From dfadca635682772cf93552642f0585ecfe2c851c Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Mon, 12 Oct 2020 21:59:28 +0300 Subject: qcam: viewfinder_gl: Rename YUV.vert to identity.vert MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In preparation for RGB formats support, rename the identity vertex shader from YUV.vert to identity.vert. Signed-off-by: Laurent Pinchart Reviewed-by: Andrey Konovalov Reviewed-by: Kieran Bingham Reviewed-by: Niklas Söderlund --- src/qcam/assets/shader/YUV.vert | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 src/qcam/assets/shader/YUV.vert (limited to 'src/qcam/assets/shader/YUV.vert') diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/YUV.vert deleted file mode 100644 index f38e8045..00000000 --- a/src/qcam/assets/shader/YUV.vert +++ /dev/null @@ -1,16 +0,0 @@ -/* SPDX-License-Identifier: LGPL-2.1-or-later */ -/* - * Copyright (C) 2020, Linaro - * - * YUV.vert - Vertex shader for YUV to RGB conversion - */ - -attribute vec4 vertexIn; -attribute vec2 textureIn; -varying vec2 textureOut; - -void main(void) -{ - gl_Position = vertexIn; - textureOut = textureIn; -} -- cgit v1.2.1