From eb5c4ead8842ff91b7b32b25f78531e79c17e1b3 Mon Sep 17 00:00:00 2001
From: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Date: Fri, 27 Aug 2021 02:37:24 +0300
Subject: libcamera: Use simpler Signal::disconnect() function

When disconnecting a signal from a receiver, it is usually not necessary
to specify the receiver's slot function explicitly, as the signal is
often connected to a single slot for a given receiver. We can thus use a
simpler version of Signal::disconnect() that takes a pointer to the
receiver object only. This reduces code size, as the disconnect()
function is a template function.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
---
 src/qcam/main_window.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src/qcam')

diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp
index 3669c0b9..1536b2b5 100644
--- a/src/qcam/main_window.cpp
+++ b/src/qcam/main_window.cpp
@@ -536,7 +536,7 @@ int MainWindow::startCapture()
 	return 0;
 
 error_disconnect:
-	camera_->requestCompleted.disconnect(this, &MainWindow::requestComplete);
+	camera_->requestCompleted.disconnect(this);
 	camera_->stop();
 
 error:
@@ -577,7 +577,7 @@ void MainWindow::stopCapture()
 	if (ret)
 		qInfo() << "Failed to stop capture";
 
-	camera_->requestCompleted.disconnect(this, &MainWindow::requestComplete);
+	camera_->requestCompleted.disconnect(this);
 
 	for (auto &iter : mappedBuffers_) {
 		const Span<uint8_t> &buffer = iter.second;
-- 
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