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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2022, Google Inc.
*
* IPA Frame context queue
*/
#pragma once
#include <stdint.h>
#include <vector>
#include <libcamera/base/log.h>
namespace libcamera {
LOG_DECLARE_CATEGORY(FCQueue)
namespace ipa {
template<typename FrameContext>
class FCQueue;
struct ActiveState {
};
struct FrameContext {
protected:
virtual void init(const uint32_t frameNum,
[[maybe_unused]] const ActiveState &activeState)
{
frame = frameNum;
initialised = true;
}
private:
template<typename T> friend class FCQueue;
uint32_t frame;
bool initialised = false;
};
template<typename FrameContext>
class FCQueue
{
public:
FCQueue(unsigned int size)
: contexts_(size)
{
}
void clear()
{
for (FrameContext &ctx : contexts_) {
ctx.initialised = false;
ctx.frame = 0;
}
}
FrameContext &alloc(const uint32_t frame, const ActiveState &activeState)
{
FrameContext &frameContext = contexts_[frame % contexts_.size()];
/*
* Do not re-initialise if a get() call has already fetched this
* frame context to preseve the context.
*
* \todo If the the sequence number of the context to initialise
* is smaller than the sequence number of the queue slot to use,
* it means that we had a serious request underrun and more
* frames than the queue size has been produced since the last
* time the application has queued a request. Does this deserve
* an error condition ?
*/
if (frame != 0 && frame <= frameContext.frame)
LOG(FCQueue, Warning)
<< "Frame " << frame << " already initialised";
else
frameContext.init(frame, activeState);
return frameContext;
}
FrameContext &get(uint32_t frame, const ActiveState &activeState)
{
FrameContext &frameContext = contexts_[frame % contexts_.size()];
/*
* If the IPA algorithms try to access a frame context slot which
* has been already overwritten by a newer context, it means the
* frame context queue has overflowed and the desired context
* has been forever lost. The pipeline handler shall avoid
* queueing more requests to the IPA than the frame context
* queue size.
*/
if (frame < frameContext.frame)
LOG(FCQueue, Fatal) << "Frame context for " << frame
<< " has been overwritten by "
<< frameContext.frame;
if (frame == 0 && !frameContext.initialised) {
/*
* If the IPA calls get() at start() time it will get an
* un-intialized FrameContext as the below "frame ==
* frameContext.frame" check will return success because
* FrameContexts are zeroed at creation time.
*
* Make sure the FrameContext gets initialised if get()
* is called before alloc() by the IPA for frame#0.
*/
frameContext.init(frame, activeState);
return frameContext;
}
if (frame == frameContext.frame)
return frameContext;
/*
* The frame context has been retrieved before it was
* initialised through the initialise() call. This indicates an
* algorithm attempted to access a Frame context before it was
* queued to the IPA. Controls applied for this request may be
* left unhandled.
*
* \todo Set an error flag for per-frame control errors.
*/
LOG(FCQueue, Warning)
<< "Obtained an uninitialised FrameContext for " << frame;
frameContext.init(frame, activeState);
return frameContext;
}
protected:
std::vector<FrameContext> contexts_;
};
} /* namespace ipa */
} /* namespace libcamera */
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