diff options
author | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2019-12-17 01:27:11 +0100 |
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committer | Niklas Söderlund <niklas.soderlund@ragnatech.se> | 2020-01-12 16:10:38 +0100 |
commit | 07156a2713609e7f4b53e240167c7e460b244a71 (patch) | |
tree | 6fd3868bff3a1890239082ee6314ca0704f20301 /src/qcam/main_window.cpp | |
parent | c89cfa534ba1d35e35de7d33c57a6c2906a5b11f (diff) |
qcam: Cache buffer memory mapping
With the buffer allocator in use it's possible to cache the dmabuf
memory mappings when starting the camera instead of mapping and
unmapping them each time.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/qcam/main_window.cpp')
-rw-r--r-- | src/qcam/main_window.cpp | 28 |
1 files changed, 22 insertions, 6 deletions
diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp index 701a2b9a..047bf15e 100644 --- a/src/qcam/main_window.cpp +++ b/src/qcam/main_window.cpp @@ -201,6 +201,13 @@ int MainWindow::startCapture() } requests.push_back(request); + + /* Map memory buffers and cache the mappings. */ + const FrameBuffer::Plane &plane = buffer->planes().front(); + void *memory = mmap(NULL, plane.length, PROT_READ, MAP_SHARED, + plane.fd.fd(), 0); + mappedBuffers_[plane.fd.fd()] = + std::make_pair(memory, plane.length); } titleTimer_.start(2000); @@ -230,6 +237,13 @@ error: for (Request *request : requests) delete request; + for (auto &iter : mappedBuffers_) { + void *memory = iter.second.first; + unsigned int length = iter.second.second; + munmap(memory, length); + } + mappedBuffers_.clear(); + camera_->freeBuffers(); return ret; } @@ -243,6 +257,13 @@ void MainWindow::stopCapture() if (ret) std::cout << "Failed to stop capture" << std::endl; + for (auto &iter : mappedBuffers_) { + void *memory = iter.second.first; + unsigned int length = iter.second.second; + munmap(memory, length); + } + mappedBuffers_.clear(); + camera_->freeBuffers(); isCapturing_ = false; @@ -297,15 +318,10 @@ int MainWindow::display(FrameBuffer *buffer) if (buffer->planes().size() != 1) return -EINVAL; - /* \todo Once the FrameBuffer is done cache mapped memory. */ const FrameBuffer::Plane &plane = buffer->planes().front(); - void *memory = mmap(NULL, plane.length, PROT_READ, MAP_SHARED, - plane.fd.fd(), 0); - + void *memory = mappedBuffers_[plane.fd.fd()].first; unsigned char *raw = static_cast<unsigned char *>(memory); viewfinder_->display(raw, buffer->metadata().planes[0].bytesused); - munmap(memory, plane.length); - return 0; } |