/* SPDX-License-Identifier: LGPL-2.1-or-later */ /* * Copyright (C) 2019, Google Inc. * * v4l2_controls.cpp - V4L2 Controls Support */ #include "v4l2_controls.h" #include /** * \file v4l2_controls.h * \brief Support for V4L2 Controls using the V4L2 Extended Controls APIs * * The V4L2 Control API allows application to inspect and modify sets of * configurable parameters on a video device or subdevice. The nature of the * parameters an application can modify using the control framework depends on * what the driver implements support for, and on the characteristics of the * underlying hardware platform. Generally controls are used to modify user * visible settings, such as the image brightness and exposure time, or * non-standard parameters which cannot be controlled through the V4L2 format * negotiation API. * * Controls are identified by a numerical ID, defined by the V4L2 kernel headers * and have an associated type. Each control has a value, which is the data that * can be modified with V4L2Device::setControls() or retrieved with * V4L2Device::getControls(). * * The control's type along with the control's flags define the type of the * control's value content. Controls can transport a single data value stored in * variable inside the control, or they might as well deal with more complex * data types, such as arrays of matrices, stored in a contiguous memory * locations associated with the control and called 'the payload'. Such controls * are called 'compound controls' and are currently not supported by the * libcamera V4L2 control framework. * * libcamera implements support for controls using the V4L2 Extended Control * API, which allows future handling of controls with payloads of arbitrary * sizes. * * The libcamera V4L2 Controls framework operates on lists of controls, wrapped * by the ControlList class, to match the V4L2 extended controls API. The * interface to set and get control is implemented by the V4L2Device class, and * this file only provides the data type definitions. * * \todo Add support for compound controls */ namespace libcamera { namespace { std::string v4l2_ctrl_name(const struct v4l2_query_ext_ctrl &ctrl) { size_t len = strnlen(ctrl.name, sizeof(ctrl.name)); return std::string(static_cast(ctrl.name), len); } ControlType v4l2_ctrl_type(const struct v4l2_query_ext_ctrl &ctrl) { switch (ctrl.type) { case V4L2_CTRL_TYPE_BOOLEAN: return ControlTypeBool; case V4L2_CTRL_TYPE_INTEGER: return ControlTypeInteger32; case V4L2_CTRL_TYPE_INTEGER64: return ControlTypeInteger64; case V4L2_CTRL_TYPE_MENU: case V4L2_CTRL_TYPE_BUTTON: case V4L2_CTRL_TYPE_BITMASK: case V4L2_CTRL_TYPE_INTEGER_MENU: /* * More precise types may be needed, for now use a 32-bit * integer type. */ return ControlTypeInteger32; default: return ControlTypeNone; } } } /* namespace */ /** * \class V4L2ControlId * \brief V4L2 control static metadata * * The V4L2ControlId class is a specialisation of the ControlId for V4L2 * controls. */ /** * \brief Construct a V4L2ControlId from a struct v4l2_query_ext_ctrl * \param[in] ctrl The struct v4l2_query_ext_ctrl as returned by the kernel */ V4L2ControlId::V4L2ControlId(const struct v4l2_query_ext_ctrl &ctrl) : ControlId(ctrl.id, v4l2_ctrl_name(ctrl), v4l2_ctrl_type(ctrl)) { } /** * \class V4L2ControlRange * \brief Convenience specialisation of ControlRange for V4L2 controls * * The V4L2ControlRange class is a specialisation of the ControlRange for V4L2 * controls. It offers a convenience constructor from a struct * v4l2_query_ext_ctrl, and is otherwise equivalent to the ControlRange class. */ /** * \brief Construct a V4L2ControlRange from a struct v4l2_query_ext_ctrl * \param[in] ctrl The struct v4l2_query_ext_ctrl as returned by the kernel */ V4L2ControlRange::V4L2ControlRange(const struct v4l2_query_ext_ctrl &ctrl) { if (ctrl.type == V4L2_CTRL_TYPE_INTEGER64) ControlRange::operator=(ControlRange(static_cast(ctrl.minimum), static_cast(ctrl.maximum))); else ControlRange::operator=(ControlRange(static_cast(ctrl.minimum), static_cast(ctrl.maximum))); } /** * \class V4L2ControlInfoMap * \brief A map of controlID to ControlRange for V4L2 controls */ /** * \brief Move assignment operator from a ControlInfoMap * \param[in] info The control info map * * Populate the map by replacing its contents with those of \a info using move * semantics. Upon return the \a info map will be empty. * * This is the only supported way to populate a V4L2ControlInfoMap. * * \return The populated V4L2ControlInfoMap */ V4L2ControlInfoMap &V4L2ControlInfoMap::operator=(ControlInfoMap &&info) { ControlInfoMap::operator=(std::move(info)); idmap_.clear(); for (const auto &ctrl : *this) idmap_[ctrl.first->id()] = ctrl.first; return *this; } /** * \brief Access specified element by numerical ID * \param[in] id The numerical ID * \return A reference to the element whose ID is equal to \a id */ V4L2ControlInfoMap::mapped_type &V4L2ControlInfoMap::at(unsigned int id) { return at(idmap_.at(id)); } /** * \brief Access specified element by numerical ID * \param[in] id The numerical ID * \return A const reference to the element whose ID is equal to \a id */ const V4L2ControlInfoMap::mapped_type &V4L2ControlInfoMap::at(unsigned int id) const { return at(idmap_.at(id)); } /** * \brief Count the number of elements matching a numerical ID * \param[in] id The numerical ID * \return The number of elements matching the numerical \a id */ V4L2ControlInfoMap::size_type V4L2ControlInfoMap::count(unsigned int id) const { return count(idmap_.at(id)); } /** * \brief Find the element matching a numerical ID * \param[in] id The numerical ID * \return An iterator pointing to the element matching the numerical \a id, or * end() if no such element exists */ V4L2ControlInfoMap::iterator V4L2ControlInfoMap::find(unsigned int id) { return find(idmap_.at(id)); } /** * \brief Find the element matching a numerical ID * \param[in] id The numerical ID * \return A const iterator pointing to the element matching the numerical * \a id, or end() if no such element exists */ V4L2ControlInfoMap::const_iterator V4L2ControlInfoMap::find(unsigned int id) const { return find(idmap_.at(id)); } /** * \fn const ControlIdMap &V4L2ControlInfoMap::idmap() const * \brief Retrieve the ControlId map * * Constructing ControlList instances for V4L2 controls requires a ControlIdMap * for the V4L2 device that the control list targets. This helper method * returns a suitable idmap for that purpose. * * \return The ControlId map */ /** * \class V4L2ControlList * \brief A list of controls for a V4L2 device * * This class specialises the ControList class for use with V4L2 devices. It * offers a convenience API to create a ControlList from a V4L2ControlInfoMap. * * V4L2ControlList allows easy construction of a ControlList containing V4L2 * controls for a device. It can be used to construct the list of controls * passed to the V4L2Device::getControls() and V4L2Device::setControls() * methods. The class should however not be used in place of ControlList in * APIs. */ /** * \fn V4L2ControlList::V4L2ControlList(const V4L2ControlInfoMap &info) * \brief Construct a V4L2ControlList associated with a V4L2 device * \param[in] info The V4L2 device control info map */ } /* namespace libcamera */