From 3e0b3a10779debd7f55f594e4b2c18f1acdb2d55 Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Sat, 6 Aug 2022 17:18:37 +0300 Subject: cam: Rename sdl_texture_yuyv.{cpp,h} to sdl_texture_yuv.{cpp,h} In preparation for the addition of NV12 support in the SDL sink, rename the sdl_texture_yuyv.{cpp,h} files to just "yuv". Separate sdl_texture_nv12.{cpp,h} files could be added instead, but given how short the implementation will be, grouping all YUV formats in a single file is better. Signed-off-by: Laurent Pinchart Reviewed-by: Kieran Bingham Reviewed-by: Jacopo Mondi Reviewed-by: Eric Curtin Tested-by: Kieran Bingham --- src/cam/sdl_sink.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/cam/sdl_sink.cpp') diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp index a59d0751..04350bd5 100644 --- a/src/cam/sdl_sink.cpp +++ b/src/cam/sdl_sink.cpp @@ -24,7 +24,7 @@ #ifdef HAVE_LIBJPEG #include "sdl_texture_mjpg.h" #endif -#include "sdl_texture_yuyv.h" +#include "sdl_texture_yuv.h" using namespace libcamera; -- cgit v1.2.1