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author | Paul Elder <paul.elder@ideasonboard.com> | 2019-12-06 04:14:52 -0500 |
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committer | Paul Elder <paul.elder@ideasonboard.com> | 2020-01-03 19:53:20 -0500 |
commit | 0ce8f2390b5280887a2ac179faf2aa01604cb1cc (patch) | |
tree | ea8d04e9013b87217bd8266eab5356c03ded19fa /test/object-invoke.cpp | |
parent | a3b80f3af87198b97f11f0694ff4d7ddde63fc30 (diff) |
v4l2: v4l2_compat: Add V4L2 compatibility layer
Add libcamera V4L2 compatibility layer.
This initial implementation supports the minimal set of V4L2 operations,
which allows getting, setting, and enumerating formats, and streaming
frames from a video device. Some data about the wrapped V4L2 video
device are hardcoded.
Add a build option named 'v4l2' and adjust the build system to
selectively compile the V4L2 compatibility layer.
For now we match the V4L2 device node to a libcamera camera based on a
devnum that a pipeline handler may optionally map to a libcamera
camera.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'test/object-invoke.cpp')
0 files changed, 0 insertions, 0 deletions