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authorNeal Gompa <neal@gompa.dev>2024-01-21 17:39:55 -0500
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2024-01-22 09:44:03 +0200
commite6832973749c993bcd4a9c5837f2caf5d164cad2 (patch)
tree4729d3a0e82b4bf0bc627a8421a31568aecd1fcb /Documentation/guides/application-developer.rst
parentfdd479dd6348fa7e41429faa2a7751556aa44a47 (diff)
Documentation: Update Qt documentation links to Qt 6
The documentation is effectively the same, but we should be pointing to the actively supported and used Qt version. Signed-off-by: Neal Gompa <neal@gompa.dev> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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diff --git a/Documentation/guides/application-developer.rst b/Documentation/guides/application-developer.rst
index c46d3362..9a9905b1 100644
--- a/Documentation/guides/application-developer.rst
+++ b/Documentation/guides/application-developer.rst
@@ -348,7 +348,7 @@ The libcamera library uses the concept of `signals and slots` (similar to `Qt
Signals and Slots`_) to connect events with callbacks to handle them.
.. _signals and slots: https://libcamera.org/api-html/classlibcamera_1_1Signal.html#details
-.. _Qt Signals and Slots: https://doc.qt.io/qt-5/signalsandslots.html
+.. _Qt Signals and Slots: https://doc.qt.io/qt-6/signalsandslots.html
The ``Camera`` device emits two signals that applications can connect to in
order to execute callbacks on frame completion events.