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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-07-02 00:58:53 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2019-07-02 02:37:18 +0300 |
commit | f137451817f47c0bfe59586afe5af7b51f8ccad4 (patch) | |
tree | 4fa3220f1a67a506c132bd308bcf97b66ef39e2b /test/media_device/media_device_test.cpp | |
parent | a00fdabacdd093c3eccb3d44155e151f59d783bf (diff) |
libcamera: ipc: unix: Make socket operation asynchronous
Blocking socket operation when receiving messages may lead to long
delays, and possibly a complete deadlock, if the remote side delays
sending of the payload after the header, or doesn't send the payload at
all. To avoid this, make the socket non-blocking and implement a simple
state machine to receive the header synchronously with the socket read
notification. The payload read is still synchronous with the receive()
method to avoid data copies.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'test/media_device/media_device_test.cpp')
0 files changed, 0 insertions, 0 deletions