From dfadca635682772cf93552642f0585ecfe2c851c Mon Sep 17 00:00:00 2001
From: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Date: Mon, 12 Oct 2020 21:59:28 +0300
Subject: qcam: viewfinder_gl: Rename YUV.vert to identity.vert
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In preparation for RGB formats support, rename the identity vertex
shader from YUV.vert to identity.vert.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
---
 src/qcam/assets/shader/YUV.vert      | 16 ----------------
 src/qcam/assets/shader/identity.vert | 16 ++++++++++++++++
 src/qcam/assets/shader/shaders.qrc   |  2 +-
 src/qcam/viewfinder_gl.cpp           |  2 +-
 4 files changed, 18 insertions(+), 18 deletions(-)
 delete mode 100644 src/qcam/assets/shader/YUV.vert
 create mode 100644 src/qcam/assets/shader/identity.vert

(limited to 'src')

diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/YUV.vert
deleted file mode 100644
index f38e8045..00000000
--- a/src/qcam/assets/shader/YUV.vert
+++ /dev/null
@@ -1,16 +0,0 @@
-/* SPDX-License-Identifier: LGPL-2.1-or-later */
-/*
- * Copyright (C) 2020, Linaro
- *
- * YUV.vert - Vertex shader for YUV to RGB conversion
- */
-
-attribute vec4 vertexIn;
-attribute vec2 textureIn;
-varying vec2 textureOut;
-
-void main(void)
-{
-	gl_Position = vertexIn;
-	textureOut = textureIn;
-}
diff --git a/src/qcam/assets/shader/identity.vert b/src/qcam/assets/shader/identity.vert
new file mode 100644
index 00000000..6d6f7551
--- /dev/null
+++ b/src/qcam/assets/shader/identity.vert
@@ -0,0 +1,16 @@
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2020, Linaro
+ *
+ * identity.vert - Identity vertex shader for pixel format conversion
+ */
+
+attribute vec4 vertexIn;
+attribute vec2 textureIn;
+varying vec2 textureOut;
+
+void main(void)
+{
+	gl_Position = vertexIn;
+	textureOut = textureIn;
+}
diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc
index 857ed9fd..86310914 100644
--- a/src/qcam/assets/shader/shaders.qrc
+++ b/src/qcam/assets/shader/shaders.qrc
@@ -1,9 +1,9 @@
 <!-- SPDX-License-Identifier: LGPL-2.1-or-later -->
 <!DOCTYPE RCC><RCC version="1.0">
 <qresource>
-	<file>YUV.vert</file>
 	<file>YUV_2_planes.frag</file>
 	<file>YUV_3_planes.frag</file>
 	<file>YUV_packed.frag</file>
+	<file>identity.vert</file>
 </qresource>
 </RCC>
diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp
index dc35d4fd..110f0fa6 100644
--- a/src/qcam/viewfinder_gl.cpp
+++ b/src/qcam/viewfinder_gl.cpp
@@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader()
 	vertexShader_ = std::make_unique<QOpenGLShader>(QOpenGLShader::Vertex, this);
 
 	/* Compile the vertex shader */
-	if (!vertexShader_->compileSourceFile(":YUV.vert")) {
+	if (!vertexShader_->compileSourceFile(":identity.vert")) {
 		qWarning() << "[ViewFinderGL]:" << vertexShader_->log();
 		return false;
 	}
-- 
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