diff options
author | Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> | 2021-09-15 20:00:48 +0200 |
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committer | Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> | 2021-10-06 15:59:40 +0200 |
commit | 3a240e56a8d266846548f9d9b3c70da3ee9533c9 (patch) | |
tree | b98e34e532e656966e53543d910a37045fa27484 /src/ipa/ipu3 | |
parent | 195e6d09685be76a53f2890a224796c15a9f7e26 (diff) |
ipa: ipu3: awb: Correct the relevant zones proportion
The algorithm uses the statistics of a cell only if there is not too
much saturated pixels in it. The grey world algorithm works fine when
there are a limited number of outliers.
Consider a valid zone to be at least 80% of unsaturated cells in it.
This value could very well be configurable, and make the algorithm more
or less tolerant.
While at it, implement it in a configure() call as it will not change
during execution, and cache the cellsPerZone values estimated with
std::round as we are using cmath.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/ipa/ipu3')
-rw-r--r-- | src/ipa/ipu3/algorithms/awb.cpp | 32 | ||||
-rw-r--r-- | src/ipa/ipu3/algorithms/awb.h | 5 |
2 files changed, 28 insertions, 9 deletions
diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp index dba7cec3..1c294f31 100644 --- a/src/ipa/ipu3/algorithms/awb.cpp +++ b/src/ipa/ipu3/algorithms/awb.cpp @@ -17,7 +17,6 @@ namespace ipa::ipu3::algorithms { LOG_DEFINE_CATEGORY(IPU3Awb) -static constexpr uint32_t kMinZonesCounted = 16; static constexpr uint32_t kMinGreenLevelInZone = 32; /** @@ -173,6 +172,24 @@ Awb::Awb() Awb::~Awb() = default; +int Awb::configure(IPAContext &context, + [[maybe_unused]] const IPAConfigInfo &configInfo) +{ + const ipu3_uapi_grid_config &grid = context.configuration.grid.bdsGrid; + + cellsPerZoneX_ = std::round(grid.width / static_cast<double>(kAwbStatsSizeX)); + cellsPerZoneY_ = std::round(grid.height / static_cast<double>(kAwbStatsSizeY)); + + /* + * Configure the minimum proportion of cells counted within a zone + * for it to be relevant for the grey world algorithm. + * \todo This proportion could be configured. + */ + cellsPerZoneThreshold_ = cellsPerZoneX_ * cellsPerZoneY_ * 80 / 100; + + return 0; +} + /** * The function estimates the correlated color temperature using * from RGB color space input. @@ -209,7 +226,7 @@ void Awb::generateZones(std::vector<RGB> &zones) for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) { RGB zone; double counted = awbStats_[i].counted; - if (counted >= kMinZonesCounted) { + if (counted >= cellsPerZoneThreshold_) { zone.G = awbStats_[i].sum.green / counted; if (zone.G >= kMinGreenLevelInZone) { zone.R = awbStats_[i].sum.red / counted; @@ -224,19 +241,16 @@ void Awb::generateZones(std::vector<RGB> &zones) void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats, const ipu3_uapi_grid_config &grid) { - uint32_t cellsPerZoneX = round(grid.width / static_cast<double>(kAwbStatsSizeX)); - uint32_t cellsPerZoneY = round(grid.height / static_cast<double>(kAwbStatsSizeY)); - /* * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is * (grid.width x grid.height). */ - for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY; cellY++) { - for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX; cellX++) { + for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY_; cellY++) { + for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX_; cellX++) { uint32_t cellPosition = (cellY * grid.width + cellX) * sizeof(Ipu3AwbCell); - uint32_t zoneX = cellX / cellsPerZoneX; - uint32_t zoneY = cellY / cellsPerZoneY; + uint32_t zoneX = cellX / cellsPerZoneX_; + uint32_t zoneY = cellY / cellsPerZoneY_; uint32_t awbZonePosition = zoneY * kAwbStatsSizeX + zoneX; diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h index 3385ebe7..681d8c2b 100644 --- a/src/ipa/ipu3/algorithms/awb.h +++ b/src/ipa/ipu3/algorithms/awb.h @@ -48,6 +48,7 @@ public: Awb(); ~Awb(); + int configure(IPAContext &context, const IPAConfigInfo &configInfo) override; void prepare(IPAContext &context, ipu3_uapi_params *params) override; void process(IPAContext &context, const ipu3_uapi_stats_3a *stats) override; @@ -85,6 +86,10 @@ private: std::vector<RGB> zones_; Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY]; AwbStatus asyncResults_; + + uint32_t cellsPerZoneX_; + uint32_t cellsPerZoneY_; + uint32_t cellsPerZoneThreshold_; }; } /* namespace ipa::ipu3::algorithms */ |