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We are using arbitrary constants for the exposure limit in a number of
lines.
Instead of using static constants for those, use the limits of the
sensor passed in IPASessionConfiguration and cache those.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The exposure value is filtered in filterExposure() using the
currentExposure_ and setting a prevExposure_ variable. This is misnamed
as it is not the previous exposure, but a filtered value.
Rename it accordingly.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When zones are used for the grey world algorithm, they are only
considered if their average green value is at least 32/255 to exclude
zones that are too dark and don't provide relevant colour information
(on the opposite side of the spectrum, saturated regions are excluded by
the ImgU statistics engine).
The algorithm requires a minimal number of zones that meet this criteria
in order to run. Now that we correct the black level, the 32/255 minimal
value is a bit high and prevents the algorithm for running in low-light
conditions. Lower the value to 16/255 to fix it.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The AWB grey world algorithm tries to find a grey value and it can't do
it on over-exposed images. To exclude those, the saturation ratio is
used for each cell, and the cell is included only if this ratio is 0.
Now that we have changed the threshold, more cells may be considered as
partially saturated and excluded, preventing the algorithm from running
efficiently.
Change that behaviour, and consider 90% as a good enough ratio.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The AGC frame context needs to be initialised correctly for the first
iteration. Until now, the IPA uses the minimum exposure and gain values
and caches those in local variables.
In order to give the sensor limits to AGC, create a new structure in
IPASessionConfiguration. Store the exposure in time (and not line
duration) and the analogue gain after CameraSensorHelper conversion.
Set the gain and exposure appropriately to the current values known to
the IPA and remove the setting of exposure and gain in IPAIPU3 as those
are now fully controlled by IPU3Agc.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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We can have a saturation ratio per cell, giving the percentage of pixels
over a threshold within a cell where 100% is set to 0xff.
The parameter structure 'ipu3_uapi_awb_config_s' contains four fields to
set the threshold, one per channel.
The blue field is also used to configure the ImgU and make it calculate
the saturation ratio or not.
Set a green value saturated when it is more than 230 (90% of the maximum
value 255, coded as 8191). As this is the only channel used for AGC,
there is no need to apply it to the other ones.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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camera_device.cpp doesn't use the PostProcessor class, the
post_processor.h header shouldn't be included. Removing it causes a
compilation failure as the CameraBuffer class is not defined anymore,
include camera_buffer.h instead.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Rename CameraMetadata::get() to CameraMetadata::getMetadata()
to avoid confusion with std::unique_ptr::get() when CameraMetadata
is used with a std::unique_ptr.
No functional changes intended in this patch.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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There's no need for the move constructor and the destructor to be
inline. Define them explicitly, with default implementations. This
allows usage of the CameraStream class without a complete definition of
the PostProcessor class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera HAL APIs requires that any acquire fence that hasn't been
waited on to be sent back to the framework as a release fence. The
CameraDevice already copies the acquire fence to the release fence when
signaling request completion, but the CameraStream incorrectly closes
the fence when a wait fails and sets it to -1. Fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera3_stream_buffer_t structure is meant to communicate between
the camera service and the HAL. They are short-live structures that
don't outlive the .process_capture_request() operation (when queuing
requests) or the .process_capture_result() callback.
We currently store copies of the camera3_stream_buffer_t passed to
.process_capture_request() in Camera3RequestDescriptor::StreamBuffer to
store the structure members that the HAL need, and reuse them when
calling the .process_capture_result() callback. This is conceptually not
right, as the camera3_stream_buffer_t pass to the callback are not the
same objects as the ones received in .process_capture_request().
Store individual fields of the camera3_stream_buffer_t in StreamBuffer
instead of copying the whole structure. This gives the HAL full control
of how data is stored, and properly decouples request queueing from
result reporting.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Call abortRequest() in CameraDevice::requestComplete() instead of
open-coding it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The camera3_stream_t instances are used to interact with the camera
service, whose API uses non-const pointers. Replace the const reference
returned by CameraStream::camera3Stream() with a non-const pointer. It
turns out that nobody calls this function, but new users will be
introduced in subsequent commits.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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Now that we have a proper structure to model a stream buffer, pass it to
CameraStream::process() instead of the camera3_stream_buffer_t. This
will allow accessing other members of StreamBuffer in subsequent
commits.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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The Camera3RequestDescriptor structure stores, for each stream, the
camera3_stream_buffer_t and the libcamera FrameBuffer in two separate
vectors. This complicates buffer handling, as the code needs to keep
both vectors in sync. Create a new structure to group all data about
per-stream buffers to simplify this.
As a side effect, we need to create a local vector of
camera3_stream_buffer_t in CameraDevice::sendCaptureResults() as the
camera3_stream_buffer_t instances stored in the new structure in
Camera3RequestDescriptor are not contiguous anymore. This is a small
price to pay for easier handling of buffers, and will be refactored in
subsequent commits anyway.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Data (or broader context) required for post processing of a camera request
is saved via Camera3RequestDescriptor. Instead of passing individual
arguments to CameraStream::process(), pass the Camera3RequestDescriptor
pointer to it. All the arguments necessary to run the post-processor can
be accessed from the descriptor.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The camera3_capture_result_t is only needed to convey capture results to
the camera service through the process_capture_result() callback.
There's no need to store it in the Camera3RequestDescriptor. Build it
dynamically in CameraDevice::sendCaptureResults() instead.
This requires storing the result metadata created in
CameraDevice::requestComplete() in the Camera3RequestDescriptor. A side
effect of this change is that the request metadata lifetime will match
the Camera3RequestDescriptor instead of being destroyed at the end of
requestComplete(). This will be needed to support asynchronous
post-processing, where the request completion will be signaled to the
camera service asynchronously from requestComplete().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The Camera3RequestDescriptor structure is growing into an object with
member functions. Turn it into a class, uninline the destructor to
reduce code size, explicitly disable copy as requests are not copyable,
and delete the default constructor to force all instances to be fully
constructed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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Camera3RequestDescriptor is a utility structure that groups information
about a capture request. It can be and will be extended to preserve the
context of a capture overall. Since the context of a capture needs to
be shared among other classes (for e.g. CameraStream) having a private
definition of the struct in CameraDevice class doesn't help.
Hence, de-scope the structure so that it can be shared with other
components (through references or pointers). Splitting the structure to
a separate file will help avoiding circular dependencies when using it
through the HAL implementation.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The gen-version.sh script expects to be called from a git repo, and sets its
src_root variable accordingly. This may not always be the case if it is built
from a tarball source - full support for which is in a future commit.
The MESON_SOURCE_ROOT environnement variable does not get set when called from
the meson vcs_tag() function, but does when called from the run_command()
function, so that cannot be used either.
Instead, explicitly pass the meson source root to the gen-version.sh script.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When a dequeued buffer is too small, the condition is logged and an
error is returned. The logged message doesn't provide any information
about the sizes, making debugging more difficult. Improve it by logging
both the bytesused value and the length of each plane.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Eugen Hristev <eugen.hristev@microchip.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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"using" directives are harmful in headers, as they propagate the
namespace short-circuit to all files that include the header, directly
or indirectly. Drop the directive from agc.h, and use utils::Duration
explicitly. While at it, shorten the namespace qualifier from
libcamera::utils:: to utils:: in agc.cpp for Duration.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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The Awb::generateZones() member function fills the zones vector passed
as an argument, which is actually a member variable. Use it directly in
the function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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When the camera HAL detects an out-of-order completion of a request, it
sends to the camera framework a CAMERA3_MSG_ERROR_DEVICE error.
Such error not only forces the service to close the camera as prescribed
by the camera3 specification, but in some implementation (specifically
the ChromeOS one) it causes the camera service to abort and exit.
This prevents any error messages from being printed by libcamera, as the
library gets terminated before getting to that point, and also hides the
printout of error messages that lead to out-of-order completion, making
it impossible to get from the output log what happened.
Move the call to notifyError() at the end of the error path and demote
the error message to LogLevels::Error from Fatal to let the service
implementation decide how to handle CAMERA3_MSG_ERROR_DEVICE errors.
Before this patch, when waiting on a fence fails and the capture
request is not queued to the Camera, we get an out-of-order completion
but no backtrace. With this patch applied the error path is visible:
ERROR HAL camera_worker.cpp:122 Failed waiting for fence: 82: Timer expired
ERROR HAL camera_device.cpp:1110 '\_SB_.PCI0.I2C2.CAM0': Out-of-order completion for request 0x00007e6de4004c70
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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requests"
Commit d165f7da34b8 ("android: camera_device: Configure one stream for
identical stream requests") introduced the ability to generate through
post-processing YUV streams of identical size and format.
However the change didn't fully take into account the situation
where only mapped streams are contained in the request submitted by
the camera service to the HAL. In this case the Request will be queued
with no buffers and refused by the Camera.
Even if this seems a corner case it causes a few CTS to fail, and more
problematically it triggers out-of-order completion of requests, causing
the camera service to abort.
ERROR Camera camera.cpp:1031 Request contains no buffers
ERROR HAL camera_device.cpp:1109 '\_SB_.PCI0.I2C2.CAM0': Out-of-order completion for request 0x00007a1f1800ccd0
ERROR cros_camera_service[15706:15711]: [camera_device_adapter.cc(744)] (15711) Notify(): Fatal device error; aborting the camera service
Revert the commit until a proper solution is implemented.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Limit the reported minumum frame duration to 30 FPS.
The reason to do is to bring the libcamra HAL in par with the Intel
HAL implementation on IPU3 platform, where 30FPS is the frame rate used
to perform quality tuning in the closed-source IPA module and has been
validated as the most efficient rate for the power/performace budget.
This change bring into the HAL a platform specific constraints, which
might be opportune for most platforms but should rather be configurable
by system integrators. Record that with a \todo entry.
Also record that, even if we report a lower frame rate, we currently
do not limit what the camera actually produce.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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As reported by the CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES documentation
in the Android developer reference:
"For devices advertising any color filter arrangement other than NIR, or
devices not advertising color filter arrangement, this list will always
include (min, max) and (max, max) where min <= 15 and max = the maximum
output frame rate of the maximum YUV_420_888 output size."
Collect the higher FPS of the larger YUV stream and use it with the
minimum FPS rate the camera can produce to populate the
ANDROID_CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES static metadata.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The ANDROID_SCALER_AVAILABLE_STREAM_CONFIGURATIONS and
ANDROID_SCALER_AVAILABLE_MIN_FRAME_DURATIONS static metadata are
populated by looping on the streamConfigurations_ vector.
Unify them in a single loop to avoid repeating it.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a debug statement to print out the list of collected output stream
and their characteristics.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Register as preview streams only streams capable of producing at least
30 FPS.
This requirement comes from inspecting the existing HAL implementation
on Intel IPU3 platform and from inspecting the CTS RecordingTests
results.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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While building the list of supported stream configurations also collect
the absolute max frame durations to be used to populate the sensor
maximum frame duration.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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We currently hardcode 2560x1920@30FPS as the only stalling frame duration.
This is of course not correct, and all the required information to
properly populate the ANDROID_SCALER_AVAILABLE_STALL_DURATIONS static
metadata are available from initializeStaticMetadata().
Use the collected stalling durations and sizes to properly popoulate the
static property.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use the per-configuration stream durations as collected during
initializeStreamConfigurations() to populate the
ANDROID_SCALER_AVAILABLE_STREAM_CONFIGURATIONS_OUTPUT static metadata.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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As we now collect the per-stream frame durations at
initializeStreamConfigurations() times, the Camera is now guaranteed to
support the controls::FrameDurationLimits control.
Remove the check for its presence when populating the
ANDROID_CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES static metadata.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Now that building the list of supported stream configuration requires
applying a configuration to the Camera, re-initialize the camera
controls by applying a configuration generated for the Viewfinder stream
role before building the list of static metadata.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Collect the per-stream frame durations while building the list
of supported stream formats and resolutions.
In order to get an updated list of controls it is necessary to apply
to the Camera the configuration we're testing, which was so far only
validated.
The per-configuration durations will be used to populate the Android
ANDROID_SCALER_AVAILABLE_MIN_FRAME_DURATIONS static metadata.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When a new CameraConfiguration is applied to the Camera the IPA is
configured as well, using the newly applied sensor configuration and its
updated V4L2 controls.
Also update the Camera controls at IPA::configure() time by re-computing
the controls::ExposureTime and controls::FrameDurationLimits limits and
update the controls on the pipeline handler side after having configured
the IPA.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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In order to prepare for updating the Camera controls limits when a new
camera configuration is applied, split the initControls() function in
two:
- updateControls() to actually compute controls values
- initControls() to initialize the sensor configuration and call
updateControls
Update the functions documentation accordingly.
No functional changes intended.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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Following the previous patch that moved all the ImgU-related contants in
the ImgUDevice class namespace and that aligned their naming scheme to
the 'kNameOfConstant' scheme, apply the same changes to the other
components of the IPU3 pipeline handler.
Cosmetic change, no functional changes intended.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The definition of several constants that describe the ImgU
characteristics are spread between two files: ipu3.cpp and imgu.cpp.
As the ipu3.cpp uses definitions from the imgu.cpp file, in order to
remove the usage of magic numbers, it is required to move the
definitions to a common header file where they are accessible to the
other .cpp modules.
Move all the definitions of the ImgU sizes and alignments to the
ImgUDevice class as static constexpr and update their users accordingly.
Cosmetic changes, no functional changes intended.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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As reported by commit 7208e70211a6 ("libcamera: ipu3: Always use sensor
full frame size") the current implementation of the IPU3 pipeline
handler always uses the sensor resolution as the ImgU input frame size in
order to work around an issue with the ImgU configuration procedure.
Now that the frame selection policy has been modified in the CIO2Device
class implementation to comply with the requirements of the ImgU
configuration script we can remove the workaround and select the most
opportune sensor size to feed the ImgU with.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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libcamera doesn't support interlaced formats, set the field to
V4L2_FIELD_NONE explicitly instead of relying on drivers to interpret
V4L2_FIELD_ANY the way we want it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When setting up a link fails, the error message doesn't specify which
link is being acted on. This makes debugging more difficult than it
should be. Improve the message by printing the link information.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in header files in lc-compliance.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in header files in v4l2.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in header files in qcam.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in stream_options.h
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in agc.hpp.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The camera session keeps requeuing requests until the capture limit is
reached. This causes more request than the limit to complete, as there's
a queue of requests in flight. When capturing from multiple cameras
concurrently, this results in the captureDone signal being emitted for
every request completion after the limit is reached, instead of once per
camera session when reaching the limit.
Fix this by simply dropping any request that completes after the limit
is reached. We could instead avoid requeuing more requests than needed
to reach the limit, but that may cause request starvation in pipelines,
which are currently not handled consistently (or correctly).
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The FileSink class constructs stream names internally the same way that
the CameraSession does, except that it fails to add the camera name.
This results in files being written without the camera name.
This could be fixed in FileSink, but we would still duplicate code to
construct stream names. Pass the stream names map from CameraSession to
FileSink instead, and store it internally.
Fixes: 02001fecb0f5 ("cam: Turn BufferWriter into a FrameSink")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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