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authorJacopo Mondi <jacopo@jmondi.org>2019-05-10 17:12:45 +0200
committerJacopo Mondi <jacopo@jmondi.org>2019-08-12 10:34:13 +0200
commit206a22a6e927d6d78d0c34a0f6267be4e19396b7 (patch)
treeede6bdcffa891e31910fe5d0a3b29309763596d7 /include/android/system/core
parent3c658acf820bd634557c34c1d0e9f558e1b5405d (diff)
include: android: Add Android headers from Cros
Copy the Android Camera3 HAL headers from the ChromiumOS build system and define a new inclusion directive in the meson build system for them. The header files have been copied from: https://chromium.googlesource.com/chromiumos/platform2 at revision 9e65ddd2c496e712f005ada9715decd2ff8e4a03 and provide: 1) Android CameraHAL3 HAL headers in include/android/hardware/ 2) The Android system headers in include/android/system/ 3) The Android camera metadata headers in include/android/metadata/ The original path in the Cros platform2/ repository is, respectively: camera/android/header_files/include/hardware camera/android/header_files/include/system camera/android/libcamera_metadata/include/ Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'include/android/system/core')
-rw-r--r--include/android/system/core/include/android/log.h144
-rw-r--r--include/android/system/core/include/cutils/compiler.h44
-rw-r--r--include/android/system/core/include/cutils/native_handle.h69
-rw-r--r--include/android/system/core/include/system/camera.h298
-rw-r--r--include/android/system/core/include/system/graphics.h763
-rw-r--r--include/android/system/core/include/system/window.h954
6 files changed, 2272 insertions, 0 deletions
diff --git a/include/android/system/core/include/android/log.h b/include/android/system/core/include/android/log.h
new file mode 100644
index 00000000..1c171b7b
--- /dev/null
+++ b/include/android/system/core/include/android/log.h
@@ -0,0 +1,144 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROID_LOG_H
+#define _ANDROID_LOG_H
+
+/******************************************************************
+ *
+ * IMPORTANT NOTICE:
+ *
+ * This file is part of Android's set of stable system headers
+ * exposed by the Android NDK (Native Development Kit) since
+ * platform release 1.5
+ *
+ * Third-party source AND binary code relies on the definitions
+ * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
+ *
+ * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
+ * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
+ * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
+ * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
+ */
+
+/*
+ * Support routines to send messages to the Android in-kernel log buffer,
+ * which can later be accessed through the 'logcat' utility.
+ *
+ * Each log message must have
+ * - a priority
+ * - a log tag
+ * - some text
+ *
+ * The tag normally corresponds to the component that emits the log message,
+ * and should be reasonably small.
+ *
+ * Log message text may be truncated to less than an implementation-specific
+ * limit (e.g. 1023 characters max).
+ *
+ * Note that a newline character ("\n") will be appended automatically to your
+ * log message, if not already there. It is not possible to send several messages
+ * and have them appear on a single line in logcat.
+ *
+ * PLEASE USE LOGS WITH MODERATION:
+ *
+ * - Sending log messages eats CPU and slow down your application and the
+ * system.
+ *
+ * - The circular log buffer is pretty small (<64KB), sending many messages
+ * might push off other important log messages from the rest of the system.
+ *
+ * - In release builds, only send log messages to account for exceptional
+ * conditions.
+ *
+ * NOTE: These functions MUST be implemented by /system/lib/liblog.so
+ */
+
+#include <stdarg.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Android log priority values, in ascending priority order.
+ */
+typedef enum android_LogPriority {
+ ANDROID_LOG_UNKNOWN = 0,
+ ANDROID_LOG_DEFAULT, /* only for SetMinPriority() */
+ ANDROID_LOG_VERBOSE,
+ ANDROID_LOG_DEBUG,
+ ANDROID_LOG_INFO,
+ ANDROID_LOG_WARN,
+ ANDROID_LOG_ERROR,
+ ANDROID_LOG_FATAL,
+ ANDROID_LOG_SILENT, /* only for SetMinPriority(); must be last */
+} android_LogPriority;
+
+/*
+ * Send a simple string to the log.
+ */
+int __android_log_write(int prio, const char *tag, const char *text);
+
+/*
+ * Send a formatted string to the log, used like printf(fmt,...)
+ */
+int __android_log_print(int prio, const char *tag, const char *fmt, ...)
+#if defined(__GNUC__)
+#ifdef __USE_MINGW_ANSI_STDIO
+#if __USE_MINGW_ANSI_STDIO
+ __attribute__ ((format(gnu_printf, 3, 4)))
+#else
+ __attribute__ ((format(printf, 3, 4)))
+#endif
+#else
+ __attribute__ ((format(printf, 3, 4)))
+#endif
+#endif
+ ;
+
+/*
+ * A variant of __android_log_print() that takes a va_list to list
+ * additional parameters.
+ */
+int __android_log_vprint(int prio, const char *tag,
+ const char *fmt, va_list ap);
+
+/*
+ * Log an assertion failure and abort the process to have a chance
+ * to inspect it if a debugger is attached. This uses the FATAL priority.
+ */
+void __android_log_assert(const char *cond, const char *tag,
+ const char *fmt, ...)
+#if defined(__GNUC__)
+ __attribute__ ((noreturn))
+#ifdef __USE_MINGW_ANSI_STDIO
+#if __USE_MINGW_ANSI_STDIO
+ __attribute__ ((format(gnu_printf, 3, 4)))
+#else
+ __attribute__ ((format(printf, 3, 4)))
+#endif
+#else
+ __attribute__ ((format(printf, 3, 4)))
+#endif
+#endif
+ ;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _ANDROID_LOG_H */
diff --git a/include/android/system/core/include/cutils/compiler.h b/include/android/system/core/include/cutils/compiler.h
new file mode 100644
index 00000000..70f884a1
--- /dev/null
+++ b/include/android/system/core/include/cutils/compiler.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_CUTILS_COMPILER_H
+#define ANDROID_CUTILS_COMPILER_H
+
+/*
+ * helps the compiler's optimizer predicting branches
+ */
+
+#ifdef __cplusplus
+# define CC_LIKELY( exp ) (__builtin_expect( !!(exp), true ))
+# define CC_UNLIKELY( exp ) (__builtin_expect( !!(exp), false ))
+#else
+# define CC_LIKELY( exp ) (__builtin_expect( !!(exp), 1 ))
+# define CC_UNLIKELY( exp ) (__builtin_expect( !!(exp), 0 ))
+#endif
+
+/**
+ * exports marked symbols
+ *
+ * if used on a C++ class declaration, this macro must be inserted
+ * after the "class" keyword. For instance:
+ *
+ * template <typename TYPE>
+ * class ANDROID_API Singleton { }
+ */
+
+#define ANDROID_API __attribute__((visibility("default")))
+
+#endif // ANDROID_CUTILS_COMPILER_H
diff --git a/include/android/system/core/include/cutils/native_handle.h b/include/android/system/core/include/cutils/native_handle.h
new file mode 100644
index 00000000..268c5d3f
--- /dev/null
+++ b/include/android/system/core/include/cutils/native_handle.h
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef NATIVE_HANDLE_H_
+#define NATIVE_HANDLE_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct native_handle
+{
+ int version; /* sizeof(native_handle_t) */
+ int numFds; /* number of file-descriptors at &data[0] */
+ int numInts; /* number of ints at &data[numFds] */
+ int data[0]; /* numFds + numInts ints */
+} native_handle_t;
+
+/*
+ * native_handle_close
+ *
+ * closes the file descriptors contained in this native_handle_t
+ *
+ * return 0 on success, or a negative error code on failure
+ *
+ */
+int native_handle_close(const native_handle_t* h);
+
+
+/*
+ * native_handle_create
+ *
+ * creates a native_handle_t and initializes it. must be destroyed with
+ * native_handle_delete().
+ *
+ */
+native_handle_t* native_handle_create(int numFds, int numInts);
+
+/*
+ * native_handle_delete
+ *
+ * frees a native_handle_t allocated with native_handle_create().
+ * This ONLY frees the memory allocated for the native_handle_t, but doesn't
+ * close the file descriptors; which can be achieved with native_handle_close().
+ *
+ * return 0 on success, or a negative error code on failure
+ *
+ */
+int native_handle_delete(native_handle_t* h);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* NATIVE_HANDLE_H_ */
diff --git a/include/android/system/core/include/system/camera.h b/include/android/system/core/include/system/camera.h
new file mode 100644
index 00000000..5d0873ac
--- /dev/null
+++ b/include/android/system/core/include/system/camera.h
@@ -0,0 +1,298 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H
+#define SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H
+
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+#include <cutils/native_handle.h>
+#include <hardware/hardware.h>
+#include <hardware/gralloc.h>
+
+__BEGIN_DECLS
+
+/**
+ * A set of bit masks for specifying how the received preview frames are
+ * handled before the previewCallback() call.
+ *
+ * The least significant 3 bits of an "int" value are used for this purpose:
+ *
+ * ..... 0 0 0
+ * ^ ^ ^
+ * | | |---------> determine whether the callback is enabled or not
+ * | |-----------> determine whether the callback is one-shot or not
+ * |-------------> determine whether the frame is copied out or not
+ *
+ * WARNING: When a frame is sent directly without copying, it is the frame
+ * receiver's responsiblity to make sure that the frame data won't get
+ * corrupted by subsequent preview frames filled by the camera. This flag is
+ * recommended only when copying out data brings significant performance price
+ * and the handling/processing of the received frame data is always faster than
+ * the preview frame rate so that data corruption won't occur.
+ *
+ * For instance,
+ * 1. 0x00 disables the callback. In this case, copy out and one shot bits
+ * are ignored.
+ * 2. 0x01 enables a callback without copying out the received frames. A
+ * typical use case is the Camcorder application to avoid making costly
+ * frame copies.
+ * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
+ * use case is the Camera application.
+ * 4. 0x07 is enabling a callback with frame copied out only once. A typical
+ * use case is the Barcode scanner application.
+ */
+
+enum {
+ CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK = 0x01,
+ CAMERA_FRAME_CALLBACK_FLAG_ONE_SHOT_MASK = 0x02,
+ CAMERA_FRAME_CALLBACK_FLAG_COPY_OUT_MASK = 0x04,
+ /** Typical use cases */
+ CAMERA_FRAME_CALLBACK_FLAG_NOOP = 0x00,
+ CAMERA_FRAME_CALLBACK_FLAG_CAMCORDER = 0x01,
+ CAMERA_FRAME_CALLBACK_FLAG_CAMERA = 0x05,
+ CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER = 0x07
+};
+
+/** msgType in notifyCallback and dataCallback functions */
+enum {
+ CAMERA_MSG_ERROR = 0x0001, // notifyCallback
+ CAMERA_MSG_SHUTTER = 0x0002, // notifyCallback
+ CAMERA_MSG_FOCUS = 0x0004, // notifyCallback
+ CAMERA_MSG_ZOOM = 0x0008, // notifyCallback
+ CAMERA_MSG_PREVIEW_FRAME = 0x0010, // dataCallback
+ CAMERA_MSG_VIDEO_FRAME = 0x0020, // data_timestamp_callback
+ CAMERA_MSG_POSTVIEW_FRAME = 0x0040, // dataCallback
+ CAMERA_MSG_RAW_IMAGE = 0x0080, // dataCallback
+ CAMERA_MSG_COMPRESSED_IMAGE = 0x0100, // dataCallback
+ CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200, // dataCallback
+ // Preview frame metadata. This can be combined with
+ // CAMERA_MSG_PREVIEW_FRAME in dataCallback. For example, the apps can
+ // request FRAME and METADATA. Or the apps can request only FRAME or only
+ // METADATA.
+ CAMERA_MSG_PREVIEW_METADATA = 0x0400, // dataCallback
+ // Notify on autofocus start and stop. This is useful in continuous
+ // autofocus - FOCUS_MODE_CONTINUOUS_VIDEO and FOCUS_MODE_CONTINUOUS_PICTURE.
+ CAMERA_MSG_FOCUS_MOVE = 0x0800, // notifyCallback
+ CAMERA_MSG_ALL_MSGS = 0xFFFF
+};
+
+/** cmdType in sendCommand functions */
+enum {
+ CAMERA_CMD_START_SMOOTH_ZOOM = 1,
+ CAMERA_CMD_STOP_SMOOTH_ZOOM = 2,
+
+ /**
+ * Set the clockwise rotation of preview display (setPreviewDisplay) in
+ * degrees. This affects the preview frames and the picture displayed after
+ * snapshot. This method is useful for portrait mode applications. Note
+ * that preview display of front-facing cameras is flipped horizontally
+ * before the rotation, that is, the image is reflected along the central
+ * vertical axis of the camera sensor. So the users can see themselves as
+ * looking into a mirror.
+ *
+ * This does not affect the order of byte array of
+ * CAMERA_MSG_PREVIEW_FRAME, CAMERA_MSG_VIDEO_FRAME,
+ * CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE, or
+ * CAMERA_MSG_COMPRESSED_IMAGE. This is allowed to be set during preview
+ * since API level 14.
+ */
+ CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
+
+ /**
+ * cmdType to disable/enable shutter sound. In sendCommand passing arg1 =
+ * 0 will disable, while passing arg1 = 1 will enable the shutter sound.
+ */
+ CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4,
+
+ /* cmdType to play recording sound */
+ CAMERA_CMD_PLAY_RECORDING_SOUND = 5,
+
+ /**
+ * Start the face detection. This should be called after preview is started.
+ * The camera will notify the listener of CAMERA_MSG_FACE and the detected
+ * faces in the preview frame. The detected faces may be the same as the
+ * previous ones. Apps should call CAMERA_CMD_STOP_FACE_DETECTION to stop
+ * the face detection. This method is supported if CameraParameters
+ * KEY_MAX_NUM_HW_DETECTED_FACES or KEY_MAX_NUM_SW_DETECTED_FACES is
+ * bigger than 0. Hardware and software face detection should not be running
+ * at the same time. If the face detection has started, apps should not send
+ * this again.
+ *
+ * In hardware face detection mode, CameraParameters KEY_WHITE_BALANCE,
+ * KEY_FOCUS_AREAS and KEY_METERING_AREAS have no effect.
+ *
+ * arg1 is the face detection type. It can be CAMERA_FACE_DETECTION_HW or
+ * CAMERA_FACE_DETECTION_SW. If the type of face detection requested is not
+ * supported, the HAL must return BAD_VALUE.
+ */
+ CAMERA_CMD_START_FACE_DETECTION = 6,
+
+ /**
+ * Stop the face detection.
+ */
+ CAMERA_CMD_STOP_FACE_DETECTION = 7,
+
+ /**
+ * Enable/disable focus move callback (CAMERA_MSG_FOCUS_MOVE). Passing
+ * arg1 = 0 will disable, while passing arg1 = 1 will enable the callback.
+ */
+ CAMERA_CMD_ENABLE_FOCUS_MOVE_MSG = 8,
+
+ /**
+ * Ping camera service to see if camera hardware is released.
+ *
+ * When any camera method returns error, the client can use ping command
+ * to see if the camera has been taken away by other clients. If the result
+ * is NO_ERROR, it means the camera hardware is not released. If the result
+ * is not NO_ERROR, the camera has been released and the existing client
+ * can silently finish itself or show a dialog.
+ */
+ CAMERA_CMD_PING = 9,
+
+ /**
+ * Configure the number of video buffers used for recording. The intended
+ * video buffer count for recording is passed as arg1, which must be
+ * greater than 0. This command must be sent before recording is started.
+ * This command returns INVALID_OPERATION error if it is sent after video
+ * recording is started, or the command is not supported at all. This
+ * command also returns a BAD_VALUE error if the intended video buffer
+ * count is non-positive or too big to be realized.
+ */
+ CAMERA_CMD_SET_VIDEO_BUFFER_COUNT = 10,
+
+ /**
+ * Configure an explicit format to use for video recording metadata mode.
+ * This can be used to switch the format from the
+ * default IMPLEMENTATION_DEFINED gralloc format to some other
+ * device-supported format, and the default dataspace from the BT_709 color
+ * space to some other device-supported dataspace. arg1 is the HAL pixel
+ * format, and arg2 is the HAL dataSpace. This command returns
+ * INVALID_OPERATION error if it is sent after video recording is started,
+ * or the command is not supported at all.
+ *
+ * If the gralloc format is set to a format other than
+ * IMPLEMENTATION_DEFINED, then HALv3 devices will use gralloc usage flags
+ * of SW_READ_OFTEN.
+ */
+ CAMERA_CMD_SET_VIDEO_FORMAT = 11
+};
+
+/** camera fatal errors */
+enum {
+ CAMERA_ERROR_UNKNOWN = 1,
+ /**
+ * Camera was released because another client has connected to the camera.
+ * The original client should call Camera::disconnect immediately after
+ * getting this notification. Otherwise, the camera will be released by
+ * camera service in a short time. The client should not call any method
+ * (except disconnect and sending CAMERA_CMD_PING) after getting this.
+ */
+ CAMERA_ERROR_RELEASED = 2,
+ CAMERA_ERROR_SERVER_DIED = 100
+};
+
+enum {
+ /** The facing of the camera is opposite to that of the screen. */
+ CAMERA_FACING_BACK = 0,
+ /** The facing of the camera is the same as that of the screen. */
+ CAMERA_FACING_FRONT = 1,
+ /**
+ * The facing of the camera is not fixed relative to the screen.
+ * The cameras with this facing are external cameras, e.g. USB cameras.
+ */
+ CAMERA_FACING_EXTERNAL = 2
+};
+
+enum {
+ /** Hardware face detection. It does not use much CPU. */
+ CAMERA_FACE_DETECTION_HW = 0,
+ /**
+ * Software face detection. It uses some CPU. Applications must use
+ * Camera.setPreviewTexture for preview in this mode.
+ */
+ CAMERA_FACE_DETECTION_SW = 1
+};
+
+/**
+ * The information of a face from camera face detection.
+ */
+typedef struct camera_face {
+ /**
+ * Bounds of the face [left, top, right, bottom]. (-1000, -1000) represents
+ * the top-left of the camera field of view, and (1000, 1000) represents the
+ * bottom-right of the field of view. The width and height cannot be 0 or
+ * negative. This is supported by both hardware and software face detection.
+ *
+ * The direction is relative to the sensor orientation, that is, what the
+ * sensor sees. The direction is not affected by the rotation or mirroring
+ * of CAMERA_CMD_SET_DISPLAY_ORIENTATION.
+ */
+ int32_t rect[4];
+
+ /**
+ * The confidence level of the face. The range is 1 to 100. 100 is the
+ * highest confidence. This is supported by both hardware and software
+ * face detection.
+ */
+ int32_t score;
+
+ /**
+ * An unique id per face while the face is visible to the tracker. If
+ * the face leaves the field-of-view and comes back, it will get a new
+ * id. If the value is 0, id is not supported.
+ */
+ int32_t id;
+
+ /**
+ * The coordinates of the center of the left eye. The range is -1000 to
+ * 1000. -2000, -2000 if this is not supported.
+ */
+ int32_t left_eye[2];
+
+ /**
+ * The coordinates of the center of the right eye. The range is -1000 to
+ * 1000. -2000, -2000 if this is not supported.
+ */
+ int32_t right_eye[2];
+
+ /**
+ * The coordinates of the center of the mouth. The range is -1000 to 1000.
+ * -2000, -2000 if this is not supported.
+ */
+ int32_t mouth[2];
+
+} camera_face_t;
+
+/**
+ * The metadata of the frame data.
+ */
+typedef struct camera_frame_metadata {
+ /**
+ * The number of detected faces in the frame.
+ */
+ int32_t number_of_faces;
+
+ /**
+ * An array of the detected faces. The length is number_of_faces.
+ */
+ camera_face_t *faces;
+} camera_frame_metadata_t;
+
+__END_DECLS
+
+#endif /* SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H */
diff --git a/include/android/system/core/include/system/graphics.h b/include/android/system/core/include/system/graphics.h
new file mode 100644
index 00000000..afd9f7bd
--- /dev/null
+++ b/include/android/system/core/include/system/graphics.h
@@ -0,0 +1,763 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SYSTEM_CORE_INCLUDE_ANDROID_GRAPHICS_H
+#define SYSTEM_CORE_INCLUDE_ANDROID_GRAPHICS_H
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * If the HAL needs to create service threads to handle graphics related
+ * tasks, these threads need to run at HAL_PRIORITY_URGENT_DISPLAY priority
+ * if they can block the main rendering thread in any way.
+ *
+ * the priority of the current thread can be set with:
+ *
+ * #include <sys/resource.h>
+ * setpriority(PRIO_PROCESS, 0, HAL_PRIORITY_URGENT_DISPLAY);
+ *
+ */
+
+#define HAL_PRIORITY_URGENT_DISPLAY (-8)
+
+/**
+ * pixel format definitions
+ */
+
+enum {
+ /*
+ * "linear" color pixel formats:
+ *
+ * When used with ANativeWindow, the dataSpace field describes the color
+ * space of the buffer.
+ *
+ * The color space determines, for example, if the formats are linear or
+ * gamma-corrected; or whether any special operations are performed when
+ * reading or writing into a buffer in one of these formats.
+ */
+ HAL_PIXEL_FORMAT_RGBA_8888 = 1,
+ HAL_PIXEL_FORMAT_RGBX_8888 = 2,
+ HAL_PIXEL_FORMAT_RGB_888 = 3,
+ HAL_PIXEL_FORMAT_RGB_565 = 4,
+ HAL_PIXEL_FORMAT_BGRA_8888 = 5,
+
+ /*
+ * 0x100 - 0x1FF
+ *
+ * This range is reserved for pixel formats that are specific to the HAL
+ * implementation. Implementations can use any value in this range to
+ * communicate video pixel formats between their HAL modules. These formats
+ * must not have an alpha channel. Additionally, an EGLimage created from a
+ * gralloc buffer of one of these formats must be supported for use with the
+ * GL_OES_EGL_image_external OpenGL ES extension.
+ */
+
+ /*
+ * Android YUV format:
+ *
+ * This format is exposed outside of the HAL to software decoders and
+ * applications. EGLImageKHR must support it in conjunction with the
+ * OES_EGL_image_external extension.
+ *
+ * YV12 is a 4:2:0 YCrCb planar format comprised of a WxH Y plane followed
+ * by (W/2) x (H/2) Cr and Cb planes.
+ *
+ * This format assumes
+ * - an even width
+ * - an even height
+ * - a horizontal stride multiple of 16 pixels
+ * - a vertical stride equal to the height
+ *
+ * y_size = stride * height
+ * c_stride = ALIGN(stride/2, 16)
+ * c_size = c_stride * height/2
+ * size = y_size + c_size * 2
+ * cr_offset = y_size
+ * cb_offset = y_size + c_size
+ *
+ * When used with ANativeWindow, the dataSpace field describes the color
+ * space of the buffer.
+ */
+ HAL_PIXEL_FORMAT_YV12 = 0x32315659, // YCrCb 4:2:0 Planar
+
+
+ /*
+ * Android Y8 format:
+ *
+ * This format is exposed outside of the HAL to the framework.
+ * The expected gralloc usage flags are SW_* and HW_CAMERA_*,
+ * and no other HW_ flags will be used.
+ *
+ * Y8 is a YUV planar format comprised of a WxH Y plane,
+ * with each pixel being represented by 8 bits.
+ *
+ * It is equivalent to just the Y plane from YV12.
+ *
+ * This format assumes
+ * - an even width
+ * - an even height
+ * - a horizontal stride multiple of 16 pixels
+ * - a vertical stride equal to the height
+ *
+ * size = stride * height
+ *
+ * When used with ANativeWindow, the dataSpace field describes the color
+ * space of the buffer.
+ */
+ HAL_PIXEL_FORMAT_Y8 = 0x20203859,
+
+ /*
+ * Android Y16 format:
+ *
+ * This format is exposed outside of the HAL to the framework.
+ * The expected gralloc usage flags are SW_* and HW_CAMERA_*,
+ * and no other HW_ flags will be used.
+ *
+ * Y16 is a YUV planar format comprised of a WxH Y plane,
+ * with each pixel being represented by 16 bits.
+ *
+ * It is just like Y8, but has double the bits per pixel (little endian).
+ *
+ * This format assumes
+ * - an even width
+ * - an even height
+ * - a horizontal stride multiple of 16 pixels
+ * - a vertical stride equal to the height
+ * - strides are specified in pixels, not in bytes
+ *
+ * size = stride * height * 2
+ *
+ * When used with ANativeWindow, the dataSpace field describes the color
+ * space of the buffer, except that dataSpace field
+ * HAL_DATASPACE_DEPTH indicates that this buffer contains a depth
+ * image where each sample is a distance value measured by a depth camera,
+ * plus an associated confidence value.
+ */
+ HAL_PIXEL_FORMAT_Y16 = 0x20363159,
+
+ /*
+ * Android RAW sensor format:
+ *
+ * This format is exposed outside of the camera HAL to applications.
+ *
+ * RAW16 is a single-channel, 16-bit, little endian format, typically
+ * representing raw Bayer-pattern images from an image sensor, with minimal
+ * processing.
+ *
+ * The exact pixel layout of the data in the buffer is sensor-dependent, and
+ * needs to be queried from the camera device.
+ *
+ * Generally, not all 16 bits are used; more common values are 10 or 12
+ * bits. If not all bits are used, the lower-order bits are filled first.
+ * All parameters to interpret the raw data (black and white points,
+ * color space, etc) must be queried from the camera device.
+ *
+ * This format assumes
+ * - an even width
+ * - an even height
+ * - a horizontal stride multiple of 16 pixels
+ * - a vertical stride equal to the height
+ * - strides are specified in pixels, not in bytes
+ *
+ * size = stride * height * 2
+ *
+ * This format must be accepted by the gralloc module when used with the
+ * following usage flags:
+ * - GRALLOC_USAGE_HW_CAMERA_*
+ * - GRALLOC_USAGE_SW_*
+ * - GRALLOC_USAGE_RENDERSCRIPT
+ *
+ * When used with ANativeWindow, the dataSpace should be
+ * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
+ * extra metadata to define.
+ */
+ HAL_PIXEL_FORMAT_RAW16 = 0x20,
+
+ /*
+ * Android RAW10 format:
+ *
+ * This format is exposed outside of the camera HAL to applications.
+ *
+ * RAW10 is a single-channel, 10-bit per pixel, densely packed in each row,
+ * unprocessed format, usually representing raw Bayer-pattern images coming from
+ * an image sensor.
+ *
+ * In an image buffer with this format, starting from the first pixel of each
+ * row, each 4 consecutive pixels are packed into 5 bytes (40 bits). Each one
+ * of the first 4 bytes contains the top 8 bits of each pixel, The fifth byte
+ * contains the 2 least significant bits of the 4 pixels, the exact layout data
+ * for each 4 consecutive pixels is illustrated below (Pi[j] stands for the jth
+ * bit of the ith pixel):
+ *
+ * bit 7 bit 0
+ * =====|=====|=====|=====|=====|=====|=====|=====|
+ * Byte 0: |P0[9]|P0[8]|P0[7]|P0[6]|P0[5]|P0[4]|P0[3]|P0[2]|
+ * |-----|-----|-----|-----|-----|-----|-----|-----|
+ * Byte 1: |P1[9]|P1[8]|P1[7]|P1[6]|P1[5]|P1[4]|P1[3]|P1[2]|
+ * |-----|-----|-----|-----|-----|-----|-----|-----|
+ * Byte 2: |P2[9]|P2[8]|P2[7]|P2[6]|P2[5]|P2[4]|P2[3]|P2[2]|
+ * |-----|-----|-----|-----|-----|-----|-----|-----|
+ * Byte 3: |P3[9]|P3[8]|P3[7]|P3[6]|P3[5]|P3[4]|P3[3]|P3[2]|
+ * |-----|-----|-----|-----|-----|-----|-----|-----|
+ * Byte 4: |P3[1]|P3[0]|P2[1]|P2[0]|P1[1]|P1[0]|P0[1]|P0[0]|
+ * ===============================================
+ *
+ * This format assumes
+ * - a width multiple of 4 pixels
+ * - an even height
+ * - a vertical stride equal to the height
+ * - strides are specified in bytes, not in pixels
+ *
+ * size = stride * height
+ *
+ * When stride is equal to width * (10 / 8), there will be no padding bytes at
+ * the end of each row, the entire image data is densely packed. When stride is
+ * larger than width * (10 / 8), padding bytes will be present at the end of each
+ * row (including the last row).
+ *
+ * This format must be accepted by the gralloc module when used with the
+ * following usage flags:
+ * - GRALLOC_USAGE_HW_CAMERA_*
+ * - GRALLOC_USAGE_SW_*
+ * - GRALLOC_USAGE_RENDERSCRIPT
+ *
+ * When used with ANativeWindow, the dataSpace field should be
+ * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
+ * extra metadata to define.
+ */
+ HAL_PIXEL_FORMAT_RAW10 = 0x25,
+
+ /*
+ * Android RAW12 format:
+ *
+ * This format is exposed outside of camera HAL to applications.
+ *
+ * RAW12 is a single-channel, 12-bit per pixel, densely packed in each row,
+ * unprocessed format, usually representing raw Bayer-pattern images coming from
+ * an image sensor.
+ *
+ * In an image buffer with this format, starting from the first pixel of each
+ * row, each two consecutive pixels are packed into 3 bytes (24 bits). The first
+ * and second byte contains the top 8 bits of first and second pixel. The third
+ * byte contains the 4 least significant bits of the two pixels, the exact layout
+ * data for each two consecutive pixels is illustrated below (Pi[j] stands for
+ * the jth bit of the ith pixel):
+ *
+ * bit 7 bit 0
+ * ======|======|======|======|======|======|======|======|
+ * Byte 0: |P0[11]|P0[10]|P0[ 9]|P0[ 8]|P0[ 7]|P0[ 6]|P0[ 5]|P0[ 4]|
+ * |------|------|------|------|------|------|------|------|
+ * Byte 1: |P1[11]|P1[10]|P1[ 9]|P1[ 8]|P1[ 7]|P1[ 6]|P1[ 5]|P1[ 4]|
+ * |------|------|------|------|------|------|------|------|
+ * Byte 2: |P1[ 3]|P1[ 2]|P1[ 1]|P1[ 0]|P0[ 3]|P0[ 2]|P0[ 1]|P0[ 0]|
+ * =======================================================
+ *
+ * This format assumes:
+ * - a width multiple of 4 pixels
+ * - an even height
+ * - a vertical stride equal to the height
+ * - strides are specified in bytes, not in pixels
+ *
+ * size = stride * height
+ *
+ * When stride is equal to width * (12 / 8), there will be no padding bytes at
+ * the end of each row, the entire image data is densely packed. When stride is
+ * larger than width * (12 / 8), padding bytes will be present at the end of
+ * each row (including the last row).
+ *
+ * This format must be accepted by the gralloc module when used with the
+ * following usage flags:
+ * - GRALLOC_USAGE_HW_CAMERA_*
+ * - GRALLOC_USAGE_SW_*
+ * - GRALLOC_USAGE_RENDERSCRIPT
+ *
+ * When used with ANativeWindow, the dataSpace field should be
+ * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
+ * extra metadata to define.
+ */
+ HAL_PIXEL_FORMAT_RAW12 = 0x26,
+
+ /*
+ * Android opaque RAW format:
+ *
+ * This format is exposed outside of the camera HAL to applications.
+ *
+ * RAW_OPAQUE is a format for unprocessed raw image buffers coming from an
+ * image sensor. The actual structure of buffers of this format is
+ * implementation-dependent.
+ *
+ * This format must be accepted by the gralloc module when used with the
+ * following usage flags:
+ * - GRALLOC_USAGE_HW_CAMERA_*
+ * - GRALLOC_USAGE_SW_*
+ * - GRALLOC_USAGE_RENDERSCRIPT
+ *
+ * When used with ANativeWindow, the dataSpace field should be
+ * HAL_DATASPACE_ARBITRARY, as raw image sensor buffers require substantial
+ * extra metadata to define.
+ */
+ HAL_PIXEL_FORMAT_RAW_OPAQUE = 0x24,
+
+ /*
+ * Android binary blob graphics buffer format:
+ *
+ * This format is used to carry task-specific data which does not have a
+ * standard image structure. The details of the format are left to the two
+ * endpoints.
+ *
+ * A typical use case is for transporting JPEG-compressed images from the
+ * Camera HAL to the framework or to applications.
+ *
+ * Buffers of this format must have a height of 1, and width equal to their
+ * size in bytes.
+ *
+ * When used with ANativeWindow, the mapping of the dataSpace field to
+ * buffer contents for BLOB is as follows:
+ *
+ * dataSpace value | Buffer contents
+ * -------------------------------+-----------------------------------------
+ * HAL_DATASPACE_JFIF | An encoded JPEG image
+ * HAL_DATASPACE_DEPTH | An android_depth_points buffer
+ * Other | Unsupported
+ *
+ */
+ HAL_PIXEL_FORMAT_BLOB = 0x21,
+
+ /*
+ * Android format indicating that the choice of format is entirely up to the
+ * device-specific Gralloc implementation.
+ *
+ * The Gralloc implementation should examine the usage bits passed in when
+ * allocating a buffer with this format, and it should derive the pixel
+ * format from those usage flags. This format will never be used with any
+ * of the GRALLOC_USAGE_SW_* usage flags.
+ *
+ * If a buffer of this format is to be used as an OpenGL ES texture, the
+ * framework will assume that sampling the texture will always return an
+ * alpha value of 1.0 (i.e. the buffer contains only opaque pixel values).
+ *
+ * When used with ANativeWindow, the dataSpace field describes the color
+ * space of the buffer.
+ */
+ HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED = 0x22,
+
+ /*
+ * Android flexible YCbCr 4:2:0 formats
+ *
+ * This format allows platforms to use an efficient YCbCr/YCrCb 4:2:0
+ * buffer layout, while still describing the general format in a
+ * layout-independent manner. While called YCbCr, it can be
+ * used to describe formats with either chromatic ordering, as well as
+ * whole planar or semiplanar layouts.
+ *
+ * struct android_ycbcr (below) is the the struct used to describe it.
+ *
+ * This format must be accepted by the gralloc module when
+ * USAGE_SW_WRITE_* or USAGE_SW_READ_* are set.
+ *
+ * This format is locked for use by gralloc's (*lock_ycbcr) method, and
+ * locking with the (*lock) method will return an error.
+ *
+ * When used with ANativeWindow, the dataSpace field describes the color
+ * space of the buffer.
+ */
+ HAL_PIXEL_FORMAT_YCbCr_420_888 = 0x23,
+
+ /*
+ * Android flexible YCbCr 4:2:2 formats
+ *
+ * This format allows platforms to use an efficient YCbCr/YCrCb 4:2:2
+ * buffer layout, while still describing the general format in a
+ * layout-independent manner. While called YCbCr, it can be
+ * used to describe formats with either chromatic ordering, as well as
+ * whole planar or semiplanar layouts.
+ *
+ * This format is currently only used by SW readable buffers
+ * produced by MediaCodecs, so the gralloc module can ignore this format.
+ */
+ HAL_PIXEL_FORMAT_YCbCr_422_888 = 0x27,
+
+ /*
+ * Android flexible YCbCr 4:4:4 formats
+ *
+ * This format allows platforms to use an efficient YCbCr/YCrCb 4:4:4
+ * buffer layout, while still describing the general format in a
+ * layout-independent manner. While called YCbCr, it can be
+ * used to describe formats with either chromatic ordering, as well as
+ * whole planar or semiplanar layouts.
+ *
+ * This format is currently only used by SW readable buffers
+ * produced by MediaCodecs, so the gralloc module can ignore this format.
+ */
+ HAL_PIXEL_FORMAT_YCbCr_444_888 = 0x28,
+
+ /*
+ * Android flexible RGB 888 formats
+ *
+ * This format allows platforms to use an efficient RGB/BGR/RGBX/BGRX
+ * buffer layout, while still describing the general format in a
+ * layout-independent manner. While called RGB, it can be
+ * used to describe formats with either color ordering and optional
+ * padding, as well as whole planar layout.
+ *
+ * This format is currently only used by SW readable buffers
+ * produced by MediaCodecs, so the gralloc module can ignore this format.
+ */
+ HAL_PIXEL_FORMAT_FLEX_RGB_888 = 0x29,
+
+ /*
+ * Android flexible RGBA 8888 formats
+ *
+ * This format allows platforms to use an efficient RGBA/BGRA/ARGB/ABGR
+ * buffer layout, while still describing the general format in a
+ * layout-independent manner. While called RGBA, it can be
+ * used to describe formats with any of the component orderings, as
+ * well as whole planar layout.
+ *
+ * This format is currently only used by SW readable buffers
+ * produced by MediaCodecs, so the gralloc module can ignore this format.
+ */
+ HAL_PIXEL_FORMAT_FLEX_RGBA_8888 = 0x2A,
+
+ /* Legacy formats (deprecated), used by ImageFormat.java */
+ HAL_PIXEL_FORMAT_YCbCr_422_SP = 0x10, // NV16
+ HAL_PIXEL_FORMAT_YCrCb_420_SP = 0x11, // NV21
+ HAL_PIXEL_FORMAT_YCbCr_422_I = 0x14, // YUY2
+};
+
+/*
+ * Structure for describing YCbCr formats for consumption by applications.
+ * This is used with HAL_PIXEL_FORMAT_YCbCr_*_888.
+ *
+ * Buffer chroma subsampling is defined in the format.
+ * e.g. HAL_PIXEL_FORMAT_YCbCr_420_888 has subsampling 4:2:0.
+ *
+ * Buffers must have a 8 bit depth.
+ *
+ * @y, @cb, and @cr point to the first byte of their respective planes.
+ *
+ * Stride describes the distance in bytes from the first value of one row of
+ * the image to the first value of the next row. It includes the width of the
+ * image plus padding.
+ * @ystride is the stride of the luma plane.
+ * @cstride is the stride of the chroma planes.
+ *
+ * @chroma_step is the distance in bytes from one chroma pixel value to the
+ * next. This is 2 bytes for semiplanar (because chroma values are interleaved
+ * and each chroma value is one byte) and 1 for planar.
+ */
+
+struct android_ycbcr {
+ void *y;
+ void *cb;
+ void *cr;
+ size_t ystride;
+ size_t cstride;
+ size_t chroma_step;
+
+ /** reserved for future use, set to 0 by gralloc's (*lock_ycbcr)() */
+ uint32_t reserved[8];
+};
+
+/**
+ * Structure used to define depth point clouds for format HAL_PIXEL_FORMAT_BLOB
+ * with dataSpace value of HAL_DATASPACE_DEPTH.
+ * When locking a native buffer of the above format and dataSpace value,
+ * the vaddr pointer can be cast to this structure.
+ *
+ * A variable-length list of (x,y,z, confidence) 3D points, as floats. (x, y,
+ * z) represents a measured point's position, with the coordinate system defined
+ * by the data source. Confidence represents the estimated likelihood that this
+ * measurement is correct. It is between 0.f and 1.f, inclusive, with 1.f ==
+ * 100% confidence.
+ *
+ * @num_points is the number of points in the list
+ *
+ * @xyz_points is the flexible array of floating-point values.
+ * It contains (num_points) * 4 floats.
+ *
+ * For example:
+ * android_depth_points d = get_depth_buffer();
+ * struct {
+ * float x; float y; float z; float confidence;
+ * } firstPoint, lastPoint;
+ *
+ * firstPoint.x = d.xyzc_points[0];
+ * firstPoint.y = d.xyzc_points[1];
+ * firstPoint.z = d.xyzc_points[2];
+ * firstPoint.confidence = d.xyzc_points[3];
+ * lastPoint.x = d.xyzc_points[(d.num_points - 1) * 4 + 0];
+ * lastPoint.y = d.xyzc_points[(d.num_points - 1) * 4 + 1];
+ * lastPoint.z = d.xyzc_points[(d.num_points - 1) * 4 + 2];
+ * lastPoint.confidence = d.xyzc_points[(d.num_points - 1) * 4 + 3];
+ */
+
+struct android_depth_points {
+ uint32_t num_points;
+
+ /** reserved for future use, set to 0 by gralloc's (*lock)() */
+ uint32_t reserved[8];
+
+ float xyzc_points[];
+};
+
+/**
+ * Transformation definitions
+ *
+ * IMPORTANT NOTE:
+ * HAL_TRANSFORM_ROT_90 is applied CLOCKWISE and AFTER HAL_TRANSFORM_FLIP_{H|V}.
+ *
+ */
+
+enum {
+ /* flip source image horizontally (around the vertical axis) */
+ HAL_TRANSFORM_FLIP_H = 0x01,
+ /* flip source image vertically (around the horizontal axis)*/
+ HAL_TRANSFORM_FLIP_V = 0x02,
+ /* rotate source image 90 degrees clockwise */
+ HAL_TRANSFORM_ROT_90 = 0x04,
+ /* rotate source image 180 degrees */
+ HAL_TRANSFORM_ROT_180 = 0x03,
+ /* rotate source image 270 degrees clockwise */
+ HAL_TRANSFORM_ROT_270 = 0x07,
+ /* don't use. see system/window.h */
+ HAL_TRANSFORM_RESERVED = 0x08,
+};
+
+/**
+ * Dataspace Definitions
+ * ======================
+ *
+ * Dataspace is the definition of how pixel values should be interpreted.
+ *
+ * For many formats, this is the colorspace of the image data, which includes
+ * primaries (including white point) and the transfer characteristic function,
+ * which describes both gamma curve and numeric range (within the bit depth).
+ *
+ * Other dataspaces include depth measurement data from a depth camera.
+ */
+
+typedef enum android_dataspace {
+ /*
+ * Default-assumption data space, when not explicitly specified.
+ *
+ * It is safest to assume the buffer is an image with sRGB primaries and
+ * encoding ranges, but the consumer and/or the producer of the data may
+ * simply be using defaults. No automatic gamma transform should be
+ * expected, except for a possible display gamma transform when drawn to a
+ * screen.
+ */
+ HAL_DATASPACE_UNKNOWN = 0x0,
+
+ /*
+ * Arbitrary dataspace with manually defined characteristics. Definition
+ * for colorspaces or other meaning must be communicated separately.
+ *
+ * This is used when specifying primaries, transfer characteristics,
+ * etc. separately.
+ *
+ * A typical use case is in video encoding parameters (e.g. for H.264),
+ * where a colorspace can have separately defined primaries, transfer
+ * characteristics, etc.
+ */
+ HAL_DATASPACE_ARBITRARY = 0x1,
+
+ /*
+ * RGB Colorspaces
+ * -----------------
+ *
+ * Primaries are given using (x,y) coordinates in the CIE 1931 definition
+ * of x and y specified by ISO 11664-1.
+ *
+ * Transfer characteristics are the opto-electronic transfer characteristic
+ * at the source as a function of linear optical intensity (luminance).
+ */
+
+ /*
+ * sRGB linear encoding:
+ *
+ * The red, green, and blue components are stored in sRGB space, but
+ * are linear, not gamma-encoded.
+ * The RGB primaries and the white point are the same as BT.709.
+ *
+ * The values are encoded using the full range ([0,255] for 8-bit) for all
+ * components.
+ */
+ HAL_DATASPACE_SRGB_LINEAR = 0x200,
+
+ /*
+ * sRGB gamma encoding:
+ *
+ * The red, green and blue components are stored in sRGB space, and
+ * converted to linear space when read, using the standard sRGB to linear
+ * equation:
+ *
+ * Clinear = Csrgb / 12.92 for Csrgb <= 0.04045
+ * = (Csrgb + 0.055 / 1.055)^2.4 for Csrgb > 0.04045
+ *
+ * When written the inverse transformation is performed:
+ *
+ * Csrgb = 12.92 * Clinear for Clinear <= 0.0031308
+ * = 1.055 * Clinear^(1/2.4) - 0.055 for Clinear > 0.0031308
+ *
+ *
+ * The alpha component, if present, is always stored in linear space and
+ * is left unmodified when read or written.
+ *
+ * The RGB primaries and the white point are the same as BT.709.
+ *
+ * The values are encoded using the full range ([0,255] for 8-bit) for all
+ * components.
+ *
+ */
+ HAL_DATASPACE_SRGB = 0x201,
+
+ /*
+ * YCbCr Colorspaces
+ * -----------------
+ *
+ * Primaries are given using (x,y) coordinates in the CIE 1931 definition
+ * of x and y specified by ISO 11664-1.
+ *
+ * Transfer characteristics are the opto-electronic transfer characteristic
+ * at the source as a function of linear optical intensity (luminance).
+ */
+
+ /*
+ * JPEG File Interchange Format (JFIF)
+ *
+ * Same model as BT.601-625, but all values (Y, Cb, Cr) range from 0 to 255
+ *
+ * Transfer characteristic curve:
+ * E = 1.099 * L ^ 0.45 - 0.099, 1.00 >= L >= 0.018
+ * E = 4.500 L, 0.018 > L >= 0
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ *
+ * Primaries: x y
+ * green 0.290 0.600
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ */
+ HAL_DATASPACE_JFIF = 0x101,
+
+ /*
+ * ITU-R Recommendation 601 (BT.601) - 625-line
+ *
+ * Standard-definition television, 625 Lines (PAL)
+ *
+ * For 8-bit-depth formats:
+ * Luma (Y) samples should range from 16 to 235, inclusive
+ * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive
+ *
+ * For 10-bit-depth formats:
+ * Luma (Y) samples should range from 64 to 940, inclusive
+ * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive
+ *
+ * Transfer characteristic curve:
+ * E = 1.099 * L ^ 0.45 - 0.099, 1.00 >= L >= 0.018
+ * E = 4.500 L, 0.018 > L >= 0
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ *
+ * Primaries: x y
+ * green 0.290 0.600
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ */
+ HAL_DATASPACE_BT601_625 = 0x102,
+
+ /*
+ * ITU-R Recommendation 601 (BT.601) - 525-line
+ *
+ * Standard-definition television, 525 Lines (NTSC)
+ *
+ * For 8-bit-depth formats:
+ * Luma (Y) samples should range from 16 to 235, inclusive
+ * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive
+ *
+ * For 10-bit-depth formats:
+ * Luma (Y) samples should range from 64 to 940, inclusive
+ * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive
+ *
+ * Transfer characteristic curve:
+ * E = 1.099 * L ^ 0.45 - 0.099, 1.00 >= L >= 0.018
+ * E = 4.500 L, 0.018 > L >= 0
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ *
+ * Primaries: x y
+ * green 0.310 0.595
+ * blue 0.155 0.070
+ * red 0.630 0.340
+ * white (D65) 0.3127 0.3290
+ */
+ HAL_DATASPACE_BT601_525 = 0x103,
+
+ /*
+ * ITU-R Recommendation 709 (BT.709)
+ *
+ * High-definition television
+ *
+ * For 8-bit-depth formats:
+ * Luma (Y) samples should range from 16 to 235, inclusive
+ * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive
+ *
+ * For 10-bit-depth formats:
+ * Luma (Y) samples should range from 64 to 940, inclusive
+ * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive
+ *
+ * Primaries: x y
+ * green 0.300 0.600
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ */
+ HAL_DATASPACE_BT709 = 0x104,
+
+ /*
+ * The buffer contains depth ranging measurements from a depth camera.
+ * This value is valid with formats:
+ * HAL_PIXEL_FORMAT_Y16: 16-bit samples, consisting of a depth measurement
+ * and an associated confidence value. The 3 MSBs of the sample make
+ * up the confidence value, and the low 13 LSBs of the sample make up
+ * the depth measurement.
+ * For the confidence section, 0 means 100% confidence, 1 means 0%
+ * confidence. The mapping to a linear float confidence value between
+ * 0.f and 1.f can be obtained with
+ * float confidence = (((depthSample >> 13) - 1) & 0x7) / 7.0f;
+ * The depth measurement can be extracted simply with
+ * uint16_t range = (depthSample & 0x1FFF);
+ * HAL_PIXEL_FORMAT_BLOB: A depth point cloud, as
+ * a variable-length float (x,y,z, confidence) coordinate point list.
+ * The point cloud will be represented with the android_depth_points
+ * structure.
+ */
+ HAL_DATASPACE_DEPTH = 0x1000
+
+} android_dataspace_t;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* SYSTEM_CORE_INCLUDE_ANDROID_GRAPHICS_H */
diff --git a/include/android/system/core/include/system/window.h b/include/android/system/core/include/system/window.h
new file mode 100644
index 00000000..508ce00b
--- /dev/null
+++ b/include/android/system/core/include/system/window.h
@@ -0,0 +1,954 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
+#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
+
+#include <cutils/native_handle.h>
+#include <errno.h>
+#include <limits.h>
+#include <stdint.h>
+#include <string.h>
+#include <sys/cdefs.h>
+#include <system/graphics.h>
+#include <unistd.h>
+
+#ifndef __UNUSED
+#define __UNUSED __attribute__((__unused__))
+#endif
+#ifndef __deprecated
+#define __deprecated __attribute__((__deprecated__))
+#endif
+
+__BEGIN_DECLS
+
+/*****************************************************************************/
+
+#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
+ (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
+
+#define ANDROID_NATIVE_WINDOW_MAGIC \
+ ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
+
+#define ANDROID_NATIVE_BUFFER_MAGIC \
+ ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
+
+// ---------------------------------------------------------------------------
+
+// This #define may be used to conditionally compile device-specific code to
+// support either the prior ANativeWindow interface, which did not pass libsync
+// fences around, or the new interface that does. This #define is only present
+// when the ANativeWindow interface does include libsync support.
+#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1
+
+// ---------------------------------------------------------------------------
+
+typedef const native_handle_t* buffer_handle_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_rect_t
+{
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+} android_native_rect_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_base_t
+{
+ /* a magic value defined by the actual EGL native type */
+ int magic;
+
+ /* the sizeof() of the actual EGL native type */
+ int version;
+
+ void* reserved[4];
+
+ /* reference-counting interface */
+ void (*incRef)(struct android_native_base_t* base);
+ void (*decRef)(struct android_native_base_t* base);
+} android_native_base_t;
+
+typedef struct ANativeWindowBuffer
+{
+#ifdef __cplusplus
+ ANativeWindowBuffer() {
+ common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+ common.version = sizeof(ANativeWindowBuffer);
+ memset(common.reserved, 0, sizeof(common.reserved));
+ }
+
+ // Implement the methods that sp<ANativeWindowBuffer> expects so that it
+ // can be used to automatically refcount ANativeWindowBuffer's.
+ void incStrong(const void* /*id*/) const {
+ common.incRef(const_cast<android_native_base_t*>(&common));
+ }
+ void decStrong(const void* /*id*/) const {
+ common.decRef(const_cast<android_native_base_t*>(&common));
+ }
+#endif
+
+ struct android_native_base_t common;
+
+ int width;
+ int height;
+ int stride;
+ int format;
+ int usage;
+
+ void* reserved[2];
+
+ buffer_handle_t handle;
+
+ void* reserved_proc[8];
+} ANativeWindowBuffer_t;
+
+// Old typedef for backwards compatibility.
+typedef ANativeWindowBuffer_t android_native_buffer_t;
+
+// ---------------------------------------------------------------------------
+
+/* attributes queriable with query() */
+enum {
+ NATIVE_WINDOW_WIDTH = 0,
+ NATIVE_WINDOW_HEIGHT = 1,
+ NATIVE_WINDOW_FORMAT = 2,
+
+ /* The minimum number of buffers that must remain un-dequeued after a buffer
+ * has been queued. This value applies only if set_buffer_count was used to
+ * override the number of buffers and if a buffer has since been queued.
+ * Users of the set_buffer_count ANativeWindow method should query this
+ * value before calling set_buffer_count. If it is necessary to have N
+ * buffers simultaneously dequeued as part of the steady-state operation,
+ * and this query returns M then N+M buffers should be requested via
+ * native_window_set_buffer_count.
+ *
+ * Note that this value does NOT apply until a single buffer has been
+ * queued. In particular this means that it is possible to:
+ *
+ * 1. Query M = min undequeued buffers
+ * 2. Set the buffer count to N + M
+ * 3. Dequeue all N + M buffers
+ * 4. Cancel M buffers
+ * 5. Queue, dequeue, queue, dequeue, ad infinitum
+ */
+ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3,
+
+ /* Check whether queueBuffer operations on the ANativeWindow send the buffer
+ * to the window compositor. The query sets the returned 'value' argument
+ * to 1 if the ANativeWindow DOES send queued buffers directly to the window
+ * compositor and 0 if the buffers do not go directly to the window
+ * compositor.
+ *
+ * This can be used to determine whether protected buffer content should be
+ * sent to the ANativeWindow. Note, however, that a result of 1 does NOT
+ * indicate that queued buffers will be protected from applications or users
+ * capturing their contents. If that behavior is desired then some other
+ * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
+ * conjunction with this query.
+ */
+ NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4,
+
+ /* Get the concrete type of a ANativeWindow. See below for the list of
+ * possible return values.
+ *
+ * This query should not be used outside the Android framework and will
+ * likely be removed in the near future.
+ */
+ NATIVE_WINDOW_CONCRETE_TYPE = 5,
+
+
+ /*
+ * Default width and height of ANativeWindow buffers, these are the
+ * dimensions of the window buffers irrespective of the
+ * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window
+ * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS.
+ */
+ NATIVE_WINDOW_DEFAULT_WIDTH = 6,
+ NATIVE_WINDOW_DEFAULT_HEIGHT = 7,
+
+ /*
+ * transformation that will most-likely be applied to buffers. This is only
+ * a hint, the actual transformation applied might be different.
+ *
+ * INTENDED USE:
+ *
+ * The transform hint can be used by a producer, for instance the GLES
+ * driver, to pre-rotate the rendering such that the final transformation
+ * in the composer is identity. This can be very useful when used in
+ * conjunction with the h/w composer HAL, in situations where it
+ * cannot handle arbitrary rotations.
+ *
+ * 1. Before dequeuing a buffer, the GL driver (or any other ANW client)
+ * queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT.
+ *
+ * 2. The GL driver overrides the width and height of the ANW to
+ * account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying
+ * NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions
+ * according to NATIVE_WINDOW_TRANSFORM_HINT and calling
+ * native_window_set_buffers_dimensions().
+ *
+ * 3. The GL driver dequeues a buffer of the new pre-rotated size.
+ *
+ * 4. The GL driver renders to the buffer such that the image is
+ * already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT
+ * to the rendering.
+ *
+ * 5. The GL driver calls native_window_set_transform to apply
+ * inverse transformation to the buffer it just rendered.
+ * In order to do this, the GL driver needs
+ * to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is
+ * done easily:
+ *
+ * int hintTransform, inverseTransform;
+ * query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform);
+ * inverseTransform = hintTransform;
+ * if (hintTransform & HAL_TRANSFORM_ROT_90)
+ * inverseTransform ^= HAL_TRANSFORM_ROT_180;
+ *
+ *
+ * 6. The GL driver queues the pre-transformed buffer.
+ *
+ * 7. The composer combines the buffer transform with the display
+ * transform. If the buffer transform happens to cancel out the
+ * display transform then no rotation is needed.
+ *
+ */
+ NATIVE_WINDOW_TRANSFORM_HINT = 8,
+
+ /*
+ * Boolean that indicates whether the consumer is running more than
+ * one buffer behind the producer.
+ */
+ NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9,
+
+ /*
+ * The consumer gralloc usage bits currently set by the consumer.
+ * The values are defined in hardware/libhardware/include/gralloc.h.
+ */
+ NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10,
+
+ /**
+ * Transformation that will by applied to buffers by the hwcomposer.
+ * This must not be set or checked by producer endpoints, and will
+ * disable the transform hint set in SurfaceFlinger (see
+ * NATIVE_WINDOW_TRANSFORM_HINT).
+ *
+ * INTENDED USE:
+ * Temporary - Please do not use this. This is intended only to be used
+ * by the camera's LEGACY mode.
+ *
+ * In situations where a SurfaceFlinger client wishes to set a transform
+ * that is not visible to the producer, and will always be applied in the
+ * hardware composer, the client can set this flag with
+ * native_window_set_buffers_sticky_transform. This can be used to rotate
+ * and flip buffers consumed by hardware composer without actually changing
+ * the aspect ratio of the buffers produced.
+ */
+ NATIVE_WINDOW_STICKY_TRANSFORM = 11,
+
+ /**
+ * The default data space for the buffers as set by the consumer.
+ * The values are defined in graphics.h.
+ */
+ NATIVE_WINDOW_DEFAULT_DATASPACE = 12,
+
+ /*
+ * Returns the age of the contents of the most recently dequeued buffer as
+ * the number of frames that have elapsed since it was last queued. For
+ * example, if the window is double-buffered, the age of any given buffer in
+ * steady state will be 2. If the dequeued buffer has never been queued, its
+ * age will be 0.
+ */
+ NATIVE_WINDOW_BUFFER_AGE = 13,
+};
+
+/* Valid operations for the (*perform)() hook.
+ *
+ * Values marked as 'deprecated' are supported, but have been superceded by
+ * other functionality.
+ *
+ * Values marked as 'private' should be considered private to the framework.
+ * HAL implementation code with access to an ANativeWindow should not use these,
+ * as it may not interact properly with the framework's use of the
+ * ANativeWindow.
+ */
+enum {
+ NATIVE_WINDOW_SET_USAGE = 0,
+ NATIVE_WINDOW_CONNECT = 1, /* deprecated */
+ NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */
+ NATIVE_WINDOW_SET_CROP = 3, /* private */
+ NATIVE_WINDOW_SET_BUFFER_COUNT = 4,
+ NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */
+ NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6,
+ NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7,
+ NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8,
+ NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9,
+ NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */
+ NATIVE_WINDOW_LOCK = 11, /* private */
+ NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */
+ NATIVE_WINDOW_API_CONNECT = 13, /* private */
+ NATIVE_WINDOW_API_DISCONNECT = 14, /* private */
+ NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
+ NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */
+ NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */
+ NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18,
+ NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19,
+ NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */
+};
+
+/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */
+enum {
+ /* Buffers will be queued by EGL via eglSwapBuffers after being filled using
+ * OpenGL ES.
+ */
+ NATIVE_WINDOW_API_EGL = 1,
+
+ /* Buffers will be queued after being filled using the CPU
+ */
+ NATIVE_WINDOW_API_CPU = 2,
+
+ /* Buffers will be queued by Stagefright after being filled by a video
+ * decoder. The video decoder can either be a software or hardware decoder.
+ */
+ NATIVE_WINDOW_API_MEDIA = 3,
+
+ /* Buffers will be queued by the the camera HAL.
+ */
+ NATIVE_WINDOW_API_CAMERA = 4,
+};
+
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
+enum {
+ /* flip source image horizontally */
+ NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
+ /* flip source image vertically */
+ NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
+ /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */
+ NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
+ /* rotate source image 180 degrees */
+ NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
+ /* rotate source image 270 degrees clock-wise */
+ NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
+ /* transforms source by the inverse transform of the screen it is displayed onto. This
+ * transform is applied last */
+ NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08
+};
+
+/* parameter for NATIVE_WINDOW_SET_SCALING_MODE */
+enum {
+ /* the window content is not updated (frozen) until a buffer of
+ * the window size is received (enqueued)
+ */
+ NATIVE_WINDOW_SCALING_MODE_FREEZE = 0,
+ /* the buffer is scaled in both dimensions to match the window size */
+ NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1,
+ /* the buffer is scaled uniformly such that the smaller dimension
+ * of the buffer matches the window size (cropping in the process)
+ */
+ NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2,
+ /* the window is clipped to the size of the buffer's crop rectangle; pixels
+ * outside the crop rectangle are treated as if they are completely
+ * transparent.
+ */
+ NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3,
+};
+
+/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
+enum {
+ NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */
+ NATIVE_WINDOW_SURFACE = 1, /* Surface */
+};
+
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
+ *
+ * Special timestamp value to indicate that timestamps should be auto-generated
+ * by the native window when queueBuffer is called. This is equal to INT64_MIN,
+ * defined directly to avoid problems with C99/C++ inclusion of stdint.h.
+ */
+static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
+
+struct ANativeWindow
+{
+#ifdef __cplusplus
+ ANativeWindow()
+ : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
+ {
+ common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
+ common.version = sizeof(ANativeWindow);
+ memset(common.reserved, 0, sizeof(common.reserved));
+ }
+
+ /* Implement the methods that sp<ANativeWindow> expects so that it
+ can be used to automatically refcount ANativeWindow's. */
+ void incStrong(const void* /*id*/) const {
+ common.incRef(const_cast<android_native_base_t*>(&common));
+ }
+ void decStrong(const void* /*id*/) const {
+ common.decRef(const_cast<android_native_base_t*>(&common));
+ }
+#endif
+
+ struct android_native_base_t common;
+
+ /* flags describing some attributes of this surface or its updater */
+ const uint32_t flags;
+
+ /* min swap interval supported by this updated */
+ const int minSwapInterval;
+
+ /* max swap interval supported by this updated */
+ const int maxSwapInterval;
+
+ /* horizontal and vertical resolution in DPI */
+ const float xdpi;
+ const float ydpi;
+
+ /* Some storage reserved for the OEM's driver. */
+ intptr_t oem[4];
+
+ /*
+ * Set the swap interval for this surface.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*setSwapInterval)(struct ANativeWindow* window,
+ int interval);
+
+ /*
+ * Hook called by EGL to acquire a buffer. After this call, the buffer
+ * is not locked, so its content cannot be modified. This call may block if
+ * no buffers are available.
+ *
+ * The window holds a reference to the buffer between dequeueBuffer and
+ * either queueBuffer or cancelBuffer, so clients only need their own
+ * reference if they might use the buffer after queueing or canceling it.
+ * Holding a reference to a buffer after queueing or canceling it is only
+ * allowed if a specific buffer count has been set.
+ *
+ * Returns 0 on success or -errno on error.
+ *
+ * XXX: This function is deprecated. It will continue to work for some
+ * time for binary compatibility, but the new dequeueBuffer function that
+ * outputs a fence file descriptor should be used in its place.
+ */
+ int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer** buffer);
+
+ /*
+ * hook called by EGL to lock a buffer. This MUST be called before modifying
+ * the content of a buffer. The buffer must have been acquired with
+ * dequeueBuffer first.
+ *
+ * Returns 0 on success or -errno on error.
+ *
+ * XXX: This function is deprecated. It will continue to work for some
+ * time for binary compatibility, but it is essentially a no-op, and calls
+ * to it should be removed.
+ */
+ int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer* buffer);
+
+ /*
+ * Hook called by EGL when modifications to the render buffer are done.
+ * This unlocks and post the buffer.
+ *
+ * The window holds a reference to the buffer between dequeueBuffer and
+ * either queueBuffer or cancelBuffer, so clients only need their own
+ * reference if they might use the buffer after queueing or canceling it.
+ * Holding a reference to a buffer after queueing or canceling it is only
+ * allowed if a specific buffer count has been set.
+ *
+ * Buffers MUST be queued in the same order than they were dequeued.
+ *
+ * Returns 0 on success or -errno on error.
+ *
+ * XXX: This function is deprecated. It will continue to work for some
+ * time for binary compatibility, but the new queueBuffer function that
+ * takes a fence file descriptor should be used in its place (pass a value
+ * of -1 for the fence file descriptor if there is no valid one to pass).
+ */
+ int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer* buffer);
+
+ /*
+ * hook used to retrieve information about the native window.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*query)(const struct ANativeWindow* window,
+ int what, int* value);
+
+ /*
+ * hook used to perform various operations on the surface.
+ * (*perform)() is a generic mechanism to add functionality to
+ * ANativeWindow while keeping backward binary compatibility.
+ *
+ * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions
+ * defined below.
+ *
+ * (*perform)() returns -ENOENT if the 'what' parameter is not supported
+ * by the surface's implementation.
+ *
+ * See above for a list of valid operations, such as
+ * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT
+ */
+ int (*perform)(struct ANativeWindow* window,
+ int operation, ... );
+
+ /*
+ * Hook used to cancel a buffer that has been dequeued.
+ * No synchronization is performed between dequeue() and cancel(), so
+ * either external synchronization is needed, or these functions must be
+ * called from the same thread.
+ *
+ * The window holds a reference to the buffer between dequeueBuffer and
+ * either queueBuffer or cancelBuffer, so clients only need their own
+ * reference if they might use the buffer after queueing or canceling it.
+ * Holding a reference to a buffer after queueing or canceling it is only
+ * allowed if a specific buffer count has been set.
+ *
+ * XXX: This function is deprecated. It will continue to work for some
+ * time for binary compatibility, but the new cancelBuffer function that
+ * takes a fence file descriptor should be used in its place (pass a value
+ * of -1 for the fence file descriptor if there is no valid one to pass).
+ */
+ int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer* buffer);
+
+ /*
+ * Hook called by EGL to acquire a buffer. This call may block if no
+ * buffers are available.
+ *
+ * The window holds a reference to the buffer between dequeueBuffer and
+ * either queueBuffer or cancelBuffer, so clients only need their own
+ * reference if they might use the buffer after queueing or canceling it.
+ * Holding a reference to a buffer after queueing or canceling it is only
+ * allowed if a specific buffer count has been set.
+ *
+ * The libsync fence file descriptor returned in the int pointed to by the
+ * fenceFd argument will refer to the fence that must signal before the
+ * dequeued buffer may be written to. A value of -1 indicates that the
+ * caller may access the buffer immediately without waiting on a fence. If
+ * a valid file descriptor is returned (i.e. any value except -1) then the
+ * caller is responsible for closing the file descriptor.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*dequeueBuffer)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer** buffer, int* fenceFd);
+
+ /*
+ * Hook called by EGL when modifications to the render buffer are done.
+ * This unlocks and post the buffer.
+ *
+ * The window holds a reference to the buffer between dequeueBuffer and
+ * either queueBuffer or cancelBuffer, so clients only need their own
+ * reference if they might use the buffer after queueing or canceling it.
+ * Holding a reference to a buffer after queueing or canceling it is only
+ * allowed if a specific buffer count has been set.
+ *
+ * The fenceFd argument specifies a libsync fence file descriptor for a
+ * fence that must signal before the buffer can be accessed. If the buffer
+ * can be accessed immediately then a value of -1 should be used. The
+ * caller must not use the file descriptor after it is passed to
+ * queueBuffer, and the ANativeWindow implementation is responsible for
+ * closing it.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*queueBuffer)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer* buffer, int fenceFd);
+
+ /*
+ * Hook used to cancel a buffer that has been dequeued.
+ * No synchronization is performed between dequeue() and cancel(), so
+ * either external synchronization is needed, or these functions must be
+ * called from the same thread.
+ *
+ * The window holds a reference to the buffer between dequeueBuffer and
+ * either queueBuffer or cancelBuffer, so clients only need their own
+ * reference if they might use the buffer after queueing or canceling it.
+ * Holding a reference to a buffer after queueing or canceling it is only
+ * allowed if a specific buffer count has been set.
+ *
+ * The fenceFd argument specifies a libsync fence file decsriptor for a
+ * fence that must signal before the buffer can be accessed. If the buffer
+ * can be accessed immediately then a value of -1 should be used.
+ *
+ * Note that if the client has not waited on the fence that was returned
+ * from dequeueBuffer, that same fence should be passed to cancelBuffer to
+ * ensure that future uses of the buffer are preceded by a wait on that
+ * fence. The caller must not use the file descriptor after it is passed
+ * to cancelBuffer, and the ANativeWindow implementation is responsible for
+ * closing it.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*cancelBuffer)(struct ANativeWindow* window,
+ struct ANativeWindowBuffer* buffer, int fenceFd);
+};
+
+ /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
+ * android_native_window_t is deprecated.
+ */
+typedef struct ANativeWindow ANativeWindow;
+typedef struct ANativeWindow android_native_window_t __deprecated;
+
+/*
+ * native_window_set_usage(..., usage)
+ * Sets the intended usage flags for the next buffers
+ * acquired with (*lockBuffer)() and on.
+ * By default (if this function is never called), a usage of
+ * GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
+ * is assumed.
+ * Calling this function will usually cause following buffers to be
+ * reallocated.
+ */
+
+static inline int native_window_set_usage(
+ struct ANativeWindow* window, int usage)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
+}
+
+/* deprecated. Always returns 0. Don't call. */
+static inline int native_window_connect(
+ struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
+
+static inline int native_window_connect(
+ struct ANativeWindow* window __UNUSED, int api __UNUSED) {
+ return 0;
+}
+
+/* deprecated. Always returns 0. Don't call. */
+static inline int native_window_disconnect(
+ struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
+
+static inline int native_window_disconnect(
+ struct ANativeWindow* window __UNUSED, int api __UNUSED) {
+ return 0;
+}
+
+/*
+ * native_window_set_crop(..., crop)
+ * Sets which region of the next queued buffers needs to be considered.
+ * Depending on the scaling mode, a buffer's crop region is scaled and/or
+ * cropped to match the surface's size. This function sets the crop in
+ * pre-transformed buffer pixel coordinates.
+ *
+ * The specified crop region applies to all buffers queued after it is called.
+ *
+ * If 'crop' is NULL, subsequently queued buffers won't be cropped.
+ *
+ * An error is returned if for instance the crop region is invalid, out of the
+ * buffer's bound or if the window is invalid.
+ */
+static inline int native_window_set_crop(
+ struct ANativeWindow* window,
+ android_native_rect_t const * crop)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
+}
+
+/*
+ * native_window_set_post_transform_crop(..., crop)
+ * Sets which region of the next queued buffers needs to be considered.
+ * Depending on the scaling mode, a buffer's crop region is scaled and/or
+ * cropped to match the surface's size. This function sets the crop in
+ * post-transformed pixel coordinates.
+ *
+ * The specified crop region applies to all buffers queued after it is called.
+ *
+ * If 'crop' is NULL, subsequently queued buffers won't be cropped.
+ *
+ * An error is returned if for instance the crop region is invalid, out of the
+ * buffer's bound or if the window is invalid.
+ */
+static inline int native_window_set_post_transform_crop(
+ struct ANativeWindow* window,
+ android_native_rect_t const * crop)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop);
+}
+
+/*
+ * native_window_set_active_rect(..., active_rect)
+ *
+ * This function is deprecated and will be removed soon. For now it simply
+ * sets the post-transform crop for compatibility while multi-project commits
+ * get checked.
+ */
+static inline int native_window_set_active_rect(
+ struct ANativeWindow* window,
+ android_native_rect_t const * active_rect) __deprecated;
+
+static inline int native_window_set_active_rect(
+ struct ANativeWindow* window,
+ android_native_rect_t const * active_rect)
+{
+ return native_window_set_post_transform_crop(window, active_rect);
+}
+
+/*
+ * native_window_set_buffer_count(..., count)
+ * Sets the number of buffers associated with this native window.
+ */
+static inline int native_window_set_buffer_count(
+ struct ANativeWindow* window,
+ size_t bufferCount)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
+}
+
+/*
+ * native_window_set_buffers_geometry(..., int w, int h, int format)
+ * All buffers dequeued after this call will have the dimensions and format
+ * specified. A successful call to this function has the same effect as calling
+ * native_window_set_buffers_size and native_window_set_buffers_format.
+ *
+ * XXX: This function is deprecated. The native_window_set_buffers_dimensions
+ * and native_window_set_buffers_format functions should be used instead.
+ */
+static inline int native_window_set_buffers_geometry(
+ struct ANativeWindow* window,
+ int w, int h, int format) __deprecated;
+
+static inline int native_window_set_buffers_geometry(
+ struct ANativeWindow* window,
+ int w, int h, int format)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
+ w, h, format);
+}
+
+/*
+ * native_window_set_buffers_dimensions(..., int w, int h)
+ * All buffers dequeued after this call will have the dimensions specified.
+ * In particular, all buffers will have a fixed-size, independent from the
+ * native-window size. They will be scaled according to the scaling mode
+ * (see native_window_set_scaling_mode) upon window composition.
+ *
+ * If w and h are 0, the normal behavior is restored. That is, dequeued buffers
+ * following this call will be sized to match the window's size.
+ *
+ * Calling this function will reset the window crop to a NULL value, which
+ * disables cropping of the buffers.
+ */
+static inline int native_window_set_buffers_dimensions(
+ struct ANativeWindow* window,
+ int w, int h)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS,
+ w, h);
+}
+
+/*
+ * native_window_set_buffers_user_dimensions(..., int w, int h)
+ *
+ * Sets the user buffer size for the window, which overrides the
+ * window's size. All buffers dequeued after this call will have the
+ * dimensions specified unless overridden by
+ * native_window_set_buffers_dimensions. All buffers will have a
+ * fixed-size, independent from the native-window size. They will be
+ * scaled according to the scaling mode (see
+ * native_window_set_scaling_mode) upon window composition.
+ *
+ * If w and h are 0, the normal behavior is restored. That is, the
+ * default buffer size will match the windows's size.
+ *
+ * Calling this function will reset the window crop to a NULL value, which
+ * disables cropping of the buffers.
+ */
+static inline int native_window_set_buffers_user_dimensions(
+ struct ANativeWindow* window,
+ int w, int h)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS,
+ w, h);
+}
+
+/*
+ * native_window_set_buffers_format(..., int format)
+ * All buffers dequeued after this call will have the format specified.
+ *
+ * If the specified format is 0, the default buffer format will be used.
+ */
+static inline int native_window_set_buffers_format(
+ struct ANativeWindow* window,
+ int format)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format);
+}
+
+/*
+ * native_window_set_buffers_data_space(..., int dataSpace)
+ * All buffers queued after this call will be associated with the dataSpace
+ * parameter specified.
+ *
+ * dataSpace specifies additional information about the buffer that's dependent
+ * on the buffer format and the endpoints. For example, it can be used to convey
+ * the color space of the image data in the buffer, or it can be used to
+ * indicate that the buffers contain depth measurement data instead of color
+ * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been
+ * overridden by the consumer.
+ */
+static inline int native_window_set_buffers_data_space(
+ struct ANativeWindow* window,
+ android_dataspace_t dataSpace)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE,
+ dataSpace);
+}
+
+/*
+ * native_window_set_buffers_transform(..., int transform)
+ * All buffers queued after this call will be displayed transformed according
+ * to the transform parameter specified.
+ */
+static inline int native_window_set_buffers_transform(
+ struct ANativeWindow* window,
+ int transform)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
+ transform);
+}
+
+/*
+ * native_window_set_buffers_sticky_transform(..., int transform)
+ * All buffers queued after this call will be displayed transformed according
+ * to the transform parameter specified applied on top of the regular buffer
+ * transform. Setting this transform will disable the transform hint.
+ *
+ * Temporary - This is only intended to be used by the LEGACY camera mode, do
+ * not use this for anything else.
+ */
+static inline int native_window_set_buffers_sticky_transform(
+ struct ANativeWindow* window,
+ int transform)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM,
+ transform);
+}
+
+/*
+ * native_window_set_buffers_timestamp(..., int64_t timestamp)
+ * All buffers queued after this call will be associated with the timestamp
+ * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
+ * (the default), timestamps will be generated automatically when queueBuffer is
+ * called. The timestamp is measured in nanoseconds, and is normally monotonically
+ * increasing. The timestamp should be unaffected by time-of-day adjustments,
+ * and for a camera should be strictly monotonic but for a media player may be
+ * reset when the position is set.
+ */
+static inline int native_window_set_buffers_timestamp(
+ struct ANativeWindow* window,
+ int64_t timestamp)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
+ timestamp);
+}
+
+/*
+ * native_window_set_scaling_mode(..., int mode)
+ * All buffers queued after this call will be associated with the scaling mode
+ * specified.
+ */
+static inline int native_window_set_scaling_mode(
+ struct ANativeWindow* window,
+ int mode)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE,
+ mode);
+}
+
+/*
+ * native_window_api_connect(..., int api)
+ * connects an API to this window. only one API can be connected at a time.
+ * Returns -EINVAL if for some reason the window cannot be connected, which
+ * can happen if it's connected to some other API.
+ */
+static inline int native_window_api_connect(
+ struct ANativeWindow* window, int api)
+{
+ return window->perform(window, NATIVE_WINDOW_API_CONNECT, api);
+}
+
+/*
+ * native_window_api_disconnect(..., int api)
+ * disconnect the API from this window.
+ * An error is returned if for instance the window wasn't connected in the
+ * first place.
+ */
+static inline int native_window_api_disconnect(
+ struct ANativeWindow* window, int api)
+{
+ return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api);
+}
+
+/*
+ * native_window_dequeue_buffer_and_wait(...)
+ * Dequeue a buffer and wait on the fence associated with that buffer. The
+ * buffer may safely be accessed immediately upon this function returning. An
+ * error is returned if either of the dequeue or the wait operations fail.
+ */
+static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw,
+ struct ANativeWindowBuffer** anb) {
+ return anw->dequeueBuffer_DEPRECATED(anw, anb);
+}
+
+/*
+ * native_window_set_sideband_stream(..., native_handle_t*)
+ * Attach a sideband buffer stream to a native window.
+ */
+static inline int native_window_set_sideband_stream(
+ struct ANativeWindow* window,
+ native_handle_t* sidebandHandle)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM,
+ sidebandHandle);
+}
+
+/*
+ * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects)
+ * Set the surface damage (i.e., the region of the surface that has changed
+ * since the previous frame). The damage set by this call will be reset (to the
+ * default of full-surface damage) after calling queue, so this must be called
+ * prior to every frame with damage that does not cover the whole surface if the
+ * caller desires downstream consumers to use this optimization.
+ *
+ * The damage region is specified as an array of rectangles, with the important
+ * caveat that the origin of the surface is considered to be the bottom-left
+ * corner, as in OpenGL ES.
+ *
+ * If numRects is set to 0, rects may be NULL, and the surface damage will be
+ * set to the full surface (the same as if this function had not been called for
+ * this frame).
+ */
+static inline int native_window_set_surface_damage(
+ struct ANativeWindow* window,
+ const android_native_rect_t* rects, size_t numRects)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE,
+ rects, numRects);
+}
+
+__END_DECLS
+
+#endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */