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The xistingdevice search and match criteria implemented by libcamera
only supports 'media device' based cameras, which are supported in the
Linux kernel by the usage of the V4L2/MC API.
Define a MediaDeviceMatch class derived from DeviceMatch and use it
wherever DeviceMatch was used in order to later introduce new derived
classes to support searching and matching devices of a different type.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
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This is a partial revert of commit 395d43d6d75b ("libcamera:
v4l2_videodevice: Drop toV4L2PixelFormat()")
The function was removed because it incorrectly maps non-contiguous V4L2
format variants (ie V4L2_PIX_FMT_YUV420M) to the API version supported
by the video device (singleplanar API and multiplanar API). It was
decided at the time to remove the function and let its users call
directly V4L2PixelFormat::fromPixelFormat() which accepts a
'multiplanar' flags.
As we aim to associate multiple V4L2PixelFormat to a single libcamera
format, the next patches will verify which of them is actually supported
by the video device. For now, return the contiguous version
unconditionally.
Re-introduce V4L2VideoDevice::toV4L2PixelFormat() and convert all
the V4L2PixelFormat::fromPixelFormat() users to use it.
The V4L2 compatibility layer is the only outlier as it doesn't have a
video device to poke, hence it still uses
V4L2PixelFormat::fromPixelFormat().
Next patches will implement the device format matching logic and handle
the non-contiguous plane issue in V4L2VideoDevice::toV4L2PixelFormat().
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
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"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in header files in test.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The V4L2VideoDevice::toV4L2PixelFormat() function is incorrectly
implemented, as it will pick a multi-planar format if the device
supports the multi-planar API, even if only single-planar formats are
supported. This currently works because the implementation calls
V4L2PixelFormat::fromPixelFormat(), which ignores the multiplanar
argument and always returns a single-planar format.
Fixing this isn't trivial. As we don't need to support multi-planar V4L2
formats at this point, drop the function instead of pretending
everything is fine, and call V4L2PixelFormat::fromPixelFormat() directly
from pipeline handlers. As the single-planar case is the most common,
set the multiplanar argument to false by default to avoid long lines.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The fromEntityName() function returns a pointer to a newly allocated
V4L2Device instance, which must be deleted by the caller. This opens the
door to memory leaks. Return a unique pointer instead, which conveys the
API semantics better than a sentence in the documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The libcamera internal headers are located in src/libcamera/include/.
The directory is added to the compiler headers search path with a meson
include_directories() directive, and internal headers are included with
(e.g. for the internal semaphore.h header)
#include "semaphore.h"
All was well, until libcxx decided to implement the C++20
synchronization library. The __threading_support header gained a
#include <semaphore.h>
to include the pthread's semaphore support. As include_directories()
adds src/libcamera/include/ to the compiler search path with -I, the
internal semaphore.h is included instead of the pthread version.
Needless to say, the compiler isn't happy.
Three options have been considered to fix this issue:
- Use -iquote instead of -I. The -iquote option instructs gcc to only
consider the header search path for headers included with the ""
version. Meson unfortunately doesn't support this option.
- Rename the internal semaphore.h header. This was deemed to be the
beginning of a long whack-a-mole game, where namespace clashes with
system libraries would appear over time (possibly dependent on
particular system configurations) and would need to be constantly
fixed.
- Move the internal headers to another directory to create a unique
namespace through path components. This causes lots of churn in all
the existing source files through the all project.
The first option would be best, but isn't available to us due to missing
support in meson. Even if -iquote support was added, we would need to
fix the problem before a new version of meson containing the required
support would be released.
The third option is thus the only practical solution available. Bite the
bullet, and do it, moving headers to include/libcamera/internal/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
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Move the DRM/V4L2 format conversion code from V4L2VideoDevice to
V4L2PixelFormat. This is a more natural home for the code.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Now that the functions return a V4L2PixelFormat, adapt their name
accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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To prepare for the rework of buffer allocation that will differentiate
export and allocation, rename exportBuffers() to allocateBuffers().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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There's no need to keep the video device open after allocating buffers,
as V4L2 supports buffer orphaning and the exported buffers will still be
usable. Close the device right after allocation to avoid the need for
delayed cleanups.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The BufferSource class can be used by other tests other then the camera
buffer importer test, move it to libtest. The only changes to
BufferSource is for it to be allowed to be split in a header and source
file.
This change makes it necessary for libtest to have access to internal
libcamera headers. As the internal headers already are accessible to all
test cases this does not increase the exposure of libcamera internals to
the test cases.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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