From 74ba01121a61bd02bc8f09abbf3fd04db3561ab0 Mon Sep 17 00:00:00 2001 From: Tomi Valkeinen Date: Mon, 9 May 2022 13:10:23 +0300 Subject: py: Add cam.py Add cam.py, which mimics the 'cam' tool. Four rendering backends are added: * null - Do nothing * kms - Use KMS with dmabufs * qt - SW render on a Qt window * qtgl - OpenGL render on a Qt window All the renderers handle only a few pixel formats, and especially the GL renderer is just a prototype. Signed-off-by: Tomi Valkeinen Reviewed-by: Laurent Pinchart Signed-off-by: Laurent Pinchart Signed-off-by: Kieran Bingham --- src/py/cam/cam_qtgl.py | 383 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 383 insertions(+) create mode 100644 src/py/cam/cam_qtgl.py (limited to 'src/py/cam/cam_qtgl.py') diff --git a/src/py/cam/cam_qtgl.py b/src/py/cam/cam_qtgl.py new file mode 100644 index 00000000..8a95994e --- /dev/null +++ b/src/py/cam/cam_qtgl.py @@ -0,0 +1,383 @@ +# SPDX-License-Identifier: GPL-2.0-or-later +# Copyright (C) 2022, Tomi Valkeinen + +from PyQt5 import QtCore, QtWidgets +from PyQt5.QtCore import Qt + +import math +import numpy as np +import os +import sys + +os.environ['PYOPENGL_PLATFORM'] = 'egl' + +import OpenGL +# OpenGL.FULL_LOGGING = True + +from OpenGL import GL as gl +from OpenGL.EGL.EXT.image_dma_buf_import import * +from OpenGL.EGL.KHR.image import * +from OpenGL.EGL.VERSION.EGL_1_0 import * +from OpenGL.EGL.VERSION.EGL_1_2 import * +from OpenGL.EGL.VERSION.EGL_1_3 import * + +from OpenGL.GLES2.OES.EGL_image import * +from OpenGL.GLES2.OES.EGL_image_external import * +from OpenGL.GLES2.VERSION.GLES2_2_0 import * +from OpenGL.GLES3.VERSION.GLES3_3_0 import * + +from OpenGL.GL import shaders + +from gl_helpers import * + +# libcamera format string -> DRM fourcc +FMT_MAP = { + 'RGB888': 'RG24', + 'XRGB8888': 'XR24', + 'ARGB8888': 'AR24', + 'YUYV': 'YUYV', +} + + +class EglState: + def __init__(self): + self.create_display() + self.choose_config() + self.create_context() + self.check_extensions() + + def create_display(self): + xdpy = getEGLNativeDisplay() + dpy = eglGetDisplay(xdpy) + self.display = dpy + + def choose_config(self): + dpy = self.display + + major, minor = EGLint(), EGLint() + + b = eglInitialize(dpy, major, minor) + assert(b) + + print('EGL {} {}'.format( + eglQueryString(dpy, EGL_VENDOR).decode(), + eglQueryString(dpy, EGL_VERSION).decode())) + + check_egl_extensions(dpy, ['EGL_EXT_image_dma_buf_import']) + + b = eglBindAPI(EGL_OPENGL_ES_API) + assert(b) + + def print_config(dpy, cfg): + + def getconf(a): + value = ctypes.c_long() + eglGetConfigAttrib(dpy, cfg, a, value) + return value.value + + print('EGL Config {}: color buf {}/{}/{}/{} = {}, depth {}, stencil {}, native visualid {}, native visualtype {}'.format( + getconf(EGL_CONFIG_ID), + getconf(EGL_ALPHA_SIZE), + getconf(EGL_RED_SIZE), + getconf(EGL_GREEN_SIZE), + getconf(EGL_BLUE_SIZE), + getconf(EGL_BUFFER_SIZE), + getconf(EGL_DEPTH_SIZE), + getconf(EGL_STENCIL_SIZE), + getconf(EGL_NATIVE_VISUAL_ID), + getconf(EGL_NATIVE_VISUAL_TYPE))) + + if False: + num_configs = ctypes.c_long() + eglGetConfigs(dpy, None, 0, num_configs) + print('{} configs'.format(num_configs.value)) + + configs = (EGLConfig * num_configs.value)() + eglGetConfigs(dpy, configs, num_configs.value, num_configs) + for config_id in configs: + print_config(dpy, config_id) + + config_attribs = [ + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 0, + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL_NONE, + ] + + n = EGLint() + configs = (EGLConfig * 1)() + b = eglChooseConfig(dpy, config_attribs, configs, 1, n) + assert(b and n.value == 1) + config = configs[0] + + print('Chosen Config:') + print_config(dpy, config) + + self.config = config + + def create_context(self): + dpy = self.display + + context_attribs = [ + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_NONE, + ] + + context = eglCreateContext(dpy, self.config, EGL_NO_CONTEXT, context_attribs) + assert(context) + + b = eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, context) + assert(b) + + self.context = context + + def check_extensions(self): + check_gl_extensions(['GL_OES_EGL_image']) + + assert(eglCreateImageKHR) + assert(eglDestroyImageKHR) + assert(glEGLImageTargetTexture2DOES) + + +class QtRenderer: + def __init__(self, state): + self.state = state + + def setup(self): + self.app = QtWidgets.QApplication([]) + + window = MainWindow(self.state) + window.setAttribute(QtCore.Qt.WA_ShowWithoutActivating) + window.show() + + self.window = window + + def run(self): + camnotif = QtCore.QSocketNotifier(self.state['cm'].efd, QtCore.QSocketNotifier.Read) + camnotif.activated.connect(lambda x: self.readcam()) + + keynotif = QtCore.QSocketNotifier(sys.stdin.fileno(), QtCore.QSocketNotifier.Read) + keynotif.activated.connect(lambda x: self.readkey()) + + print('Capturing...') + + self.app.exec() + + print('Exiting...') + + def readcam(self): + running = self.state['event_handler'](self.state) + + if not running: + self.app.quit() + + def readkey(self): + sys.stdin.readline() + self.app.quit() + + def request_handler(self, ctx, req): + self.window.handle_request(ctx, req) + + def cleanup(self): + self.window.close() + + +class MainWindow(QtWidgets.QWidget): + def __init__(self, state): + super().__init__() + + self.setAttribute(Qt.WA_PaintOnScreen) + self.setAttribute(Qt.WA_NativeWindow) + + self.state = state + + self.textures = {} + self.reqqueue = {} + self.current = {} + + for ctx in self.state['contexts']: + + self.reqqueue[ctx['idx']] = [] + self.current[ctx['idx']] = [] + + for stream in ctx['streams']: + fmt = stream.configuration.pixel_format + size = stream.configuration.size + + if fmt not in FMT_MAP: + raise Exception('Unsupported pixel format: ' + str(fmt)) + + self.textures[stream] = None + + num_tiles = len(self.textures) + self.num_columns = math.ceil(math.sqrt(num_tiles)) + self.num_rows = math.ceil(num_tiles / self.num_columns) + + self.egl = EglState() + + self.surface = None + + def paintEngine(self): + return None + + def create_surface(self): + native_surface = c_void_p(self.winId().__int__()) + surface = eglCreateWindowSurface(self.egl.display, self.egl.config, + native_surface, None) + + b = eglMakeCurrent(self.egl.display, self.surface, self.surface, self.egl.context) + assert(b) + + self.surface = surface + + def init_gl(self): + self.create_surface() + + vertShaderSrc = ''' + attribute vec2 aPosition; + varying vec2 texcoord; + + void main() + { + gl_Position = vec4(aPosition * 2.0 - 1.0, 0.0, 1.0); + texcoord.x = aPosition.x; + texcoord.y = 1.0 - aPosition.y; + } + ''' + fragShaderSrc = ''' + #extension GL_OES_EGL_image_external : enable + precision mediump float; + varying vec2 texcoord; + uniform samplerExternalOES texture; + + void main() + { + gl_FragColor = texture2D(texture, texcoord); + } + ''' + + program = shaders.compileProgram( + shaders.compileShader(vertShaderSrc, GL_VERTEX_SHADER), + shaders.compileShader(fragShaderSrc, GL_FRAGMENT_SHADER) + ) + + glUseProgram(program) + + glClearColor(0.5, 0.8, 0.7, 1.0) + + vertPositions = [ + 0.0, 0.0, + 1.0, 0.0, + 1.0, 1.0, + 0.0, 1.0 + ] + + inputAttrib = glGetAttribLocation(program, 'aPosition') + glVertexAttribPointer(inputAttrib, 2, GL_FLOAT, GL_FALSE, 0, vertPositions) + glEnableVertexAttribArray(inputAttrib) + + def create_texture(self, stream, fb): + cfg = stream.configuration + fmt = cfg.pixel_format + fmt = str_to_fourcc(FMT_MAP[fmt]) + w, h = cfg.size + + attribs = [ + EGL_WIDTH, w, + EGL_HEIGHT, h, + EGL_LINUX_DRM_FOURCC_EXT, fmt, + EGL_DMA_BUF_PLANE0_FD_EXT, fb.fd(0), + EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0, + EGL_DMA_BUF_PLANE0_PITCH_EXT, cfg.stride, + EGL_NONE, + ] + + image = eglCreateImageKHR(self.egl.display, + EGL_NO_CONTEXT, + EGL_LINUX_DMA_BUF_EXT, + None, + attribs) + assert(image) + + textures = glGenTextures(1) + glBindTexture(GL_TEXTURE_EXTERNAL_OES, textures) + glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR) + glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR) + glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) + glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) + glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, image) + + return textures + + def resizeEvent(self, event): + size = event.size() + + print('Resize', size) + + super().resizeEvent(event) + + if self.surface is None: + return + + glViewport(0, 0, size.width() // 2, size.height()) + + def paintEvent(self, event): + if self.surface is None: + self.init_gl() + + for ctx_idx, queue in self.reqqueue.items(): + if len(queue) == 0: + continue + + ctx = next(ctx for ctx in self.state['contexts'] if ctx['idx'] == ctx_idx) + + if self.current[ctx_idx]: + old = self.current[ctx_idx] + self.current[ctx_idx] = None + self.state['request_prcessed'](ctx, old) + + next_req = queue.pop(0) + self.current[ctx_idx] = next_req + + stream, fb = next(iter(next_req.buffers.items())) + + self.textures[stream] = self.create_texture(stream, fb) + + self.paint_gl() + + def paint_gl(self): + b = eglMakeCurrent(self.egl.display, self.surface, self.surface, self.egl.context) + assert(b) + + glClear(GL_COLOR_BUFFER_BIT) + + size = self.size() + + for idx, ctx in enumerate(self.state['contexts']): + for stream in ctx['streams']: + if self.textures[stream] is None: + continue + + w = size.width() // self.num_columns + h = size.height() // self.num_rows + + x = idx % self.num_columns + y = idx // self.num_columns + + x *= w + y *= h + + glViewport(x, y, w, h) + + glBindTexture(GL_TEXTURE_EXTERNAL_OES, self.textures[stream]) + glDrawArrays(GL_TRIANGLE_FAN, 0, 4) + + b = eglSwapBuffers(self.egl.display, self.surface) + assert(b) + + def handle_request(self, ctx, req): + self.reqqueue[ctx['idx']].append(req) + self.update() -- cgit v1.2.1