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authorKieran Bingham <kieran.bingham@ideasonboard.com>2020-10-21 16:11:48 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2020-10-21 17:18:48 +0100
commit32d78a7bba3dbbf14ac17b11e4bb34bebc067217 (patch)
tree6af7324d6eccac07a6958b6d2902769f4031a8cd /README.rst
parenta3ed067996150412c28fb211dad38525e79a6e35 (diff)
v4l2: camera: Prevent shadowing within V4L2Camera::Buffer
Rename the internal member variables to use the post-fixed '_' member variable naming style. This in turn ensures variable shadowing does not occur in the member initializer list of the constructor. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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