertions, 0 deletions