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authorNiklas Söderlund <niklas.soderlund@ragnatech.se>2019-12-19 16:06:50 +0100
committerNiklas Söderlund <niklas.soderlund@ragnatech.se>2020-01-12 16:10:37 +0100
commit6e1e847753fd22306db421c6e9b7a37aff42f10d (patch)
tree4b9c66b56cba27e5af70d1cc51104f9717c5c2bc /test/process/meson.build
parentf0d928b56eb3cf34bd61a94ccdaeedafd8108c49 (diff)
test: camera: buffer_import: Update to FrameBuffer restrictions
With the FrameBuffer interface the V4L2 buffer indexes are not visible outside the V4L2VideoDevice so it's not possible to to test that the expected indexes are used when using external buffers (allocated directly from a V4L2 video device) with a Camera. Rewrite the test to this limitation. The idea of the test stays the same, test that buffers allocated from a V4L2 video device (vivid) can be imported and used on a Camera (vimc). As an added bonus the rewrite makes use of the FrameBuffer interface for the allocation of buffers at the source (vivid) and imports them to the Camera which still uses the Buffer interface internally. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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