From c20ad98c2a96d31847b0ef4b500e1e7a221b67c0 Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Mon, 6 Sep 2021 01:43:36 +0300 Subject: qcam: viewfinder_gl: Support multi-planar buffers Now that the ViewFinderGL receives an Image, it can trivially support multi-planar buffers. Signed-off-by: Laurent Pinchart Reviewed-by: Jean-Michel Hautbois Reviewed-by: Kieran Bingham --- src/qcam/viewfinder_gl.cpp | 38 +++++++++++++++++--------------------- src/qcam/viewfinder_gl.h | 2 +- 2 files changed, 18 insertions(+), 22 deletions(-) (limited to 'src/qcam') diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp index 87e4fe03..32232faa 100644 --- a/src/qcam/viewfinder_gl.cpp +++ b/src/qcam/viewfinder_gl.cpp @@ -56,7 +56,7 @@ static const QList supportedFormats{ }; ViewFinderGL::ViewFinderGL(QWidget *parent) - : QOpenGLWidget(parent), buffer_(nullptr), data_(nullptr), + : QOpenGLWidget(parent), buffer_(nullptr), image_(nullptr), vertexBuffer_(QOpenGLBuffer::VertexBuffer) { } @@ -102,6 +102,7 @@ void ViewFinderGL::stop() if (buffer_) { renderComplete(buffer_); buffer_ = nullptr; + image_ = nullptr; } } @@ -114,15 +115,10 @@ QImage ViewFinderGL::getCurrentImage() void ViewFinderGL::render(libcamera::FrameBuffer *buffer, Image *image) { - if (buffer->planes().size() != 1) { - qWarning() << "Multi-planar buffers are not supported"; - return; - } - if (buffer_) renderComplete(buffer_); - data_ = image->data(0).data(); + image_ = image; /* * \todo Get the stride from the buffer instead of computing it naively */ @@ -489,7 +485,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); /* Activate texture UV/VU */ @@ -503,7 +499,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, - data_ + size_.width() * size_.height()); + image_->data(1).data()); shaderProgram_.setUniformValue(textureUniformU_, 1); break; @@ -519,7 +515,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); /* Activate texture U */ @@ -533,7 +529,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_ + size_.width() * size_.height()); + image_->data(1).data()); shaderProgram_.setUniformValue(textureUniformU_, 1); /* Activate texture V */ @@ -547,7 +543,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_ + size_.width() * size_.height() * 5 / 4); + image_->data(2).data()); shaderProgram_.setUniformValue(textureUniformV_, 2); break; @@ -563,7 +559,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); /* Activate texture V */ @@ -577,7 +573,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_ + size_.width() * size_.height()); + image_->data(1).data()); shaderProgram_.setUniformValue(textureUniformV_, 2); /* Activate texture U */ @@ -591,7 +587,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_ + size_.width() * size_.height() * 5 / 4); + image_->data(2).data()); shaderProgram_.setUniformValue(textureUniformU_, 1); break; @@ -602,7 +598,7 @@ void ViewFinderGL::doRender() /* * Packed YUV formats are stored in a RGBA texture to match the * OpenGL texel size with the 4 bytes repeating pattern in YUV. - * The texture width is thus half of the image with. + * The texture width is thus half of the image_ with. */ glActiveTexture(GL_TEXTURE0); configureTexture(*textures_[0]); @@ -614,7 +610,7 @@ void ViewFinderGL::doRender() 0, GL_RGBA, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); /* @@ -642,7 +638,7 @@ void ViewFinderGL::doRender() 0, GL_RGBA, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); break; @@ -658,7 +654,7 @@ void ViewFinderGL::doRender() 0, GL_RGB, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); break; @@ -689,7 +685,7 @@ void ViewFinderGL::doRender() 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, - data_); + image_->data(0).data()); shaderProgram_.setUniformValue(textureUniformY_, 0); shaderProgram_.setUniformValue(textureUniformBayerFirstRed_, firstRed_); @@ -714,7 +710,7 @@ void ViewFinderGL::paintGL() << "create fragment shader failed."; } - if (data_) { + if (image_) { glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); diff --git a/src/qcam/viewfinder_gl.h b/src/qcam/viewfinder_gl.h index 7cd8ef33..72a60ecb 100644 --- a/src/qcam/viewfinder_gl.h +++ b/src/qcam/viewfinder_gl.h @@ -67,7 +67,7 @@ private: libcamera::PixelFormat format_; QSize size_; unsigned int stride_; - unsigned char *data_; + Image *image_; /* Shaders */ QOpenGLShaderProgram shaderProgram_; -- cgit v1.2.1