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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-01-20 01:09:34 +0200 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-02-13 12:34:42 +0200 |
commit | 8a8502ec0ea5e64a0c44eb18aac0ecd4b6771e6b (patch) | |
tree | d8b00138032054e427c55e8ed0d38014b7873ef3 /src/v4l2/v4l2_camera.h | |
parent | b3b0d0a2e92fefe8298ba37f78be4d2364a75f56 (diff) |
v4l2: Remove internal thread
Now that libcamera creates threads internally and doesn't rely on an
application-provided event loop, remove the thread from the V4L2
compatibility layer. The split between the V4L2CameraProxy and
V4L2Camera classes is still kept to separate the V4L2 adaptation from
camera operation. This may be further refactored later.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/v4l2/v4l2_camera.h')
-rw-r--r-- | src/v4l2/v4l2_camera.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/v4l2/v4l2_camera.h b/src/v4l2/v4l2_camera.h index f1f04d9e..37bd3584 100644 --- a/src/v4l2/v4l2_camera.h +++ b/src/v4l2/v4l2_camera.h @@ -21,7 +21,7 @@ using namespace libcamera; -class V4L2Camera : public Object +class V4L2Camera { public: struct Buffer { |