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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * signal-threads.cpp - Cross-thread signal delivery test
 */

#include <chrono>
#include <iostream>
#include <thread>

#include <libcamera/base/message.h>
#include <libcamera/base/thread.h>
#include <libcamera/base/utils.h>

#include "test.h"

using namespace std;
using namespace libcamera;

class SignalReceiver : public Object
{
public:
	enum Status {
		NoSignal,
		InvalidThread,
		SignalReceived,
	};

	SignalReceiver()
		: status_(NoSignal)
	{
	}

	Status status() const { return status_; }
	int value() const { return value_; }
	void reset()
	{
		status_ = NoSignal;
		value_ = 0;
	}

	void slot(int value)
	{
		if (Thread::current() != thread())
			status_ = InvalidThread;
		else
			status_ = SignalReceived;

		value_ = value;
	}

private:
	Status status_;
	int value_;
};

class SignalThreadsTest : public Test
{
protected:
	int run()
	{
		SignalReceiver receiver;
		signal_.connect(&receiver, &SignalReceiver::slot);

		/* Test that a signal is received in the main thread. */
		signal_.emit(0);

		switch (receiver.status()) {
		case SignalReceiver::NoSignal:
			cout << "No signal received for direct connection" << endl;
			return TestFail;
		case SignalReceiver::InvalidThread:
			cout << "Signal received in incorrect thread "
				"for direct connection" << endl;
			return TestFail;
		default:
			break;
		}

		/*
		 * Move the object to a thread and verify that the signal is
		 * correctly delivered, with the correct data.
		 */
		receiver.reset();
		receiver.moveToThread(&thread_);

		thread_.start();

		signal_.emit(42);

		this_thread::sleep_for(chrono::milliseconds(100));

		switch (receiver.status()) {
		case SignalReceiver::NoSignal:
			cout << "No signal received for message connection" << endl;
			return TestFail;
		case SignalReceiver::InvalidThread:
			cout << "Signal received in incorrect thread "
				"for message connection" << endl;
			return TestFail;
		default:
			break;
		}

		if (receiver.value() != 42) {
			cout << "Signal received with incorrect value" << endl;
			return TestFail;
		}

		return TestPass;
	}

	void cleanup()
	{
		thread_.exit(0);
		thread_.wait();
	}

private:
	Thread thread_;

	Signal<int> signal_;
};

TEST_REGISTER(SignalThreadsTest)
t">} if (object_.value() != 42) { cout << "Method invoked with incorrect value for main thread" << endl; return TestFail; } /* * Test that blocking invocation is delivered directly when the * caller and callee live in the same thread. */ object_.reset(); object_.invokeMethod(&InvokedObject::method, ConnectionTypeBlocking, 42); switch (object_.status()) { case InvokedObject::NoCall: cout << "Method not invoked for main thread (blocking)" << endl; return TestFail; case InvokedObject::InvalidThread: cout << "Method invoked in incorrect thread for main thread (blocking)" << endl; return TestFail; default: break; } /* * Move the object to a thread and verify that auto method * invocation is delivered in the correct thread. */ object_.reset(); object_.moveToThread(&thread_); thread_.start(); object_.invokeMethod(&InvokedObject::method, ConnectionTypeBlocking, 42); switch (object_.status()) { case InvokedObject::NoCall: cout << "Method not invoked for custom thread" << endl; return TestFail; case InvokedObject::InvalidThread: cout << "Method invoked in incorrect thread for custom thread" << endl; return TestFail; default: break; } if (object_.value() != 42) { cout << "Method invoked with incorrect value for custom thread" << endl; return TestFail; } /* Test that direct method invocation bypasses threads. */ object_.reset(); object_.invokeMethod(&InvokedObject::method, ConnectionTypeDirect, 42); switch (object_.status()) { case InvokedObject::NoCall: cout << "Method not invoked for custom thread" << endl; return TestFail; case InvokedObject::CallReceived: cout << "Method invoked in incorrect thread for direct call" << endl; return TestFail; default: break; } if (object_.value() != 42) { cout << "Method invoked with incorrect value for direct call" << endl; return TestFail; } /* * Test invoking a method that takes reference arguments. This * targets compilation, there's no need to check runtime * results. */ object_.invokeMethod(&InvokedObject::methodWithReference, ConnectionTypeBlocking, 42); /* Test invoking a method that returns a value. */ int ret = object_.invokeMethod(&InvokedObject::methodWithReturn, ConnectionTypeBlocking); if (ret != 42) { cout << "Method invoked return incorrect value (" << ret << ")" << endl; return TestFail; } return TestPass; } void cleanup() { thread_.exit(0); thread_.wait(); } private: Thread thread_; InvokedObject object_; }; TEST_REGISTER(ObjectInvokeTest)