summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-03-24 03:21:28 +0200
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-07-11 10:20:15 +0300
commit01b930964acdd9475d46044c459396f8c3cf8a79 (patch)
treee7f4625cd315426dba6da7caa2d559eca458b14c /src
parent525b19c4101235385148ff9358b7b6e778a1f148 (diff)
libcamera: thread: Add a messaging passing API
Create a new Message class to model a message that can be passed to an object living in another thread. Only an invalid message type is currently defined, more messages will be added in the future. The Thread class is extended with a messages queue, and the Object class with thread affinity. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src')
-rw-r--r--src/libcamera/include/message.h37
-rw-r--r--src/libcamera/include/thread.h9
-rw-r--r--src/libcamera/meson.build2
-rw-r--r--src/libcamera/message.cpp71
-rw-r--r--src/libcamera/object.cpp77
-rw-r--r--src/libcamera/thread.cpp147
6 files changed, 341 insertions, 2 deletions
diff --git a/src/libcamera/include/message.h b/src/libcamera/include/message.h
new file mode 100644
index 00000000..97c9b80e
--- /dev/null
+++ b/src/libcamera/include/message.h
@@ -0,0 +1,37 @@
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * message.h - Message queue support
+ */
+#ifndef __LIBCAMERA_MESSAGE_H__
+#define __LIBCAMERA_MESSAGE_H__
+
+namespace libcamera {
+
+class Object;
+class Thread;
+
+class Message
+{
+public:
+ enum Type {
+ None = 0,
+ };
+
+ Message(Type type);
+ virtual ~Message();
+
+ Type type() const { return type_; }
+ Object *receiver() const { return receiver_; }
+
+private:
+ friend class Thread;
+
+ Type type_;
+ Object *receiver_;
+};
+
+} /* namespace libcamera */
+
+#endif /* __LIBCAMERA_MESSAGE_H__ */
diff --git a/src/libcamera/include/thread.h b/src/libcamera/include/thread.h
index e881d90e..acae91cb 100644
--- a/src/libcamera/include/thread.h
+++ b/src/libcamera/include/thread.h
@@ -16,6 +16,8 @@
namespace libcamera {
class EventDispatcher;
+class Message;
+class Object;
class ThreadData;
class ThreadMain;
@@ -49,9 +51,16 @@ private:
void startThread();
void finishThread();
+ void postMessage(std::unique_ptr<Message> msg, Object *receiver);
+ void removeMessages(Object *receiver);
+ void dispatchMessages();
+
+ friend class Object;
friend class ThreadData;
friend class ThreadMain;
+ void moveObject(Object *object);
+
std::thread thread_;
ThreadData *data_;
};
diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
index bad60da4..eda506b2 100644
--- a/src/libcamera/meson.build
+++ b/src/libcamera/meson.build
@@ -18,6 +18,7 @@ libcamera_sources = files([
'log.cpp',
'media_device.cpp',
'media_object.cpp',
+ 'message.cpp',
'object.cpp',
'pipeline_handler.cpp',
'request.cpp',
@@ -45,6 +46,7 @@ libcamera_headers = files([
'include/log.h',
'include/media_device.h',
'include/media_object.h',
+ 'include/message.h',
'include/pipeline_handler.h',
'include/thread.h',
'include/utils.h',
diff --git a/src/libcamera/message.cpp b/src/libcamera/message.cpp
new file mode 100644
index 00000000..5bb17ae2
--- /dev/null
+++ b/src/libcamera/message.cpp
@@ -0,0 +1,71 @@
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * message.cpp - Message queue support
+ */
+
+#include "message.h"
+
+#include "log.h"
+
+/**
+ * \file message.h
+ * \brief Message queue support
+ *
+ * The messaging API enables inter-thread communication through message
+ * posting. Messages can be sent from any thread to any recipient deriving from
+ * the Object class.
+ *
+ * To post a message, the sender allocates it dynamically as instance of a class
+ * derived from Message. It then posts the message to an Object recipient
+ * through Object::postMessage(). Message ownership is passed to the object,
+ * thus the message shall not store any temporary data.
+ *
+ * The message is delivered in the context of the object's thread, through the
+ * Object::message() virtual method. After delivery the message is
+ * automatically deleted.
+ */
+
+namespace libcamera {
+
+LOG_DEFINE_CATEGORY(Message)
+
+/**
+ * \class Message
+ * \brief A message that can be posted to a Thread
+ */
+
+/**
+ * \enum Message::Type
+ * \brief The message type
+ * \var Message::None
+ * \brief Invalid message type
+ */
+
+/**
+ * \brief Construct a message object of type \a type
+ * \param[in] type The message type
+ */
+Message::Message(Message::Type type)
+ : type_(type)
+{
+}
+
+Message::~Message()
+{
+}
+
+/**
+ * \fn Message::type()
+ * \brief Retrieve the message type
+ * \return The message type
+ */
+
+/**
+ * \fn Message::receiver()
+ * \brief Retrieve the message receiver
+ * \return The message receiver
+ */
+
+}; /* namespace libcamera */
diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
index a504ca2c..fa228483 100644
--- a/src/libcamera/object.cpp
+++ b/src/libcamera/object.cpp
@@ -9,6 +9,9 @@
#include <libcamera/signal.h>
+#include "log.h"
+#include "thread.h"
+
/**
* \file object.h
* \brief Base object to support automatic signal disconnection
@@ -24,13 +27,85 @@ namespace libcamera {
* slots. By inheriting from Object, an object is automatically disconnected
* from all connected signals when it gets destroyed.
*
- * \sa Signal
+ * Object instances are bound to the thread in which they're created. When a
+ * message is posted to an object, its handler will run in the object's thread.
+ * This allows implementing easy message passing between threads by inheriting
+ * from the Object class.
+ *
+ * \sa Message, Signal, Thread
*/
+Object::Object()
+ : pendingMessages_(0)
+{
+ thread_ = Thread::current();
+}
+
Object::~Object()
{
for (SignalBase *signal : signals_)
signal->disconnect(this);
+
+ if (pendingMessages_)
+ thread()->removeMessages(this);
+}
+
+/**
+ * \brief Post a message to the object's thread
+ * \param[in] msg The message
+ *
+ * This method posts the message \a msg to the message queue of the object's
+ * thread, to be delivered to the object through the message() method in the
+ * context of its thread. Message ownership is passed to the thread, and the
+ * message will be deleted after being delivered.
+ *
+ * Messages are delivered through the thread's event loop. If the thread is not
+ * running its event loop the message will not be delivered until the event
+ * loop gets started.
+ */
+void Object::postMessage(std::unique_ptr<Message> msg)
+{
+ thread()->postMessage(std::move(msg), this);
+}
+
+/**
+ * \brief Message handler for the object
+ * \param[in] msg The message
+ *
+ * This virtual method receives messages for the object. It is called in the
+ * context of the object's thread, and can be overridden to process custom
+ * messages. The parent Object::message() method shall be called for any
+ * message not handled by the override method.
+ *
+ * The message \a msg is valid only for the duration of the call, no reference
+ * to it shall be kept after this method returns.
+ */
+void Object::message(Message *msg)
+{
+}
+
+/**
+ * \fn Object::thread()
+ * \brief Retrieve the thread the object is bound to
+ * \return The thread the object is bound to
+ */
+
+/**
+ * \brief Move the object to a different thread
+ * \param[in] thread The target thread
+ *
+ * This method moves the object from the current thread to the new \a thread.
+ * It shall be called from the thread in which the object currently lives,
+ * otherwise the behaviour is undefined.
+ */
+void Object::moveToThread(Thread *thread)
+{
+ ASSERT(Thread::current() == thread_);
+
+ if (thread_ == thread)
+ return;
+
+ thread->moveObject(this);
}
void Object::connect(SignalBase *signal)
diff --git a/src/libcamera/thread.cpp b/src/libcamera/thread.cpp
index 95636eca..5d46eeb8 100644
--- a/src/libcamera/thread.cpp
+++ b/src/libcamera/thread.cpp
@@ -8,11 +8,13 @@
#include "thread.h"
#include <atomic>
+#include <list>
#include <libcamera/event_dispatcher.h>
#include "event_dispatcher_poll.h"
#include "log.h"
+#include "message.h"
/**
* \file thread.h
@@ -26,6 +28,22 @@ LOG_DEFINE_CATEGORY(Thread)
class ThreadMain;
/**
+ * \brief A queue of posted messages
+ */
+class MessageQueue
+{
+public:
+ /**
+ * \brief List of queued Message instances
+ */
+ std::list<std::unique_ptr<Message>> list_;
+ /**
+ * \brief Protects the \ref list_
+ */
+ Mutex mutex_;
+};
+
+/**
* \brief Thread-local internal data
*/
class ThreadData
@@ -51,6 +69,8 @@ private:
std::atomic<bool> exit_;
int exitCode_;
+
+ MessageQueue messages_;
};
/**
@@ -192,8 +212,10 @@ int Thread::exec()
locker.unlock();
- while (!data_->exit_.load(std::memory_order_acquire))
+ while (!data_->exit_.load(std::memory_order_acquire)) {
+ dispatchMessages();
dispatcher->processEvents();
+ }
locker.lock();
@@ -332,4 +354,127 @@ EventDispatcher *Thread::eventDispatcher()
return data_->dispatcher_.load(std::memory_order_relaxed);
}
+/**
+ * \brief Post a message to the thread for the \a receiver
+ * \param[in] msg The message
+ * \param[in] receiver The receiver
+ *
+ * This method stores the message \a msg in the message queue of the thread for
+ * the \a receiver and wake up the thread's event loop. Message ownership is
+ * passed to the thread, and the message will be deleted after being delivered.
+ *
+ * Messages are delivered through the thread's event loop. If the thread is not
+ * running its event loop the message will not be delivered until the event
+ * loop gets started.
+ *
+ * If the \a receiver is not bound to this thread the behaviour is undefined.
+ *
+ * \sa exec()
+ */
+void Thread::postMessage(std::unique_ptr<Message> msg, Object *receiver)
+{
+ msg->receiver_ = receiver;
+
+ ASSERT(data_ == receiver->thread()->data_);
+
+ MutexLocker locker(data_->messages_.mutex_);
+ data_->messages_.list_.push_back(std::move(msg));
+ receiver->pendingMessages_++;
+ locker.unlock();
+
+ EventDispatcher *dispatcher =
+ data_->dispatcher_.load(std::memory_order_acquire);
+ if (dispatcher)
+ dispatcher->interrupt();
+}
+
+/**
+ * \brief Remove all posted messages for the \a receiver
+ * \param[in] receiver The receiver
+ *
+ * If the \a receiver is not bound to this thread the behaviour is undefined.
+ */
+void Thread::removeMessages(Object *receiver)
+{
+ ASSERT(data_ == receiver->thread()->data_);
+
+ MutexLocker locker(data_->messages_.mutex_);
+ if (!receiver->pendingMessages_)
+ return;
+
+ std::vector<std::unique_ptr<Message>> toDelete;
+ for (std::unique_ptr<Message> &msg : data_->messages_.list_) {
+ if (!msg)
+ continue;
+ if (msg->receiver_ != receiver)
+ continue;
+
+ /*
+ * Move the message to the pending deletion list to delete it
+ * after releasing the lock. The messages list element will
+ * contain a null pointer, and will be removed when dispatching
+ * messages.
+ */
+ toDelete.push_back(std::move(msg));
+ receiver->pendingMessages_--;
+ }
+
+ ASSERT(!receiver->pendingMessages_);
+ locker.unlock();
+
+ toDelete.clear();
+}
+
+/**
+ * \brief Dispatch all posted messages for this thread
+ */
+void Thread::dispatchMessages()
+{
+ MutexLocker locker(data_->messages_.mutex_);
+
+ while (!data_->messages_.list_.empty()) {
+ std::unique_ptr<Message> msg = std::move(data_->messages_.list_.front());
+ data_->messages_.list_.pop_front();
+ if (!msg)
+ continue;
+
+ Object *receiver = msg->receiver_;
+ ASSERT(data_ == receiver->thread()->data_);
+
+ locker.unlock();
+ receiver->message(msg.get());
+ locker.lock();
+
+ receiver->pendingMessages_--;
+ }
+}
+
+/**
+ * \brief Move an \a object to the thread
+ * \param[in] object The object
+ */
+void Thread::moveObject(Object *object)
+{
+ ThreadData *currentData = object->thread_->data_;
+ ThreadData *targetData = data_;
+
+ MutexLocker lockerFrom(currentData->mutex_, std::defer_lock);
+ MutexLocker lockerTo(targetData->mutex_, std::defer_lock);
+ std::lock(lockerFrom, lockerTo);
+
+ /* Move pending messages to the message queue of the new thread. */
+ if (object->pendingMessages_) {
+ for (std::unique_ptr<Message> &msg : currentData->messages_.list_) {
+ if (!msg)
+ continue;
+ if (msg->receiver_ != object)
+ continue;
+
+ targetData->messages_.list_.push_back(std::move(msg));
+ }
+ }
+
+ object->thread_ = this;
+}
+
}; /* namespace libcamera */