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authorJean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>2021-08-19 10:49:42 +0200
committerJean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>2021-08-20 12:11:28 +0200
commitfcf56b9716ad5722e21d2d345a8708c21c88ae03 (patch)
tree829d3e14f492c4c16bea81301a6d5162ce5f55c8 /src/ipa/ipu3/ipu3_agc.h
parent96dfda8e4b4ef3021f025ea295c10fec49e081d8 (diff)
ipa: ipu3: Introduce a modular tone mapping algorithm
Introduce a new algorithm to manage the tone mapping handling of the IPU3. The initial algorithm is chosen to configure the gamma contrast curve which moves the implementation out of AWB for simplicity. As it is initialised with a default gamma value of 1.1, there is no need to use the default table at initialisation anymore. This demonstrates the way to use process() call when the EventStatReady comes in. The function calculates the LUT in the context of a frame, and when prepare() is called, the parameters are filled with the updated values. AGC is modified to take the new process interface into account. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/ipa/ipu3/ipu3_agc.h')
-rw-r--r--src/ipa/ipu3/ipu3_agc.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/ipa/ipu3/ipu3_agc.h b/src/ipa/ipu3/ipu3_agc.h
index f00b98d6..2d86127d 100644
--- a/src/ipa/ipu3/ipu3_agc.h
+++ b/src/ipa/ipu3/ipu3_agc.h
@@ -33,8 +33,6 @@ public:
void process(const ipu3_uapi_stats_3a *stats, uint32_t &exposure, double &gain);
bool converged() { return converged_; }
bool updateControls() { return updateControls_; }
- /* \todo Use a metadata exchange between IPAs */
- double gamma() { return gamma_; }
private:
void processBrightness(const ipu3_uapi_stats_3a *stats);
@@ -50,7 +48,6 @@ private:
bool updateControls_;
double iqMean_;
- double gamma_;
Duration lineDuration_;
Duration maxExposureTime_;