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authorEric Curtin <ecurtin@redhat.com>2022-05-20 20:01:05 +0100
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-05-23 12:49:44 +0300
commit11554a259f4e8df3cc2ddce0217d35fd7797cfc5 (patch)
tree935bde6e6a369ee13a5814753c8b525a9ccb8306
parenta5844adb7b6b564f77fb15ec0716ac85bcb1bc42 (diff)
cam: sdl_sink: Add SDL sink with initial YUYV support
This adds more portability to existing cam sinks. You can pass a YUYV camera buffer and SDL will handle the pixel buffer conversion to the display. This allows cam reference implementation to display images on VMs, Mac M1, Raspberry Pi, etc. This also enables cam reference implementation, to run as a desktop application in Wayland or X11. SDL also has support for Android and ChromeOS which has not been tested. Also tested on simpledrm Raspberry Pi 4 framebuffer successfully where existing kms sink did not work. Can also be used as kmsdrm sink. Only supports one camera stream at present. Signed-off-by: Eric Curtin <ecurtin@redhat.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
-rw-r--r--src/cam/camera_session.cpp8
-rw-r--r--src/cam/main.cpp4
-rw-r--r--src/cam/main.h1
-rw-r--r--src/cam/meson.build11
-rw-r--r--src/cam/sdl_sink.cpp194
-rw-r--r--src/cam/sdl_sink.h48
-rw-r--r--src/cam/sdl_texture.cpp36
-rw-r--r--src/cam/sdl_texture.h29
-rw-r--r--src/cam/sdl_texture_yuyv.cpp20
-rw-r--r--src/cam/sdl_texture_yuyv.h17
10 files changed, 368 insertions, 0 deletions
diff --git a/src/cam/camera_session.cpp b/src/cam/camera_session.cpp
index 76d552d9..238186a3 100644
--- a/src/cam/camera_session.cpp
+++ b/src/cam/camera_session.cpp
@@ -21,6 +21,9 @@
#include "kms_sink.h"
#endif
#include "main.h"
+#ifdef HAVE_SDL
+#include "sdl_sink.h"
+#endif
#include "stream_options.h"
using namespace libcamera;
@@ -197,6 +200,11 @@ int CameraSession::start()
sink_ = std::make_unique<KMSSink>(options_[OptDisplay].toString());
#endif
+#ifdef HAVE_SDL
+ if (options_.isSet(OptSDL))
+ sink_ = std::make_unique<SDLSink>();
+#endif
+
if (options_.isSet(OptFile)) {
if (!options_[OptFile].toString().empty())
sink_ = std::make_unique<FileSink>(streamNames_,
diff --git a/src/cam/main.cpp b/src/cam/main.cpp
index 9c3370d7..79875ed7 100644
--- a/src/cam/main.cpp
+++ b/src/cam/main.cpp
@@ -147,6 +147,10 @@ int CamApp::parseOptions(int argc, char *argv[])
"The default file name is 'frame-#.bin'.",
"file", ArgumentOptional, "filename", false,
OptCamera);
+#ifdef HAVE_SDL
+ parser.addOption(OptSDL, OptionNone, "Display viewfinder through SDL",
+ "sdl", ArgumentNone, "", false, OptCamera);
+#endif
parser.addOption(OptStream, &streamKeyValue,
"Set configuration of a camera stream", "stream", true,
OptCamera);
diff --git a/src/cam/main.h b/src/cam/main.h
index 51b87927..526aecec 100644
--- a/src/cam/main.h
+++ b/src/cam/main.h
@@ -17,6 +17,7 @@ enum {
OptList = 'l',
OptListProperties = 'p',
OptMonitor = 'm',
+ OptSDL = 'S',
OptStream = 's',
OptListControls = 256,
OptStrictFormats = 257,
diff --git a/src/cam/meson.build b/src/cam/meson.build
index c47a8559..c17a971f 100644
--- a/src/cam/meson.build
+++ b/src/cam/meson.build
@@ -24,6 +24,7 @@ cam_sources = files([
cam_cpp_args = []
libdrm = dependency('libdrm', required : false)
+libsdl2 = dependency('SDL2', required : false)
if libdrm.found()
cam_cpp_args += [ '-DHAVE_KMS' ]
@@ -33,12 +34,22 @@ if libdrm.found()
])
endif
+if libsdl2.found()
+ cam_cpp_args += ['-DHAVE_SDL']
+ cam_sources += files([
+ 'sdl_sink.cpp',
+ 'sdl_texture.cpp',
+ 'sdl_texture_yuyv.cpp'
+ ])
+endif
+
cam = executable('cam', cam_sources,
dependencies : [
libatomic,
libcamera_public,
libdrm,
libevent,
+ libsdl2,
libyaml,
],
cpp_args : cam_cpp_args,
diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
new file mode 100644
index 00000000..4c74bce7
--- /dev/null
+++ b/src/cam/sdl_sink.cpp
@@ -0,0 +1,194 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_sink.h - SDL Sink
+ */
+
+#include "sdl_sink.h"
+
+#include <assert.h>
+#include <fcntl.h>
+#include <iomanip>
+#include <iostream>
+#include <signal.h>
+#include <sstream>
+#include <string.h>
+#include <unistd.h>
+
+#include <libcamera/camera.h>
+#include <libcamera/formats.h>
+
+#include "event_loop.h"
+#include "image.h"
+#include "sdl_texture_yuyv.h"
+
+using namespace libcamera;
+
+using namespace std::chrono_literals;
+
+SDLSink::SDLSink()
+ : window_(nullptr), renderer_(nullptr), rect_({}),
+ init_(false)
+{
+}
+
+SDLSink::~SDLSink()
+{
+ stop();
+}
+
+int SDLSink::configure(const libcamera::CameraConfiguration &config)
+{
+ int ret = FrameSink::configure(config);
+ if (ret < 0)
+ return ret;
+
+ if (config.size() > 1) {
+ std::cerr
+ << "SDL sink only supports one camera stream at present, streaming first camera stream"
+ << std::endl;
+ } else if (config.empty()) {
+ std::cerr << "Require at least one camera stream to process"
+ << std::endl;
+ return -EINVAL;
+ }
+
+ const libcamera::StreamConfiguration &cfg = config.at(0);
+ rect_.w = cfg.size.width;
+ rect_.h = cfg.size.height;
+
+ switch (cfg.pixelFormat) {
+ case libcamera::formats::YUYV:
+ texture_ = std::make_unique<SDLTextureYUYV>(rect_);
+ break;
+ default:
+ std::cerr << "Unsupported pixel format "
+ << cfg.pixelFormat.toString() << std::endl;
+ return -EINVAL;
+ };
+
+ return 0;
+}
+
+int SDLSink::start()
+{
+ int ret = SDL_Init(SDL_INIT_VIDEO);
+ if (ret) {
+ std::cerr << "Failed to initialize SDL: " << SDL_GetError()
+ << std::endl;
+ return ret;
+ }
+
+ init_ = true;
+ window_ = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED, rect_.w,
+ rect_.h,
+ SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
+ if (!window_) {
+ std::cerr << "Failed to create SDL window: " << SDL_GetError()
+ << std::endl;
+ return -EINVAL;
+ }
+
+ renderer_ = SDL_CreateRenderer(window_, -1, 0);
+ if (!renderer_) {
+ std::cerr << "Failed to create SDL renderer: " << SDL_GetError()
+ << std::endl;
+ return -EINVAL;
+ }
+
+ /*
+ * Set for scaling purposes, not critical, don't return in case of
+ * error.
+ */
+ ret = SDL_RenderSetLogicalSize(renderer_, rect_.w, rect_.h);
+ if (ret)
+ std::cerr << "Failed to set SDL render logical size: "
+ << SDL_GetError() << std::endl;
+
+ ret = texture_->create(renderer_);
+ if (ret) {
+ return ret;
+ }
+
+ /* \todo Make the event cancellable to support stop/start cycles. */
+ EventLoop::instance()->addTimerEvent(
+ 10ms, std::bind(&SDLSink::processSDLEvents, this));
+
+ return 0;
+}
+
+int SDLSink::stop()
+{
+ texture_.reset();
+
+ if (renderer_) {
+ SDL_DestroyRenderer(renderer_);
+ renderer_ = nullptr;
+ }
+
+ if (window_) {
+ SDL_DestroyWindow(window_);
+ window_ = nullptr;
+ }
+
+ if (init_) {
+ SDL_Quit();
+ init_ = false;
+ }
+
+ return FrameSink::stop();
+}
+
+void SDLSink::mapBuffer(FrameBuffer *buffer)
+{
+ std::unique_ptr<Image> image =
+ Image::fromFrameBuffer(buffer, Image::MapMode::ReadOnly);
+ assert(image != nullptr);
+
+ mappedBuffers_[buffer] = std::move(image);
+}
+
+bool SDLSink::processRequest(Request *request)
+{
+ for (auto [stream, buffer] : request->buffers()) {
+ renderBuffer(buffer);
+ break; /* to be expanded to launch SDL window per buffer */
+ }
+
+ return true;
+}
+
+/*
+ * Process SDL events, required for things like window resize and quit button
+ */
+void SDLSink::processSDLEvents()
+{
+ for (SDL_Event e; SDL_PollEvent(&e);) {
+ if (e.type == SDL_QUIT) {
+ /* Click close icon then quit */
+ EventLoop::instance()->exit(0);
+ }
+ }
+}
+
+void SDLSink::renderBuffer(FrameBuffer *buffer)
+{
+ Image *image = mappedBuffers_[buffer].get();
+
+ /* \todo Implement support for multi-planar formats. */
+ const FrameMetadata::Plane &meta = buffer->metadata().planes()[0];
+
+ Span<uint8_t> data = image->data(0);
+ if (meta.bytesused > data.size())
+ std::cerr << "payload size " << meta.bytesused
+ << " larger than plane size " << data.size()
+ << std::endl;
+
+ texture_->update(data);
+
+ SDL_RenderClear(renderer_);
+ SDL_RenderCopy(renderer_, texture_->get(), nullptr, nullptr);
+ SDL_RenderPresent(renderer_);
+}
diff --git a/src/cam/sdl_sink.h b/src/cam/sdl_sink.h
new file mode 100644
index 00000000..6c19c663
--- /dev/null
+++ b/src/cam/sdl_sink.h
@@ -0,0 +1,48 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_sink.h - SDL Sink
+ */
+
+#pragma once
+
+#include <map>
+#include <memory>
+
+#include <libcamera/stream.h>
+
+#include <SDL2/SDL.h>
+
+#include "frame_sink.h"
+
+class Image;
+class SDLTexture;
+
+class SDLSink : public FrameSink
+{
+public:
+ SDLSink();
+ ~SDLSink();
+
+ int configure(const libcamera::CameraConfiguration &config) override;
+ int start() override;
+ int stop() override;
+ void mapBuffer(libcamera::FrameBuffer *buffer) override;
+
+ bool processRequest(libcamera::Request *request) override;
+
+private:
+ void renderBuffer(libcamera::FrameBuffer *buffer);
+ void processSDLEvents();
+
+ std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
+ mappedBuffers_;
+
+ std::unique_ptr<SDLTexture> texture_;
+
+ SDL_Window *window_;
+ SDL_Renderer *renderer_;
+ SDL_Rect rect_;
+ bool init_;
+};
diff --git a/src/cam/sdl_texture.cpp b/src/cam/sdl_texture.cpp
new file mode 100644
index 00000000..2ca2add2
--- /dev/null
+++ b/src/cam/sdl_texture.cpp
@@ -0,0 +1,36 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture.cpp - SDL Texture
+ */
+
+#include "sdl_texture.h"
+
+#include <iostream>
+
+SDLTexture::SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
+ const int pitch)
+ : ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
+{
+}
+
+SDLTexture::~SDLTexture()
+{
+ if (ptr_)
+ SDL_DestroyTexture(ptr_);
+}
+
+int SDLTexture::create(SDL_Renderer *renderer)
+{
+ ptr_ = SDL_CreateTexture(renderer, pixelFormat_,
+ SDL_TEXTUREACCESS_STREAMING, rect_.w,
+ rect_.h);
+ if (!ptr_) {
+ std::cerr << "Failed to create SDL texture: " << SDL_GetError()
+ << std::endl;
+ return -ENOMEM;
+ }
+
+ return 0;
+}
diff --git a/src/cam/sdl_texture.h b/src/cam/sdl_texture.h
new file mode 100644
index 00000000..90974798
--- /dev/null
+++ b/src/cam/sdl_texture.h
@@ -0,0 +1,29 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture.h - SDL Texture
+ */
+
+#pragma once
+
+#include <SDL2/SDL.h>
+
+#include "image.h"
+
+class SDLTexture
+{
+public:
+ SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
+ const int pitch);
+ virtual ~SDLTexture();
+ int create(SDL_Renderer *renderer);
+ virtual void update(const libcamera::Span<uint8_t> &data) = 0;
+ SDL_Texture *get() const { return ptr_; }
+
+protected:
+ SDL_Texture *ptr_;
+ const SDL_Rect rect_;
+ const SDL_PixelFormatEnum pixelFormat_;
+ const int pitch_;
+};
diff --git a/src/cam/sdl_texture_yuyv.cpp b/src/cam/sdl_texture_yuyv.cpp
new file mode 100644
index 00000000..cc161b2c
--- /dev/null
+++ b/src/cam/sdl_texture_yuyv.cpp
@@ -0,0 +1,20 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture_yuyv.cpp - SDL Texture YUYV
+ */
+
+#include "sdl_texture_yuyv.h"
+
+using namespace libcamera;
+
+SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect)
+ : SDLTexture(rect, SDL_PIXELFORMAT_YUY2, 4 * ((rect.w + 1) / 2))
+{
+}
+
+void SDLTextureYUYV::update(const Span<uint8_t> &data)
+{
+ SDL_UpdateTexture(ptr_, &rect_, data.data(), pitch_);
+}
diff --git a/src/cam/sdl_texture_yuyv.h b/src/cam/sdl_texture_yuyv.h
new file mode 100644
index 00000000..9f7c72f0
--- /dev/null
+++ b/src/cam/sdl_texture_yuyv.h
@@ -0,0 +1,17 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture_yuyv.h - SDL Texture YUYV
+ */
+
+#pragma once
+
+#include "sdl_texture.h"
+
+class SDLTextureYUYV : public SDLTexture
+{
+public:
+ SDLTextureYUYV(const SDL_Rect &rect);
+ void update(const libcamera::Span<uint8_t> &data) override;
+};