/* SPDX-License-Identifier: LGPL-2.1-or-later */ /* * Copyright (C) 2019, Google Inc. * * framebuffer.cpp - Frame buffer handling */ #include #include "libcamera/internal/framebuffer.h" #include #include #include /** * \file libcamera/framebuffer.h * \brief Frame buffer handling * * \file libcamera/internal/framebuffer.h * \brief Internal frame buffer handling support */ namespace libcamera { LOG_DEFINE_CATEGORY(Buffer) /** * \struct FrameMetadata * \brief Metadata related to a captured frame * * The FrameMetadata structure stores all metadata related to a captured frame, * as stored in a FrameBuffer, such as capture status, timestamp and bytes used. */ /** * \enum FrameMetadata::Status * \brief Define the frame completion status * \var FrameMetadata::FrameSuccess * The frame has been captured with success and contains valid data. All fields * of the FrameMetadata structure are valid. * \var FrameMetadata::FrameError * An error occurred during capture of the frame. The frame data may be partly * or fully invalid. The sequence and timestamp fields of the FrameMetadata * structure is valid, the other fields may be invalid. * \var FrameMetadata::FrameCancelled * Capture stopped before the frame completed. The frame data is not valid. All * fields of the FrameMetadata structure but the status field are invalid. */ /** * \struct FrameMetadata::Plane * \brief Per-plane frame metadata * * Frames are stored in memory in one or multiple planes. The * FrameMetadata::Plane structure stores per-plane metadata. */ /** * \var FrameMetadata::Plane::bytesused * \brief Number of bytes occupied by the data in the plane, including line * padding * * This value may vary per frame for compressed formats. For uncompressed * formats it will be constant for all frames, but may be smaller than the * FrameBuffer size. */ /** * \var FrameMetadata::status * \brief Status of the frame * * The validity of other fields of the FrameMetadata structure depends on the * status value. */ /** * \var FrameMetadata::sequence * \brief Frame sequence number * * The sequence number is a monotonically increasing number assigned to the * frames captured by the stream. The value is increased by one for each frame. * Gaps in the sequence numbers indicate dropped frames. */ /** * \var FrameMetadata::timestamp * \brief Time when the frame was captured * * The timestamp is expressed as a number of nanoseconds relative to the system * clock since an unspecified time point. * * \todo Be more precise on what timestamps refer to. */ /** * \fn FrameMetadata::planes() * \copydoc FrameMetadata::planes() const */ /** * \fn FrameMetadata::planes() const * \brief Retrieve the array of per-plane metadata * \return The array of per-plane metadata */ /** * \class FrameBuffer::Private * \brief Base class for FrameBuffer private data * * The FrameBuffer::Private class stores all private data associated with a * framebuffer. It implements the d-pointer design pattern to hide core * FrameBuffer data from the public API, and exposes utility functions to * pipeline handlers. */ FrameBuffer::Private::Private() : request_(nullptr), isContiguous_(true) { } /** * \brief FrameBuffer::Private destructor */ FrameBuffer::Private::~Private() { } /** * \fn FrameBuffer::Private::setRequest() * \brief Set the request this buffer belongs to * \param[in] request Request to set * * For buffers added to requests by applications, this function is called by * Request::addBuffer() or Request::reuse(). For buffers internal to pipeline * handlers, it is called by the pipeline handlers themselves. */ /** * \fn FrameBuffer::Private::isContiguous() * \brief Check if the frame buffer stores planes contiguously in memory * * Multi-planar frame buffers can store their planes contiguously in memory, or * split them into discontiguous memory areas. This function checks in which of * these two categories the frame buffer belongs. * * \return True if the planes are stored contiguously in memory, false otherwise */ /** * \fn FrameBuffer::Private::fence() * \brief Retrieve a const pointer to the Fence * * This function does only return a reference to the the fence and does not * change its ownership. The fence is stored in the FrameBuffer and can only be * reset with FrameBuffer::releaseFence() in case the buffer has completed with * error due to a Fence wait failure. * * If buffer with a Fence completes with errors due to a failure in handling * the fence, applications are responsible for releasing the Fence before * calling Request::addBuffer() again. * * \sa Request::addBuffer() * * \return A const pointer to the Fence if any, nullptr otherwise */ /** * \fn FrameBuffer::Private::setFence() * \brief Move a \a fence in this buffer * \param[in] fence The Fence * * This function associates a Fence with this Framebuffer. The intended caller * is the Request::addBuffer() function. * * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be * made available to the hardware device once the Fence has been correctly * signalled. * * \sa Request::prepare() * * If the FrameBuffer completes successfully the core releases the Fence and the * Buffer can be reused immediately. If handling of the Fence fails during the * request preparation, the Fence is not released and is left in the * FrameBuffer. It is applications responsibility to correctly release the * fence and handle it opportunely before using the buffer again. */ /** * \fn FrameBuffer::Private::cancel() * \brief Marks the buffer as cancelled * * If a buffer is not used by a request, it shall be marked as cancelled to * indicate that the metadata is invalid. */ /** * \class FrameBuffer * \brief Frame buffer data and its associated dynamic metadata * * The FrameBuffer class is the primary interface for applications, IPAs and * pipeline handlers to interact with frame memory. It contains all the static * and dynamic information to manage the whole life cycle of a frame capture, * from buffer creation to consumption. * * The static information describes the memory planes that make a frame. The * planes are specified when creating the FrameBuffer and are expressed as a set * of dmabuf file descriptors, offset and length. * * The dynamic information is grouped in a FrameMetadata instance. It is updated * during the processing of a queued capture request, and is valid from the * completion of the buffer as signaled by Camera::bufferComplete() until the * FrameBuffer is either reused in a new request or deleted. * * The creator of a FrameBuffer (application, IPA or pipeline handler) may * associate to it an integer cookie for any private purpose. The cookie may be * set when creating the FrameBuffer, and updated at any time with setCookie(). * The cookie is transparent to the libcamera core and shall only be set by the * creator of the FrameBuffer. This mechanism supplements the Request cookie. */ /** * \struct FrameBuffer::Plane * \brief A memory region to store a single plane of a frame * * Planar pixel formats use multiple memory regions to store the different * colour components of a frame. The Plane structure describes such a memory * r