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/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright (C) 2022, Ideas on Board Oy * * sdl_texture_yuv.h - SDL Texture YUYV */ #pragma once #include "sdl_texture.h" class SDLTextureYUYV : public SDLTexture { public: SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride); void update(libcamera::Span<const uint8_t> data) override; };