1 2 3 4 /* SPDX-License-Identi7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 #include <stddef.h> #include <tuple> #include <vector> #include <hardware/camera_common.h> #include <hardware/hardware.h> #include <system/camera_metadata.h> #include <libcamera/base/class.h> #include <libcamera/camera_manager.h> #include "camera_hal_config.h" class CameraDevice; class CameraHalManager { public: ~CameraHalManager(); static CameraHalManager *instance(); int init(); std::tuple<CameraDevice *, int> open(unsigned int id, const hw_module_t *module); unsigned int numCameras() const; int getCameraInfo(unsigned int id, struct camera_info *info); void setCallbacks(const camera_module_callbacks_t *callbacks); private: LIBCAMERA_DISABLE_COPY_AND_MOVE(CameraHalManager) using Mutex = std::mutex; using MutexLocker = std::unique_lock<std::mutex>; static constexpr unsigned int firstExternalCameraId_ = 1000; CameraHalManager(); static int32_t cameraLocation(const libcamera::Camera *cam); void cameraAdded(std::shared_ptr<libcamera::Camera> cam); void cameraRemoved(std::shared_ptr<libcamera::Camera> cam); CameraDevice *cameraDeviceFromHalId(unsigned int id); std::unique_ptr<libcamera::CameraManager> cameraManager_; CameraHalConfig halConfig_; const camera_module_callbacks_t *callbacks_; std::vector/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright (C) 2019, Google Inc. * * control_serialization.cpp - Serialize and deserialize controls */ #include <iostream> #include <libcamera/camera.h> #include <libcamera/control_ids.h> #include <libcamera/controls.h> #include "libcamera/internal/byte_stream_buffer.h" #include "libcamera/internal/control_serializer.h" #include "serialization_test.h" #include "test.h" using namespace std; using namespace libcamera; class ControlSerializationTest : public SerializationTest { protected: int init() override { return status_; } int run() override { ControlSerializer serializer; ControlSerializer deserializer; std::vector<uint8_t> infoData; std::vector<uint8_t> listData; size_t size; int ret; /* Create a control list with three controls. */ const ControlInfoMap &infoMap = camera_->controls(); ControlList list(infoMap); list.set(controls::Brightness, 0.5f); list.set(controls::Contrast, 1.2f); list.set(controls::Saturation, 0.2f); /* * Serialize the control list, this should fail as the control * info map hasn't been serialized. */ size = serializer.binarySize(list); listData.resize(size); ByteStreamBuffer buffer(listData.data(), listData.size()); ret = serializer.serialize(list, buffer); if (!ret) { cerr << "List serialization without info map should have failed" << endl; return TestFail; } if (buffer.overflow() || buffer.offset()) { cerr << "Failed list serialization modified the buffer" << endl; return TestFail; } /* Serialize the control info map. */ size = serializer.binarySize(infoMap); infoData.resize(size); buffer = ByteStreamBuffer(infoData.data(), infoData.size()); ret = serializer.serialize(infoMap, buffer); if (ret < 0) { cerr << "Failed to serialize ControlInfoMap" << endl; return TestFail; } if (buffer.overflow()) { cerr << "Overflow when serializing ControlInfoMap" << endl; return TestFail; } /* Serialize the control list, this should now succeed. */ size = serializer.binarySize(list); listData.resize(size); buffer = ByteStreamBuffer(listData.data(), listData.size()); ret = serializer.serialize(list, buffer); if (ret) { cerr << "Failed to serialize ControlList" << endl; return TestFail; } if (buffer.overflow()) { cerr << "Overflow when serializing ControlList" << endl; return TestFail; } /* * Deserialize the control list, this should fail as the control * info map hasn't been deserialized. */ buffer = ByteStreamBuffer(const_cast<const uint8_t *>(listData.data()), listData.size()); ControlList newList = deserializer.deserialize<ControlList>(buffer); if (!newList.empty()) { cerr << "List deserialization without info map should have failed" << endl; return TestFail; } if (buffer.overflow()) { cerr << "Failed list deserialization modified the buffer" << endl; return TestFail; } /* Deserialize the control info map and verify the contents. */ buffer = ByteStreamBuffer(const_cast<const uint8_t *>(infoData.data()), infoData.size()); ControlInfoMap newInfoMap = deserializer.deserialize<ControlInfoMap>(buffer); if (newInfoMap.empty()) { cerr << "Failed to deserialize ControlInfoMap" << endl; return TestFail; } if (buffer.overflow()) { cerr << "Overflow when deserializing ControlInfoMap" << endl; return TestFail; } if (!equals(infoMap, newInfoMap)) { cerr << "Deserialized map doesn't match original" << endl; return TestFail; } /* Make sure control limits looked up by id are not changed. */ const ControlInfo &newLimits = newInfoMap.at(&controls::Brightness); const ControlInfo &initialLimits = infoMap.at(&controls::Brightness); if (newLimits.min() != initialLimits.min() || newLimits.max() != initialLimits.max()) { cerr << "The brightness control limits have changed" << endl; return TestFail; } /* Deserialize the control list and verify the contents. */ buffer = ByteStreamBuffer(const_cast<const uint8_t *>(listData.data()), listData.size()); newList = deserializer.deserialize<ControlList>(buffer); if (newList.empty()) { cerr << "Failed to deserialize ControlList" << endl; return TestFail; } if (buffer.overflow()) { cerr << "Overflow when deserializing ControlList" << endl; return TestFail; } if (!equals(list, newList)) { cerr << "Deserialized list doesn't match original" << endl; return TestFail; } return TestPass; } }; TEST_REGISTER(ControlSerializationTest)