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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-09-13 03:09:52 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-10-04 22:51:45 +0300
commit52f2581709365992ae54430f2b9563269c2fbfce (patch)
treeb5e1d6cefa630fb6ee9fd1b4f73812a342259ae9 /test/mapped-buffer.cpp
parent11abf52a8ac521c40e306cc3113426606dcc3000 (diff)
qcam: viewfinder_gl: Don't store texture IDs in class members
The texture IDs can easily and cheaply be retrieved from the textures, there's no need to store them in class members. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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