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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2020, Google Inc.
*
* ipu3.cpp - IPU3 Image Processing Algorithms
*/
#include <algorithm>
#include <array>
#include <cmath>
#include <limits>
#include <map>
#include <memory>
#include <stdint.h>
#include <utility>
#include <vector>
#include <linux/intel-ipu3.h>
#include <linux/v4l2-controls.h>
#include <libcamera/base/log.h>
#include <libcamera/control_ids.h>
#include <libcamera/framebuffer.h>
#include <libcamera/ipa/ipa_interface.h>
#include <libcamera/ipa/ipa_module_info.h>
#include <libcamera/ipa/ipu3_ipa_interface.h>
#include <libcamera/request.h>
#include "libcamera/internal/mapped_framebuffer.h"
#include "algorithms/agc.h"
#include "algorithms/algorithm.h"
#include "algorithms/awb.h"
#include "algorithms/tone_mapping.h"
#include "libipa/camera_sensor_helper.h"
/**
* \file ipa_context.h
* \brief Context and state information shared between the algorithms
*/
/**
* \struct IPASessionConfiguration
* \brief Session configuration for the IPA module
*
* The session configuration contains all IPA configuration parameters that
* remain constant during the capture session, from IPA module start to stop.
* It is typically set during the configure() operation of the IPA module, but
* may also be updated in the start() operation.
*/
/**
* \struct IPAFrameContext
* \brief Per-frame context for algorithms
*
* The frame context stores data specific to a single frame processed by the
* IPA. Each frame processed by the IPA has a context associated with it,
* accessible through the IPAContext structure.
*
* \todo Detail how to access contexts for a particular frame
*
* Each of the fields in the frame context belongs to either a specific
* algorithm, or to the top-level IPA module. A field may be read by any
* algorithm, but should only be written by its owner.
*/
/**
* \struct IPAContext
* \brief Global IPA context data shared between all algorithms
*
* \var IPAContext::configuration
* \brief The IPA session configuration, immutable during the session
*
* \var IPAContext::frameContext
* \brief The frame context for the frame being processed
*
* \todo While the frame context is supposed to be per-frame, this
* single frame context stores data related to both the current frame
* and the previous frames, with fields being updated as the algorithms
* are run. This needs to be turned into real per-frame data storage.
*/
/**
* \struct IPASessionConfiguration::grid
* \brief Grid configuration of the IPA
*
* \var IPASessionConfiguration::grid::bdsGrid
* \brief Bayer Down Scaler grid plane config used by the kernel
*
* \var IPASessionConfiguration::grid::bdsOutputSize
* \brief BDS output size configured by the pipeline handler
*/
/**
* \struct IPAFrameContext::agc
* \brief Context for the Automatic Gain Control algorithm
*
* The exposure and gain determined are expected to be applied to the sensor
* at the earliest opportunity.
*
* \var IPAFrameContext::agc::exposure
* \brief Exposure time expressed as a number of lines
*
* \var IPAFrameContext::agc::gain
* \brief Analogue gain multiplier
*
* The gain should be adapted to the sensor specific gain code before applying.
*/
/**
* \struct IPAFrameContext::awb
* \brief Context for the Automatic White Balance algorithm
*
* \struct IPAFrameContext::awb::gains
* \brief White balance gains
*
* \var IPAFrameContext::awb::gains::red
* \brief White balance gain for R channel
*
* \var IPAFrameContext::awb::gains::green
* \brief White balance gain for G channel
*
* \var IPAFrameContext::awb::gains::blue
* \brief White balance gain for B channel
*/
/**
* \struct IPAFrameContext::toneMapping
* \brief Context for ToneMapping and Gamma control
*
* \var IPAFrameContext::toneMapping::gammaCorrection
* \brief Per-pixel tone mapping implemented as a LUT
*
* The LUT structure is defined by the IPU3 kernel interface. See
* <linux/intel-ipu3.h> struct ipu3_uapi_gamma_corr_lut for further details.
*/
static constexpr uint32_t kMaxCellWidthPerSet = 80;
static constexpr uint32_t kMaxCellHeightPerSet = 60;
namespace libcamera {
LOG_DEFINE_CATEGORY(IPAIPU3)
namespace ipa::ipu3 {
class IPAIPU3 : public IPAIPU3Interface
{
public:
int init(const IPASettings &settings,
const IPACameraSensorInfo &sensorInfo,
const ControlInfoMap &sensorControls,
ControlInfoMap *ipaControls) override;
int start() override;
void stop() override {}
int configure(const IPAConfigInfo &configInfo) override;
void mapBuffers(const std::vector<IPABuffer> &buffers) override;
void unmapBuffers(const std::vector<unsigned int> &ids) override;
void processEvent(const IPU3Event &event) override;
private:
void processControls(unsigned int frame, const ControlList &controls);
void fillParams(unsigned int frame, ipu3_uapi_params *params);
void parseStatistics(unsigned int frame,
int64_t frameTimestamp,
const ipu3_uapi_stats_3a *stats);
void setControls(unsigned int frame);
void calculateBdsGrid(const Size &bdsOutputSize);
std::map<unsigned int, MappedFrameBuffer> buffers_;
ControlInfoMap ctrls_;
IPACameraSensorInfo sensorInfo_;
/* Camera sensor controls. */
uint32_t defVBlank_;
uint32_t exposure_;
uint32_t minExposure_;
uint32_t maxExposure_;
uint32_t gain_;
uint32_t minGain_;
uint32_t maxGain_;
/* Interface to the Camera Helper */
std::unique_ptr<CameraSensorHelper> camHelper_;
/* Maintain the algorithms used by the IPA */
std::list<std::unique_ptr<ipa::ipu3::Algorithm>> algorithms_;
/* Local parameter storage */
struct IPAContext context_;
};
/**
* Initialize the IPA module and its controls.
*
* This function receives the camera sensor information from the pipeline
* handler, computes the limits of the controls it handles and returns
* them in the \a ipaControls output parameter.
*/
int IPAIPU3::init(const IPASettings &settings,
const IPACameraSensorInfo &sensorInfo,
const ControlInfoMap &sensorControls,
ControlInfoMap *ipaControls)
{
camHelper_ = CameraSensorHelperFactory::create(settings.sensorModel);
if (camHelper_ == nullptr) {
LOG(IPAIPU3, Error)
<< "Failed to create camera sensor helper for "
<< settings.sensorModel;
return -ENODEV;
}
/* Initialize Controls. */
ControlInfoMap::Map controls{};
/*
* Compute exposure time limits.
*
* Initialize the control using the line length and pixel rate of the
* current configuration converted to microseconds. Use the
* V4L2_CID_EXPOSURE control to get exposure min, max and default and
* convert it from lines to microseconds.
*/
double lineDuration = sensorInfo.lineLength / (sensorInfo.pixelRate / 1e6);
const ControlInfo &v4l2Exposure = sensorControls.find(V4L2_CID_EXPOSURE)->second;
int32_t minExposure = v4l2Exposure.min().get<int32_t>() * lineDuration;
int32_t maxExposure = v4l2Exposure.max().get<int32_t>() * lineDuration;
int32_t defExposure = v4l2Exposure.def().get<int32_t>() * lineDuration;
controls[&controls::ExposureTime] = ControlInfo(minExposure, maxExposure,
defExposure);
/*
* Compute the frame duration limits.
*
* The frame length is computed assuming a fixed line length combined
* with the vertical frame sizes.
*/
const ControlInfo &v4l2HBlank = sensorControls.find(V4L2_CID_HBLANK)->second;
uint32_t hblank = v4l2HBlank.def().get<int32_t>();
uint32_t lineLength = sensorInfo.outputSize.width + hblank;
const ControlInfo &v4l2VBlank = sensorControls.find(V4L2_CID_VBLANK)->second;
std::array<uint32_t, 3> frameHeights{
v4l2VBlank.min().get<int32_t>() + sensorInfo.outputSize.height,
v4l2VBlank.max().get<int32_t>() + sensorInfo.outputSize.height,
v4l2VBlank.def().get<int32_t>() + sensorInfo.outputSize.height,
};
std::array<int64_t, 3> frameDurations;
for (unsigned int i = 0; i < frameHeights.size(); ++i) {
uint64_t frameSize = lineLength * frameHeights[i];
frameDurations[i] = frameSize / (sensorInfo.pixelRate / 1000000U);
}
controls[&controls::FrameDurationLimits] = ControlInfo(frameDurations[0],
frameDurations[1],
frameDurations[2]);
*ipaControls = ControlInfoMap(std::move(controls), controls::controls);
/* Construct our Algorithms */
algorithms_.push_back(std::make_unique<algorithms::Agc>());
algorithms_.push_back(std::make_unique<algorithms::Awb>());
algorithms_.push_back(std::make_unique<algorithms::ToneMapping>());
return 0;
}
int IPAIPU3::start()
{
setControls(0);
return 0;
}
/**
* This function calculates a grid for the AWB algorithm in the IPU3 firmware.
* Its input is the BDS output size calculated in the ImgU.
* It is limited for now to the simplest method: find the lesser error
* with the width/height and respective log2 width/height of the cells.
*
* \todo The frame is divided into cells which can be 8x8 => 128x128.
* As a smaller cell improves the algorithm precision, adapting the
* x_start and y_start parameters of the grid would provoke a loss of
* some pixels but would also result in more accurate algorithms.
*/
void IPAIPU3::calculateBdsGrid(const Size &bdsOutputSize)
{
uint32_t minError = std::numeric_limits<uint32_t>::max();
Size best;
Size bestLog2;
/* Set the BDS output size in the IPAConfiguration structure */
context_.configuration.grid.bdsOutputSize = bdsOutputSize;
for (uint32_t widthShift = 3; widthShift <= 6; ++widthShift) {
uint32_t width = std::min(kMaxCellWidthPerSet,
bdsOutputSize.width >> widthShift);
width = width << widthShift;
for (uint32_t heightShift = 3; heightShift <= 6; ++heightShift) {
int32_t height = std::min(kMaxCellHeightPerSet,
bdsOutputSize.height >> heightShift);
height = height << heightShift;
uint32_t error = std::abs(static_cast<int>(width - bdsOutputSize.width))
+ std::abs(static_cast<int>(height - bdsOutputSize.height));
if (error > minError)
continue;
minError = error;
best.width = width;
best.height = height;
bestLog2.width = widthShift;
bestLog2.height = heightShift;
}
}
struct ipu3_uapi_grid_config &bdsGrid = context_.configuration.grid.bdsGrid;
bdsGrid.x_start = 0;
bdsGrid.y_start = 0;
bdsGrid.width = best.width >> bestLog2.width;
bdsGrid.block_width_log2 = bestLog2.width;
bdsGrid.height = best.height >> bestLog2.height;
bdsGrid.block_height_log2 = bestLog2.height;
LOG(IPAIPU3, Debug) << "Best grid found is: ("
<< (int)bdsGrid.width << " << " << (int)bdsGrid.block_width_log2 << ") x ("
<< (int)bdsGrid.height << " << " << (int)bdsGrid.block_height_log2 << ")";
}
int IPAIPU3::configure(const IPAConfigInfo &configInfo)
{
if (configInfo.sensorControls.empty()) {
LOG(IPAIPU3, Error) << "No sensor controls provided";
return -ENODATA;
}
sensorInfo_ = configInfo.sensorInfo;
ctrls_ = configInfo.sensorControls;
const auto itExp = ctrls_.find(V4L2_CID_EXPOSURE);
if (itExp == ctrls_.end()) {
LOG(IPAIPU3, Error) << "Can't find exposure control";
return -EINVAL;
}
const auto itGain = ctrls_.find(V4L2_CID_ANALOGUE_GAIN);
if (itGain == ctrls_.end()) {
LOG(IPAIPU3, Error) << "Can't find gain control";
return -EINVAL;
}
const auto itVBlank = ctrls_.find(V4L2_CID_VBLANK);
if (itVBlank == ctrls_.end()) {
LOG(IPAIPU3, Error) << "Can't find VBLANK control";
return -EINVAL;
}
minExposure_ = std::max(itExp->second.min().get<int32_t>(), 1);
maxExposure_ = itExp->second.max().get<int32_t>();
exposure_ = minExposure_;
minGain_ = std::max(itGain->second.min().get<int32_t>(), 1);
maxGain_ = itGain->second.max().get<int32_t>();
gain_ = minGain_;
defVBlank_ = itVBlank->second.def().get<int32_t>();
/* Clean context at configuration */
context_ = {};
calculateBdsGrid(configInfo.bdsOutputSize);
for (auto const &algo : algorithms_) {
int ret = algo->configure(context_, configInfo);
if (ret)
return ret;
}
return 0;
}
void IPAIPU3::mapBuffers(const std::vector<IPABuffer> &buffers)
{
for (const IPABuffer &buffer : buffers) {
const FrameBuffer fb(buffer.planes);
buffers_.emplace(buffer.id,
MappedFrameBuffer(&fb, MappedFrameBuffer::MapFlag::ReadWrite));
}
}
void IPAIPU3::unmapBuffers(const std::vector<unsigned int> &ids)
{
for (unsigned int id : ids) {
auto it = buffers_.find(id);
if (it == buffers_.end())
continue;
buffers_.erase(it);
}
}
void IPAIPU3::processEvent(const IPU3Event &event)
{
switch (event.op) {
case EventProcessControls: {
processControls(event.frame, event.controls);
break;
}
case EventStatReady: {
auto it = buffers_.find(event.bufferId);
if (it == buffers_.end()) {
LOG(IPAIPU3, Error) << "Could not find stats buffer!";
return;
}
Span<uint8_t> mem = it->second.planes()[0];
const ipu3_uapi_stats_3a *stats =
reinterpret_cast<ipu3_uapi_stats_3a *>(mem.data());
parseStatistics(event.frame, event.frameTimestamp, stats);
break;
}
case EventFillParams: {
auto it = buffers_.find(event.bufferId);
if (it == buffers_.end()) {
LOG(IPAIPU3, Error) << "Could not find param buffer!";
return;
}
Span<uint8_t> mem = it->second.planes()[0];
ipu3_uapi_params *params =
reinterpret_cast<ipu3_uapi_params *>(mem.data());
fillParams(event.frame, params);
break;
}
default:
LOG(IPAIPU3, Error) << "Unknown event " << event.op;
break;
}
}
void IPAIPU3::processControls([[maybe_unused]] unsigned int frame,
[[maybe_unused]] const ControlList &controls)
{
/* \todo Start processing for 'frame' based on 'controls'. */
}
void IPAIPU3::fillParams(unsigned int frame, ipu3_uapi_params *params)
{
/*
* The incoming params buffer may contain uninitialised data, or the
* parameters of previously queued frames. Clearing the entire buffer
* may be an expensive operation, and the kernel will only read from
* structures which have their associated use-flag set.
*
* It is the responsibility of the algorithms to set the use flags
* accordingly for any data structure they update during prepare().
*/
params->use = {};
for (auto const &algo : algorithms_)
algo->prepare(context_, params);
IPU3Action op;
op.op = ActionParamFilled;
queueFrameAction.emit(frame, op);
}
void IPAIPU3::parseStatistics(unsigned int frame,
[[maybe_unused]] int64_t frameTimestamp,
[[maybe_unused]] const ipu3_uapi_stats_3a *stats)
{
ControlList ctrls(controls::controls);
/* \todo These fields should not be written by the IPAIPU3 layer */
context_.frameContext.agc.gain = camHelper_->gain(gain_);
context_.frameContext.agc.exposure = exposure_;
for (auto const &algo : algorithms_)
algo->process(context_, stats);
setControls(frame);
/* \todo Use VBlank value calculated from each frame exposure. */
int64_t frameDuration = sensorInfo_.lineLength * (defVBlank_ + sensorInfo_.outputSize.height) /
(sensorInfo_.pixelRate / 1e6);
ctrls.set(controls::FrameDuration, frameDuration);
IPU3Action op;
op.op = ActionMetadataReady;
op.controls = ctrls;
queueFrameAction.emit(frame, op);
}
void IPAIPU3::setControls(unsigned int frame)
{
IPU3Action op;
op.op = ActionSetSensorControls;
exposure_ = context_.frameContext.agc.exposure;
gain_ = camHelper_->gainCode(context_.frameContext.agc.gain);
ControlList ctrls(ctrls_);
ctrls.set(V4L2_CID_EXPOSURE, static_cast<int32_t>(exposure_));
ctrls.set(V4L2_CID_ANALOGUE_GAIN, static_cast<int32_t>(gain_));
op.controls = ctrls;
queueFrameAction.emit(frame, op);
}
} /* namespace ipa::ipu3 */
/*
* External IPA module interface
*/
extern "C" {
const struct IPAModuleInfo ipaModuleInfo = {
IPA_MODULE_API_VERSION,
1,
"PipelineHandlerIPU3",
"ipu3",
};
IPAInterface *ipaCreate()
{
return new ipa::ipu3::IPAIPU3();
}
}
} /* namespace libcamera */
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