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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* libcamera Camera API tests
*
* Test importing buffers exported from the VIVID output device into a Camera
*/
#include <algorithm>
#include <iostream>
#include <numeric>
#include <random>
#include <vector>
#include "device_enumerator.h"
#include "media_device.h"
#include "v4l2_videodevice.h"
#include "camera_test.h"
#include "test.h"
using namespace libcamera;
/* Keep SINK_BUFFER_COUNT > CAMERA_BUFFER_COUNT + 1 */
static constexpr unsigned int SINK_BUFFER_COUNT = 8;
static constexpr unsigned int CAMERA_BUFFER_COUNT = 4;
class FrameSink
{
public:
FrameSink()
: video_(nullptr)
{
}
int init()
{
int ret;
/* Locate and open the video device. */
std::string videoDeviceName = "vivid-000-vid-out";
std::unique_ptr<DeviceEnumerator> enumerator =
DeviceEnumerator::create();
if (!enumerator) {
std::cout << "Failed to create device enumerator" << std::endl;
return TestFail;
}
if (enumerator->enumerate()) {
std::cout << "Failed to enumerate media devices" << std::endl;
return TestFail;
}
DeviceMatch dm("vivid");
dm.add(videoDeviceName);
media_ = enumerator->search(dm);
if (!media_) {
std::cout << "No vivid output device available" << std::endl;
return TestSkip;
}
video_ = V4L2VideoDevice::fromEntityName(media_.get(), videoDeviceName);
if (!video_) {
std::cout << "Unable to open " << videoDeviceName << std::endl;
return TestFail;
}
if (video_->open())
return TestFail;
/* Configure the format. */
ret = video_->getFormat(&format_);
if (ret) {
std::cout << "Failed to get format on output device" << std::endl;
return ret;
}
format_.size.width = 1920;
format_.size.height = 1080;
format_.fourcc = V4L2_PIX_FMT_RGB24;
format_.planesCount = 1;
format_.planes[0].size = 1920 * 1080 * 3;
format_.planes[0].bpl = 1920 * 3;
if (video_->setFormat(&format_)) {
cleanup();
return TestFail;
}
/* Export the buffers to a pool. */
pool_.createBuffers(SINK_BUFFER_COUNT);
ret = video_->exportBuffers(&pool_);
if (ret) {
std::cout << "Failed to export buffers" << std::endl;
cleanup();
return TestFail;
}
/* Only use the first CAMERA_BUFFER_COUNT buffers to start with. */
availableBuffers_.resize(CAMERA_BUFFER_COUNT);
std::iota(availableBuffers_.begin(), availableBuffers_.end(), 0);
/* Connect the buffer ready signal. */
video_->bufferReady.connect(this, &FrameSink::bufferComplete);
return TestPass;
}
void cleanup()
{
if (video_) {
video_->streamOff();
video_->releaseBuffers();
video_->close();
delete video_;
video_ = nullptr;
}
if (media_)
media_->release();
}
int start()
{
requestsCount_ = 0;
done_ = false;
int ret = video_->streamOn();
if (ret < 0)
return ret;
/* Queue all the initial requests. */
for (unsigned int index = 0; index < CAMERA_BUFFER_COUNT; ++index)
queueRequest(index);
return 0;
}
int stop()
{
return video_->streamOff();
}
void requestComplete(uint64_t cookie, const Buffer *metadata)
{
unsigned int index = cookie;
Buffer *buffer = new Buffer(index, metadata);
int ret = video_->queueBuffer(buffer);
if (ret < 0)
std::cout << "Failed to queue buffer to sink" << std::endl;
}
bool done() const { return done_; }
PixelFormat format() const
{
return video_->toPixelFormat(format_.fourcc);
}
const Size &size() const
{
return format_.size;
}
Signal<uint64_t, int> requestReady;
private:
void queueRequest(unsigned int index)
{
auto it = std::find(availableBuffers_.begin(),
availableBuffers_.end(), index);
availableBuffers_.erase(it);
uint64_t cookie = index;
BufferMemory &mem = pool_.buffers()[index];
int dmabuf = mem.planes()[0].fd.fd();
requestReady.emit(cookie, dmabuf);
requestsCount_++;
}
void bufferComplete(Buffer *buffer)
{
availableBuffers_.push_back(buffer->index());
/*
* Pick the buffer for the next request among the available
* buffers.
*
* For the first 20 frames, select the buffer that has just
* completed to keep the mapping of dmabuf fds to buffers
* unchanged in the camera.
*
* For the next 20 frames, cycle randomly over the available
* buffers. The mapping should still be kept unchanged, as the
* camera should map using the cached fds.
*
* For the last 20 frames, cycles through all buffers, which
* should trash the mappings.
*/
unsigned int index = buffer->index();
delete buffer;
std::cout << "Completed buffer, request=" << requestsCount_
<< ", available buffers=" << availableBuffers_.size()
<< std::endl;
if (requestsCount_ >= 60) {
if (availableBuffers_.size() == SINK_BUFFER_COUNT)
done_ = true;
return;
}
if (requestsCount_ == 40) {
/* Add the remaining of the buffers. */
for (unsigned int i = CAMERA_BUFFER_COUNT;
i < SINK_BUFFER_COUNT; ++i)
availableBuffers_.push_back(i);
}
if (requestsCount_ >= 20) {
/*
* Wait until we have enough buffers to make this
* meaningful. Preferably half of the camera buffers,
* but no less than 2 in any case.
*/
const unsigned int min_pool_size =
std::min(CAMERA_BUFFER_COUNT / 2, 2U);
if (availableBuffers_.size() < min_pool_size)
return;
/* Pick a buffer at random. */
unsigned int pos = random_() % availableBuffers_.size();
index = availableBuffers_[pos];
}
queueRequest(index);
}
std::shared_ptr<MediaDevice> media_;
V4L2VideoDevice *video_;
BufferPool pool_;
V4L2DeviceFormat format_;
unsigned int requestsCount_;
std::vector<int> availableBuffers_;
std::random_device random_;
bool done_;
};
class BufferImportTest : public CameraTest, public Test
{
public:
BufferImportTest()
: CameraTest("VIMC Sensor B")
{
}
void queueRequest(uint64_t cookie, int dmabuf)
{
Request *request = camera_->createRequest(cookie);
std::unique_ptr<Buffer> buffer = stream_->createBuffer({ dmabuf, -1, -1 });
request->addBuffer(stream_, move(buffer));
camera_->queueRequest(request);
}
protected:
void bufferComplete(Request *request, Buffer *buffer)
{
if (buffer->metadata().status != FrameMetadata::FrameSuccess)
return;
unsigned int index = buffer->index();
int dmabuf = buffer->dmabufs()[0];
/* Record dmabuf to index remappings. */
bool remapped = false;
if (bufferMappings_.find(index) != bufferMappings_.end()) {
if (bufferMappings_[index] != dmabuf)
remapped = true;
}
std::cout << "Completed request " << framesCaptured_
<< ": dmabuf fd " << dmabuf
<< " -> index " << index
<< " (" << (remapped ? 'R' : '-') << ")"
<< std::endl;
if (remapped)
bufferRemappings_.push_back(framesCaptured_);
bufferMappings_[index] = dmabuf;
framesCaptured_++;
sink_.requestComplete(request->cookie(), buffer);
if (framesCaptured_ == 60)
sink_.stop();
}
int initCamera()
{
if (camera_->acquire()) {
std::cout << "Failed to acquire the camera" << std::endl;
return TestFail;
}
/*
* Configure the Stream to work with externally allocated
* buffers by setting the memoryType to ExternalMemory.
*/
std::unique_ptr<CameraConfiguration> config;
config = camera_->generateConfiguration({ StreamRole::VideoRecording });
if (!config || config->size() != 1) {
std::cout << "Failed to generate configuration" << std::endl;
return TestFail;
}
StreamConfiguration &cfg = config->at(0);
cfg.size = sink_.size();
cfg.pixelFormat = sink_.format();
cfg.bufferCount = CAMERA_BUFFER_COUNT;
cfg.memoryType = ExternalMemory;
if (camera_->configure(config.get())) {
std::cout << "Failed to set configuration" << std::endl;
return TestFail;
}
stream_ = cfg.stream();
/* Allocate buffers. */
if (camera_->allocateBuffers()) {
std::cout << "Failed to allocate buffers" << std::endl;
return TestFail;
}
/* Connect the buffer completed signal. */
camera_->bufferCompleted.connect(this, &BufferImportTest::bufferComplete);
return TestPass;
}
int init()
{
if (status_ != TestPass)
return status_;
int ret = sink_.init();
if (ret != TestPass) {
cleanup();
return ret;
}
ret = initCamera();
if (ret != TestPass) {
cleanup();
return ret;
}
sink_.requestReady.connect(this, &BufferImportTest::queueRequest);
return TestPass;
}
int run()
{
int ret;
framesCaptured_ = 0;
if (camera_->start()) {
std::cout << "Failed to start camera" << std::endl;
return TestFail;
}
ret = sink_.start();
if (ret < 0) {
std::cout << "Failed to start sink" << std::endl;
return TestFail;
}
EventDispatcher *dispatcher = cm_->eventDispatcher();
Timer timer;
timer.start(5000);
while (timer.isRunning() && !sink_.done())
dispatcher->processEvents();
std::cout << framesCaptured_ << " frames captured, "
<< bufferRemappings_.size() << " buffers remapped"
<< std::endl;
if (framesCaptured_ < 60) {
std::cout << "Too few frames captured" << std::endl;
return TestFail;
}
if (bufferRemappings_.empty()) {
std::cout << "No buffer remappings" << std::endl;
return TestFail;
}
if (bufferRemappings_[0] < 40) {
std::cout << "Early buffer remapping" << std::endl;
return TestFail;
}
return TestPass;
}
void cleanup()
{
sink_.cleanup();
camera_->stop();
camera_->freeBuffers();
}
private:
Stream *stream_;
std::map<unsigned int, int> bufferMappings_;
std::vector<unsigned int> bufferRemappings_;
unsigned int framesCaptured_;
FrameSink sink_;
};
TEST_REGISTER(BufferImportTest);
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