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authorVedant Paranjape <vedantparanjape160201@gmail.com>2022-01-19 11:25:12 +0530
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-01-21 16:30:19 +0200
commitb5225f00cde0f84437349955050c27d89a76e550 (patch)
treeaa4a0f7bd5f002659065e506443c38f53a072ced /src/qcam/viewfinder_gl.cpp
parente8137953a13c5780bad77e4bf033a359f61920c8 (diff)
v4l2: V4L2CameraProxy: Add support for PREPARE_BUF as one of the supported ioctl
Add support for PREPARE_BUF as one of the ioctl. Since this is a compat layer, there doesn't seem to be an equivalent to the "transfer ownership of the buffer to kernel driver" in V4L2Camera class. Thus, simply duplicate the checks done by vidioc_qbuf. To match the error checks done by kernel implementation, we'd have to check if dmabuf fd is valid and that the buffer size is large enough. Doing so will not add any particular value to the program as applications most likely don't depend on these conditions being handled correctly. Signed-off-by: Vedant Paranjape <vedantparanjape160201@gmail.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/qcam/viewfinder_gl.cpp')
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2018, Google Inc.
 *
 * camera.cpp - Camera device
 */

#include <libcamera/camera.h>

#include <atomic>
#include <iomanip>

#include <libcamera/framebuffer_allocator.h>
#include <libcamera/request.h>
#include <libcamera/stream.h>

#include "libcamera/internal/log.h"
#include "libcamera/internal/pipeline_handler.h"
#include "libcamera/internal/thread.h"
#include "libcamera/internal/utils.h"

/**
 * \file camera.h
 * \brief Camera device handling
 *
 * At the core of libcamera is the camera device, combining one image source
 * with processing hardware able to provide one or multiple image streams. The
 * Camera class represents a camera device.
 *
 * A camera device contains a single image source, and separate camera device
 * instances relate to different image sources. For instance, a phone containing
 * front and back image sensors will be modelled with two camera devices, one
 * for each sensor. When multiple streams can be produced from the same image
 * source, all those streams are guaranteed to be part of the same camera
 * device.
 *
 * While not sharing image sources, separate camera devices can share other
 * system resources, such as an ISP. For this reason camera device instances may
 * not be fully independent, in which case usage restrictions may apply. For
 * instance, a phone with a front and a back camera device may not allow usage
 * of the two devices simultaneously.
 */

namespace libcamera {

LOG_DECLARE_CATEGORY(Camera)

/**
 * \class CameraConfiguration
 * \brief Hold configuration for streams of the camera

 * The CameraConfiguration holds an ordered list of stream configurations. It
 * supports iterators and operates as a vector of StreamConfiguration instances.
 * The stream configurations are inserted by addConfiguration(), and the
 * operator[](int) returns a reference to the StreamConfiguration based on its
 * insertion index. Accessing a stream configuration with an invalid index
 * results in undefined behaviour.
 *
 * CameraConfiguration instances are retrieved from the camera with
 * Camera::generateConfiguration(). Applications may then inspect the
 * configuration, modify it, and possibly add new stream configuration entries
 * with addConfiguration(). Once the camera configuration satisfies the
 * application, it shall be validated by a call to validate(). The validation
 * implements "try" semantics: it adjusts invalid configurations to the closest
 * achievable parameters instead of rejecting them completely. Applications
 * then decide whether to accept the modified configuration, or try again with
 * a different set of parameters. Once the configuration is valid, it is passed
 * to Camera::configure().
 */

/**
 * \enum CameraConfiguration::Status
 * \brief Validity of a camera configuration
 * \var CameraConfiguration::Valid
 * The configuration is fully valid
 * \var CameraConfiguration::Adjusted
 * The configuration has been adjusted to a valid configuration
 * \var CameraConfiguration::Invalid
 * The configuration is invalid and can't be adjusted automatically
 */

/**
 * \typedef CameraConfiguration::iterator
 * \brief Iterator for the stream configurations in the camera configuration
 */

/**
 * \typedef CameraConfiguration::const_iterator
 * \brief Const iterator for the stream configuration in the camera
 * configuration
 */

/**
 * \brief Create an empty camera configuration
 */
CameraConfiguration::CameraConfiguration()
	: transform(Transform::Identity), config_({})
{
}

CameraConfiguration::~CameraConfiguration()
{
}

/**
 * \brief Add a stream configuration to the camera configuration
 * \param[in] cfg The stream configuration
 */
void CameraConfiguration::addConfiguration(const StreamConfiguration &cfg)
{
	config_.push_back(cfg);
}

/**
 * \fn CameraConfiguration::validate()
 * \brief Validate and possibly adjust the camera configuration
 *
 * This method adjusts the camera configuration to the closest valid
 * configuration and returns the validation status.
 *
 * \todo: Define exactly when to return each status code. Should stream
 * parameters set to 0 by the caller be adjusted without returning Adjusted ?
 * This would potentially be useful for applications but would get in the way
 * in Camera::configure(). Do we need an extra status code to signal this ?
 *
 * \todo: Handle validation of buffers count when refactoring the buffers API.
 *
 * \return A CameraConfiguration::Status value that describes the validation
 * status.
 * \retval CameraConfiguration::Invalid The configuration is invalid and can't
 * be adjusted. This may only occur in extreme cases such as when the
 * configuration is empty.
 * \retval CameraConfigutation::Adjusted The configuration has been adjusted
 * and is now valid. Parameters may have changed for any stream, and stream
 * configurations may have been removed. The caller shall check the
 * configuration carefully.
 * \retval CameraConfiguration::Valid The configuration was already valid and
 * hasn't been adjusted.
 */

/**
 * \brief Retrieve a reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this method with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */
StreamConfiguration &CameraConfiguration::at(unsigned int index)
{
	return config_[index];
}

/**
 * \brief Retrieve a const reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this method with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */
const StreamConfiguration &CameraConfiguration::at(unsigned int index) const
{
	return config_[index];
}

/**
 * \fn StreamConfiguration &CameraConfiguration::operator[](unsigned int)
 * \brief Retrieve a reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this method with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */

/**
 * \fn const StreamConfiguration &CameraConfiguration::operator[](unsigned int) const
 * \brief Retrieve a const reference to a stream configuration
 * \param[in] index Numerical index
 *
 * The \a index represents the zero based insertion order of stream
 * configuration into the camera configuration with addConfiguration(). Calling
 * this method with an invalid index results in undefined behaviour.
 *
 * \return The stream configuration
 */

/**
 * \brief Retrieve an iterator to the first stream configuration in the
 * sequence
 * \return An iterator to the first stream configuration
 */
CameraConfiguration::iterator CameraConfiguration::begin()
{
	return config_.begin();
}

/**
 * \brief Retrieve a const iterator to the first element of the stream
 * configurations
 * \return A const iterator to the first stream configuration
 */
CameraConfiguration::const_iterator CameraConfiguration::begin() const
{
	return config_.begin();
}

/**
 * \brief Retrieve an iterator pointing to the past-the-end stream
 * configuration in the sequence
 * \return An iterator to the element following the last stream configuration
 */
CameraConfiguration::iterator CameraConfiguration::end()
{
	return config_.end();
}

/**
 * \brief Retrieve a const iterator pointing to the past-the-end stream
 * configuration in the sequence
 * \return A const iterator to the element following the last stream
 * configuration
 */
CameraConfiguration::const_iterator CameraConfiguration::end() const
{
	return config_.end();
}

/**
 * \brief Check if the camera configuration is empty
 * \return True if the configuration is empty
 */
bool CameraConfiguration::empty() const
{
	return config_.empty();
}

/**
 * \brief Retrieve the number of stream configurations
 * \return Number of stream configurations
 */
std::size_t CameraConfiguration::size() const
{
	return config_.size();
}

/**
 * \var CameraConfiguration::transform
 * \brief User-specified transform to be applied to the image
 *
 * The transform is a user-specified 2D plane transform that will be applied
 * to the camera images by the processing pipeline before being handed to
 * the application. This is subsequent to any transform that is already
 * required to fix up any platform-defined rotation.
 *
 * The usual 2D plane transforms are allowed here (horizontal/vertical
 * flips, multiple of 90-degree rotations etc.), but the validate() function
 * may adjust this field at its discretion if the selection is not supported.
 */

/**
 * \var CameraConfiguration::config_
 * \brief The vector of stream configurations
 */

class Camera::Private
{
public:
	enum State {
		CameraAvailable,
		CameraAcquired,
		CameraConfigured,
		CameraRunning,
	};

	Private(PipelineHandler *pipe, const std::string &id,
		const std::set<Stream *> &streams);
	~Private();

	int isAccessAllowed(State state, bool allowDisconnected = false) const;
	int isAccessAllowed(State low, State high,
			    bool allowDisconnected = false) const;

	void disconnect();
	void setState(State state);

	std::shared_ptr<PipelineHandler> pipe_;
	std::string id_;
	std::set<Stream *> streams_;
	std::set<const Stream *> activeStreams_;

private:
	bool disconnected_;
	std::atomic<State> state_;
};

Camera::Private::Private(PipelineHandler *pipe, const std::string &id,
			 const std::set<Stream *> &streams)
	: pipe_(pipe->shared_from_this()), id_(id), streams_(streams),
	  disconnected_(false), state_(CameraAvailable)
{
}

Camera::Private::~Private()
{
	if (state_.load(std::memory_order_acquire) != Private::CameraAvailable)
		LOG(Camera, Error) << "Removing camera while still in use";
}

static const char *const camera_state_names[] = {
	"Available",
	"Acquired",
	"Configured",
	"Running",
};

int Camera::Private::isAccessAllowed(State state, bool allowDisconnected) const
{
	if (!allowDisconnected && disconnected_)
		return -ENODEV;

	State currentState = state_.load(std::memory_order_acquire);
	if (currentState == state)
		return 0;

	ASSERT(static_cast<unsigned int>(state) < ARRAY_SIZE(camera_state_names));

	LOG(Camera, Debug) << "Camera in " << camera_state_names[currentState]
			   << " state trying operation requiring state "
			   << camera_state_names[state];

	return -EACCES;
}

int Camera::Private::isAccessAllowed(State low, State high,
				     bool allowDisconnected) const
{
	if (!allowDisconnected && disconnected_)
		return -ENODEV;

	State currentState = state_.load(std::memory_order_acquire);
	if (currentState >= low && currentState <= high)
		return 0;

	ASSERT(static_cast<unsigned int>(low) < ARRAY_SIZE(camera_state_names) &&
	       static_cast<unsigned int>(high) < ARRAY_SIZE(camera_state_names));

	LOG(Camera, Debug) << "Camera in " << camera_state_names[currentState]
			   << " state trying operation requiring state between "
			   << camera_state_names[low] << " and "
			   << camera_state_names[high];

	return -EACCES;
}

void Camera::Private::disconnect()
{
	/*
	 * If the camera was running when the hardware was removed force the
	 * state to Configured state to allow applications to free resources
	 * and call release() before deleting the camera.
	 */
	if (state_.load(std::memory_order_acquire) == Private::CameraRunning)
		state_.store(Private::CameraConfigured, std::memory_order_release);

	disconnected_ = true;
}

void Camera::Private::setState(State state)
{
	state_.store(state, std::memory_order_release);
}

/**
 * \class Camera
 * \brief Camera device
 *
 * \todo Add documentation for camera start timings. What exactly does the
 * camera expect the pipeline handler to do when start() is called?
 *
 * The Camera class models a camera capable of producing one or more image
 * streams from a single image source. It provides the main interface to
 * configuring and controlling the device, and capturing image streams. It is
 * the central object exposed by libcamera.
 *
 * To support the central nature of Camera objects, libcamera manages the
 * lifetime of camera instances with std::shared_ptr<>. Instances shall be
 * created with the create() function which returns a shared pointer. The
 * Camera constructors and destructor are private, to prevent instances from
 * being constructed and destroyed manually.
 *
 * \section camera_operation Operating the Camera
 *
 * An application needs to perform a sequence of operations on a camera before
 * it is ready to process requests. The camera needs to be acquired and
 * configured to prepare the camera for capture. Once started the camera can
 * process requests until it is stopped. When an application is done with a
 * camera, the camera needs to be released.
 *
 * An application may start and stop a camera multiple times as long as it is
 * not released. The camera may also be reconfigured.
 *
 * Functions that affect the camera state as defined below are generally not
 * synchronized with each other by the Camera class. The caller is responsible
 * for ensuring their synchronization if necessary.
 *
 * \subsection Camera States
 *
 * To help manage the sequence of operations needed to control the camera a set
 * of states are defined. Each state describes which operations may be performed
 * on the camera. Performing an operation not allowed in the camera state
 * results in undefined behaviour. Operations not listed at all in the state
 * diagram are allowed in all states.
 *
 * \dot
 * digraph camera_state_machine {
 *   node [shape = doublecircle ]; Available;
 *   node [shape = circle ]; Acquired;
 *   node [shape = circle ]; Configured;
 *   node [shape = circle ]; Running;
 *
 *   Available -> Available [label = "release()"];
 *   Available -> Acquired [label = "acquire()"];
 *
 *   Acquired -> Available [label = "release()"];
 *   Acquired -> Configured [label = "configure()"];
 *
 *   Configured -> Available [label = "release()"];
 *   Configured -> Configured [label = "configure(), createRequest()"];
 *   Configured -> Running [label = "start()"];
 *
 *   Running -> Configured [label = "stop()"];
 *   Running -> Running [label = "createRequest(), queueRequest()"];
 * }
 * \enddot
 *
 * \subsubsection Available
 * The base state of a camera, an application can inspect the properties of the
 * camera to determine if it wishes to use it. If an application wishes to use
 * a camera it should acquire() it to proceed to the Acquired state.
 *
 * \subsubsection Acquired
 * In the acquired state an application has exclusive access to the camera and
 * may modify the camera's parameters to configure it and proceed to the
 * Configured state.
 *
 * \subsubsection Configured
 * The camera is configured and ready to be started. The application may
 * release() the camera and to get back to the Available state or start()
 * it to progress to the Running state.
 *
 * \subsubsection Running
 * The camera is running and ready to process requests queued by the
 * application. The camera remains in this state until it is stopped and moved
 * to the Configured state.
 */

/**
 * \brief Create a camera instance
 * \param[in] pipe The pipeline handler responsible for the camera device
 * \param[in] id The ID of the camera device
 * \param[in] streams Array of streams the camera provides
 *
 * The caller is responsible for guaranteeing a stable and unique camera ID
 * matching the constraints described by Camera::id(). Parameters that are
 * allocated dynamically at system startup, such as bus numbers that may be
 * enumerated differently, are therefore not suitable to use in the ID.
 *
 * Pipeline handlers that use a CameraSensor may use the CameraSensor::id() to
 * generate an ID that satisfies the criteria of a stable and unique camera ID.
 *
 * \return A shared pointer to the newly created camera object
 */
std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe,
				       const std::string &id,
				       const std::set<Stream *> &streams)
{
	struct Deleter : std::default_delete<Camera> {
		void operator()(Camera *camera)
		{
			if (Thread::current() == camera->thread())
				delete camera;
			else
				camera->deleteLater();
		}
	};

	Camera *camera = new Camera(pipe, id, streams);

	return std::shared_ptr<Camera>(camera, Deleter());
}

/**
 * \brief Retrieve the ID of the camera
 *
 * The camera ID is a free-form string that identifies a camera in the system.
 * IDs are guaranteed to be unique and stable: the same camera, when connected
 * to the system in the same way (e.g. in the same USB port), will have the same
 * ID across both unplug/replug and system reboots.
 *
 * Applications may store the camera ID and use it later to acquire the same
 * camera. They shall treat the ID as an opaque identifier, without interpreting
 * its value.
 *
 * Camera IDs may change when the system hardware or firmware is modified, for
 * instance when replacing a PCI USB controller or moving it to another PCI
 * slot, or updating the ACPI tables or Device Tree.
 *
 * \context This function is \threadsafe.
 *
 * \return ID of the camera device
 */
const std::string &Camera::id() const
{
	return p_->id_;
}

/**
 * \var Camera::bufferCompleted
 * \brief Signal emitted when a buffer for a request queued to the camera has
 * completed
 */

/**
 * \var Camera::requestCompleted
 * \brief Signal emitted when a request queued to the camera has completed
 */

/**
 * \var Camera::disconnected
 * \brief Signal emitted when the camera is disconnected from the system
 *
 * This signal is emitted when libcamera detects that the camera has been
 * removed from the system. For hot-pluggable devices this is usually caused by
 * physical device disconnection. The media device is passed as a parameter.
 *
 * As soon as this signal is emitted the camera instance will refuse all new
 * application API calls by returning errors immediately.
 */

Camera::Camera(PipelineHandler *pipe, const std::string &id,
	       const std::set<Stream *> &streams)
	: p_(new Private(pipe, id, streams))
{
}

Camera::~Camera()
{
}

/**
 * \brief Notify camera disconnection
 *
 * This method is used to notify the camera instance that the underlying
 * hardware has been unplugged. In response to the disconnection the camera
 * instance notifies the application by emitting the #disconnected signal, and
 * ensures that all new calls to the application-facing Camera API return an
 * error immediately.
 *
 * \todo Deal with pending requests if the camera is disconnected in a
 * running state.
 */
void Camera::disconnect()
{
	LOG(Camera, Debug) << "Disconnecting camera " << id();

	p_->disconnect();
	disconnected.emit(this);
}

int Camera::exportFrameBuffers(Stream *stream,
			       std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
	int ret = p_->isAccessAllowed(Private::CameraConfigured);
	if (ret < 0)
		return ret;

	if (streams().find(stream) == streams().end())
		return -EINVAL;

	if (p_->activeStreams_.find(stream) == p_->activeStreams_.end())
		return -EINVAL;

	return p_->pipe_->invokeMethod(&PipelineHandler::exportFrameBuffers,
				       ConnectionTypeBlocking, this, stream,
				       buffers);
}

/**
 * \brief Acquire the camera device for exclusive access
 *
 * After opening the device with open(), exclusive access must be obtained
 * before performing operations that change the device state. This function is
 * not blocking, if the device has already been acquired (by the same or another
 * process) the -EBUSY error code is returned.
 *
 * Acquiring a camera will limit usage of any other camera(s) provided by the
 * same pipeline handler to the same instance of libcamera. The limit is in
 * effect until all cameras from the pipeline handler are released. Other
 * instances of libcamera can still list and examine the cameras but will fail
 * if they attempt to acquire() any of them.
 *
 * Once exclusive access isn't needed anymore, the device should be released
 * with a call to the release() function.
 *
 * \context This function is \threadsafe. It may only be called when the camera
 * is in the Available state as defined in \ref camera_operation.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -ENODEV The camera has been disconnected from the system
 * \retval -EBUSY The camera is not free and can't be acquired by the caller
 */
int Camera::acquire()
{
	/*
	 * No manual locking is required as PipelineHandler::lock() is
	 * thread-safe.
	 */
	int ret = p_->isAccessAllowed(Private::CameraAvailable);
	if (ret < 0)
		return ret == -EACCES ? -EBUSY : ret;

	if (!p_->pipe_->lock()) {
		LOG(Camera, Info)
			<< "Pipeline handler in use by another process";
		return -EBUSY;
	}

	p_->setState(Private::CameraAcquired);

	return 0;
}

/**
 * \brief Release exclusive access to the camera device
 *
 * Releasing the camera device allows other users to acquire exclusive access
 * with the acquire() function.
 *
 * \context This function may only be called when the camera is in the
 * Available or Configured state as defined in \ref camera_operation, and shall
 * be synchronized by the caller with other functions that affect the camera
 * state.
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -EBUSY The camera is running and can't be released
 */
int Camera::release()
{
	int ret = p_->isAccessAllowed(Private::CameraAvailable,
				      Private::CameraConfigured, true);
	if (ret < 0)
		return ret == -EACCES ? -EBUSY : ret;

	p_->pipe_->unlock();

	p_->setState(Private::CameraAvailable);

	return 0;
}

/**
 * \brief Retrieve the list of controls supported by the camera
 *
 * The list of controls supported by the camera and their associated
 * constraints remain constant through the lifetime of the Camera object.
 *
 * \context This function is \threadsafe.
 *
 * \return A ControlInfoMap listing the controls supported by the camera
 */
const ControlInfoMap &Camera::controls() const
{
	return p_->pipe_->controls(this);
}

/**
 * \brief Retrieve the list of properties of the camera
 *
 * Camera properties are static information that describe the capabilities of
 * the camera. They remain constant through the lifetime of the Camera object.
 *
 * \return A ControlList of properties supported by the camera
 */
const ControlList &Camera::properties() const
{
	return p_->pipe_->properties(this);
}

/**
 * \brief Retrieve all the camera's stream information
 *
 * Retrieve all of the camera's static stream information. The static
 * information describes among other things how many streams the camera
 * supports and the capabilities of each stream.
 *
 * \context This function is \threadsafe.
 *
 * \return An array of all the camera's streams
 */
const std::set<Stream *> &Camera::streams() const
{
	return p_->streams_;
}

/**
 * \brief Generate a default camera configuration according to stream roles
 * \param[in] roles A list of stream roles
 *
 * Generate a camera configuration for a set of desired stream roles. The caller
 * specifies a list of stream roles and the camera returns a configuration
 * containing suitable streams and their suggested default configurations. An
 * empty list of roles is valid, and will generate an empty configuration that
 * can be filled by the caller.
 *
 * \context This function is \threadsafe.
 *
 * \return A CameraConfiguration if the requested roles can be satisfied, or a
 * null pointer otherwise. The ownership of the returned configuration is
 * passed to the caller.
 */
std::unique_ptr<CameraConfiguration> Camera::generateConfiguration(const StreamRoles &roles)
{
	int ret = p_->isAccessAllowed(Private::CameraAvailable,
				      Private::CameraRunning);
	if (ret < 0)
		return nullptr;

	if (roles.size() > streams().size())
		return nullptr;

	CameraConfiguration *config = p_->pipe_->generateConfiguration(this, roles);
	if (!config) {
		LOG(Camera, Debug)
			<< "Pipeline handler failed to generate configuration";
		return nullptr;
	}

	std::ostringstream msg("streams configuration:", std::ios_base::ate);

	if (config->empty())
		msg << " empty";

	for (unsigned int index = 0; index < config->size(); ++index)
		msg << " (" << index << ") " << config->at(index).toString();

	LOG(Camera, Debug) << msg.str();

	return std::unique_ptr<CameraConfiguration>(config);
}

/**
 * \brief Configure the camera prior to capture
 * \param[in] config The camera configurations to setup
 *
 * Prior to starting capture, the camera must be configured to select a
 * group of streams to be involved in the capture and their configuration.
 * The caller specifies which streams are to be involved and their configuration
 * by populating \a config.
 *
 * The configuration is created by generateConfiguration(), and adjusted by the
 * caller with CameraConfiguration::validate(). This method only accepts fully