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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-07-03 18:33:55 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-08-31 22:44:11 +0300 |
commit | 2b314587638f0a14b95cf579ba963c2237560537 (patch) | |
tree | 4eaa0d19d296380ff09e3a2eac0e09e8841a1164 /meson.build | |
parent | 41a8f8a9cc09bbcb933d44b7ba5aa41f2230678c (diff) |
libcamera: pipeline: simple: Store all entity devices in common map
Merge the SimplePipelineHandler videos_ and subdevs_ maps, which
respectively store V4L2 video devices and subdevices associated with
entities, into a single entities_ map that contains an EntityData
structure. This gathers all data about entities in a single place,
allowing for easy extension of entity data in the future.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Martin Kepplinger <martin.kepplinger@puri.sm>
Diffstat (limited to 'meson.build')
0 files changed, 0 insertions, 0 deletions