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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* bound_method.cpp - Method bind and invocation
*/
#include <libcamera/bound_method.h>
#include "message.h"
#include "thread.h"
#include "utils.h"
/**
* \file bound_method.h
* \brief Method bind and invocation
*/
namespace libcamera {
/**
* \enum ConnectionType
* \brief Connection type for asynchronous communication
*
* This enumeration describes the possible types of asynchronous communication
* between a sender and a receiver. It applies to Signal::emit() and
* Object::invokeMethod().
*
* \var ConnectionType::ConnectionTypeAuto
* \brief If the sender and the receiver live in the same thread,
* ConnectionTypeDirect is used. Otherwise ConnectionTypeQueued is used.
*
* \var ConnectionType::ConnectionTypeDirect
* \brief The receiver is invoked immediately and synchronously in the sender's
* thread.
*
* \var ConnectionType::ConnectionTypeQueued
* \brief The receiver is invoked asynchronously in its thread when control
* returns to the thread's event loop. The sender proceeds without waiting for
* the invocation to complete.
*
* \var ConnectionType::ConnectionTypeBlocking
* \brief The receiver is invoked asynchronously in its thread when control
* returns to the thread's event loop. The sender blocks until the receiver
* signals the completion of the invocation. This connection type shall not be
* used when the sender and receiver live in the same thread, otherwise
* deadlock will occur.
*/
void BoundMethodBase::activatePack(void *pack)
{
if (Thread::current() == object_->thread()) {
invokePack(pack);
} else {
std::unique_ptr<Message> msg =
utils::make_unique<InvokeMessage>(this, pack);
object_->postMessage(std::move(msg));
}
}
} /* namespace libcamera */
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