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2021-08-02controls: Add boolean constructors for ControlInfoPaul Elder
It would be convenient to be able to iterate over available boolean values, for example for controls that designate if some function can be enabled/disabled. The current min/max/def constructor is insufficient, as .values() is empty, so the values cannot be easily iterated over, and creating a Span of booleans does not work for the values constructor. Add new constructors to ControlInfo that takes a set of booleans (if both booleans are valid values) plus a default, and another that takes only one boolean (if only one boolean is a valid value). Update the ControlInfo test accordingly. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2021-06-25libcamera: rename public libcamera dependencyKieran Bingham
Now that we have a libcamera_private, make the public only dependency libcamera_public so that it is clear which interface is being linked. Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-05-06test: control_list: Test ControlList::merge()Jacopo Mondi
Test the ControlList::merge() method by creating a new list and merging it with the existing one. Test that the merged list contains all the controls, the existing values do not get overwritten and the ones copied are not changed. Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2021-05-06test: control_list: Check for Brightness presenceJacopo Mondi
The current test verifies that after adding a new control to a list already populated with one control the new one is present. However the test wrongly tests for its presence twice instead of making sure the existing control is still there. Fix this by checking for the presence of both controls after the update, and fix the error message accordingly. Fixes: a8c40942b99e ("libcamera: controls: Improve the API towards applications") Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2021-02-11meson: Fix coding style when declaring arraysLaurent Pinchart
The meson.build files mix array declarations with and without a space after the opening and before the closing square bracket. The vast majority of cases don't use spaces, so standardize on that. While it it, fix indentation in a few places. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-08-05libcamera: pipelines: Use sensor ID as camera nameNiklas Söderlund
Use the CameraSensor ID as the camera name in pipelines that uses a CameraSensors, this is done in preparation of turning the camera name into an ID. The CameraSensor ID meets the requirements that will be put on camera ID. Before this change example of camera names: * OF based systems ov5695 7-0036 ov2685 7-003c * ACPI based systems ov13858 8-0010 ov5670 10-0036 * VIMC VIMC Sensor B After this change the same cameras are: * OF based systems /base/i2c@ff160000/camera@36 /base/i2c@ff160000/camera@36 * ACPI based systems \_SB_.PCI0.I2C2.CAM0 \_SB_.PCI0.I2C4.CAM1 * VIMC platform/vimc.0 Sensor B Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-05-16libcamera: Move internal headers to include/libcamera/internal/Laurent Pinchart
The libcamera internal headers are located in src/libcamera/include/. The directory is added to the compiler headers search path with a meson include_directories() directive, and internal headers are included with (e.g. for the internal semaphore.h header) #include "semaphore.h" All was well, until libcxx decided to implement the C++20 synchronization library. The __threading_support header gained a #include <semaphore.h> to include the pthread's semaphore support. As include_directories() adds src/libcamera/include/ to the compiler search path with -I, the internal semaphore.h is included instead of the pthread version. Needless to say, the compiler isn't happy. Three options have been considered to fix this issue: - Use -iquote instead of -I. The -iquote option instructs gcc to only consider the header search path for headers included with the "" version. Meson unfortunately doesn't support this option. - Rename the internal semaphore.h header. This was deemed to be the beginning of a long whack-a-mole game, where namespace clashes with system libraries would appear over time (possibly dependent on particular system configurations) and would need to be constantly fixed. - Move the internal headers to another directory to create a unique namespace through path components. This causes lots of churn in all the existing source files through the all project. The first option would be best, but isn't available to us due to missing support in meson. Even if -iquote support was added, we would need to fix the problem before a new version of meson containing the required support would be released. The third option is thus the only practical solution available. Bite the bullet, and do it, moving headers to include/libcamera/internal/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org>
2020-05-13licenses: License all meson files under CC0-1.0Laurent Pinchart
In an attempt to clarify the license terms of all files in the libcamera project, the build system files deserve particular attention. While they describe how the binaries are created, they are not themselves transformed into any part of binary distributions of the software, and thus don't influence the copyright on the binary packages. They are however subject to copyright, and thus influence the distribution terms of the source packages. Most of the meson.build files would not meet the threshold of originality criteria required for copyright protection. Some of the more complex meson.build files may be eligible for copyright protection. To avoid any ambiguity and uncertainty, state our intent to not assert copyrights on the build system files by putting them in the public domain with the CC0-1.0 license. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Acked-by: Giulio Benetti <giulio.benetti@micronovasrl.com> Acked-by: Jacopo Mondi <jacopo@jmondi.org> Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Acked-by: Naushir Patuck <naush@raspberrypi.com> Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Acked-by: Paul Elder <paul.elder@ideasonboard.com> Acked-by: Show Liu <show.liu@linaro.org>
2020-04-27test: Use float values for brightness, contrast and saturationLaurent Pinchart
Two tests use the brightness, contrast and saturation controls with integer failures. They were not updated by commit eff4b1aa01c1 which turned those controls into floats. This doesn't cause test failures as the control API converts the value types. For correctness, update the tests to use float values. Fixes: eff4b1aa01c1 ("libcamera: controls: Reorder and update description of existing controls") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-20test: controls: control_value: Test string control typeLaurent Pinchart
Add test cases for the string control type. As strings are implemented as char arrays, arrays of strings are not supported. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-20libcamera: controls: Rename ControlRange to ControlInfoLaurent Pinchart
To prepare for storage of additional information in the ControlRange structure, rename it to ControlInfo. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-20libcamera: controls: Name all ControlInfoMap instance variables infoMapLaurent Pinchart
To prepare for the rename of ControlRange to ControlInfo, rename all the ControlInfoMap instance variables currently named info to infoMap. This will help avoiding namespace clashes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2020-03-06test: controls: control_value: Expand test to cover array controlsLaurent Pinchart
Add tests to ControlValueTest to cover array controls of all supported types. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-03-06test: controls: control_value: Expand test to cover all control typesLaurent Pinchart
The ControlValueTest hasn't been updated for a long time and is outdated. Improve it to support all control types, and test the type(), isArray() and toString() methods. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-11-25test: controls: control_list: Add status checkJacopo Mondi
Since commit fac471e812a9 ("test: Extract CameraTest class out of camera tests to libtest") the control_list is a subclass of CameraTest, and the status returned by the base class init() operation should be inspected to avoid accessing uninitialized fields during the run() operation execution. If the VIMC test module is not loaded, executing the test results in a segfault. Fix this by adding the init() operation where to status_ flag is checked for errors. Fixes: fac471e812a9 ("test: Extract CameraTest class out of camera tests to libtest") Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2019-11-20test: controls: Add ControlInfoMap testLaurent Pinchart
Add a test to exercise the ControlInfoMap API. This currently tests at(), count(), find() and end(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-11-20test: Extract CameraTest class out of camera tests to libtestLaurent Pinchart
Many tests other than the camera/ tests use a camera. To increase code sharing, move the base CameraTest class to the test library. The class becomes a helper that doesn't inherit from Test anymore (to avoid diamond inheritance issues when more such helpers will exist). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-13libcamera: controls: Support accessing controls by numerical IDLaurent Pinchart
The ControlList class has template get() and set() methods to get and set control values. The methods require a reference to a Control instance, which is only available when calling them with a hardcoded control. In order to support usage of ControlList for V4L2 controls, as well as serialisation and deserialisation of ControlList, we need a way to get and set control values based on a control numerical ID. Add new contains(), get() and set() overload methods to do so. As this change prepares the ControlList to be used for other objects than camera, update its documentation accordingly. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: controls: Use ControlValidator to validate ControlListLaurent Pinchart
Replace the manual validation of controls against a Camera with usage of the new ControlValidator interface. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: controls: Rename ControlInfo to ControlRangeLaurent Pinchart
The ControlInfo class stores a range of valid values for a control. Its name is vague, as "info" has multiple meanings. Rename it to ControlRange. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: controls: Remove ControlInfo::idLaurent Pinchart
The ControlInfo id member is only used in the toString() method of the class, and nowhere else externally. The same way that ControlValue doesn't store a ControlId, ControlInfo shouldn't. Remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-05libcamera: controls: Remove the unused ControlList::update() methodLaurent Pinchart
The ControlList::update() method is unused. While it is meant to fulfil a need of applications, having no user means that it is most probably not correctly designed. Remove the method, we will add it back later if needed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Improve the API towards applicationsLaurent Pinchart
Rework the control-related classes to improve the API towards applications. The goal is to enable writing code similar to Request *req = ...; ControlList &controls = req->controls(); controls->set(controls::AwbEnable, false); controls->set(controls::ManualExposure, 1000); ... int32_t exposure = controls->get(controls::ManualExposure); with the get and set operations ensuring type safety for the control values. This is achieved by creating the following classes: - Control defines controls and is the main way to reference a control. It is a template class to allow methods using it to refer to the control type. - ControlId is the base class of Control. It stores the control ID, name and type, and can be used in contexts where a control needs to be referenced regardless of its type (for instance in lists of controls). This class replaces ControlIdentifier. - ControlValue is kept as-is. The ControlList class now exposes two template get() and set() methods that replace the operator[]. They ensure type safety by infering the value type from the Control reference that they receive. The main way to refer to a control is now through the Control class, and optionally through its base ControlId class. The ControlId enumeration is removed, replaced by a list of global Control instances. Numerical control IDs are turned into macros, and are still exposed as they are required to communicate with IPAs (especially to deserialise control lists). They should however not be used by applications. Auto-generation of header and source files is removed for now to keep the change simple. It will be added back in the future in a more elaborate form. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Use explicit 32-bit integer typesLaurent Pinchart
Make the control API more explicit when dealing with integer controls by specifying the size. We already do so for 64-bit integers, using int64_t and ControlTypeInteger64, do the same for 32-bit integers. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Make ControlValue get/set accessors template methodsLaurent Pinchart
The ControlValue get accessors are implemented with functions of different names, whlie the set accessors use polymorphism to support different control types. This isn't very consistent and intuitive. Make the API clearer by using template methods. This will also have the added advantage that support for the new types will only require adding template specialisations, without adding new methods. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-10-04libcamera: controls: Rename ControlValueType to ControlTypeLaurent Pinchart
The type of a control value is also the type of the control. Shorten the ControlValueType enumeration to ControlType, and rename ControlValue* to ControlType* for better clarity. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-08-19libcamera: camera_manager: Construct CameraManager instances manuallyLaurent Pinchart
The CameraManager class is not supposed to be instantiated multiple times, which led to a singleton implementation. This requires a global instance of the CameraManager, which is destroyed when the global destructors are executed. Relying on global instances causes issues with cleanup, as the order in which the global destructors are run can't be controlled. In particular, the Android camera HAL implementation ends up destroying the CameraHalManager after the CameraManager, which leads to use-after-free problems. To solve this, remove the CameraManager::instance() method and make the CameraManager class instantiable directly. Multiple instances are still not allowed, and this is enforced by storing the instance pointer internally to be checked when an instance is created. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-07-02libcamera: test: Add ControlList testsKieran Bingham
Add tests of the ControlList infrastructure and public API. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: test: Add ControlInfo testKieran Bingham
Provide an initial test coverage for the ControlInfo class. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-07-02libcamera: test: Add ControlValue testKieran Bingham
Add initial basic testing for the new ControlValue class. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2020, Laurent Pinchart
 * Copyright (C) 2019, Martijn Braam
 *
 * simple.cpp - Pipeline handler for simple pipelines
 */

#include <algorithm>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <queue>
#include <set>
#include <string>
#include <string.h>
#include <unordered_map>
#include <utility>
#include <vector>

#include <linux/media-bus-format.h>

#include <libcamera/base/log.h>

#include <libcamera/camera.h>
#include <libcamera/control_ids.h>
#include <libcamera/request.h>
#include <libcamera/stream.h>

#include "libcamera/internal/camera.h"
#include "libcamera/internal/camera_sensor.h"
#include "libcamera/internal/converter.h"
#include "libcamera/internal/device_enumerator.h"
#include "libcamera/internal/media_device.h"
#include "libcamera/internal/pipeline_handler.h"
#include "libcamera/internal/v4l2_subdevice.h"
#include "libcamera/internal/v4l2_videodevice.h"


namespace libcamera {

LOG_DEFINE_CATEGORY(SimplePipeline)

/* -----------------------------------------------------------------------------
 *
 * Overview
 * --------
 *
 * The SimplePipelineHandler relies on generic kernel APIs to control a camera
 * device, without any device-specific code and with limited device-specific
 * static data.
 *
 * To qualify for support by the simple pipeline handler, a device shall
 *
 * - be supported by V4L2 drivers, exposing the Media Controller API, the V4L2
 *   subdev APIs and the media bus format-based enumeration extension for the
 *   VIDIOC_ENUM_FMT ioctl ;
 * - not expose any device-specific API from drivers to userspace ;
 * - include one or more camera sensor media entities and one or more video
 *   capture devices ;
 * - have a capture pipeline with linear paths from the camera sensors to the
 *   video capture devices ; and
 * - have an optional memory-to-memory device to perform format conversion
 *   and/or scaling, exposed as a V4L2 M2M device.
 *
 * As devices that require a specific pipeline handler may still match the
 * above characteristics, the simple pipeline handler doesn't attempt to
 * automatically determine which devices it can support. It instead relies on
 * an explicit list of supported devices, provided in the supportedDevices
 * array.
 *
 * When matching a device, the pipeline handler enumerates all camera sensors
 * and attempts, for each of them, to find a path to a video capture video node.
 * It does so by using a breadth-first search to find the shortest path from the
 * sensor device to a valid capture device. This is guaranteed to produce a
 * valid path on devices with one only option and is a good heuristic on more
 * complex devices to skip paths that aren't suitable for the simple pipeline
 * handler. For instance, on the IPU-based i.MX6, the shortest path will skip
 * encoders and image converters, and it will end in a CSI capture device.
 * A more complex graph search algorithm could be implemented if a device that
 * would otherwise be compatible with the pipeline handler isn't correctly
 * handled by this heuristic.
 *
 * Once the camera data instances have been created, the match() function
 * creates a V4L2VideoDevice or V4L2Subdevice instance for each entity used by
 * any of the cameras and stores them in SimplePipelineHandler::entities_,
 * accessible by the SimpleCameraData class through the
 * SimplePipelineHandler::subdev() and SimplePipelineHandler::video() functions.
 * This avoids duplication of subdev instances between different cameras when
 * the same entity is used in multiple paths.
 *
 * Finally, all camera data instances are initialized to gather information
 * about the possible pipeline configurations for the corresponding camera. If
 * valid pipeline configurations are found, a Camera is registered for the
 * SimpleCameraData instance.
 *
 * Pipeline Traversal
 * ------------------
 *
 * During the breadth-first search, the pipeline is traversed from entity to
 * entity, by following media graph links from source to sink, starting at the
 * camera sensor.
 *
 * When reaching an entity (on its sink side), if the entity is a V4L2 subdev
 * that supports the streams API, the subdev internal routes are followed to
 * find the connected source pads. Otherwise all of the entity's source pads
 * are considered to continue the graph traversal. The pipeline handler
 * currently considers the default internal routes only and doesn't attempt to
 * setup custom routes. This can be extended if needed.
 *
 * The shortest path between the camera sensor and a video node is stored in
 * SimpleCameraData::entities_ as a list of SimpleCameraData::Entity structures,
 * ordered along the data path from the camera sensor to the video node. The
 * Entity structure stores a pointer to the MediaEntity, as well as information
 * about how it is connected in that particular path for later usage when
 * configuring the pipeline.
 *
 * Pipeline Configuration
 * ----------------------
 *
 * The simple pipeline handler configures the pipeline by propagating V4L2
 * subdev formats from the camera sensor to the video node. The format is first
 * set on the camera sensor's output, picking a resolution supported by the
 * sensor that best matches the needs of the requested streams. Then, on every
 * link in the pipeline, the format is retrieved on the link source and set
 * unmodified on the link sink.
 *
 * The best sensor resolution is selected using a heuristic that tries to
 * minimize the required bus and memory bandwidth, as the simple pipeline
 * handler is typically used on smaller, less powerful systems. To avoid the
 * need to upscale, the pipeline handler picks the smallest sensor resolution
 * large enough to accommodate the need of all streams. Resolutions that
 * significantly restrict the field of view are ignored.
 *
 * When initializating the camera data, the above format propagation procedure
 * is repeated for every media bus format and size supported by the camera
 * sensor. Upon reaching the video node, the pixel formats compatible with the
 * media bus format are enumerated. Each combination of the input media bus
 * format, output pixel format and output size are recorded in an instance of
 * the SimpleCameraData::Configuration structure, stored in the
 * SimpleCameraData::configs_ vector.
 *
 * Format Conversion and Scaling
 * -----------------------------
 *
 * The capture pipeline isn't expected to include a scaler, and if a scaler is
 * available, it is ignored when configuring the pipeline. However, the simple
 * pipeline handler supports optional memory-to-memory converters to scale the
 * image and convert it to a different pixel format. If such a converter is
 * present, the pipeline handler enumerates, for each pipeline configuration,
 * the pixel formats and sizes that the converter can produce for the output of
 * the capture video node, and stores the information in the outputFormats and
 * outputSizes of the SimpleCameraData::Configuration structure.
 *
 * Concurrent Access to Cameras
 * ----------------------------
 *
 * The cameras created by the same pipeline handler instance may share hardware
 * resources. For instances, a platform may have multiple CSI-2 receivers but a
 * single DMA engine, prohibiting usage of multiple cameras concurrently. This
 * depends heavily on the hardware architecture, which the simple pipeline
 * handler has no a priori knowledge of. The pipeline handler thus implements a
 * heuristic to handle sharing of hardware resources in a generic fashion.
 *
 * Two cameras are considered to be mutually exclusive if their share common
 * pads along the pipeline from the camera sensor to the video node. An entity
 * can thus be used concurrently by multiple cameras, as long as pads are
 * distinct.
 *
 * A resource reservation mechanism is implemented by the SimplePipelineHandler
 * acquirePipeline() and releasePipeline() functions to manage exclusive access
 * to pads. A camera reserves all the pads present in its pipeline when it is
 * started, and the start() function returns an error if any of the required
 * pads is already in use. When the camera is stopped, the pads it has reserved
 * are released.
 */

class SimplePipelineHandler;

struct SimplePipelineInfo {
	const char *driver;
	/*
	 * Each converter in the list contains the name
	 * and the number of streams it supports.
	 */
	std::vector<std::pair<const char *, unsigned int>> converters;
};

namespace {

static const SimplePipelineInfo supportedDevices[] = {
	{ "dcmipp", {} },
	{ "imx7-csi", { { "pxp", 1 } } },
	{ "j721e-csi2rx", {} },
	{ "mtk-seninf", { { "mtk-mdp", 3 } } },
	{ "mxc-isi", {} },
	{ "qcom-camss", {} },
	{ "sun6i-csi", {} },
};

} /* namespace */

class SimpleCameraData : public Camera::Private
{
public:
	SimpleCameraData(SimplePipelineHandler *pipe,
			 unsigned int numStreams,
			 MediaEntity *sensor);

	bool isValid() const { return sensor_ != nullptr; }
	SimplePipelineHandler *pipe();

	int init();
	int setupLinks();
	int setupFormats(V4L2SubdeviceFormat *format,
			 V4L2Subdevice::Whence whence,
			 Transform transform = Transform::Identity);
	void bufferReady(FrameBuffer *buffer);

	unsigned int streamIndex(const Stream *stream) const
	{
		return stream - &streams_.front();
	}

	struct Entity {
		/* The media entity, always valid. */
		MediaEntity *entity;
		/*
		 * Whether or not the entity is a subdev that supports the
		 * routing API.
		 */
		bool supportsRouting;
		/*
		 * The local sink pad connected to the upstream entity, null for
		 * the camera sensor at the beginning of the pipeline.
		 */
		const MediaPad *sink;
		/*
		 * The local source pad connected to the downstream entity, null
		 * for the video node at the end of the pipeline.
		 */
		const MediaPad *source;
		/*
		 * The link on the source pad, to the downstream entity, null
		 * for the video node at the end of the pipeline.
		 */
		MediaLink *sourceLink;
	};

	struct Configuration {
		uint32_t code;
		Size sensorSize;
		PixelFormat captureFormat;
		Size captureSize;
		std::vector<PixelFormat> outputFormats;
		SizeRange outputSizes;
	};

	std::vector<Stream> streams_;

	/*
	 * All entities in the pipeline, from the camera sensor to the video
	 * node.
	 */
	std::list<Entity> entities_;
	std::unique_ptr<CameraSensor> sensor_;
	V4L2VideoDevice *video_;

	std::vector<Configuration> configs_;
	std::map<PixelFormat, std::vector<const Configuration *>> formats_;

	std::unique_ptr<Converter> converter_;
	std::vector<std::unique_ptr<FrameBuffer>> converterBuffers_;
	bool useConverter_;
	std::queue<std::map<unsigned int, FrameBuffer *>> converterQueue_;

private:
	void tryPipeline(unsigned int code, const Size &size);
	static std::vector<const MediaPad *> routedSourcePads(MediaPad *sink);

	void converterInputDone(FrameBuffer *buffer);
	void converterOutputDone(FrameBuffer *buffer);
};

class SimpleCameraConfiguration : public CameraConfiguration
{
public:
	SimpleCameraConfiguration(Camera *camera, SimpleCameraData *data);

	Status validate() override;

	const SimpleCameraData::Configuration *pipeConfig() const
	{
		return pipeConfig_;
	}

	bool needConversion() const { return needConversion_; }
	const Transform &combinedTransform() const { return combinedTransform_; }

private:
	/*
	 * The SimpleCameraData instance is guaranteed to be valid as long as
	 * the corresponding Camera instance is valid. In order to borrow a
	 * reference to the camera data, store a new reference to the camera.
	 */
	std::shared_ptr<Camera> camera_;
	SimpleCameraData *data_;

	const SimpleCameraData::Configuration *pipeConfig_;
	bool needConversion_;
	Transform combinedTransform_;
};

class SimplePipelineHandler : public PipelineHandler
{
public:
	SimplePipelineHandler(CameraManager *manager);

	std::unique_ptr<CameraConfiguration> generateConfiguration(Camera *camera,
								   Span<const StreamRole> roles) override;
	int configure(Camera *camera, CameraConfiguration *config) override;

	int exportFrameBuffers(Camera *camera, Stream *stream,
			       std::vector<std::unique_ptr<FrameBuffer>> *buffers) override;

	int start(Camera *camera, const ControlList *controls) override;
	void stopDevice(Camera *camera) override;

	bool match(DeviceEnumerator *enumerator) override;

	V4L2VideoDevice *video(const MediaEntity *entity);
	V4L2Subdevice *subdev(const MediaEntity *entity);
	MediaDevice *converter() { return converter_; }

protected:
	int queueRequestDevice(Camera *camera, Request *request) override;

private:
	static constexpr unsigned int kNumInternalBuffers = 3;

	struct EntityData {
		std::unique_ptr<V4L2VideoDevice> video;
		std::unique_ptr<V4L2Subdevice> subdev;
		std::map<const MediaPad *, SimpleCameraData *> owners;
	};

	SimpleCameraData *cameraData(Camera *camera)
	{
		return static_cast<SimpleCameraData *>(camera->_d());
	}

	std::vector<MediaEntity *> locateSensors();
	static int resetRoutingTable(V4L2Subdevice *subdev);

	const MediaPad *acquirePipeline(SimpleCameraData *data);
	void releasePipeline(SimpleCameraData *data);

	MediaDevice *media_;
	std::map<const MediaEntity *, EntityData> entities_;

	MediaDevice *converter_;
};

/* -----------------------------------------------------------------------------
 * Camera Data
 */

SimpleCameraData::SimpleCameraData(SimplePipelineHandler *pipe,
				   unsigned int numStreams,
				   MediaEntity *sensor)
	: Camera::Private(pipe), streams_(numStreams)
{
	int ret;

	/*
	 * Find the shortest path from the camera sensor to a video capture
	 * device using the breadth-first search algorithm. This heuristic will
	 * be most likely to skip paths that aren't suitable for the simple
	 * pipeline handler on more complex devices, and is guaranteed to
	 * produce a valid path on all devices that have a single option.
	 *
	 * For instance, on the IPU-based i.MX6Q, the shortest path will skip
	 * encoders and image converters, and will end in a CSI capture device.
	 */
	std::unordered_set<MediaEntity *> visited;
	std::queue<std::tuple<MediaEntity *, MediaPad *>> queue;

	/* Remember at each entity where we came from. */
	std::unordered_map<MediaEntity *, Entity> parents;
	MediaEntity *entity = nullptr;
	MediaEntity *video = nullptr;
	MediaPad *sinkPad;

	queue.push({ sensor, nullptr });

	while (!queue.empty()) {
		std::tie(entity, sinkPad) = queue.front();
		queue.pop();

		/* Found the capture device. */
		if (entity->function() == MEDIA_ENT_F_IO_V4L) {
			LOG(SimplePipeline, Debug)
				<< "Found capture device " << entity->name();
			video = entity;
			break;
		}

		visited.insert(entity);

		/*
		 * Add direct downstream entities to the search queue. If the
		 * current entity supports the subdev internal routing API,
		 * restrict the search to downstream entities reachable through
		 * active routes.
		 */

		std::vector<const MediaPad *> pads;
		bool supportsRouting = false;

		if (sinkPad) {
			pads = routedSourcePads(sinkPad);
			if (!pads.empty())
				supportsRouting = true;
		}

		if (pads.empty()) {
			for (const MediaPad *pad : entity->pads()) {
				if (!(pad->flags() & MEDIA_PAD_FL_SOURCE))
					continue;
				pads.push_back(pad);
			}
		}

		for (const MediaPad *pad : pads) {
			for (MediaLink *link : pad->links()) {
				MediaEntity *next = link->sink()->entity();
				if (visited.find(next) == visited.end()) {
					queue.push({ next, link->sink() });

					Entity e{ entity, supportsRouting, sinkPad, pad, link };
					parents.insert({ next, e });
				}
			}
		}
	}

	if (!video)
		return;

	/*
	 * With the parents, we can follow back our way from the capture device
	 * to the sensor. Store all the entities in the pipeline, from the
	 * camera sensor to the video node, in entities_.
	 */
	entities_.push_front({ entity, false, sinkPad, nullptr, nullptr });

	for (auto it = parents.find(entity); it != parents.end();
	     it = parents.find(entity)) {
		const Entity &e = it->second;
		entities_.push_front(e);
		entity = e.entity;
	}

	/* Finally also remember the sensor. */
	sensor_ = std::make_unique<CameraSensor>(sensor);
	ret = sensor_->init();
	if (ret) {
		sensor_.reset();
		return;
	}

	LOG(SimplePipeline, Debug)
		<< "Found pipeline: "
		<< utils::join(entities_, " -> ",
			       [](const Entity &e) {
				       std::string s = "[";
				       if (e.sink)
					       s += std::to_string(e.sink->index()) + "|";
				       s += e.entity->name();
				       if (e.source)
					       s += "|" + std::to_string(e.source->index());
				       s += "]";
				       return s;
			       });
}

SimplePipelineHandler *SimpleCameraData::pipe()
{
	return static_cast<SimplePipelineHandler *>(Camera::Private::pipe());
}

int SimpleCameraData::init()
{
	SimplePipelineHandler *pipe = SimpleCameraData::pipe();
	int ret;

	/* Open the converter, if any. */
	MediaDevice *converter = pipe->converter();
	if (converter) {
		converter_ = ConverterFactoryBase::create(converter);
		if (!converter_) {
			LOG(SimplePipeline, Warning)
				<< "Failed to create converter, disabling format conversion";
			converter_.reset();
		} else {
			converter_->inputBufferReady.connect(this, &SimpleCameraData::converterInputDone);
			converter_->outputBufferReady.connect(this, &SimpleCameraData::converterOutputDone);
		}
	}

	video_ = pipe->video(entities_.back().entity);
	ASSERT(video_);

	/*
	 * Setup links first as some subdev drivers take active links into
	 * account to propagate TRY formats. Such is life :-(
	 */
	ret = setupLinks();
	if (ret < 0)
		return ret;

	/*
	 * Generate the list of possible pipeline configurations by trying each
	 * media bus format and size supported by the sensor.
	 */
	for (unsigned int code : sensor_->mbusCodes()) {
		for (const Size &size : sensor_->sizes(code))
			tryPipeline(code, size);
	}

	if (configs_.empty()) {
		LOG(SimplePipeline, Error) << "No valid configuration found";
		return -EINVAL;
	}

	/* Map the pixel formats to configurations. */
	for (const Configuration &config : configs_) {
		formats_[config.captureFormat].push_back(&config);

		for (PixelFormat fmt : config.outputFormats)
			formats_[fmt].push_back(&config);
	}

	properties_ = sensor_->properties();

	return 0;
}

/*
 * Generate a list of supported pipeline configurations for a sensor media bus
 * code and size.
 *
 * First propagate the media bus code and size through the pipeline from the
 * camera sensor to the video node. Then, query the video node for all supported
 * pixel formats compatible with the media bus code. For each pixel format, store
 * a full pipeline configuration in the configs_ vector.
 */
void SimpleCameraData::tryPipeline(unsigned int code, const Size &size)
{
	/*
	 * Propagate the format through the pipeline, and enumerate the
	 * corresponding possible V4L2 pixel formats on the video node.
	 */
	V4L2SubdeviceFormat format{};
	format.code = code;
	format.size = size;

	int ret = setupFormats(&format, V4L2Subdevice::TryFormat);
	if (ret < 0) {
		/* Pipeline configuration failed, skip this configuration. */
		format.code = code;
		format.size = size;
		LOG(SimplePipeline, Debug)
			<< "Sensor format " << format
			<< " not supported for this pipeline";
		return;
	}

	V4L2VideoDevice::Formats videoFormats = video_->formats(format.code);

	LOG(SimplePipeline, Debug)
		<< "Adding configuration for " << format.size
		<< " in pixel formats [ "
		<< utils::join(videoFormats, ", ",
			       [](const auto &f) {
				       return f.first.toString();
			       })
		<< " ]";

	for (const auto &videoFormat : videoFormats) {
		PixelFormat pixelFormat = videoFormat.first.toPixelFormat();
		if (!pixelFormat)
			continue;

		Configuration config;
		config.code = code;
		config.sensorSize = size;
		config.captureFormat = pixelFormat;
		config.captureSize = format.size;

		if (!converter_) {
			config.outputFormats = { pixelFormat };
			config.outputSizes = config.captureSize;
		} else {
			config.outputFormats = converter_->formats(pixelFormat);
			config.outputSizes = converter_->sizes(format.size);
		}

		configs_.push_back(config);
	}
}

int SimpleCameraData::setupLinks()
{
	int ret;

	/*
	 * Configure all links along the pipeline. Some entities may not allow
	 * multiple sink links to be enabled together, even on different sink
	 * pads. We must thus start by disabling all sink links (but the one we
	 * want to enable) before enabling the pipeline link.
	 *
	 * The entities_ list stores entities along with their source link. We
	 * need to process the link in the context of the sink entity, so
	 * record the source link of the current entity as the sink link of the
	 * next entity, and skip the first entity in the loop.
	 */
	MediaLink *sinkLink = nullptr;

	for (SimpleCameraData::Entity &e : entities_) {
		if (!sinkLink) {
			sinkLink = e.sourceLink;
			continue;
		}

		for (MediaPad *pad : e.entity->pads()) {
			/*
			 * If the entity supports the V4L2 internal routing API,
			 * assume that it may carry multiple independent streams
			 * concurrently, and only disable links on the sink and
			 * source pads used by the pipeline.
			 */
			if (e.supportsRouting && pad != e.sink && pad != e.source)
				continue;

			for (MediaLink *link : pad->links()) {
				if (link == sinkLink)
					continue;

				if ((link->flags() & MEDIA_LNK_FL_ENABLED) &&
				    !(link->flags() & MEDIA_LNK_FL_IMMUTABLE)) {
					ret = link->setEnabled(false);
					if (ret < 0)
						return ret;
				}
			}
		}

		if (!(sinkLink->flags() & MEDIA_LNK_FL_ENABLED)) {
			ret = sinkLink->setEnabled(true);
			if (ret < 0)
				return ret;
		}

		sinkLink = e.sourceLink;
	}

	return 0;
}

int SimpleCameraData::setupFormats(V4L2SubdeviceFormat *format,
				   V4L2Subdevice::Whence whence,
				   Transform transform)
{
	SimplePipelineHandler *pipe = SimpleCameraData::pipe();
	int ret;

	/*
	 * Configure the format on the sensor output and propagate it through
	 * the pipeline.
	 */
	ret = sensor_->setFormat(format, transform);
	if (ret < 0)
		return ret;

	for (const Entity &e : entities_) {
		if (!e.sourceLink)
			break;

		MediaLink *link = e.sourceLink;
		MediaPad *source = link->source();
		MediaPad *sink = link->sink();

		if (source->entity() != sensor_->entity()) {
			V4L2Subdevice *subdev = pipe->subdev(source->entity());
			ret = subdev->getFormat(source->index(), format, whence);
			if (ret < 0)
				return ret;
		}

		if (sink->entity()->function() != MEDIA_ENT_F_IO_V4L) {
			V4L2SubdeviceFormat sourceFormat = *format;

			V4L2Subdevice *subdev = pipe->subdev(sink->entity());
			ret = subdev->setFormat(sink->index(), format, whence);
			if (ret < 0)
				return ret;

			if (format->code != sourceFormat.code ||
			    format->size != sourceFormat.size) {
				LOG(SimplePipeline, Debug)
					<< "Source '" << source->entity()->name()
					<< "':" << source->index()
					<< " produces " << sourceFormat
					<< ", sink '" << sink->entity()->name()
					<< "':" << sink->index()
					<< " requires " << *format;
				return -EINVAL;
			}
		}

		LOG(SimplePipeline, Debug)
			<< "Link '" << source->entity()->name()
			<< "':" << source->index()
			<< " -> '" << sink->entity()->name()
			<< "':" << sink->index()
			<< " configured with format " << *format;
	}

	return 0;
}

void SimpleCameraData::bufferReady(FrameBuffer *buffer)
{
	SimplePipelineHandler *pipe = SimpleCameraData::pipe();

	/*
	 * If an error occurred during capture, or if the buffer was cancelled,
	 * complete the request, even if the converter is in use as there's no
	 * point converting an erroneous buffer.
	 */
	if (buffer->metadata().status != FrameMetadata::FrameSuccess) {
		if (!useConverter_) {
			/* No conversion, just complete the request. */
			Request *request = buffer->request();
			pipe->completeBuffer(request, buffer);
			pipe->completeRequest(request);
			return;
		}

		/*
		 * The converter is in use. Requeue the internal buffer for
		 * capture (unless the stream is being stopped), and complete
		 * the request with all the user-facing buffers.
		 */
		if (buffer->metadata().status != FrameMetadata::FrameCancelled)
			video_->queueBuffer(buffer);

		if (converterQueue_.empty())
			return;

		Request *request = nullptr;
		for (auto &item : converterQueue_.front()) {
			FrameBuffer *outputBuffer = item.second;
			request = outputBuffer->request();
			pipe->completeBuffer(request, outputBuffer);
		}
		converterQueue_.pop();

		if (request)
			pipe->completeRequest(request);
		return;
	}

	/*
	 * Record the sensor's timestamp in the request metadata. The request
	 * needs to be obtained from the user-facing buffer, as internal
	 * buffers are free-wheeling and have no request associated with them.
	 *
	 * \todo The sensor timestamp should be better estimated by connecting
	 * to the V4L2Device::frameStart signal if the platform provides it.
	 */
	Request *request = buffer->request();

	if (useConverter_ && !converterQueue_.empty()) {
		const std::map<unsigned int, FrameBuffer *> &outputs =
			converterQueue_.front();
		if (!outputs.empty()) {
			FrameBuffer *outputBuffer = outputs.begin()->second;
			if (outputBuffer)
				request = outputBuffer->request();
		}
	}

	if (request)
		request->metadata().set(controls::SensorTimestamp,
					buffer->metadata().timestamp);

	/*
	 * Queue the captured and the request buffer to the converter if format
	 * conversion is needed. If there's no queued request, just requeue the
	 * captured buffer for capture.
	 */
	if (useConverter_) {
		if (converterQueue_.empty()) {
			video_->queueBuffer(buffer);
			return;
		}

		converter_->queueBuffers(buffer, converterQueue_.front());
		converterQueue_.pop();
		return;
	}

	/* Otherwise simply complete the request. */
	pipe->completeBuffer(request, buffer);
	pipe->completeRequest(request);
}

void SimpleCameraData::converterInputDone(FrameBuffer *buffer)
{
	/* Queue the input buffer back for capture. */
	video_->queueBuffer(buffer);
}

void SimpleCameraData::converterOutputDone(FrameBuffer *buffer)
{
	SimplePipelineHandler *pipe = SimpleCameraData::pipe();

	/* Complete the buffer and the request. */
	Request *request = buffer->request();
	if (pipe->completeBuffer(request, buffer))
		pipe->completeRequest(request);
}

/* Retrieve all source pads connected to a sink pad through active routes. */
std::vector<const MediaPad *> SimpleCameraData::routedSourcePads(MediaPad *sink)
{
	MediaEntity *entity = sink->entity();
	std::unique_ptr<V4L2Subdevice> subdev =
		std::make_unique<V4L2Subdevice>(entity);

	int ret = subdev->open();
	if (ret < 0)
		return {};

	V4L2Subdevice::Routing routing = {};
	ret = subdev->getRouting(&routing, V4L2Subdevice::ActiveFormat);
	if (ret < 0)
		return {};

	std::vector<const MediaPad *> pads;

	for (const struct v4l2_subdev_route &route : routing) {
		if (sink->index() != route.sink_pad ||
		    !(route.flags & V4L2_SUBDEV_ROUTE_FL_ACTIVE))
			continue;

		const MediaPad *pad = entity->getPadByIndex(route.source_pad);
		if (!pad) {
			LOG(SimplePipeline, Warning)
				<< "Entity " << entity->name()
				<< " has invalid route source pad "
				<< route.source_pad;
		}

		pads.push_back(pad);
	}

	return pads;
}

/* -----------------------------------------------------------------------------
 * Camera Configuration
 */

SimpleCameraConfiguration::SimpleCameraConfiguration(Camera *camera,
						     SimpleCameraData *data)
	: CameraConfiguration(), camera_(camera->shared_from_this()),
	  data_(data), pipeConfig_(nullptr)
{
}

CameraConfiguration::Status SimpleCameraConfiguration::validate()
{
	const CameraSensor *sensor = data_->sensor_.get();
	Status status = Valid;

	if (config_.empty())
		return Invalid;

	Orientation requestedOrientation = orientation;
	combinedTransform_ = sensor->computeTransform(&orientation);
	if (orientation != requestedOrientation)
		status = Adjusted;

	/* Cap the number of entries to the available streams. */
	if (config_.size() > data_->streams_.size()) {
		config_.resize(data_->streams_.size());
		status = Adjusted;
	}

	/* Find the largest stream size. */
	Size maxStreamSize;
	for (const StreamConfiguration &cfg : config_)
		maxStreamSize.expandTo(cfg.size);

	LOG(SimplePipeline, Debug)
		<< "Largest stream size is " << maxStreamSize;

	/*
	 * Find the best configuration for the pipeline using a heuristic.
	 * First select the pixel format based on the streams (which are
	 * considered ordered from highest to lowest priority). Default to the
	 * first pipeline configuration if no streams request a supported pixel
	 * format.
	 */
	const std::vector<const SimpleCameraData::Configuration *> *configs =
		&data_->formats_.begin()->second;

	for (const StreamConfiguration &cfg : config_) {
		auto it = data_->formats_.find(cfg.pixelFormat);
		if (it != data_->formats_.end()) {
			configs = &it->second;
			break;
		}
	}

	/*
	 * \todo Pick the best sensor output media bus format when the
	 * requested pixel format can be produced from multiple sensor media
	 * bus formats.
	 */

	/*
	 * Then pick, among the possible configuration for the pixel format,
	 * the smallest sensor resolution that can accommodate all streams
	 * without upscaling.
	 */
	const SimpleCameraData::Configuration *maxPipeConfig = nullptr;
	pipeConfig_ = nullptr;

	for (const SimpleCameraData::Configuration *pipeConfig : *configs) {
		const Size &size = pipeConfig->captureSize;

		if (size.width >= maxStreamSize.width &&
		    size.height >= maxStreamSize.height) {
			if (!pipeConfig_ || size < pipeConfig_->captureSize)
				pipeConfig_ = pipeConfig;
		}

		if (!maxPipeConfig || maxPipeConfig->captureSize < size)
			maxPipeConfig = pipeConfig;
	}

	/* If no configuration was large enough, select the largest one. */
	if (!pipeConfig_)
		pipeConfig_ = maxPipeConfig;

	LOG(SimplePipeline, Debug)
		<< "Picked "
		<< V4L2SubdeviceFormat{ pipeConfig_->code, pipeConfig_->sensorSize, {} }
		<< " -> " << pipeConfig_->captureSize
		<< "-" << pipeConfig_->captureFormat
		<< " for max stream size " << maxStreamSize;

	/*
	 * Adjust the requested streams.
	 *
	 * Enable usage of the converter when producing multiple streams, as
	 * the video capture device can't capture to multiple buffers.
	 *
	 * It is possible to produce up to one stream without conversion
	 * (provided the format and size match), at the expense of more complex
	 * buffer handling (including allocation of internal buffers to be used
	 * when a request doesn't contain a buffer for the stream that doesn't
	 * require any conversion, similar to raw capture use cases). This is
	 * left as a future improvement.
	 */
	needConversion_ = config_.size() > 1;

	for (unsigned int i = 0; i < config_.size(); ++i) {
		StreamConfiguration &cfg = config_[i];

		/* Adjust the pixel format and size. */
		auto it = std::find(pipeConfig_->outputFormats.begin(),
				    pipeConfig_->outputFormats.end(),
				    cfg.pixelFormat);
		if (it == pipeConfig_->outputFormats.end())
			it = pipeConfig_->outputFormats.begin();

		PixelFormat pixelFormat = *it;
		if (cfg.pixelFormat != pixelFormat) {
			LOG(SimplePipeline, Debug) << "Adjusting pixel format";
			cfg.pixelFormat = pixelFormat;
			status = Adjusted;
		}

		if (!pipeConfig_->outputSizes.contains(cfg.size)) {
			LOG(SimplePipeline, Debug)
				<< "Adjusting size from " << cfg.size
				<< " to " << pipeConfig_->captureSize;
			cfg.size = pipeConfig_->captureSize;
			status = Adjusted;
		}

		/* \todo Create a libcamera core class to group format and size */
		if (cfg.pixelFormat != pipeConfig_->captureFormat ||
		    cfg.size != pipeConfig_->captureSize)
			needConversion_ = true;

		/* Set the stride, frameSize and bufferCount. */
		if (needConversion_) {
			std::tie(cfg.stride, cfg.frameSize) =
				data_->converter_->strideAndFrameSize(cfg.pixelFormat,
								      cfg.size);
			if (cfg.stride == 0)
				return Invalid;
		} else {
			V4L2DeviceFormat format;
			format.fourcc = data_->video_->toV4L2PixelFormat(cfg.pixelFormat);
			format.size = cfg.size;

			int ret = data_->video_->tryFormat(&format);
			if (ret < 0)
				return Invalid;

			cfg.stride = format.planes[0].bpl;
			cfg.frameSize = format.planes[0].size;
		}

		cfg.bufferCount = 3;
	}

	return status;
}

/* -----------------------------------------------------------------------------
 * Pipeline Handler
 */

SimplePipelineHandler::SimplePipelineHandler(CameraManager *manager)
	: PipelineHandler(manager), converter_(nullptr)
{
}

std::unique_ptr<CameraConfiguration>
SimplePipelineHandler::generateConfiguration(Camera *camera, Span<const StreamRole> roles)
{
	SimpleCameraData *data = cameraData(camera);
	std::unique_ptr<CameraConfiguration> config =
		std::make_unique<SimpleCameraConfiguration>(camera, data);

	if (roles.empty())
		return config;

	/* Create the formats map. */
	std::map<PixelFormat, std::vector<SizeRange>> formats;

	for (const SimpleCameraData::Configuration &cfg : data->configs_) {
		for (PixelFormat format : cfg.outputFormats)
			formats[format].push_back(cfg.outputSizes);
	}

	/* Sort the sizes and merge any consecutive overlapping ranges. */
	for (auto &[format, sizes] : formats) {
		std::sort(sizes.begin(), sizes.end(),
			  [](SizeRange &a, SizeRange &b) {
				  return a.min < b.min;
			  });

		auto cur = sizes.begin();
		auto next = cur;

		while (++next != sizes.end()) {
			if (cur->max.width >= next->min.width &&
			    cur->max.height >= next->min.height)
				cur->max = next->max;
			else if (++cur != next)
				*cur = *next;
		}

		sizes.erase(++cur, sizes.end());
	}

	/*
	 * Create the stream configurations. Take the first entry in the formats
	 * map as the default, for lack of a better option.
	 *
	 * \todo Implement a better way to pick the default format
	 */
	for ([[maybe_unused]] StreamRole role : roles) {
		StreamConfiguration cfg{ StreamFormats{ formats } };
		cfg.pixelFormat = formats.begin()->first;
		cfg.size = formats.begin()->second[0].max;

		config->addConfiguration(cfg);
	}

	config->validate();

	return config;
}

int SimplePipelineHandler::configure(Camera *camera, CameraConfiguration *c)
{
	SimpleCameraConfiguration *config =
		static_cast<SimpleCameraConfiguration *>(c);
	SimpleCameraData *data = cameraData(camera);
	V4L2VideoDevice *video = data->video_;
	int ret;

	/*
	 * Configure links on the pipeline and propagate formats from the
	 * sensor to the video node.
	 */
	ret = data->setupLinks();
	if (ret < 0)
		return ret;

	const SimpleCameraData::Configuration *pipeConfig = config->pipeConfig();
	V4L2SubdeviceFormat format{};
	format.code = pipeConfig->code;
	format.size = pipeConfig->sensorSize;

	ret = data->setupFormats(&format, V4L2Subdevice::ActiveFormat,
				 config->combinedTransform());
	if (ret < 0)
		return ret;

	/* Configure the video node. */
	V4L2PixelFormat videoFormat = video->toV4L2PixelFormat(pipeConfig->captureFormat);

	V4L2DeviceFormat captureFormat;
	captureFormat.fourcc = videoFormat;
	captureFormat.size = pipeConfig->captureSize;

	ret = video->setFormat(&captureFormat);
	if (ret)
		return ret;

	if (captureFormat.planesCount != 1) {
		LOG(SimplePipeline, Error)
			<< "Planar formats using non-contiguous memory not supported";
		return -EINVAL;
	}

	if (captureFormat.fourcc != videoFormat ||
	    captureFormat.size != pipeConfig->captureSize) {
		LOG(SimplePipeline, Error)
			<< "Unable to configure capture in "
			<< pipeConfig->captureSize << "-" << videoFormat
			<< " (got " << captureFormat << ")";
		return -EINVAL;
	}

	/* Configure the converter if needed. */
	std::vector<std::reference_wrapper<StreamConfiguration>> outputCfgs;
	data->useConverter_ = config->needConversion();

	for (unsigned int i = 0; i < config->size(); ++i) {
		StreamConfiguration &cfg = config->at(i);

		cfg.setStream(&data->streams_[i]);

		if (data->useConverter_)
			outputCfgs.push_back(cfg);
	}

	if (outputCfgs.empty())
		return 0;

	StreamConfiguration inputCfg;
	inputCfg.pixelFormat = pipeConfig->captureFormat;
	inputCfg.size = pipeConfig->captureSize;
	inputCfg.stride = captureFormat.planes[0].bpl;
	inputCfg.bufferCount = kNumInternalBuffers;

	return data->converter_->configure(inputCfg, outputCfgs);
}

int SimplePipelineHandler::exportFrameBuffers(Camera *camera, Stream *stream,
					      std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
	SimpleCameraData *data = cameraData(camera);
	unsigned int count = stream->configuration().bufferCount;

	/*
	 * Export buffers on the converter or capture video node, depending on
	 * whether the converter is used or not.
	 */
	if (data->useConverter_)
		return data->converter_->exportBuffers(data->streamIndex(stream),
						       count, buffers);
	else
		return data->video_->exportBuffers(count, buffers);
}

int SimplePipelineHandler::start(Camera *camera, [[maybe_unused]] const ControlList *controls)
{
	SimpleCameraData *data = cameraData(camera);
	V4L2VideoDevice *video = data->video_;
	int ret;

	const MediaPad *pad = acquirePipeline(data);
	if (pad) {
		LOG(SimplePipeline, Info)
			<< "Failed to acquire pipeline, entity "
			<< pad->entity()->name() << " in use";
		return -EBUSY;
	}

	if (data->useConverter_) {
		/*
		 * When using the converter allocate a fixed number of internal
		 * buffers.
		 */
		ret = video->allocateBuffers(kNumInternalBuffers,
					     &data->converterBuffers_);
	} else {
		/* Otherwise, prepare for using buffers from the only stream. */
		Stream *stream = &data->streams_[0];
		ret = video->importBuffers(stream->configuration().bufferCount);
	}
	if (ret < 0) {
		releasePipeline(data);
		return ret;
	}

	video->bufferReady.connect(data, &SimpleCameraData::bufferReady);

	ret = video->streamOn();
	if (ret < 0) {
		stop(camera);
		return ret;
	}

	if (data->useConverter_) {
		ret = data->converter_->start();
		if (ret < 0) {
			stop(camera);
			return ret;
		}

		/* Queue all internal buffers for capture. */
		for (std::unique_ptr<FrameBuffer> &buffer : data->converterBuffers_)
			video->queueBuffer(buffer.get());
	}

	return 0;
}

void SimplePipelineHandler::stopDevice(Camera *camera)
{
	SimpleCameraData *data = cameraData(camera);
	V4L2VideoDevice *video = data->video_;

	if (data->useConverter_)
		data->converter_->stop();

	video->streamOff();
	video->releaseBuffers();

	video->bufferReady.disconnect(data, &SimpleCameraData::bufferReady);

	data->converterBuffers_.clear();

	releasePipeline(data);
}

int SimplePipelineHandler::queueRequestDevice(Camera *camera, Request *request)
{
	SimpleCameraData *data = cameraData(camera);
	int ret;

	std::map<unsigned int, FrameBuffer *> buffers;

	for (auto &[stream, buffer] : request->buffers()) {
		/*
		 * If conversion is needed, push the buffer to the converter
		 * queue, it will be handed to the converter in the capture
		 * completion handler.
		 */
		if (data->useConverter_) {
			buffers.emplace(data->streamIndex(stream), buffer);
		} else {
			ret = data->video_->queueBuffer(buffer);
			if (ret < 0)
				return ret;
		}
	}

	if (data->useConverter_)
		data->converterQueue_.push(std::move(buffers));

	return 0;
}

/* -----------------------------------------------------------------------------
 * Match and Setup
 */

std::vector<MediaEntity *> SimplePipelineHandler::locateSensors()
{
	std::vector<MediaEntity *> entities;

	/*
	 * Gather all the camera sensor entities based on the function they
	 * expose.
	 */
	for (MediaEntity *entity : media_->entities()) {
		if (entity->function() == MEDIA_ENT_F_CAM_SENSOR)
			entities.push_back(entity);
	}

	if (entities.empty())
		return {};

	/*
	 * Sensors can be made of multiple entities. For instance, a raw sensor
	 * can be connected to an ISP, and the combination of both should be
	 * treated as one sensor. To support this, as a crude heuristic, check
	 * the downstream entity from the camera sensor, and if it is an ISP,
	 * use it instead of the sensor.
	 */
	std::vector<MediaEntity *> sensors;

	for (MediaEntity *entity : entities) {
		/*
		 * Locate the downstream entity by following the first link
		 * from a source pad.
		 */
		const MediaLink *link = nullptr;

		for (const MediaPad *pad : entity->pads()) {
			if ((pad->flags() & MEDIA_PAD_FL_SOURCE) &&
			    !pad->links().empty()) {
				link = pad->links()[0];
				break;
			}
		}

		if (!link)
			continue;

		MediaEntity *remote = link->sink()->entity();
		if (remote->function() == MEDIA_ENT_F_PROC_VIDEO_ISP)
			sensors.push_back(remote);
		else
			sensors.push_back(entity);
	}

	/*
	 * Remove duplicates, in case multiple sensors are connected to the
	 * same ISP.
	 */
	std::sort(sensors.begin(), sensors.end());
	auto last = std::unique(sensors.begin(), sensors.end());
	sensors.erase(last, sensors.end());

	return sensors;
}

int SimplePipelineHandler::resetRoutingTable(V4L2Subdevice *subdev)
{
	/* Reset the media entity routing table to its default state. */
	V4L2Subdevice::Routing routing = {};

	int ret = subdev->getRouting(&routing, V4L2Subdevice::TryFormat);
	if (ret)
		return ret;

	ret = subdev->setRouting(&routing, V4L2Subdevice::ActiveFormat);
	if (ret)
		return ret;

	/*
	 * If the routing table is empty we won't be able to meaningfully use
	 * the subdev.
	 */
	if (routing.empty()) {
		LOG(SimplePipeline, Error)
			<< "Default routing table of " << subdev->deviceNode()
			<< " is empty";
		return -EINVAL;
	}

	LOG(SimplePipeline, Debug)
		<< "Routing table of " << subdev->deviceNode()
		<< " reset to " << routing.toString();

	return 0;
}

bool SimplePipelineHandler::match(DeviceEnumerator *enumerator)
{
	const SimplePipelineInfo *info = nullptr;
	unsigned int numStreams = 1;

	for (const SimplePipelineInfo &inf : supportedDevices) {
		DeviceMatch dm(inf.driver);
		media_ = acquireMediaDevice(enumerator, dm);
		if (media_) {
			info = &inf;
			break;
		}
	}

	if (!media_)
		return false;

	for (const auto &[name, streams] : info->converters) {
		DeviceMatch converterMatch(name);
		converter_ = acquireMediaDevice(enumerator, converterMatch);
		if (converter_) {
			numStreams = streams;
			break;
		}
	}

	/* Locate the sensors. */
	std::vector<MediaEntity *> sensors = locateSensors();
	if (sensors.empty()) {
		LOG(SimplePipeline, Error) << "No sensor found";
		return false;
	}

	/*
	 * Create one camera data instance for each sensor and gather all
	 * entities in all pipelines.
	 */
	std::vector<std::unique_ptr<SimpleCameraData>> pipelines;
	std::set<MediaEntity *> entities;

	pipelines.reserve(sensors.size());

	for (MediaEntity *sensor : sensors) {
		std::unique_ptr<SimpleCameraData> data =
			std::make_unique<SimpleCameraData>(this, numStreams, sensor);
		if (!data->isValid()) {
			LOG(SimplePipeline, Error)
				<< "No valid pipeline for sensor '"
				<< sensor->name() << "', skipping";
			continue;
		}

		for (SimpleCameraData::Entity &entity : data->entities_)
			entities.insert(entity.entity);

		pipelines.push_back(std::move(data));
	}

	if (entities.empty())
		return false;

	/*
	 * Insert all entities in the global entities list. Create and open
	 * V4L2VideoDevice and V4L2Subdevice instances for the corresponding
	 * entities.
	 */
	for (MediaEntity *entity : entities) {
		std::unique_ptr<V4L2VideoDevice> video;
		std::unique_ptr<V4L2Subdevice> subdev;
		int ret;

		switch (entity->type()) {
		case MediaEntity::Type::V4L2VideoDevice:
			video = std::make_unique<V4L2VideoDevice>(entity);
			ret = video->open();
			if (ret < 0) {
				LOG(SimplePipeline, Error)
					<< "Failed to open " << video->deviceNode()
					<< ": " << strerror(-ret);
				return false;
			}
			break;

		case MediaEntity::Type::V4L2Subdevice:
			subdev = std::make_unique<V4L2Subdevice>(entity);
			ret = subdev->open();
			if (ret < 0) {
				LOG(SimplePipeline, Error)
					<< "Failed to open " << subdev->deviceNode()
					<< ": " << strerror(-ret);
				return false;
			}