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53/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * control_validator.cpp - Control validator
 */

#include "libcamera/internal/control_validator.h"

/**
 * \file control_validator.h
 * \brief Abstract control validator
 */

namespace libcamera {

/**
 * \class ControlValidator
 * \brief Interface for the control validator
 *
 * The ControlValidator class is used by the ControlList class to validate
 * controls added to the list. It is an abstract class providing an interface
 * for object-specific control validation, such a Camera controls and V4L2
 * controls.
 */

/**
 * \fn ControlValidator::name()
 * \brief Retrieve the name of the object associated with the validator
 * \return The name of the object associated with the validator
 */

/**
 * \fn ControlValidator::validate()
 * \brief Validate a control
 * \param[in] id The control ID
 *
 * This function validates the control \a id against the object corresponding to
 * the validator. It shall at least validate that the control is applicable to
 * the object instance, and may perform additional checks.
 *
 * \return True if the control is valid, false otherwise
 */

} /* namespace libcamera *//* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * signal-threads.cpp - Cross-thread signal delivery test
 */

#include <chrono>
#include <iostream>
#include <thread>

#include <libcamera/base/message.h>
#include <libcamera/base/thread.h>
#include <libcamera/base/utils.h>

#include "test.h"

using namespace std;
using namespace libcamera;

class SignalReceiver : public Object
{
public:
	enum Status {
		NoSignal,
		InvalidThread,
		SignalReceived,
	};

	SignalReceiver()
		: status_(NoSignal)
	{
	}

	Status status() const { return status_; }
	int value() const { return value_; }
	void reset()
	{
		status_ = NoSignal;
		value_ = 0;
	}

	void slot(int value)
	{
		if (Thread::current() != thread())
			status_ = InvalidThread;
		else
			status_ = SignalReceived;

		value_ = value;
	}

private:
	Status status_;
	int value_;
};

class SignalThreadsTest : public Test
{
protected:
	int run()
	{
		SignalReceiver receiver;
		signal_.connect(&receiver, &SignalReceiver::slot);

		/* Test that a signal is received in the main thread. */
		signal_.emit(0);

		switch (receiver.status()) {
		case SignalReceiver::NoSignal:
			cout << "No signal received for direct connection" << endl;
			return TestFail;
		case SignalReceiver::InvalidThread:
			cout << "Signal received in incorrect thread "
				"for direct connection" << endl;
			return TestFail;
		default:
			break;
		}

		/*
		 * Move the object to a thread and verify that the signal is
		 * correctly delivered, with the correct data.
		 */
		receiver.reset();
		receiver.moveToThread(&thread_);

		thread_.start();

		signal_.emit(42);

		this_thread::sleep_for(chrono::milliseconds(100));

		switch (receiver.status()) {
		case SignalReceiver::NoSignal:
			cout << "No signal received for message connection" << endl;
			return TestFail;
		case SignalReceiver::InvalidThread:
			cout << "Signal received in incorrect thread "
				"for message connection" << endl;
			return TestFail;
		default:
			break;
		}

		if (receiver.value() != 42) {
			cout << "Signal received with incorrect value" << endl;
			return TestFail;
		}

		return TestPass;
	}

	void cleanup()
	{
		thread_.exit(0);
		thread_.wait();
	}

private:
	Thread thread_;

	Signal<int> signal_;
};

TEST_REGISTER(SignalThreadsTest)