Age | Commit message (Collapse) | Author |
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IPA module signing is optional, but when not available due to missing
dependencies, we hit failures due to a non fully implemented IPA
isolation. Make module signing mandatory until isolation is functional.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The IPA module signing mechanism relies on openssl to generate keys and
sign the module. If openssl is not found on the system, the build will
fail. Make the dependency optional by detecting openssl, and skip
generation of signatures if openssl isn't found.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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In preparation for verifying the signature of IPA modules, generate a
public key from the private signing key and embed it in the IPAManager
class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a new PubKey class to handle public key signature verification. The
implementation is based on the gnutls library, which is added as an
optional dependency. If gnutls is not found, signature verification will
unconditionally fail.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The File helper class is a RAII wrapper for a file to manage the file
handle and memory-mapped regions.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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libcamera.so links against libatomic and libdl, and handles those
dependencies directly in the shared_object() call. More components
within libcamera will need those dependencies, extract them to named
variables to make them reusable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The libcamera_api array is meant to contain all the headers from the
libcamera public API, for the purpose of generating documentation and
creating the libcamera_dep dependency. libcamera.h is part of the
libcamera public API, add it to the array.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When libcamera is built and tested (or used at all) before installing to
the configured prefix path, it will be unable to locate the IPA
binaries, or IPA binaries previously installed in the system paths may
be incorrect to load.
Utilise the build_rpath dynamic tag which is stripped out by meson at
install time to determine at runtime if the library currently executing
has been installed or not.
When not installed and running from a build tree, identify the location
of that tree by finding the path of the active libcamera.so itself, and
from that point add a relative path to be able to load the most recently
built IPA modules.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Re-use the Control generation infrastructure to generate libcamera properties
and define the first 'Location' property.
Introduce three additional files:
- include/libcamera/property_ids.h
Defines the properties ids
- src/libcamera/property_ids.cpp
Defines the properties Control<> instances
- src/libcamera/property_ids.yaml
Provide the first 'Location' property definition.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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buffers
The FrameBuffer interface is based on the idea that all buffers are
allocated externally to libcamera and are only used by it. This is meant
to create a simpler API centered around usage of buffers, regardless of
where they come from.
Linux however lacks a centralized allocator at the moment, and not all
users of libcamera are expected to use another device that could provide
suitable buffers for the camera. This patch thus adds a helper class to
allocate buffers internally in libcamera, in a way that matches the
needs of the FrameBuffer-based API.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a helper to make it easier to pass file descriptors around. The
helper class duplicates the fd which decouples it from the original fd
which could be closed by its owner while the new FileDescriptor remains
valid.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Switch IPA communication to the plain C API. As the IPAInterface class
is easier to use for pipeline handlers than a plain C API, retain it and
add an IPAContextWrapper that translate between the C++ and the C APIs.
On the IPA module side usage of IPAInterface may be desired for IPAs
implemented in C++ that want to link to libcamera. For those IPAs, a new
IPAInterfaceWrapper helper class is introduced to wrap the IPAInterface
implemented internally by the IPA module into an ipa_context,
ipa_context_ops and ipa_callback_ops.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a new ControlSerializer helper to serialize and deserialize
ControlInfoMap and ControlList instances. This will be used to implement
the C IPA protocol and the communication with IPA through IPC.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The ByteStreamBuffer class wraps a memory area, expected to be allocated
by the user of the class and provides operations to perform sequential
access in read and write modes.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Define data structures to be used during interaction between IPA modules
and pipeline handlers to serialize control lists and control info maps.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a general-purpose counting semaphore class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Define a PixelFormat type as a simple typedef to an uint32_t. The usage
of a dedicated type creates a cleaner and more self-described API.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a new CameraControlValidator class that implements the
ControlValidator interface for a Camera object.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The new abstract ControlValidator class defines an interface that will
be used by the ControlList class to validate controls. This will allow
controls to the validated against different object types, such as Camera
and V4L2Device.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Bring back auto-generation of control ids. In this version, both the
header and the source files are generated from a single YAML file that
stores all control definitions. This allows centralising controls in a
single file, while the previous version required keeping both
declarations (in a header) and documentation (in a the source) in sync
manually.
Using YAML as a format to store control definitions is a trade-off
between ease of use (there are many YAML parsers available) and
simplicity (XML was considered, but would have lead to more complex
processing). A new build time dependency is added on python3-yaml, which
should be available as a package in all distributions and build
environments.
The YAML format is likely to change over time as we improve
documentation of controls, the first version simply copies the
information currently available. Future improvements should also include
a YAML schema to validate the YAML source file.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Rework the control-related classes to improve the API towards
applications. The goal is to enable writing code similar to
Request *req = ...;
ControlList &controls = req->controls();
controls->set(controls::AwbEnable, false);
controls->set(controls::ManualExposure, 1000);
...
int32_t exposure = controls->get(controls::ManualExposure);
with the get and set operations ensuring type safety for the control
values. This is achieved by creating the following classes:
- Control defines controls and is the main way to reference a control.
It is a template class to allow methods using it to refer to the
control type.
- ControlId is the base class of Control. It stores the control ID, name
and type, and can be used in contexts where a control needs to be
referenced regardless of its type (for instance in lists of controls).
This class replaces ControlIdentifier.
- ControlValue is kept as-is.
The ControlList class now exposes two template get() and set() methods
that replace the operator[]. They ensure type safety by infering the
value type from the Control reference that they receive.
The main way to refer to a control is now through the Control class, and
optionally through its base ControlId class. The ControlId enumeration
is removed, replaced by a list of global Control instances. Numerical
control IDs are turned into macros, and are still exposed as they are
required to communicate with IPAs (especially to deserialise control
lists). They should however not be used by applications.
Auto-generation of header and source files is removed for now to keep
the change simple. It will be added back in the future in a more
elaborate form.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The libcamera private headers are listed in src/libcamera/meson.build,
while they are located in src/libcamera/include/. The lack of a
meson.build in src/libcamera/include/ increases the risk of forgetting
to add new headers to the libcamera_headers array. Fix it by moving it
to src/libcamera/include/meson.build, and add the missing
v4l2_controls.h entry.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The ipa includes are located in include/libcamera/ipa/. This gives an
incorrect impression that they are a sub-part of the rest of the
libcamera API, while they are the API towards the IPA the same way that
include/libcamera/ contains the API towards applications. To clarify
this, move them to include/ipa/.
The IPA headers are however still part of libcamera, so installing them
to ${prefix}/include/ipa/ would make little sense. To fix this, move the
application facing API to ${prefix}/include/libcamera/libcamera/ when
installed, and the IPA to ${prefix}/include/libcamera/ipa/. When major
versions of libcamera will be released, they could then be installed
side by side in ${prefix}/include/libcamera-${version}/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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On some architectures, atomic binutils are provided by the libatomic
library from gcc. Linking with libatomic is therefore necessary,
otherwise the build fails with:
src/libcamera/4ab8042@@camera@sha/message.cpp.o: In function `libcamera::Message::registerMessageType()':
message.cpp:(.text+0x178): undefined reference to `__atomic_fetch_add_4'
collect2: error: ld returned 1 exit status
This is often for example the case on sparc v8 32 bits.
Fixes:
- http://autobuild.buildroot.org/results/1f0b8338f5f39aa86b9d432598dae2f53c5f7c84
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
[Kieran: Updated commit message to refer to build failure on current
master, rather than the old code currently built by buildroot]
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the Slot* classes to bound_method.{h,cpp} and rename them to
Bound*Method*. They will be reused to implement asynchronous method
invocation similar to cross-thread signal delivery.
This is only a move and rename, no functional changes are included.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add libcamera Android Camera HALv3 implementation.
The initial camera HAL implementation supports the LIMITED hardware
level and uses statically defined metadata and camera characteristics.
Add a build option named 'android' and adjust the build system to
selectively compile the Android camera HAL and link it against the
required Android libraries.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a skeletal default linux IPA proxy. It currently lacks the IPA proxy
protocol itself.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add an IPAProxy class whose implementations will act as a proxy between a
pipeline handler and an isolated IPA interface. Also add an IPAProxyFactory
that will construct the IPAProxy implementations as necessary.
Update Doxygen to ignore the directory where IPAProxy implementations will
reside.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a Process class to abstract a process, and a ProcessManager singleton
to monitor and manage the processes.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Create a new Message class to model a message that can be passed to an
object living in another thread. Only an invalid message type is
currently defined, more messages will be added in the future.
The Thread class is extended with a messages queue, and the Object class
with thread affinity.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The new Thread class wraps std::thread in order to integrate it with the
Object, Signal and EventDispatcher classes. By default new threads run
an internal event loop, and their run() method can be overloaded to
provide a custom thread loop.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Commit b817bcec6b53 ("libcamera: Auto generate version information")
causes the build to fail in the Chromium OS build environment, because
git update-index tries to take a lock (ie. write) in the git repo that
is outside of the build directory.
The solution is to simply skip git update-index if we are building in
the Chromium OS build environment, and this decision is made if the
build directory is not a subdirectory of the source directory.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Commit b817bcec6b53 ("libcamera: Auto generate version information")
generates version information in order to automatically include it
various locations (Sphinx and Doxygen documentation, libcamera::version
variable available at runtime, and version.h available at compile time).
Unfortunately this causes lots of unnecessary rebuilds when modifying
the git tree state, which hinders development.
The problem is caused by the generated version.h being listed as a
dependency for the whole libcamera. This is required as meson (to the
best of my knowledge) doesn't provide a way to explicitly specify the
dependency of a single object file (camera_manager.o in this case, as
camera_manager.cpp is the only consumer of the generated version string)
on the custom target used to generate version.h. The dependency can't be
automatically detected at build time, like dependencies on normal
headers that are generated by parsing the source, because the version.h
header may not exist yet. The build could then fail in a racy way.
This change attempts at solving the issue by generating a version.cpp
instead of a version.h to set the git-based version. This minimises the
number of files that need to be rebuild when then git tree state
changes, while retaining the main purpose of the original automatic
version generation, the ability to access the git-based version string
at runtime. We however lose the ability to access git-based version
information at build time in an application building against libcamera,
but there is no expected use case for this.
The version string is moved from the libcamera namespace to the
CameraManager class in order to avoid including version.h inside
libcamera (in version.cpp and in camera_manager.cpp), which would create
dependencies causing more rebuild steps, as described above.
On the other hand, major, minor and patch level version numbers are
useful at build time. This commit changes the generation of version.h in
order to add three macros named LIBCAMERA_VERSION_MAJOR,
LIBCAMERA_VERSION_MINOR and LIBCAMERA_VERSION_PATCH for this purpose.
version.h is not included by any other libcamera header or source file,
and thus doesn't force a rebuild of the library.
The Sphinx and Doxygen documentation keep their git-based version
information, which is set during the configuration of the build and then
doesn't track git commits. We may want to investigate how to improve
this, but given that git-based version for the documentation has very
few use cases outside of tagging nightly builds, this isn't considered
an issue at the moment.
The documentation install directory now uses the base version string, in
order to avoid increasing the number of documentation directories
needlessly. This shouldn't cause any issue as the API should not change
without a change to the version number.
The version number generation and handling code now also standardises
the version variables to not start with a 'v' prefix in meson, in order
to simplify their handling. The prefix is added when generating the
relevant files.
Note that we go back to specifying the fallback version in the main
meson.build, in the call to the project() function. For the time being I
believe this should be a good compromise to avoid unnecessary
recompilation, and moving the fallback version to a different file for
tarball releases can be built on top of this.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Generate a version string, and provide a global string object which
allows applications to interrogate the current libcamera version
information.
The version header is automatically updated by meson on each build.
The string roughly follows the semver [0] conventions of
major.minor.patch-label as a value.
[0] https://semver.org/
A script (utils/gen-version.sh) is provided which is modelled upon the
processing from autoconf's git-version-gen. The gen-version.sh script
will look for tags in the form vX.Y as starting points for the version
string. While the repository does not have any matching tags, v0.0 will
be assumed, resulting in versions with both major and minor being set to
'0', and the patch count resulting from the number of patches in the
history to that point.
Finally, a uniquely identifying shortened hash is provided from git:
v0.0.509+0ec0edf7
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a set of data types to support controls:
- ControlValue stores a control type and value in a generic way
- ControlId enumerates all the control identifiers
- ControlIdentifier declares the types of a control and map their names
- ControlInfo stores runtime information for controls
- ControlList contains a set of control info and value pairs
The control definitions map is generated from the controls documentation
to ensure that the two will always be synchronised.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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To be able to isolate an IPA component in a separate process an IPC
mechanism is needed to communicate with it. Add an IPC mechanism based
on Unix sockets which allows users to pass both data and file descriptors
to and from the IPA process.
The implementation allows users to send both data and file descriptors
in the same message. This allows users to more easily implement
serialization and deserialization of objects as all elements belonging
to an object can be sent in one message.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add libcamera V4L2 control support, implemented using the V4L2 Extended
Control APIs. This patch defines the types used to create and manage
controls.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The V4L2 devices and subdevices share a few common operations,like
opening and closing a device node, and perform IOCTLs on the device.
With the forthcoming introduction of support for V4L2 controls, the
quantity of shared code will increase, as the control support
implementation is identical for the two derived classes.
To maximize code re-use and avoid duplications, provide a V4L2Device
base class which groups the common operations and members.
The newly introduced base class provides methods to open/close a device
node, access the file descriptor, and perform IOCTLs on the device.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In preparation of creating a new V4L2Device base class, rename
V4L2Device to V4L2VideoDevice.
This is a project wide rename without any intended functional change.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Instead of specifying the link arguments directly, which may be
compiler-specific, use a dependency object provided by find_library().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
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IPAManager is a class that will search in given directories for IPA
modules, and will load them into a list. It also provides an interface
for pipeline handlers to acquire an IPA.
A meson build file for the IPAs is added, which also specifies a
hard-coded path for where to load the IPAs from in the installation
directory. More paths can be specified with the environment variable
LIBCAMERA_IPA_MODULE_PATH, with the same syntax as the regular PATH
environment variable. Make the test framework set this environment
variable.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add functions for loading the IPAInterface factory function from an IPA
module shared object, and for creating an instance of an IPAInterface.
These functions will be used by IPAManager, from which a PipelineHandler
will request an IPAInterface.
Also update meson to add the "-ldl" linker argument, to allow loading of
the factory function from a shared object.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Define an IPAInterface class which will contain an IPA implementation.
The methods that the IPAInterface exposes form the interface to the IPA
implementation, hence the name. IPA module shared objects will implement
this class.
This also means that IPA module shared objects must be implemented in
C++, so remove the C test IPA module.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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As shown by two missing includes, keeping the libcamera.h file in sync
when adding or removing headers is an error-prone manual process.
Automate it by generating the header automatically.
The libcamera.h header is also added to the libcamera dependency
libcamera_dep to ensure that the headers gets generated before any
source depending on it gets compiled.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Instead of manually adding the libcamera library and include path to
every target that requires it, declare a dependency that groups the
headers as source, the library and the include path, and use it through
the project. This simplifies handling of the dependency.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Consistently go for 4 spaces indentation, and always put a space between
the colon in argument lists, as per the examples from the meson
documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement a class to wrap around an IPA module shared object.
For now, just load a struct IPAModuleInfo with symbol name
ipaModuleInfo from an IPA module .so shared object.
Also provide a public header file including the struct IPAModuleInfo,
structured such that both C and C++ IPA modules are supported.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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A udev-based device enumerator is not sufficient, since libudev is an
optional dependency, or udev might fail. In these cases, we should fall
back to using sysfs to enumerate devices.
Add a DeviceEnumeratorSysfs class which is a specialization of
DeviceEnumerator that uses sysfs to enumerate media devices on the
system.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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libcamera depends on libudev for device enumeration. It is however
useful to allow building documentation without requiring the dependency
to be installed. Make the libudev dependency optional and compile the
udev-based device enumerator out when libudev is not present.
Note that while libcamera will compile without libudev, it will not be
able to enumerate devices. A sysfs-based device enumerator is planned as
a fallback but not implemented yet.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The CameraSensor class abstracts camera sensors and provides helper
functions to ease interactions with them. It is currently limited to
sensors that expose a single subdev, and offer the same frame sizes for
all media bus codes, but will be extended to support more complex
sensors as the needs arise.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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