diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-10-12 21:59:28 +0300 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-11-07 19:25:24 +0200 |
commit | dfadca635682772cf93552642f0585ecfe2c851c (patch) | |
tree | 747a0f70e90b36a40db5574cf6b745c456484750 | |
parent | 99f72137e5f7f44298346415167dd603f44b9ca2 (diff) |
qcam: viewfinder_gl: Rename YUV.vert to identity.vert
In preparation for RGB formats support, rename the identity vertex
shader from YUV.vert to identity.vert.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
-rw-r--r-- | src/qcam/assets/shader/identity.vert (renamed from src/qcam/assets/shader/YUV.vert) | 2 | ||||
-rw-r--r-- | src/qcam/assets/shader/shaders.qrc | 2 | ||||
-rw-r--r-- | src/qcam/viewfinder_gl.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/identity.vert index f38e8045..6d6f7551 100644 --- a/src/qcam/assets/shader/YUV.vert +++ b/src/qcam/assets/shader/identity.vert @@ -2,7 +2,7 @@ /* * Copyright (C) 2020, Linaro * - * YUV.vert - Vertex shader for YUV to RGB conversion + * identity.vert - Identity vertex shader for pixel format conversion */ attribute vec4 vertexIn; diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc index 857ed9fd..86310914 100644 --- a/src/qcam/assets/shader/shaders.qrc +++ b/src/qcam/assets/shader/shaders.qrc @@ -1,9 +1,9 @@ <!-- SPDX-License-Identifier: LGPL-2.1-or-later --> <!DOCTYPE RCC><RCC version="1.0"> <qresource> - <file>YUV.vert</file> <file>YUV_2_planes.frag</file> <file>YUV_3_planes.frag</file> <file>YUV_packed.frag</file> + <file>identity.vert</file> </qresource> </RCC> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp index dc35d4fd..110f0fa6 100644 --- a/src/qcam/viewfinder_gl.cpp +++ b/src/qcam/viewfinder_gl.cpp @@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader() vertexShader_ = std::make_unique<QOpenGLShader>(QOpenGLShader::Vertex, this); /* Compile the vertex shader */ - if (!vertexShader_->compileSourceFile(":YUV.vert")) { + if (!vertexShader_->compileSourceFile(":identity.vert")) { qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); return false; } |