diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-05-19 02:19:47 +0300 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-08-05 16:23:10 +0300 |
commit | 02001fecb0f578438bcfb27cc7496d721c6a18d1 (patch) | |
tree | 425b98c28587f9eea768dec33e17d0065faccd3b /src/cam/camera_session.cpp | |
parent | f929a2890ccc3d2cf9be0a73fadcc4c9c40ece79 (diff) |
cam: Turn BufferWriter into a FrameSink
Make the BufferWriter class inherit from FrameSink, and use the
FrameSink API to manage it. This makes the code more generic, and will
allow usage of other sinks.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Diffstat (limited to 'src/cam/camera_session.cpp')
-rw-r--r-- | src/cam/camera_session.cpp | 64 |
1 files changed, 55 insertions, 9 deletions
diff --git a/src/cam/camera_session.cpp b/src/cam/camera_session.cpp index 0d49fc1a..f91b5234 100644 --- a/src/cam/camera_session.cpp +++ b/src/cam/camera_session.cpp @@ -13,6 +13,7 @@ #include <libcamera/control_ids.h> #include <libcamera/property_ids.h> +#include "buffer_writer.h" #include "camera_session.h" #include "event_loop.h" #include "main.h" @@ -162,9 +163,20 @@ int CameraSession::start() if (options_.isSet(OptFile)) { if (!options_[OptFile].toString().empty()) - writer_ = std::make_unique<BufferWriter>(options_[OptFile]); + sink_ = std::make_unique<BufferWriter>(options_[OptFile]); else - writer_ = std::make_unique<BufferWriter>(); + sink_ = std::make_unique<BufferWriter>(); + } + + if (sink_) { + ret = sink_->configure(*config_); + if (ret < 0) { + std::cout << "Failed to configure frame sink" + << std::endl; + return ret; + } + + sink_->requestProcessed.connect(this, &CameraSession::sinkRelease); } allocator_ = std::make_unique<FrameBufferAllocator>(camera_); @@ -178,7 +190,13 @@ void CameraSession::stop() if (ret) std::cout << "Failed to stop capture" << std::endl; - writer_.reset(); + if (sink_) { + ret = sink_->stop(); + if (ret) + std::cout << "Failed to stop frame sink" << std::endl; + } + + sink_.reset(); requests_.clear(); @@ -227,16 +245,26 @@ int CameraSession::startCapture() return ret; } - if (writer_) - writer_->mapBuffer(buffer.get()); + if (sink_) + sink_->mapBuffer(buffer.get()); } requests_.push_back(std::move(request)); } + if (sink_) { + ret = sink_->start(); + if (ret) { + std::cout << "Failed to start frame sink" << std::endl; + return ret; + } + } + ret = camera_->start(); if (ret) { std::cout << "Failed to start capture" << std::endl; + if (sink_) + sink_->stop(); return ret; } @@ -245,6 +273,8 @@ int CameraSession::startCapture() if (ret < 0) { std::cerr << "Can't queue request" << std::endl; camera_->stop(); + if (sink_) + sink_->stop(); return ret; } } @@ -296,6 +326,8 @@ void CameraSession::processRequest(Request *request) fps = last_ != 0 && fps ? 1000000000.0 / fps : 0.0; last_ = ts; + bool requeue = true; + std::stringstream info; info << ts / 1000000000 << "." << std::setw(6) << std::setfill('0') << ts / 1000 % 1000000 @@ -304,11 +336,10 @@ void CameraSession::processRequest(Request *request) for (auto it = buffers.begin(); it != buffers.end(); ++it) { const Stream *stream = it->first; FrameBuffer *buffer = it->second; - const std::string &name = streamName_[stream]; const FrameMetadata &metadata = buffer->metadata(); - info << " " << name + info << " " << streamName_[stream] << " seq: " << std::setw(6) << std::setfill('0') << metadata.sequence << " bytesused: "; @@ -318,9 +349,11 @@ void CameraSession::processRequest(Request *request) if (++nplane < metadata.planes.size()) info << "/"; } + } - if (writer_) - writer_->write(buffer, name); + if (sink_) { + if (!sink_->processRequest(request)) + requeue = false; } std::cout << info.str() << std::endl; @@ -340,6 +373,19 @@ void CameraSession::processRequest(Request *request) return; } + /* + * If the frame sink holds on the request, we'll requeue it later in the + * complete handler. + */ + if (!requeue) + return; + + request->reuse(Request::ReuseBuffers); + camera_->queueRequest(request); +} + +void CameraSession::sinkRelease(Request *request) +{ request->reuse(Request::ReuseBuffers); queueRequest(request); } |