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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-08-11 15:42:18 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2019-08-17 18:32:42 +0300
commit6ecf99a708936c4b7a33ad6296baa04e9975abb2 (patch)
treef9207396a308e2f3991970210eab8b4e1c5c0e13 /include
parent0c3fd6eb14fe83e62793eaed552529d21790195f (diff)
libcamera: timer: Bind timers to threads
The Timer instances are registered with the event dispatcher instance of the CameraManager. This makes it impossible to use timers in other threads. Fix this by inheriting from Object, which allows binding instances to a thread, and register them with the event dispatcher for the thread they are bound to. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'include')
-rw-r--r--include/libcamera/timer.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/include/libcamera/timer.h b/include/libcamera/timer.h
index f082339b..853808e0 100644
--- a/include/libcamera/timer.h
+++ b/include/libcamera/timer.h
@@ -9,11 +9,14 @@
#include <cstdint>
+#include <libcamera/object.h>
#include <libcamera/signal.h>
namespace libcamera {
-class Timer
+class Message;
+
+class Timer : public Object
{
public:
Timer();
@@ -28,7 +31,13 @@ public:
Signal<Timer *> timeout;
+protected:
+ void message(Message *msg) override;
+
private:
+ void registerTimer();
+ void unregisterTimer();
+
unsigned int interval_;
uint64_t deadline_;
};